82 lines
2.5 KiB
Plaintext
82 lines
2.5 KiB
Plaintext
// Created on: 1992-06-24
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// Created by: Gilles DEBARBOUILLE
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// Copyright (c) 1992-1999 Matra Datavision
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// Copyright (c) 1999-2014 OPEN CASCADE SAS
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//
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// This file is part of Open CASCADE Technology software library.
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//
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// This library is free software; you can redistribute it and/or modify it under
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// the terms of the GNU Lesser General Public License version 2.1 as published
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// by the Free Software Foundation, with special exception defined in the file
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// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
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// distribution for complete text of the license and disclaimer of any warranty.
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//
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// Alternatively, this file may be used under the terms of Open CASCADE
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// commercial license or contractual agreement.
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#include <stdio.h>
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#include <string.h>
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#include "Standard_Stream.hxx"
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#include "TCollection_HAsciiString.hxx"
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#include "TCollection_AsciiString.hxx"
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//=======================================================================
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// function : Name
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// purpose :
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//=======================================================================
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inline TCollection_AsciiString Units_Unit::Name() const
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{
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return thename->String();
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}
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//=======================================================================
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// function : Value
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// purpose :
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//=======================================================================
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inline Standard_Real Units_Unit::Value() const
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{
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return thevalue;
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}
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//=======================================================================
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// function : Quantity
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// purpose :
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//=======================================================================
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inline Handle(Units_Quantity) Units_Unit::Quantity() const
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{
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return thequantity;
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}
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//=======================================================================
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// function : SymbolsSequence
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// purpose :
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//=======================================================================
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inline Handle(TColStd_HSequenceOfHAsciiString) Units_Unit::SymbolsSequence() const
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{
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return thesymbolssequence;
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}
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//=======================================================================
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// function : Value
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// purpose :
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//=======================================================================
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inline void Units_Unit::Value(const Standard_Real avalue)
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{
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thevalue = avalue;
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}
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//=======================================================================
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// function : Quantity
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// purpose :
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//=======================================================================
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inline void Units_Unit::Quantity(const Handle(Units_Quantity)& aquantity)
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{
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thequantity = aquantity;
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}
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