forked from sin365/AxibugEmuOnline
846 lines
29 KiB
C#
846 lines
29 KiB
C#
//////////////////////////////////////////////////////////////////////////
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// Mapper005 Nintendo MMC5 //
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//////////////////////////////////////////////////////////////////////////
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using static VirtualNes.Core.CPU;
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using static VirtualNes.Core.PPU;
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using static VirtualNes.MMU;
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using BYTE = System.Byte;
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using INT = System.Int32;
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namespace VirtualNes.Core
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{
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public class Mapper005 : Mapper
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{
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public const int MMC5_IRQ_METAL = 1 << 0;
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BYTE sram_size;
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BYTE prg_size; // $5100
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BYTE chr_size; // $5101
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BYTE sram_we_a, sram_we_b; // $5102-$5103
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BYTE graphic_mode; // $5104
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BYTE nametable_mode; // $5105
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BYTE[] nametable_type = new byte[4]; // $5105 use
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BYTE sram_page; // $5113
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BYTE fill_chr, fill_pal; // $5106-$5107
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BYTE split_control; // $5200
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BYTE split_scroll; // $5201
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BYTE split_page; // $5202
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BYTE split_x;
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ushort split_addr;
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ushort split_yofs;
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BYTE chr_type;
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BYTE chr_mode; // $5120-$512B use
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//BYTE chr_page[2][8];
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BYTE[,] chr_page = new byte[2, 8]; // $5120-$512B
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// BGパターン用バンク
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ArrayRef<byte>[] BG_MEM_BANK = new ArrayRef<byte>[8]{
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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new ArrayRef<byte>(),
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};
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BYTE[] BG_MEM_PAGE = new byte[8];
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BYTE irq_status; // $5204(R)
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BYTE irq_enable; // $5204(W)
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BYTE irq_line; // $5203
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BYTE irq_scanline;
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BYTE irq_clear; // HSyncで使用
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BYTE irq_type;
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BYTE mult_a, mult_b; // $5205-$5206
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public Mapper005(NES parent) : base(parent) { }
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public override void Reset()
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{
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byte i;
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prg_size = 3;
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chr_size = 3;
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sram_we_a = 0x00;
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sram_we_b = 0x00;
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graphic_mode = 0;
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nametable_mode = 0;
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for (i = 0; i < 4; i++)
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{
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nametable_type[i] = 0;
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}
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fill_chr = fill_pal = 0;
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split_control = split_scroll = split_page = 0;
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irq_enable = 0;
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irq_status = 0;
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irq_scanline = 0;
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irq_line = 0;
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irq_clear = 0;
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irq_type = 0;
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mult_a = mult_b = 0;
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chr_type = 0;
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chr_mode = 0;
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for (i = 0; i < 8; i++)
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{
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chr_page[0, i] = i;
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chr_page[1, i] = (byte)(4 + (i & 0x03));
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}
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SetPROM_32K_Bank(PROM_8K_SIZE - 1, PROM_8K_SIZE - 1, PROM_8K_SIZE - 1, PROM_8K_SIZE - 1);
