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<TITLE>モンスターハンター2解析情報 モンスターへの攻撃【ボウガン編】</TITLE>
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<H3>モンスターへの攻撃 【ボウガン編】</H3>
<P class="tb-cell0">ボウガンの攻撃によるモンスターへのダメージについて示します。</P>
<TABLE border="0" width="894">
<TBODY>
<TR>
<TD colspan="3" class="zb-cell0"> <B>武器倍率</B></TD>
</TR>
<TR>
<TD width="250"></TD>
<TD class="tb-cell0" width="150"></TD>
<TD class="tb-cell0" width="480"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="110">武器の種類</TD>
<TD class="tb-th2" width="70">倍率</TD>
</TR>
<TR>
<TD class="tb-cell1">大剣/太刀</TD>
<TD class="tb-cell2">4.8</TD>
</TR>
<TR>
<TD class="tb-cell1">片手剣/双剣</TD>
<TD class="tb-cell2">1.4</TD>
</TR>
<TR>
<TD class="tb-cell1">ハンマー/狩猟笛</TD>
<TD class="tb-cell2">5.2</TD>
</TR>
<TR>
<TD class="tb-cell1">ランス/ガンランス</TD>
<TD class="tb-cell2">2.3</TD>
</TR>
<TR>
<TD class="tb-cell1">ボウガン/弓</TD>
<TD class="tb-cell2">1.2</TD>
</TR>
</TBODY>
</TABLE>
</TD>
<TD class="tb-cell0" valign="top" colspan="2">攻撃によるモンスターへのダメージ計算の元となるのは、ステータスに表示される攻撃力ではなく、<BR>
攻撃力を一定の倍率で割った <B>武器倍率</B> というものが元になります。<BR>
各武器の倍率は左表のとおりです。ボウガンの場合は 1.2 で割った値となります。<BR>
<BR>
食事効果やアイテム使用等による攻撃力アップは、全てこの武器倍率に一定値が加算されます。<BR>
従って、ステータス上では 1.2倍のアップ量となります。</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>弾の威力</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD></TD>
<TD colspan="2" class="tb-cell0" valign="top">各弾の威力は、下表のとおりです。<BR>
武器倍率に、弾の威力を%として乗算したものが基本威力となります。<BR>
例えば、攻撃力 108 のグレネードボウガンでLV2通常弾を撃った場合、90×12%=10.8 が基本威力となります。<BR>
<BR>
徹甲榴弾と拡散弾の () 内の値は着弾後に起こる爆発の威力で、これは、モンスターの肉質によって軽減は<BR>
されません。弾そのものの基本威力はボウガンの武器倍率に依存しますが、その後の爆発の威力は<BR>
ボウガンの武器倍率とは関係なく、 () 内の値で示す一定の基本威力となります。<BR>
また、爆発には火属性がありますが、これはモンスターの肉質によって軽減されます。<BR>
<BR>
状態異常属性弾(毒弾・麻痺弾・睡眠弾)の基本威力も、モンスターの肉質による軽減はありません。<BR>
(睡眠弾は弾の威力が0なので、基本威力も0となります)<BR>
<BR>
ライトボウガンには速射に対応したものがあり、速射対応弾を撃った場合、弾1個で複数発発射するので<BR>
経済的ですが、速射対応弾は基本威力・属性値とも1発当たりの威力は半分に落ちてしまいます。<BR>
ただし、徹甲榴弾の爆発威力と火属性値は落ちることはありません。</TD>
</TR>
<TR>
<TD width="5"></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="100">弾名</TD>
<TD class="tb-th2" width="110">威力</TD>
<TD class="tb-th2" width="52">ヒット数</TD>
<TD class="tb-th2" width="52">所持数</TD>
<TD class="tb-th2" width="75">リロード値</TD>
<TD class="tb-th2" width="75">反動値</TD>
<TD class="tb-th2" width="180">属性</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 通常弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2"></TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 通常弾</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">99</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 通常弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">跳弾</TD>
<TD class="tb-cell2">99</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 貫通弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 貫通弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">4</TD>
<TD class="tb-cell2">50</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 貫通弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">40</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 散弾</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">水属性:5</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 散弾</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">4</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">水属性:4</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 散弾</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">水属性:4</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 徹甲榴弾</TD>
<TD class="tb-cell2">3 (20)</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">火属性:30(爆発)</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 徹甲榴弾</TD>
<TD class="tb-cell2">3 (30)</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">火属性:45(爆発)</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 徹甲榴弾</TD>
