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a1aa816426
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合并Switch版本修改
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2025-08-21 10:34:57 +08:00 |
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ccf2279947
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AxiHttp规范
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2025-08-21 10:32:38 +08:00 |
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b07972f66d
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inputsystem debug
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2025-08-20 15:25:25 +08:00 |
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51d638e116
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-08-20 15:22:14 +08:00 |
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224e0d1126
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axihttp DNS线程安全
|
2025-08-20 15:22:02 +08:00 |
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2356fd7448
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inputsystem 输入日志
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2025-08-20 15:21:41 +08:00 |
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78f56831ae
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-08-20 14:55:43 +08:00 |
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ab4496ebef
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修复云存档相关bug
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2025-08-20 14:39:59 +08:00 |
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5d44174d01
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fixed
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2025-08-20 12:45:08 +08:00 |
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31ca1b9571
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修复侧边栏UI的布局计算bug(当有子菜单存在时,任意菜单项发生visible变化重新布局的位置计算错误)
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2025-08-20 10:49:49 +08:00 |
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09407468c2
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移除冗余命名空间
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2025-08-20 10:19:07 +08:00 |
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c864dceb5d
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增加存档的重试和解决冲突的操作菜单选项
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2025-08-20 01:27:47 +08:00 |
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9270852fe0
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修复存档同步状态机相关问题,修改同步状态UI表现
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2025-08-20 01:06:16 +08:00 |
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627faef387
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添加一些存档同步状态相关的UI资源
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2025-08-20 01:05:01 +08:00 |
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8aa3fc2b55
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移除nes 核心初始化时一些不必要的报错日志
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2025-08-20 00:20:03 +08:00 |
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1a526b10f6
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projectsetting
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2025-08-19 11:27:35 +08:00 |
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a7807194ed
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增加SwitchJoyCon手柄类型支持
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2025-08-19 11:27:10 +08:00 |
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cd4163d9fe
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添加joycon手柄图标资源
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2025-08-19 11:26:40 +08:00 |
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c36adccbde
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using
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2025-08-19 10:22:29 +08:00 |
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e1d7ef2d13
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Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
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2025-08-19 10:21:27 +08:00 |
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0f27fa328c
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switch
|
2025-08-19 10:21:17 +08:00 |
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33283a9a34
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Merge pull request '修复状态机bug' (#104) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: sin365/AxibugEmuOnline#104
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2025-08-19 09:59:24 +08:00 |
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0a45c4fbbd
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inputsystem 高低版本兼容
|
2025-08-18 22:51:04 +08:00 |
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a1db47ab4b
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完善AxiPoject工具
|
2025-08-18 22:20:56 +08:00 |
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ebb4cb401c
|
一些不必要的usering
|
2025-08-18 22:20:18 +08:00 |
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57c4947623
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引入最新版本的AxiNSApi
|
2025-08-18 22:12:40 +08:00 |