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SetVROM_8K_Bank(0);
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for (i = 0; i < 8; i++)
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{
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BG_MEM_BANK[i].SetArray(VROM, 0x0400 * i);
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BG_MEM_PAGE[i] = i;
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}
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// SRAM設定
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SetBank_SRAM(3, 0);
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sram_size = 0;
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nes.SetSAVERAM_SIZE(16 * 1024);
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uint crc = nes.rom.GetPROM_CRC();
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if (crc == 0x2b548d75 // Bandit Kings of Ancient China(U)
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|| crc == 0xf4cd4998 // Dai Koukai Jidai(J)
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|| crc == 0x8fa95456 // Ishin no Arashi(J)
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|| crc == 0x98c8e090 // Nobunaga no Yabou - Sengoku Gunyuu Den(J)
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|| crc == 0x8e9a5e2f // L'Empereur(Alt)(U)
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|| crc == 0x57e3218b // L'Empereur(U)
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|| crc == 0x2f50bd38 // L'Empereur(J)
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|| crc == 0xb56958d1 // Nobunaga's Ambition 2(U)
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|| crc == 0xe6c28c5f // Suikoden - Tenmei no Chikai(J)
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|| crc == 0xcd35e2e9)
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{ // Uncharted Waters(U)
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sram_size = 1;
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nes.SetSAVERAM_SIZE(32 * 1024);
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}
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else
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if (crc == 0xf4120e58 // Aoki Ookami to Shiroki Mejika - Genchou Hishi(J)
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|| crc == 0x286613d8 // Nobunaga no Yabou - Bushou Fuuun Roku(J)
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|| crc == 0x11eaad26 // Romance of the Three Kingdoms 2(U)
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|| crc == 0x95ba5733)
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{ // Sangokushi 2(J)
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sram_size = 2;
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nes.SetSAVERAM_SIZE(64 * 1024);
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}
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if (crc == 0x95ca9ec7)
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{ // Castlevania 3 - Dracula's Curse(U)
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nes.SetRenderMethod(EnumRenderMethod.TILE_RENDER);
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}
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if (crc == 0xcd9acf43)
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{ // Metal Slader Glory(J)
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irq_type = MMC5_IRQ_METAL;
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}
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if (crc == 0xe91548d8)
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{ // Shin 4 Nin Uchi Mahjong - Yakuman Tengoku(J)
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chr_type = 1;
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}
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nes.ppu.SetExtLatchMode(true);
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nes.apu.SelectExSound(8);
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}
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//BYTE Mapper005::ReadLow(WORD addr)
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public override byte ReadLow(ushort addr)
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{
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BYTE data = (BYTE)(addr >> 8);
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switch (addr)
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{
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case 0x5015:
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data = nes.apu.ExRead(addr);
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break;
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case 0x5204:
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data = irq_status;
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// irq_status = 0;
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irq_status = (byte)(irq_status & ~0x80);
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nes.cpu.ClrIRQ(IRQ_MAPPER);
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break;
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case 0x5205:
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data = (byte)(mult_a * mult_b);
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break;
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case 0x5206:
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data = (BYTE)((mult_a * mult_b) >> 8);
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break;
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}
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if (addr >= 0x5C00 && addr <= 0x5FFF)
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{
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if (graphic_mode >= 2)
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{ // ExRAM mode
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data = VRAM[0x0800 + (addr & 0x3FF)];
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}
