This commit is contained in:
TimHasert 2023-08-21 13:35:37 +02:00
parent 865f6828ea
commit 9e66f5c131
7 changed files with 49 additions and 6 deletions

View File

@ -1 +1 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1"><title>MH2 Armor Set Searcher</title><meta name="description" content="Armor Set Searcher for Monster Hunter Dos"><meta name="author" content="TimH96"><meta property="og:title" content="MH2 Armor Set Searcher"><meta property="og:type" content="website"><meta property="og:url" content="https://timh96.github.io/mhdos-armor-set-searcher/"><meta property="og:description" content="Armor Set Searcher for Monster Hunter Dos"><link rel="stylesheet" href="styles.2dfe96f6.css"></head><body> <div id="header">MH Dos Armor Set Searcher</div> <div id="open-source" class="banner"> <p> This is an open-source project hosted on gh-pages, <a href="https://github.com/TimH96/mhdos-armor-set-searcher">here is the repository</a>. If you have a feature request or find any bugs, please create an issue on GitHub. You are also welcome to integrate them yourself via a Pull Request. </p> </div> <div id="main-body"> <div id="navbar-container"> <ul class="navbar"> <li class="navbar-option" data-selection="0">Search</li> <li class="navbar-option" data-selection="2">Equipment</li> </ul> </div> <div class="panel" id="search-container" data-panel-number="0"> <div id="search-global-settings"> <ul> <li> <select name="armor-type" id="armor-type"> <option value="1">Blademaster</option> <option value="2">Gunner</option> </select> </li> <li> <select name="weapon-slots" id="weapon-slots"> <option value="0">0 Weapon Slots</option> <option value="1">1 Weapon Slots</option> <option value="2">2 Weapon Slots</option> <option value="3">3 Weapon Slots</option> </select> </li> <li> <select name="armor-rarity" id="armor-rarity"> <option value="7">Armor RARE7</option> <option value="6">Armor RARE6</option> <option value="5">Armor RARE5</option> <option value="4">Armor RARE4</option> <option value="3">Armor RARE3</option> <option value="2">Armor RARE2</option> <option value="1">Armor RARE1</option> </select> </li> <li> <select name="deco-rarity" id="deco-rarity"> <option value="7">Deco RARE7</option> <option value="6">Deco RARE6</option> <option value="5">Deco RARE5</option> <option value="4">Deco RARE4</option> </select> </li> <li> <input type="number" name="search-limit" id="search-limit" min="1" max="1000" value="100"> </li> </ul> </div> <div id="search-skill-picker"></div> <div id="search-controls"> <ul> <li><button id="search-btn">Search</button></li> <li><button id="more-btn">More Skills</button></li> <li><button id="reset-btn">Reset</button></li> </ul> </div> <div id="search-results"></div> </div> <div class="panel" id="eq-settings-container" data-panel-number="2"> <div id="eq-container"></div> </div> </div> <script src="pages.f0b71adf.js"></script> </body></html> <!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1"><title>MH2 Armor Set Searcher</title><meta name="description" content="Armor Set Searcher for Monster Hunter Dos"><meta name="author" content="TimH96"><meta property="og:title" content="MH2 Armor Set Searcher"><meta property="og:type" content="website"><meta property="og:url" content="https://timh96.github.io/mhdos-armor-set-searcher/"><meta property="og:description" content="Armor Set Searcher for Monster Hunter Dos"><link rel="stylesheet" href="styles.2dfe96f6.css"></head><body> <div id="header">MH Dos Armor Set Searcher</div> <div id="open-source" class="banner"> <p> This is an open-source project hosted on gh-pages, <a href="https://github.com/TimH96/mhdos-armor-set-searcher">here is the repository</a>. If you have a feature request or find any bugs, please create an issue on GitHub. You are also welcome to integrate them yourself via a Pull Request. </p> </div> <div id="main-body"> <div id="navbar-container"> <ul class="navbar"> <li class="navbar-option" data-selection="0">Search</li> <li class="navbar-option" data-selection="2">Equipment</li> </ul> </div> <div class="panel" id="search-container" data-panel-number="0"> <div id="search-global-settings"> <ul> <li> <select name="armor-type" id="armor-type"> <option value="1">Blademaster</option> <option value="2">Gunner</option> </select> </li> <li> <select name="weapon-slots" id="weapon-slots"> <option value="0">0 Weapon Slots</option> <option value="1">1 Weapon Slots</option> <option value="2">2 Weapon Slots</option> <option value="3">3 Weapon Slots</option> </select> </li> <li> <select name="armor-rarity" id="armor-rarity"> <option value="7">Armor RARE7</option> <option value="6">Armor RARE6</option> <option value="5">Armor RARE5</option> <option value="4">Armor RARE4</option> <option value="3">Armor RARE3</option> <option value="2">Armor RARE2</option> <option value="1">Armor RARE1</option> </select> </li> <li> <select name="deco-rarity" id="deco-rarity"> <option value="7">Deco RARE7</option> <option value="6">Deco RARE6</option> <option value="5">Deco RARE5</option> <option value="4">Deco RARE4</option> </select> </li> <li> <input type="number" name="search-limit" id="search-limit" min="1" max="1000" value="100"> </li> </ul> </div> <div id="search-skill-picker"></div> <div id="search-controls"> <ul> <li><button id="search-btn">Search</button></li> <li><button id="more-btn">More Skills</button></li> <li><button id="reset-btn">Reset</button></li> </ul> </div> <div id="search-results"></div> </div> <div class="panel" id="eq-settings-container" data-panel-number="2"> <div id="eq-container"></div> </div> </div> <script src="pages.b69b2783.js"></script> </body></html>