<TD class="tb-cell2">3 (40)</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">火属性:60(爆発)</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 拡散弾</TD>
<TD class="tb-cell2">6 (32×3)</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">火属性:2×3(爆発)</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 拡散弾</TD>
<TD class="tb-cell2">6 (32×4)</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">14</TD>
<TD class="tb-cell2">火属性:2×4(爆発)</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 拡散弾</TD>
<TD class="tb-cell2">6 (32×5)</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">14</TD>
<TD class="tb-cell2">火属性:2×5(爆発)</TD>
</TR>
<TR>
<TD class="tb-th5">火炎弾</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">火属性:武器倍率×0.4</TD>
</TR>
<TR>
<TD class="tb-th5">水冷弾</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">水属性:武器倍率×0.1</TD>
</TR>
<TR>
<TD class="tb-th5">電撃弾</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">雷属性:武器倍率×0.2</TD>
</TR>
<TR>
<TD class="tb-th5">氷結弾</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">3</TD>
<TD class="tb-cell2">60</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">氷属性:武器倍率×0.1</TD>
</TR>
<TR>
<TD class="tb-th5">滅龍弾</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">6</TD>
<TD class="tb-cell2">20</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">龍属性:48</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 回復弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">-</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">回復量:30</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 回復弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">-</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">回復量:50</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 毒弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">毒蓄積量:25</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 毒弾</TD>
<TD class="tb-cell2">15</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">毒蓄積量:50</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 麻痺弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">麻痺蓄積量:25</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 麻痺弾</TD>
<TD class="tb-cell2">15</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">麻痺蓄積量:50</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 睡眠弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">12</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">睡眠蓄積量:25</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 睡眠弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">9</TD>
<TD class="tb-cell2">13</TD>
<TD class="tb-cell2">睡眠蓄積量:50</TD>
</TR>
<TR>
<TD class="tb-th5">捕獲用麻酔弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">麻酔蓄積量:80</TD>
</TR>
<TR>
<TD class="tb-th5">ペイント弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">1</TD>
<TD class="tb-cell2">99</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">鬼人弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">-</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">硬化弾</TD>
<TD class="tb-cell2">0</TD>
<TD class="tb-cell2">-</TD>
<TD class="tb-cell2">5</TD>
<TD class="tb-cell2">7</TD>
<TD class="tb-cell2">11</TD>
<TD class="tb-cell2">&nbsp;</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>弾のリロード速度</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="110">リロード速度値</TD>
<TD class="tb-th2" width="100">モーション</TD>
</TR>
<TR>
<TD class="tb-cell2">4 以下</TD>
<TD class="tb-cell2">速い (62)</TD>
</TR>
<TR>
<TD class="tb-cell2">5 〜 7</TD>
<TD class="tb-cell2">普通 (78)</TD>
</TR>
<TR>
<TD class="tb-cell2">8 以上</TD>
<TD class="tb-cell2">遅い (103)</TD>
</TR>
</TBODY>
</TABLE>
</TD>
<TD class="tb-cell0" valign="top" colspan="2">ボウガンに弾をリロードする速度は、次の計算式の結果によって、左表で示すように3段階に分かれます。<BR>
<BR>
   弾のリロード値 − (ボウガンのリロード修正値 + 装填速度スキルによる修正値) = リロード速度値<BR>
<BR>
モーション欄の () の中の値は、リロードに要するフレーム数です。(30フレーム=1秒)</TD>
</TR>
<TR>
