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https://githubfast.com/mhwikicn/mhgjpn.git
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465 lines
20 KiB
HTML
465 lines
20 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<HTML>
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<HEAD>
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<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 9.0.2.0 for Windows">
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<META http-equiv="Content-Style-Type" content="text/css">
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<TITLE>MHG プレイヤーが受けるダメージについて</TITLE>
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<style type="text/css">
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border-bottom-width: 1px;
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border-left-width: 0px;
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border-top-style: solid;
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border-right-style: solid;
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border-bottom-style: solid;
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border-left-style: solid;
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border-top-color: #333333;
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border-right-color: #333333;
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border-bottom-color: #333333;
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border-left-color: #333333;
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text-align : center;
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}
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-->
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</style>
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<SCRIPT src="scripts/plDamage.js"></SCRIPT>
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</HEAD>
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<BODY onLoad="SetTsuyo()">
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<H3>プレイヤーが受けるダメージについて</H3>
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<P class="hpb-cnt-tb-cell0">モンスターからの攻撃を受けると、プレイヤーはモンスターの攻撃の種類によって通常ダメージか属性ダメージのどちらかを受けます。<BR>
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ダメージ計算は基本的に同じで、属性攻撃の場合はさらにプレイヤーのその属性への耐性が加味されます。<BR>
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<BR>
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モンスターには各攻撃に攻撃力と属性種類が設定されており、これにモンスターのその時の<B>攻撃力倍率</B>を掛けたものが基本になります。<BR>
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<BR>
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<BR>
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攻撃を受けた時に、まず以下の計算が行われます。</P>
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<TABLE border="0">
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<TBODY>
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<TR>
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<TD width="30" class="hpb-cnt-tb-cell0"></TD>
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<TD class="hpb-cnt-tb-cell0" rowspan="2" width="40"><B>式1:</B></TD>
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<TD class="hpb-cnt-tb-cell0" rowspan="2" width="216">モンスターの攻撃力×攻撃力倍率 −</TD>
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<TD class="hpb-cnt-tb-cell0" width="314"><U>モンスターの攻撃力×攻撃力倍率×プレイヤー防御値</U></TD>
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</TR>
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<TR>
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<TD width="34" class="hpb-cnt-tb-cell0"></TD>
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<TD class="hpb-cnt-tb-cell0" align="center" width="314">プレイヤー防御値+80</TD>
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</TR>
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</TBODY>
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</TABLE>
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<P class="hpb-cnt-tb-cell0">通常攻撃の場合は、この計算結果がプレイヤーが受けるダメージになります。<BR>
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属性攻撃の場合は、さらに以下の計算が行われ、式1の結果に乗算されます。</P>
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<TABLE border="0">
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<TBODY>
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<TR>
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<TD width="30" class="hpb-cnt-tb-cell0"></TD>
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<TD width="40" class="hpb-cnt-tb-cell0" rowspan="2"><B>式2:</B></TD>
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<TD class="hpb-cnt-tb-cell0" width="176"><U>100−プレイヤー属性耐性値</U></TD>
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<TD class="hpb-cnt-tb-cell0" width="30"></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell0"></TD>
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<TD class="hpb-cnt-tb-cell0" width="176" align="center">100</TD>
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<TD class="hpb-cnt-tb-cell0" width="30"></TD>
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</TR>
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</TBODY>
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</TABLE>
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<BR>
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<P class="hpb-cnt-tb-cell0">つまり、属性攻撃を受けた場合でも、プレイヤーの防御力が影響しているわけです。ですから、属性に対する耐性値も重要ですが、<BR>
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基本的な防御力も重要ということになります。<BR>
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<BR>
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この式を見てもわかり通り、耐性値は属性ダメージを何%カットしてくれるもの、と言えます。 逆に、耐性値がマイナスの場合は、<BR>
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何%増大したダメージを受けてしまう、ということになります。<BR>
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<BR>
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ちなみに、プレイヤーの体力が40%以下になると、プレイヤー防御値が+30されるようになっています。<BR>
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<BR>
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<BR>
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下の表は、モンスターの主な攻撃の攻撃力を調査したものです。基本的に、クエストクラスによる違いはありませんが、<BR>
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上位クラスのモンスターほど攻撃力倍率が高くなるので、必然的に受けるダメージは大きくなります。<BR>
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攻撃力倍率は、<B>モンスターの体力について</B> で掲載していますが、怒り状態になるとさらに高くなります。<BR>
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(G級クラスの飛竜になると、怒り状態では500%を超えるものもいます)</P>
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<TABLE border="0" class="hpb-cnt-tb1" cellpadding="2" cellspacing="0">
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<TBODY>
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<TR>
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<TH class="hpb-cnt-tb-th1" width="130">モンスター</TH>
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<TH class="hpb-cnt-tb-th1" width="170">攻撃</TH>
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<TH class="hpb-cnt-tb-th1" width="60">攻撃力</TH>
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<TH class="hpb-cnt-tb-th1" width="130">属性など</TH>
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<TH class="hpb-cnt-tb-th1" width="100">受けるダメージ</TH>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell1" rowspan="7">リオレウス<BR>
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リオレイア</TD>