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}
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else if (addr >= 0x6000 && addr <= 0x7FFF)
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{
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data = base.ReadLow(addr);
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}
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return data;
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}
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//void Mapper005::WriteLow(WORD addr, BYTE data)
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public override void WriteLow(ushort addr, byte data)
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{
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byte i;
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switch (addr)
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{
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case 0x5100:
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prg_size = (byte)(data & 0x03);
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break;
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case 0x5101:
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chr_size = (byte)(data & 0x03);
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break;
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case 0x5102:
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sram_we_a = (byte)(data & 0x03);
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break;
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case 0x5103:
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sram_we_b = (byte)(data & 0x03);
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break;
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case 0x5104:
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graphic_mode = (byte)(data & 0x03);
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break;
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case 0x5105:
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nametable_mode = data;
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for (i = 0; i < 4; i++)
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{
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nametable_type[i] = (byte)(data & 0x03);
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SetVRAM_1K_Bank((byte)(8 + i), nametable_type[i]);
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data >>= 2;
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}
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break;
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case 0x5106:
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fill_chr = data;
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break;
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case 0x5107:
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fill_pal = (byte)(data & 0x03);
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break;
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case 0x5113:
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SetBank_SRAM(3, (byte)(data & 0x07));
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break;
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case 0x5114:
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case 0x5115:
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case 0x5116:
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case 0x5117:
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SetBank_CPU(addr, data);
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break;
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case 0x5120:
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case 0x5121:
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case 0x5122:
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case 0x5123:
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case 0x5124:
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case 0x5125:
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case 0x5126:
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case 0x5127:
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chr_mode = 0;
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chr_page[0, addr & 0x07] = data;
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SetBank_PPU();
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break;
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case 0x5128:
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case 0x5129:
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case 0x512A:
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case 0x512B:
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chr_mode = 1;
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chr_page[1, (addr & 0x03) + 0] = data;
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chr_page[1, (addr & 0x03) + 4] = data;
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SetBank_PPU();
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break;
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case 0x5200:
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split_control = data;
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break;
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case 0x5201:
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split_scroll = data;
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break;
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case 0x5202:
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split_page = (byte)(data & 0x3F);
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break;
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case 0x5203:
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irq_line = data;
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nes.cpu.ClrIRQ(IRQ_MAPPER);
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break;
