// Created on: 1992-06-24 // Created by: Gilles DEBARBOUILLE // Copyright (c) 1992-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #include #include #include "Standard_Stream.hxx" #include "TCollection_HAsciiString.hxx" #include "TCollection_AsciiString.hxx" //======================================================================= // function : Name // purpose : //======================================================================= inline TCollection_AsciiString Units_Unit::Name() const { return thename->String(); } //======================================================================= // function : Value // purpose : //======================================================================= inline Standard_Real Units_Unit::Value() const { return thevalue; } //======================================================================= // function : Quantity // purpose : //======================================================================= inline Handle(Units_Quantity) Units_Unit::Quantity() const { return thequantity; } //======================================================================= // function : SymbolsSequence // purpose : //======================================================================= inline Handle(TColStd_HSequenceOfHAsciiString) Units_Unit::SymbolsSequence() const { return thesymbolssequence; } //======================================================================= // function : Value // purpose : //======================================================================= inline void Units_Unit::Value(const Standard_Real avalue) { thevalue = avalue; } //======================================================================= // function : Quantity // purpose : //======================================================================= inline void Units_Unit::Quantity(const Handle(Units_Quantity)& aquantity) { thequantity = aquantity; }