AkiraPixelWind/Assets/Scripts/Main/LubanTables/item/EQuality.cs

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2022-12-29 18:20:40 +08:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Game.Config.item
{
public enum EQuality
{
/// <summary>
/// 最差品质
/// </summary>
WHITE = 1,
/// <summary>
/// 蓝色的
/// </summary>
BLUE = 2,
/// <summary>
/// 紫色的
/// </summary>
PURPLE = 3,
/// <summary>
/// 最高品质
/// </summary>
RED = 4,
}
}