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case 0x5204:
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irq_enable = data;
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nes.cpu.ClrIRQ(IRQ_MAPPER);
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break;
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case 0x5205:
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mult_a = data;
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break;
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case 0x5206:
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mult_b = data;
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break;
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default:
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if (addr >= 0x5000 && addr <= 0x5015)
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{
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nes.apu.ExWrite(addr, data);
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}
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else if (addr >= 0x5C00 && addr <= 0x5FFF)
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{
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if (graphic_mode == 2)
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{ // ExRAM
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VRAM[0x0800 + (addr & 0x3FF)] = data;
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}
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else if (graphic_mode != 3)
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{ // Split,ExGraphic
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if ((irq_status & 0x40) != 0)
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{
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VRAM[0x0800 + (addr & 0x3FF)] = data;
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}
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else
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{
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VRAM[0x0800 + (addr & 0x3FF)] = 0;
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}
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}
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}
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else if (addr >= 0x6000 && addr <= 0x7FFF)
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{
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if ((sram_we_a == 0x02) && (sram_we_b == 0x01))
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{
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if (CPU_MEM_TYPE[3] == BANKTYPE_RAM)
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{
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CPU_MEM_BANK[3][addr & 0x1FFF] = data;
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}
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}
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}
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break;
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}
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}
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//void Mapper005::Write(WORD addr, BYTE data)
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public override void Write(ushort addr, byte data)
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{
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if (sram_we_a == 0x02 && sram_we_b == 0x01)
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{
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if (addr >= 0x8000 && addr < 0xE000)
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{
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if (CPU_MEM_TYPE[addr >> 13] == BANKTYPE_RAM)
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{
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CPU_MEM_BANK[addr >> 13][addr & 0x1FFF] = data;
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}
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}
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}
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}
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void SetBank_CPU(uint addr, BYTE data)
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{
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if ((data & 0x80) != 0)
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{
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// PROM Bank
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switch (addr & 7)
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{
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case 4:
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if (prg_size == 3)
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{
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SetPROM_8K_Bank(4, data & 0x7F);
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}
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break;
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case 5:
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if (prg_size == 1 || prg_size == 2)
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{
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SetPROM_16K_Bank(4, (data & 0x7F) >> 1);
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}
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else if (prg_size == 3)
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{
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SetPROM_8K_Bank(5, (data & 0x7F));
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}
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break;
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case 6:
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if (prg_size == 2 || prg_size == 3)
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{
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SetPROM_8K_Bank(6, (data & 0x7F));