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629cd16016
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修复状态机bug
|
2025-08-18 18:27:28 +08:00 |
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15c64ae655
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增加登录时自动存档同步功能
|
2025-08-18 17:20:45 +08:00 |
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a1fe8dff21
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增加RealisticCRT shader,来自godot
|
2025-06-25 18:57:26 +08:00 |
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fbcaecf596
|
remove shader RLPro 因为效果不理想
|
2025-06-25 18:57:10 +08:00 |
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c69340f7b9
|
Merge branch 'master' of http://git.axibug.com/alienjack/AxibugEmuOnline
# Conflicts:
# AxibugEmuOnline.Client/Assets/Script/AppMain/AxiPlayerPrefs/AxiPlayerPrefsForFileSystem.cs.meta
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2025-06-25 17:31:35 +08:00 |
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f4af119cdb
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CRT_easymode format
|
2025-06-25 17:30:58 +08:00 |
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45d075722b
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帮皓月搽屁股
|
2025-06-25 17:30:31 +08:00 |
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a596d199c2
|
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
# Conflicts:
# AxibugEmuOnline.Client/Assets/Script/AppMain/AxiPlayerPrefs/AxiPlayerPrefsForFileSystem.cs.meta
|
2025-06-21 15:41:12 +08:00 |
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de7340ee39
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增加一个左上角状态栏UI,用于显示当前已连接的输入设备,修复独占性设备(手柄)被错误的binding到多个模拟器虚拟输入设备的问题
|
2025-06-21 15:39:52 +08:00 |
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d1c150e1be
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补充shader引用
|
2025-06-21 15:35:26 +08:00 |
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570419e2cc
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补全代码
|
2025-06-20 18:58:29 +08:00 |
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caaad7a6bf
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实现PSVita背面触摸板子,模拟虚拟按键的功能
|
2025-06-20 18:58:10 +08:00 |
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9995a784aa
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初始化提示
|
2025-06-16 11:20:52 +08:00 |
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92169c2f87
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axio
|
2025-06-16 11:15:21 +08:00 |
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59968bbd1f
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Merge pull request 'master' (#101) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: sin365/AxibugEmuOnline#101
|
2025-06-16 10:59:28 +08:00 |
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20b3d2e8ef
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完善AxiIO为Switch可用且健壮的代码
|
2025-06-16 10:58:49 +08:00 |
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7b40e190d0
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引入AxiPlayerPrefs,替换现有PlayerPrefs,使用文件系统,替代不同平台的PlayerPrefs读写
|
2025-06-16 10:56:21 +08:00 |
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631d4bb0bc
|
移植retroarch中的crt-easymode shader效果
|
2025-06-16 10:52:33 +08:00 |
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3cc79ca730
|
将EssgeeKeyCore中所有按键绑定类的控制器槽位固定为4个
|
2025-06-06 13:47:21 +08:00 |
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7d2b80ab55
|
Merge branch 'master' of http://git.axibug.com/alienjack/AxibugEmuOnline
|
2025-06-05 15:28:16 +08:00 |
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eaeb789513
|
什么鬼namespace
|
2025-06-05 15:28:09 +08:00 |
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235dc0ed39
|
修复optionUI一系列表现bug
|
2025-05-20 00:02:19 +08:00 |
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c8f0d77b34
|
Client 存档功能 迭代
|
2025-05-14 22:54:35 +08:00 |
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e6ef077f16
|
Merge pull request 'master' (#98) from Alienjack/AxibugEmuOnline:master into master
Reviewed-on: sin365/AxibugEmuOnline#98
|
2025-05-14 14:42:39 +08:00 |
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f3d246ab43
|
Switch 定时Commit到存储池
|
2025-05-14 14:08:19 +08:00 |
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0d3024521c
|
网络建立连接断开连接,回到主线程处理
|
2025-05-14 14:06:45 +08:00 |
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ef419928ed
|
调整EmuCore基类中获取输入数据和推送的逻辑
|
2025-05-06 12:00:47 +08:00 |
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eb6b25256b
|
重构:AfterPushFrame修改为protected方法,原先跳帧逻辑从InGameUI移入EmuCore基类中实现,原先InGameUI.IsNetPlay移入EmuCore.IsNetPlay
|
2025-05-06 10:43:20 +08:00 |
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6be11bdf42
|
IEmuCore rename to EmuCore
|
2025-05-06 10:41:25 +08:00 |
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97c278b4ec
|
Merge branch 'master' into master
|
2025-04-30 16:53:13 +08:00 |
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cc57a1e0df
|
emucore基类替换
|
2025-04-30 15:41:20 +08:00 |
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ace77987e4
|
fix NesEmulator重构后处理输入数据bug
|
2025-04-29 19:43:02 +08:00 |
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1ffa708e71