<TD height="15"></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0"><B>ボウガンのリロード修正値</B>
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="120">リロード</TD>
<TD class="tb-th2" width="90">修正値</TD>
</TR>
<TR>
<TD class="tb-cell2">遅い</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">やや遅い</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">普通</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">やや速い</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">速い</TD>
<TD class="tb-cell2"></TD>
</TR>
</TBODY>
</TABLE>
<BR>
<B>装填速度スキルによる修正値</B>
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="120">スキル</TD>
<TD class="tb-th2" width="90">修正値</TD>
</TR>
<TR>
<TD class="tb-cell2">装填速度-2</TD>
<TD class="tb-cell2">−3</TD>
</TR>
<TR>
<TD class="tb-cell2">装填速度-1</TD>
<TD class="tb-cell2">−1</TD>
</TR>
<TR>
<TD class="tb-cell2">スキルなし</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">装填速度+1</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">装填速度+2</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">装填速度+3</TD>
<TD class="tb-cell2"></TD>
</TR>
</TBODY>
</TABLE>
<BR>
<BR>
<B>例:</B><BR>
超イャンクック砲 (リロード:遅い) で<BR>
LV2拡散弾をリロードする場合<BR>
  装填速度スキルなし<BR>
    9−(0+0)=9  遅い<BR>
  装填速度+2スキルあり<BR>
    9−(0+2)=7  普通<BR>
<BR>
<BR>
繚乱の対弩 (リロード:やや速い) で<BR>
LV2拡散弾をリロードする場合<BR>
  装填速度スキルなし<BR>
    9−(3+0)=6  普通<BR>
  装填速度+2スキルあり<BR>
    9−(3+2)=4  速い<BR>
</TD>
<TD class="tb-cell0" valign="top" colspan="2"><B>リロード速度一覧</B><BR>
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="100" rowspan="2">弾名</TD>
<TD class="tb-th2" width="65" rowspan="2">弾の<BR>
リロード値</TD>
<TD class="tb-th2" colspan="11">ボウガンのリロード修正値+装填速度スキルによる修正値</TD>
</TR>
<TR>
<TD class="tb-th2" width="35">-3</TD>
<TD class="tb-th2" width="35">-2</TD>
<TD class="tb-th2" width="35">-1</TD>
<TD class="tb-th2" width="35">0</TD>
<TD class="tb-th2" width="35">1</TD>
<TD class="tb-th2" width="35">2</TD>
<TD class="tb-th2" width="35">3</TD>
<TD class="tb-th2" width="35">4</TD>
<TD class="tb-th2" width="35">5</TD>
<TD class="tb-th2" width="35">6</TD>
<TD class="tb-th2" width="35">7</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 通常弾</TD>
<TD class="tb-cell2">5</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 通常弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 通常弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 貫通弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 貫通弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 貫通弾</TD>
<TD class="tb-cell2">8</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 散弾</TD>
<TD class="tb-cell2">5</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 散弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 散弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 徹甲榴弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 徹甲榴弾</TD>
<TD class="tb-cell2">8</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 徹甲榴弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 拡散弾</TD>
<TD class="tb-cell2">8</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 拡散弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 拡散弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">火炎弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">水冷弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">電撃弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">氷結弾</TD>
<TD class="tb-cell2">6</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">滅龍弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 回復弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 回復弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 毒弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 毒弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 麻痺弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 麻痺弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 睡眠弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 睡眠弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">捕獲用麻酔弾</TD>