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}
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break;
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case 7:
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if (prg_size == 0)
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{
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SetPROM_32K_Bank((data & 0x7F) >> 2);
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}
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else if (prg_size == 1)
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{
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SetPROM_16K_Bank(6, (data & 0x7F) >> 1);
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}
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else if (prg_size == 2 || prg_size == 3)
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{
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SetPROM_8K_Bank(7, (data & 0x7F));
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}
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break;
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}
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}
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else
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{
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// WRAM Bank
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switch (addr & 7)
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{
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case 4:
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if (prg_size == 3)
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{
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SetBank_SRAM(4, (byte)(data & 0x07));
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}
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break;
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case 5:
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if (prg_size == 1 || prg_size == 2)
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{
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SetBank_SRAM(4, (byte)((data & 0x06) + 0));
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SetBank_SRAM(5, (byte)((data & 0x06) + 1));
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}
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else if (prg_size == 3)
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{
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SetBank_SRAM(5, (byte)(data & 0x07));
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}
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break;
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case 6:
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if (prg_size == 2 || prg_size == 3)
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{
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SetBank_SRAM(6, (byte)(data & 0x07));
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}
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break;
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}
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}
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}
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private ArrayRef<byte> _prom_bank = new ArrayRef<byte>();
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void SetBank_SRAM(BYTE page, BYTE data)
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{
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if (sram_size == 0) data = (byte)((data > 3) ? 8 : 0);
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if (sram_size == 1) data = (byte)((data > 3) ? 1 : 0);
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if (sram_size == 2) data = (byte)((data > 3) ? 8 : data);
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if (sram_size == 3) data = (byte)((data > 3) ? 4 : data);
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if (data != 8)
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{
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int offset = 0x2000 * data;
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_prom_bank.SetArray(WRAM, offset, WRAM.Length - offset);
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SetPROM_Bank(page, _prom_bank, BANKTYPE_RAM);
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CPU_MEM_PAGE[page] = data;
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}
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else
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{
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CPU_MEM_TYPE[page] = BANKTYPE_ROM;
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}
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}
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void SetBank_PPU()
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{
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INT i;
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if (chr_mode == 0)
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{
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// PPU SP Bank
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switch (chr_size)
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{
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case 0:
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SetVROM_8K_Bank(chr_page[0, 7]);
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break;
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case 1:
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SetVROM_4K_Bank(0, chr_page[0, 3]);
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SetVROM_4K_Bank(4, chr_page[0, 7]);
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break;
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case 2:
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SetVROM_2K_Bank(0, chr_page[0, 1]);