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<TD class="hpb-cnt-tb-cell2">空中蹴り</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">45</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">毒 (リオレウスのみ)</SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">サマーソルト尻尾</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">75</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">毒 (リオレイアのみ)</SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">火球ブレス</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">回転尻尾</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">35</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">突進1</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">突進2</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">64</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">噛み付き</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">20</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell1" rowspan="8">フルフル</TD>
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<TD class="hpb-cnt-tb-cell2">飛びつき1</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">飛びつき2</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">回転尻尾</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">電撃ブレス</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">80</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">雷属性</SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">体内放電</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">天上から落下</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">60</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">天上からヨダレ</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">25</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">首伸ばし噛み付き</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell1" rowspan="6">グラビモス</TD>
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<TD class="hpb-cnt-tb-cell2">突進</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">70</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">熱線1</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">80</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">熱線2</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">100</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
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</TR>
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<TR>
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<TD class="hpb-cnt-tb-cell2">体当たり</TD>
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<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
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<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
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|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">回転尻尾</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">45</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">噛み付き</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell1" rowspan="6">ガノトトス</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2">水中からの水ブレス横</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">70</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">水中からの水ブレス縦</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">地上での水ブレス</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">70</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">体当たり</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">水属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">噛み付き</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">65</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">回転尻尾</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell1" rowspan="6">ディアブロス</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2">突進</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">地中からの突き上げ</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">60</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">体当たり</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">回転尻尾</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">40</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">角による突き上げ</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">55</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">尻尾振り回し</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">35</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD rowspan="3" class="hpb-cnt-tb-cell1">キリン</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2">落雷</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">50</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">雷属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">突進1</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">40</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">突進2</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">35</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr"></SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell1" rowspan="2">ミラボレアス</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2">火球プレス</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">200</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">火属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell2">突進攻撃</TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="power">190</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell2"><SPAN id="attr">龍属性</SPAN></TD>
|
|||
|
<TD class="hpb-cnt-tb-cell3"><SPAN id="damag"></SPAN></TD>
|
|||
|
</TR>
|
|||
|
</TBODY>
|
|||
|
</TABLE>
|
|||
|
* <FONT size="-2">表は調査が終了したものから順次追加していく予定です</FONT>
|
|||
|
<BR>
|
|||
|
<BR>
|
|||
|
<TABLE border="1" class="hpb-cnt-tb1" cellpadding="2" cellspacing="0">
|
|||
|
<TBODY>
|
|||
|
<TR>
|
|||
|
<TD class="hpb-cnt-tb-cell1" width="579">
|
|||
|
<FORM name="stsForm"><BR>
|
|||
|
防具のステータスを入力して【計算】ボタンを押すと、計算されたダメージ量が上の表に表示されます。 <BR>
|
|||
|
<BR>
|
|||
|
防御力:<INPUT size="4" type="text" maxlength="4" tabindex="1" value="1" name="def"> 火耐性:<INPUT size="4" type="text" maxlength="4" tabindex="2" value="0" name="hi"> 水耐性:<INPUT size="4" type="text" maxlength="4" tabindex="3" value="0" name="mizu"> 雷耐性:<INPUT size="4" type="text" maxlength="4" tabindex="4" value="0" name="kami"> 龍耐性:<INPUT size="4" type="text" maxlength="4" tabindex="5" value="0" name="ryu"><BR>
|
|||
|
<BR>
|
|||
|
飛竜の強さ:<SELECT tabindex="6" name="tsuyo" onChange="SelTsuyo()">
|
|||
|
<OPTION selected>ノーマルクラス(通常)</OPTION>
|
|||
|
<OPTION>ノーマルクラス(怒り状態)</OPTION>
|
|||
|
<OPTION>ハードクラス(通常)</OPTION>
|
|||
|
<OPTION>ハードクラス(怒り状態)</OPTION>
|
|||
|
<OPTION>G級クラス(通常)</OPTION>
|
|||
|
<OPTION>G級クラス(怒り状態)</OPTION>
|
|||
|
</SELECT> 攻撃力倍率:<INPUT size="4" type="text" maxlength="4" tabindex="7" name="bair">% <INPUT type="button" value=" 計 算 " tabindex="8" onClick="CalcDamage()"><BR>
|
|||
|
<BR>
|
|||
|
* 同じクラスの飛竜でも個体差により攻撃力倍率が異なるので、攻撃力倍率を適宜修正してください。</FORM>
|
|||
|
</TD>
|
|||
|
</TR>
|
|||
|
</TBODY>
|
|||
|
</TABLE>
|
|||
|
<P class="hpb-cnt-tb-cell0"><BR>
|
|||
|
計算例:<BR>
|
|||
|
<BR>
|
|||
|
ミラボレアスの攻撃によるダメージを、 プレイヤーの防御値を180、火耐性を20、龍耐性を15と仮定して、計算してみましょう。<BR>
|
|||
|
通常状態なので攻撃力倍率を260%としています。怒り状態では1.4倍ほどになります。<BR>
|
|||
|
<BR>
|
|||
|
火球ブレスの場合<BR>
|
|||
|
200×2.6−(200×2.6×180)÷(180+80)=160 (火耐性がない場合は即死)<BR>
|
|||
|
160×80%=128<BR>
|
|||
|
<BR>
|
|||
|
突進攻撃の場合<BR>
|
|||
|
190×2.6−(190×2.6×180)÷(180+80)=152 (龍耐性がない場合は即死)<BR>
|
|||
|
152×85%=129<BR>
|
|||
|
<BR>
|
|||
|
体力が130以上あれば、どちらも何とか耐えられるようです。<BR>
|
|||
|
<BR>
|
|||
|
</P>
|
|||
|
2005/04/01<BR>
|
|||
|
<BR>
|
|||
|
<BR>
|
|||
|
<BR>
|
|||
|
</BODY>
|
|||
|
</HTML>
|