<TD class="tb-cell2">8</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">ペイント弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">鬼人弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">硬化弾</TD>
<TD class="tb-cell2">7</TD>
<TD class="rb-cell21">遅い</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22">普通</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23">速い</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>発射時の反動</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="110">発射反動値</TD>
<TD class="tb-th2" width="100">モーション</TD>
</TR>
<TR>
<TD class="tb-cell2">0 〜 8</TD>
<TD class="tb-cell2">反動小 (26)</TD>
</TR>
<TR>
<TD class="tb-cell2">9 〜 10</TD>
<TD class="tb-cell2">反動中 (56)</TD>
</TR>
<TR>
<TD class="tb-cell2">11 〜 14</TD>
<TD class="tb-cell2">反動大 (72)</TD>
</TR>
</TBODY>
</TABLE>
</TD>
<TD class="tb-cell0" valign="top" colspan="2">弾を発射した際に生ずる反動は、次の計算式の結果によって、左表で示すように3段階に分かれます。<BR>
<BR>
   弾の反動値 − (ボウガンの反動修正値 + 反動軽減スキルによる修正値) = 発射反動値<BR>
<BR>
モーション欄の () の中の値は、反動が収まるまでに要するフレーム数です。(30フレーム=1秒)<BR>
<BR>
なお、連射スキルが発動している場合、2つの修正値は0となり、弾の反動値がそのまま発射反動値となります。<BR>
従って、ほとんどの弾はスキルがない場合より反動が大きくなってしまいます。</TD>
</TR>
<TR>
<TD height="15"></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0"><B>ボウガンの反動修正値</B>
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="120">反動</TD>
<TD class="tb-th2" width="90">修正値</TD>
</TR>
<TR>
<TD class="tb-cell2"></TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">やや小</TD>
<TD class="tb-cell2"></TD>
</TR>
</TBODY>
</TABLE>
<BR>
<B>反動軽減スキルによる修正値</B>
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="120">スキル</TD>
<TD class="tb-th2" width="90">修正値</TD>
</TR>
<TR>
<TD class="tb-cell2">スキルなし</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">反動軽減+1</TD>
<TD class="tb-cell2"></TD>
</TR>
<TR>
<TD class="tb-cell2">反動軽減+2</TD>
<TD class="tb-cell2"></TD>
</TR>
</TBODY>
</TABLE>
<BR>
<BR>
<B>例:</B><BR>
超イャンクック砲 (反動:中) で<BR>
LV2毒弾を発射した場合<BR>
  反動軽減スキルなし<BR>
    13−(2+0)=11  反動大<BR>
  反動軽減+1スキルあり<BR>
    13−(2+2)= 9  反動中<BR>
<BR>
<BR>
老山龍砲・覇 (反動:やや小) で<BR>
LV2毒弾を発射した場合<BR>
  反動軽減スキルなし<BR>
    13−(3+0)=10  反動中<BR>
  反動軽減+1スキルあり<BR>
    13−(3+2)= 8  反動小<BR>
</TD>
<TD class="tb-cell0" valign="top" colspan="2"><B>反動一覧</B><BR>
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="100" rowspan="2">弾名</TD>
<TD class="tb-th2" width="65" rowspan="2">弾の<BR>
反動値</TD>
<TD class="tb-th2" colspan="8">ボウガンの反動修正値+反動軽減スキルによる修正値</TD>
</TR>
<TR>
<TD class="tb-th2" width="50">0</TD>
<TD class="tb-th2" width="50">1</TD>
<TD class="tb-th2" width="50">2</TD>
<TD class="tb-th2" width="50">3</TD>
<TD class="tb-th2" width="50">4</TD>
<TD class="tb-th2" width="50">5</TD>
<TD class="tb-th2" width="50">6</TD>
<TD class="tb-th2" width="50">7</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 通常弾</TD>
<TD class="tb-cell2">8</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 通常弾</TD>
<TD class="tb-cell2">9</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 通常弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 貫通弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 貫通弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 貫通弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 散弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 散弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 散弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 徹甲榴弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 徹甲榴弾</TD>
<TD class="tb-cell2">12</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 徹甲榴弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 拡散弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 拡散弾</TD>
<TD class="tb-cell2">14</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV3 拡散弾</TD>
