AkiraPixelWind/Assets/Scripts/Main/Definition/Enums/CharacterState.cs

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2022-12-30 13:34:14 +08:00
namespace Game
{
public enum CharacterState
{
Free, //δ֪
Living, //<2F><><EFBFBD><EFBFBD>
Buffing, //BUFFER<45><52>
Picking, //<2F>ɼ<EFBFBD><C9BC><EFBFBD>
Dead = 4, //<2F><><EFBFBD><EFBFBD>
OutWorld, //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
}