|
NesEmulator重构
|
2025-04-29 19:18:02 +08:00 |
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c7a4f1467a
|
RLPRO_CRT滤镜完善
|
2025-04-29 19:17:40 +08:00 |
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992adc115b
|
NS fixed
|
2025-04-29 16:42:39 +08:00 |
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902dc95d19
|
IEmuCore从接口修改为抽象类
|
2025-04-29 16:19:09 +08:00 |
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e5f497a163
|
存档云同步状态UI提交
|
2025-04-28 11:58:22 +08:00 |
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8fc65c2f70
|
调整几个工具脚本的目录
|
2025-04-28 11:20:45 +08:00 |
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fcd64a54f6
|
完善RLPRO_CRT滤镜
|
2025-04-27 15:06:42 +08:00 |
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e8fc45b006
|
RLPro_Bleed rename to RLPRO_CRT
|
2025-04-27 10:20:18 +08:00 |
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e8bac390af
|
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
|
2025-04-25 16:28:13 +08:00 |
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412c9759df
|
滤镜添加
|
2025-04-25 16:27:57 +08:00 |
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213ed7163c
|
补全Switch的Directory逻辑
|
2025-04-25 14:39:11 +08:00 |
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24036739a7
|
整个项目和核心都不再强依赖System.IO进行文件读写,为Switch坐准备
|
2025-04-25 10:30:52 +08:00 |
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|
|
1f33d35394
|
essgee fixed
|
2025-04-24 19:53:55 +08:00 |
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e66740b8a9
|
mame essgee 不强依赖System的文件读写
|
2025-04-24 19:50:55 +08:00 |
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36b614c4a7
|
主项目和VirtualNES.Core核心 NS下不再依赖system.io进行文件读写
|
2025-04-24 16:34:09 +08:00 |
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d7fe849bb1
|
除了核心之外的,已经包装了区分Switch和普通的IO
|
2025-04-24 11:27:35 +08:00 |
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eb2f5d268c
|
存档支持云同步
|
2025-04-18 13:38:45 +08:00 |
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13cddd8a3b
|
添加几个存档状态的图标资源
|
2025-04-18 13:38:21 +08:00 |
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16a7acee61
|
存档文件改为每个独立用户各自拥有
|
2025-04-16 13:09:25 +08:00 |
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959956706f
|
获取EmuCore的OutputTex时,还会根据DrawCanvas的localscale,来纠正存档图片Y轴翻转的处理
|
2025-04-15 15:41:50 +08:00 |
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8e24f556af
|
存档图片UI元素的localscale改回1,1,1 不再在UI上去适应存档图片的Y轴翻转问题
|
2025-04-15 15:40:27 +08:00 |
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424e139692
|
Nes DrawCanvas修改缩放系数 y=-1 而不是x轴翻转180,以实现Y轴偏转
|
2025-04-15 15:36:21 +08:00 |
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a21be185ce
|
移除PackageManagerSettings.asset文件的版本管理,因为国际版和国内版共用实在是太恶心了
|
2025-04-13 19:05:36 +08:00 |
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3dc7e9acd1
|
实现存档以及读取存档功能
|
2025-04-13 19:03:43 +08:00 |
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f325e63e26
|
存档界面的存档日期,日月数字使用0补全到2位
|
2025-04-13 18:16:36 +08:00 |
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017026f706
|
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
|
2025-04-10 17:00:47 +08:00 |
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4116a05b6c
|
存档UI功能完成
|
2025-04-10 17:00:36 +08:00 |
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209c82da80
|
侧边栏存档菜单UI实现中
|
2025-04-10 15:39:44 +08:00 |
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8bd3b2247b
|
输出模块增加独占机制,避免一个设备绑定到多个手柄映射配置
|
2025-04-09 14:54:21 +08:00 |
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5aabda7c37
|
Switch文件操作异步实现
|
2025-04-09 00:48:15 +08:00 |
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6111319ad4
|
引入 AxiNSApi 以及 补完Switch自动打包
|
2025-04-08 10:36:07 +08:00 |
|
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c89b6b1ab5
|
存档模块提交(未完成)
|
2025-04-07 14:47:02 +08:00 |
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902a8f1360
|
修复程序集定义错误语法
|
2025-04-07 14:45:24 +08:00 |
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|
569e4e44fe
|
cn
|
2025-04-07 11:07:07 +08:00 |
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c77cac4812
|
fixed
|
2025-04-07 11:01:07 +08:00 |
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|
5f9d67b36f
|
AxiNSApi
|
2025-04-07 10:59:03 +08:00 |
|
|
|
5014c81539
|
引入 AxiNSApi 方便操作Switch的API 做一些安全封装
|
2025-04-07 10:56:09 +08:00 |
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|
591204e044
|
Merge branch 'master' of http://git.axibug.com/sin365/AxibugEmuOnline
# Conflicts:
# AxibugEmuOnline.Client/Assets/Script/AppMain/AxiInputSP.Settings/NESMultiKeysSetting.cs
# AxibugEmuOnline.Client/Assets/Script/AppMain/AxibugEmuOnline.Client.asmdef
|
2025-04-01 15:37:43 +08:00 |
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|
cfb3bc8b6a
|
Input机制修改已完成
|
2025-04-01 15:35:17 +08:00 |
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|
34cf5487e8
|
fix bug
|
2025-03-31 18:35:38 +08:00 |
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|
6cc7b2fb4b
|
引入IDeviceBinder接口,以利用编译报错补充应该编写的代码,避免漏掉
|
2025-03-31 18:25:07 +08:00 |
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33b7d5bf4d
|
StoicGooseUnity接入,初步修改,待Input完全接入
|
2025-03-31 18:15:29 +08:00 |
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