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SetVROM_2K_Bank(2, chr_page[0, 3]);
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SetVROM_2K_Bank(4, chr_page[0, 5]);
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SetVROM_2K_Bank(6, chr_page[0, 7]);
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break;
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case 3:
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SetVROM_8K_Bank(chr_page[0, 0],
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chr_page[0, 1],
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chr_page[0, 2],
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chr_page[0, 3],
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chr_page[0, 4],
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chr_page[0, 5],
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chr_page[0, 6],
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chr_page[0, 7]);
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break;
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}
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}
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else if (chr_mode == 1)
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{
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// PPU BG Bank
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switch (chr_size)
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{
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case 0:
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for (i = 0; i < 8; i++)
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{
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BG_MEM_BANK[i].SetArray(VROM, 0x2000 * (chr_page[1, 7] % VROM_8K_SIZE) + 0x0400 * i);
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BG_MEM_PAGE[i] = (byte)((chr_page[1, 7] % VROM_8K_SIZE) * 8 + i);
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}
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break;
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case 1:
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for (i = 0; i < 4; i++)
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{
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BG_MEM_BANK[i + 0].SetArray(VROM, 0x1000 * (chr_page[1, 3] % VROM_4K_SIZE) + 0x0400 * i);
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BG_MEM_BANK[i + 4].SetArray(VROM, 0x1000 * (chr_page[1, 7] % VROM_4K_SIZE) + 0x0400 * i);
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BG_MEM_PAGE[i + 0] = (byte)((chr_page[1, 3] % VROM_4K_SIZE) * 4 + i);
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BG_MEM_PAGE[i + 4] = (byte)((chr_page[1, 7] % VROM_4K_SIZE) * 4 + i);
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}
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break;
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case 2:
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for (i = 0; i < 2; i++)
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{
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BG_MEM_BANK[i + 0].SetArray(VROM, 0x0800 * (chr_page[1, 1] % VROM_2K_SIZE) + 0x0400 * i);
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BG_MEM_BANK[i + 2].SetArray(VROM, 0x0800 * (chr_page[1, 3] % VROM_2K_SIZE) + 0x0400 * i);
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BG_MEM_BANK[i + 4].SetArray(VROM, 0x0800 * (chr_page[1, 5] % VROM_2K_SIZE) + 0x0400 * i);
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BG_MEM_BANK[i + 6].SetArray(VROM, 0x0800 * (chr_page[1, 7] % VROM_2K_SIZE) + 0x0400 * i);
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BG_MEM_PAGE[i + 0] = (byte)((chr_page[1, 1] % VROM_2K_SIZE) * 2 + i);
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BG_MEM_PAGE[i + 2] = (byte)((chr_page[1, 3] % VROM_2K_SIZE) * 2 + i);
|
|
BG_MEM_PAGE[i + 4] = (byte)((chr_page[1, 5] % VROM_2K_SIZE) * 2 + i);
|
|
BG_MEM_PAGE[i + 6] = (byte)((chr_page[1, 7] % VROM_2K_SIZE) * 2 + i);
|
|
}
|
|
break;
|
|
case 3:
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
BG_MEM_BANK[i].SetArray(VROM, 0x0400 * (chr_page[1, i] % VROM_1K_SIZE));
|
|
BG_MEM_PAGE[i] = (byte)((chr_page[1, i] % VROM_1K_SIZE) + i);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void HSync(int scanline)
|
|
{
|
|
if ((irq_type & MMC5_IRQ_METAL) != 0)
|
|
{
|
|
if (irq_scanline == irq_line)
|
|
{
|
|
irq_status |= 0x80;
|
|
}
|
|
}
|
|
|
|
// if( nes.ppu.IsDispON() && scanline < 239 ) {
|
|
if (nes.ppu.IsDispON() && scanline < 240)
|
|
{
|
|
irq_scanline++;
|
|
irq_status |= 0x40;
|
|
irq_clear = 0;
|
|
}
|
|
else if ((irq_type & MMC5_IRQ_METAL) != 0)
|
|
{
|
|
irq_scanline = 0;
|
|
irq_status = (byte)(irq_status & ~0x80);
|
|
irq_status = (byte)(irq_status & ~0x40);
|
|
}
|
|
|
|
if ((irq_type & MMC5_IRQ_METAL) == 0)
|
|
{
|
|
if (irq_scanline == irq_line)
|
|
{
|
|
irq_status |= 0x80;
|
|
}
|
|
|
|
if (++irq_clear > 2)
|
|
{
|
|
irq_scanline = 0;
|
|
irq_status = (byte)(irq_status & ~0x80);
|
|
irq_status = (byte)(irq_status & ~0x40);
|
|
|
|
nes.cpu.ClrIRQ(IRQ_MAPPER);
|
|
}
|
|
}
|
|
|
|
if ((irq_enable & 0x80) != 0 && (irq_status & 0x80) != 0 && (irq_status & 0x40) != 0)
|
|
{
|
|
nes.cpu.SetIRQ(IRQ_MAPPER);
|
|
/// nes.cpu.IRQ_NotPending();
|
|
}
|
|
|
|
// For Split mode!
|
|
if (scanline == 0)
|
|
{
|
|
split_yofs = (ushort)(split_scroll & 0x07);
|
|
split_addr = (ushort)(((split_scroll & 0xF8) << 2));
|
|
}
|
|
else if (nes.ppu.IsDispON())
|
|
{
|
|
if (split_yofs == 7)
|
|
{
|
|
split_yofs = 0;
|
|
if ((split_addr & 0x03E0) == 0x03A0)
|
|
{
|
|
split_addr &= 0x001F;
|
|
}
|
|
else
|
|
{
|
|
if ((split_addr & 0x03E0) == 0x03E0)
|
|
{
|
|
split_addr &= 0x001F;
|
|
}
|
|
else
|
|
{
|
|
split_addr += 0x0020;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
split_yofs++;
|
|
}
|
|
}
|
|
}
|
|
|
|
//void Mapper005::PPU_ExtLatchX(INT x)
|
|
public override void PPU_ExtLatchX(int x)
|
|
{
|
|
split_x = (byte)x;
|
|
}
|
|
|
|