View File

@ -2039,7 +2039,6 @@ var findSets = function findSets(armorPieces, decorations, charms, constraints,
var initialArmorEval = getIntiailArmorEval(constraints.armorType); var initialArmorEval = getIntiailArmorEval(constraints.armorType);
var wantedScore = scorer_module_1.getScoreFromSkillMap(wantedSkills, wantedSkills) - slotScoreMap.get(constraints.weaponSlots); var wantedScore = scorer_module_1.getScoreFromSkillMap(wantedSkills, wantedSkills) - slotScoreMap.get(constraints.weaponSlots);
var decoMinSlotMap = new DecoMinSlotMap_1.default(decorations, wantedSkills); var decoMinSlotMap = new DecoMinSlotMap_1.default(decorations, wantedSkills);
debugger;
var skilledEquipment = armorPieces; var skilledEquipment = armorPieces;
skilledEquipment.push(charms); skilledEquipment.push(charms);
// score equipment // score equipment
@ -2837,7 +2836,7 @@ var parent = module.bundle.parent;
if ((!parent || !parent.isParcelRequire) && typeof WebSocket !== 'undefined') { if ((!parent || !parent.isParcelRequire) && typeof WebSocket !== 'undefined') {
var hostname = "" || location.hostname; var hostname = "" || location.hostname;
var protocol = location.protocol === 'https:' ? 'wss' : 'ws'; var protocol = location.protocol === 'https:' ? 'wss' : 'ws';
var ws = new WebSocket(protocol + '://' + hostname + ':' + "55905" + '/'); var ws = new WebSocket(protocol + '://' + hostname + ':' + "56581" + '/');
ws.onmessage = function (event) { ws.onmessage = function (event) {
checkedAssets = {}; checkedAssets = {};
assetsToAccept = []; assetsToAccept = [];

File diff suppressed because one or more lines are too long

43
pages.b69b2783.js Normal file

File diff suppressed because one or more lines are too long

1
pages.b69b2783.js.map Normal file

File diff suppressed because one or more lines are too long

View File

@ -197,7 +197,7 @@ var parent = module.bundle.parent;
if ((!parent || !parent.isParcelRequire) && typeof WebSocket !== 'undefined') { if ((!parent || !parent.isParcelRequire) && typeof WebSocket !== 'undefined') {
var hostname = "" || location.hostname; var hostname = "" || location.hostname;
var protocol = location.protocol === 'https:' ? 'wss' : 'ws'; var protocol = location.protocol === 'https:' ? 'wss' : 'ws';
var ws = new WebSocket(protocol + '://' + hostname + ':' + "55905" + '/'); var ws = new WebSocket(protocol + '://' + hostname + ':' + "56581" + '/');
ws.onmessage = function (event) { ws.onmessage = function (event) {
checkedAssets = {}; checkedAssets = {};
assetsToAccept = []; assetsToAccept = [];

File diff suppressed because one or more lines are too long