forked from sin365/AxibugEmuOnline
257 lines
7.4 KiB
C#
257 lines
7.4 KiB
C#
namespace VirtualNes.Core
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{
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public class APU_N106 : APU_INTERFACE
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{
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CHANNEL[] op = new CHANNEL[8];
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const int CHANNEL_VOL_SHIFT = 6;
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float cpu_clock;
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uint cycle_rate;
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byte addrinc;
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byte address;
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byte channel_use;
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byte[] tone = new byte[0x100];
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public APU_N106()
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{
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// 仮設定
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cpu_clock = APU_CLOCK;
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cycle_rate = (uint)(cpu_clock * 12.0f * (1 << 20) / (45.0f * 22050.0f));
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}
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public override void Reset(float fClock, int nRate)
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{
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for (int i = 0; i < 8; i++)
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{
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op[i].ZeroMemory();
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op[i].tonelen = 0x10 << 18;
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}
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address = 0;
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addrinc = 1;
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channel_use = 8;
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Setup(fClock, nRate);
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// TONEの初期化はしない...
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}
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public override void Setup(float fClock, int nRate)
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{
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cpu_clock = fClock;
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cycle_rate = (uint)(cpu_clock * 12.0f * (1 << 20) / (45.0f * nRate));
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}
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public override void Write(ushort addr, byte data)
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{
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if (addr == 0x4800)
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{
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// tone[address*2+0] = (INT)(data&0x0F);
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// tone[address*2+1] = (INT)(data >>4);
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tone[address * 2 + 0] = (byte)(data & 0x0F);
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tone[address * 2 + 1] = (byte)(data >> 4);
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if (address >= 0x40)
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{
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int no = (address - 0x40) >> 3;
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uint tonelen = 0;
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ref CHANNEL ch = ref op[no];
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switch (address & 7)
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{
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case 0x00:
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ch.freq = (uint)((ch.freq & ~0x000000FF) | data);
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break;
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case 0x02:
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ch.freq = (uint)((ch.freq & ~0x0000FF00) | ((uint)data << 8));
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break;
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case 0x04:
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ch.freq = (uint)((ch.freq & ~0x00030000) | (((uint)data & 0x03) << 16));
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tonelen = (uint)((0x20 - (data & 0x1c)) << 18);
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ch.databuf = (byte)((data & 0x1c) >> 2);
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if (ch.tonelen != tonelen)
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{
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ch.tonelen = tonelen;
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ch.phase = 0;
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}
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break;
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case 0x06:
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ch.toneadr = data;
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break;
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case 0x07:
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ch.vol = (byte)(data & 0x0f);
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ch.volupdate = 0xFF;
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if (no == 7)
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channel_use = (byte)(((data >> 4) & 0x07) + 1);
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break;
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}
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}
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if (addrinc != 0)
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{
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address = (byte)((address + 1) & 0x7f);
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}
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}
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else if (addr == 0xF800)
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{
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address = (byte)(data & 0x7F);
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addrinc = (byte)(data & 0x80);
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}
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}
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public override byte Read(ushort addr)
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{
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// $4800 dummy read!!
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if (addr == 0x0000)
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{
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if (addrinc != 0)
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{
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address = (byte)((address + 1) & 0x7F);
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}
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}
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return (byte)(addr >> 8);
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}
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public override int Process(int channel)
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{
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if (channel >= (8 - channel_use) && channel < 8)
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{
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return ChannelRender(ref op[channel]);
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}
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return 0;
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}
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public override int GetFreq(int channel)
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{
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if (channel < 8)
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{
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channel &= 7;
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if (channel < (8 - channel_use))
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return 0;
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ref CHANNEL ch = ref op[channel & 0x07];
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if (ch.freq == 0 || ch.vol == 0)
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return 0;
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int temp = channel_use * (8 - ch.databuf) * 4 * 45;
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if (temp == 0)
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return 0;
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return (int)(256.0 * cpu_clock * 12.0 * ch.freq / ((double)0x40000 * temp));
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}
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return 0;
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}
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private int ChannelRender(ref CHANNEL ch)
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{
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uint phasespd = (uint)(channel_use << 20);
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ch.phaseacc -= (int)cycle_rate;
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if (ch.phaseacc >= 0)
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{
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if (ch.volupdate != 0)
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{
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ch.output = (tone[((ch.phase >> 18) + ch.toneadr) & 0xFF] * ch.vol) << CHANNEL_VOL_SHIFT;
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ch.volupdate = 0;
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}
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return ch.output;
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}
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while (ch.phaseacc < 0)
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{
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ch.phaseacc += (int)phasespd;
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ch.phase += ch.freq;
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}
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while (ch.tonelen != 0 && (ch.phase >= ch.tonelen))
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{
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ch.phase -= ch.tonelen;
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}
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ch.output = (tone[((ch.phase >> 18) + ch.toneadr) & 0xFF] * ch.vol) << CHANNEL_VOL_SHIFT;
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return ch.output;
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}
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public override uint GetSize()
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{
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return (uint)(3 * sizeof(byte) + 8 * op[0].GetSize() + tone.Length);
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}
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public override void SaveState(StateBuffer buffer)
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{
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buffer.Write(addrinc);
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buffer.Write(address);
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buffer.Write(channel_use);
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foreach (var oneOp in op)
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oneOp.SaveState(buffer);
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buffer.Write(tone);
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}
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public struct CHANNEL : IStateBufferObject
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{
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public int phaseacc;
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public uint freq;
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public uint phase;
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public uint tonelen;
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public int output;
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public byte toneadr;
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public byte volupdate;
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public byte vol;
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public byte databuf;
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internal void ZeroMemory()
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{
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phaseacc = 0;
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freq = 0;
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phase = 0;
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tonelen = 0;
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output = 0;
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toneadr = 0;
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volupdate = 0;
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vol = 0;
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databuf = 0;
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}
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public uint GetSize()
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{
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return 4 * 5 + 4;
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}
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public void SaveState(StateBuffer buffer)
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{
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buffer.Write(phaseacc);
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buffer.Write(freq);
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buffer.Write(phase);
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buffer.Write(tonelen);
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buffer.Write(output);
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buffer.Write(toneadr);
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buffer.Write(volupdate);
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buffer.Write(vol);
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buffer.Write(databuf);
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}
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public void LoadState(StateReader buffer)
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{
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phaseacc = buffer.Read_int();
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freq = buffer.Read_uint();
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phase = buffer.Read_uint();
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tonelen = buffer.Read_uint();
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output = buffer.Read_int();
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toneadr = buffer.Read_byte();
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volupdate = buffer.Read_byte();
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vol = buffer.Read_byte();
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databuf = buffer.Read_byte();
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}
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}
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}
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}
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