//void Mapper005::PPU_ExtLatch(WORD addr, BYTE& chr_l, BYTE& chr_h, BYTE& attr )
|
|
public override void PPU_ExtLatch(ushort addr, ref byte chr_l, ref byte chr_h, ref byte attr)
|
|
{
|
|
ushort ntbladr, attradr, tileadr, tileofs;
|
|
ushort tile_yofs;
|
|
uint tilebank;
|
|
bool bSplit;
|
|
|
|
tile_yofs = nes.ppu.GetTILEY();
|
|
|
|
bSplit = false;
|
|
if ((split_control & 0x80) != 0)
|
|
{
|
|
if ((split_control & 0x40) == 0)
|
|
{
|
|
// Left side
|
|
if ((split_control & 0x1F) > split_x)
|
|
{
|
|
bSplit = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Right side
|
|
if ((split_control & 0x1F) <= split_x)
|
|
{
|
|
bSplit = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!bSplit)
|
|
{
|
|
if (nametable_type[(addr & 0x0C00) >> 10] == 3)
|
|
{
|
|
// Fill mode
|
|
if (graphic_mode == 1)
|
|
{
|
|
// ExGraphic mode
|
|
ntbladr = (ushort)(0x2000 + (addr & 0x0FFF));
|
|
// Get Nametable
|
|
tileadr = (ushort)(fill_chr * 0x10 + tile_yofs);
|
|
// Get TileBank
|
|
tilebank = (uint)(0x1000 * ((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0x3F) % VROM_4K_SIZE));
|
|
// Attribute
|
|
attr = (byte)((fill_pal << 2) & 0x0C);
|
|
// Get Pattern
|
|
chr_l = VROM[tilebank + tileadr];
|
|
chr_h = VROM[tilebank + tileadr + 8];
|
|
}
|
|
else
|
|
{
|
|
// Normal
|
|
tileofs = (ushort)((PPUREG[0] & PPU_BGTBL_BIT) != 0 ? 0x1000 : 0x0000);
|
|
tileadr = (ushort)(tileofs + fill_chr * 0x10 + tile_yofs);
|
|
attr = (byte)((fill_pal << 2) & 0x0C);
|
|
// Get Pattern
|
|
if (chr_type != 0)
|
|
{
|
|
chr_l = PPU_MEM_BANK[tileadr >> 10][tileadr & 0x03FF];
|
|
chr_h = PPU_MEM_BANK[tileadr >> 10][(tileadr & 0x03FF) + 8];
|
|
}
|
|
else
|
|
{
|
|
chr_l = BG_MEM_BANK[tileadr >> 10][tileadr & 0x03FF];
|
|
chr_h = BG_MEM_BANK[tileadr >> 10][(tileadr & 0x03FF) + 8];
|
|
}
|
|
}
|
|
}
|
|
else if (graphic_mode == 1)
|
|
{
|
|
// ExGraphic mode
|
|
ntbladr = (ushort)(0x2000 + (addr & 0x0FFF));
|
|
// Get Nametable
|
|
tileadr = (ushort)(PPU_MEM_BANK[ntbladr >> 10][ntbladr & 0x03FF] * 0x10 + tile_yofs);
|
|
// Get TileBank
|
|
tilebank = (uint)(0x1000 * ((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0x3F) % VROM_4K_SIZE));
|
|
// Get Attribute
|
|
attr = (byte)((VRAM[0x0800 + (ntbladr & 0x03FF)] & 0xC0) >> 4);
|
|
// Get Pattern
|
|
chr_l = VROM[tilebank + tileadr];
|
|
chr_h = VROM[tilebank + tileadr + 8];
|
|
}
|
|
else
|
|
{
|
|
// Normal or ExVRAM
|
|
tileofs = (ushort)((PPUREG[0] & PPU_BGTBL_BIT) != 0 ? 0x1000 : 0x0000);
|
|
ntbladr = (ushort)(0x2000 + (addr & 0x0FFF));
|
|
attradr = (ushort)(0x23C0 + (addr & 0x0C00) + ((addr & 0x0380) >> 4) + ((addr & 0x001C) >> 2));
|
|
// Get Nametable
|
|
tileadr = (ushort)(tileofs + PPU_MEM_BANK[ntbladr >> 10][ntbladr & 0x03FF] * 0x10 + tile_yofs);
|
|
// Get Attribute
|
|
attr = PPU_MEM_BANK[attradr >> 10][attradr & 0x03FF];
|
|
if ((ntbladr & 0x0002) != 0) attr >>= 2;
|
|
if ((ntbladr & 0x0040) != 0) attr >>= 4;
|
|
attr = (byte)((attr & 0x03) << 2);
|
|
// Get Pattern
|
|
if (chr_type != 0)
|
|
{
|
|
chr_l = PPU_MEM_BANK[tileadr >> 10][tileadr & 0x03FF];
|
|
chr_h = PPU_MEM_BANK[tileadr >> 10][(tileadr & 0x03FF) + 8];
|
|
}
|
|
else
|
|
{
|
|
chr_l = BG_MEM_BANK[tileadr >> 10][tileadr & 0x03FF];
|
|
chr_h = BG_MEM_BANK[tileadr >> 10][(tileadr & 0x03FF) + 8];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ntbladr = (ushort)(((split_addr & 0x03E0) | (split_x & 0x1F)) & 0x03FF);
|
|
// Get Split TileBank
|
|
tilebank = (uint)(0x1000 * (split_page % VROM_4K_SIZE));
|
|
tileadr = (ushort)(VRAM[0x0800 + ntbladr] * 0x10 + split_yofs);
|
|
// Get Attribute
|
|
attradr = (ushort)(0x03C0 + ((ntbladr & 0x0380) >> 4) + ((ntbladr & 0x001C) >> 2));
|
|
attr = VRAM[0x0800 + attradr];
|
|
if ((ntbladr & 0x0002) != 0) attr >>= 2;
|
|
if ((ntbladr & 0x0040) != 0) attr >>= 4;
|
|
attr = (byte)((attr & 0x03) << 2);
|
|
// Get Pattern
|
|
chr_l = VROM[tilebank + tileadr];
|
|
chr_h = VROM[tilebank + tileadr + 8];
|
|
}
|
|
}
|
|
|
|
//void Mapper005::SaveState(LPBYTE p)
|
|
public override void SaveState(byte[] p)
|
|
{
|
|
p[0] = prg_size;
|
|
p[1] = chr_size;
|
|
p[2] = sram_we_a;
|
|
p[3] = sram_we_b;
|
|
p[4] = graphic_mode;
|
|
p[5] = nametable_mode;
|
|
p[6] = nametable_type[0];
|
|
p[7] = nametable_type[1];
|
|
p[8] = nametable_type[2];
|
|
p[9] = nametable_type[3];
|
|
p[10] = sram_page;
|
|
p[11] = fill_chr;
|
|
p[12] = fill_pal;
|
|
p[13] = split_control;
|
|
p[14] = split_scroll;
|
|
p[15] = split_page;
|
|
p[16] = chr_mode;
|
|
p[17] = irq_status;
|
|
p[18] = irq_enable;
|
|
p[19] = irq_line;
|
|
p[20] = irq_scanline;
|
|
p[21] = irq_clear;
|
|
p[22] = mult_a;
|
|
p[23] = mult_b;
|
|
|
|
INT i, j;
|
|
for (j = 0; j < 2; j++)
|
|
{
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
p[24 + j * 8 + i] = chr_page[j, i];
|
|
}
|
|
}
|
|
// for( i = 0; i < 8; i++ ) {
|
|
// p[40+i] = BG_MEM_PAGE[i];
|
|
// }
|
|
}
|
|
|
|
//void Mapper005::LoadState(LPBYTE p)
|
|
public override void LoadState(byte[] p)
|
|
{
|
|
prg_size = p[0];
|
|
chr_size = p[1];
|
|
sram_we_a = p[2];
|
|
sram_we_b = p[3];
|
|
graphic_mode = p[4];
|
|
nametable_mode = p[5];
|
|
nametable_type[0] = p[6];
|
|
nametable_type[1] = p[7];
|
|
nametable_type[2] = p[8];
|
|
nametable_type[3] = p[9];
|
|
sram_page = p[10];
|
|
fill_chr = p[11];
|
|
fill_pal = p[12];
|
|
split_control = p[13];
|
|
split_scroll = p[14];
|
|
split_page = p[15];
|
|
chr_mode = p[16];
|
|
irq_status = p[17];
|
|
irq_enable = p[18];
|
|
irq_line = p[19];
|
|
irq_scanline = p[20];
|
|
irq_clear = p[21];
|
|
mult_a = p[22];
|
|
mult_b = p[23];
|
|
|
|
INT i, j;
|
|
|
|
for (j = 0; j < 2; j++)
|
|
{
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
chr_page[j, i] = p[24 + j * 8 + i];
|
|
}
|
|
}
|
|
// // BGバンクの再設定処理
|
|
// for( i = 0; i < 8; i++ ) {
|
|
// BG_MEM_PAGE[i] = p[40+i]%VROM_1K_SIZE;
|
|
// }
|
|
// for( i = 0; i < 8; i++ ) {
|
|
// BG_MEM_BANK[i] = VROM+0x0400*BG_MEM_PAGE[i];
|
|
// }
|
|
|
|
SetBank_PPU();
|
|
|
|
}
|
|
|
|
|
|
public override bool IsStateSave()
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|