<TD class="tb-cell2">14</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">火炎弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">水冷弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">電撃弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">氷結弾</TD>
<TD class="tb-cell2">10</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">滅龍弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 回復弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 回復弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 毒弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 毒弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 麻痺弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 麻痺弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV1 睡眠弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">LV2 睡眠弾</TD>
<TD class="tb-cell2">13</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell21">&nbsp;</TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">捕獲用麻酔弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">ペイント弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">鬼人弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
<TR>
<TD class="tb-th5">硬化弾</TD>
<TD class="tb-cell2">11</TD>
<TD class="rb-cell21"></TD>
<TD class="rb-cell22"></TD>
<TD class="rb-cell22">&nbsp;</TD>
<TD class="rb-cell23"></TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
<TD class="rb-cell23">&nbsp;</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>飛距離による基本威力修正</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0" height="25"></TD>
<TD class="tb-cell0" valign="top" colspan="2">通常弾・貫通弾・徹甲榴弾の3種は、発射後の飛距離に伴って基本威力が変化します。<BR>
<BR>
  通常弾は、発射後 1.5倍 ⇒ 1.0倍 ⇒ 0.8倍 ⇒ 0.5倍 のように変化<BR>
  貫通弾と徹甲榴弾は、発射後 1.0倍 ⇒ 1.5倍 ⇒ 1.0倍 ⇒ 0.8倍 ⇒ 0.5倍 のように変化<BR>
<BR>
下のグラフは、時間経過に伴う威力の変化を表したものです。ボウガンや加工レベル等によって<BR>
弾の速度には違いがあるので、下のグラフは弾の速度によって補正がかけられます。<BR>
弾の速度が早いほどグラフが横方向に圧縮され、遅いほど伸張されるといった要領です。<BR>
ちなみに、ヘビィボウガンはライトボウガンより弾の速度が早いものが多いです。<BR>
<BR>
補正によって、時間的に見た場合は、弾の速度が早いほど高威力を発揮する時間帯が短くなりますが、<BR>
距離的に見た場合は、どのボウガンやどの加工レベルでも、高威力を発揮する距離はほぼ等しくなります。<BR>
したがって、その距離さえ把握しておけば、どのボウガンでも同じ距離で高威力を発揮させることができます。<BR>
<BR>
上記3種の弾以外は、飛距離に伴って基本威力が変化することはありません。<BR>
また、各種属性弾も、飛距離に伴って属性値が変化することはありません。<BR>
</TD>
</TR>
<TR>
<TD height="10"></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" align="center"><IMG src="./images/bullet.gif" width="810" height="202" border="0"></TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>スキルによる基本威力・属性値修正</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0" height="25">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="110">スキル</TD>
<TD class="tb-th2" width="115">効果</TD>
</TR>
<TR>
<TD class="tb-cell2">通常弾攻撃力UP</TD>
<TD class="tb-cell2">通常弾の<BR>
威力が 1.1倍</TD>
</TR>
<TR>
<TD class="tb-cell2">貫通弾攻撃力UP</TD>
<TD class="tb-cell2">貫通弾の<BR>
威力が 1.1倍</TD>
</TR>
<TR>
<TD class="tb-cell2">散弾攻撃力UP</TD>
<TD class="tb-cell2">散弾の<BR>
威力が 1.3倍</TD>
</TR>
<TR>
<TD class="tb-cell2">状態異常攻撃強化</TD>
<TD class="tb-cell2">状態異常属性弾の<BR>
属性値が 1.125倍</TD>
</TR>
</TBODY>
</TABLE>
</TD>
<TD class="tb-cell0" valign="top" colspan="2">左表で示すスキルが発動していると、弾の威力や属性値が増加します。</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>会心率</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0"></TD>
<TD class="tb-cell0" valign="top" colspan="2">ボウガンには会心率が設定されているものがあります。<BR>
会心率とは、クリティカルヒットが出る確率です。クリティカルヒットが出た場合、基本威力が 1.25倍になります。<BR>
心眼、見切り+1、見切り+2スキルがあると、会心率がそれぞれ 5%、10%、15%アップします。<BR>
<BR>
会心率がマイナス値の場合、逆に威力が落ちる確率となります。<BR>
落ちた場合は、基本威力が 0.5倍になってしまいます。</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>与えるダメージの増大</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="170">状態</TD>
<TD class="tb-th2" width="45">倍率</TD>
</TR>
<TR>
<TD class="tb-cell1">麻痺状態中</TD>
<TD class="tb-cell3">1.1倍&nbsp;</TD>
</TR>
<TR>
<TD class="tb-cell1">岩に擬態中 (バサルモス)</TD>
<TD class="tb-cell3">1.1倍&nbsp;</TD>
</TR>
<TR>
<TD class="tb-cell1">落とし穴 (落ちてから<BR>
もがき始めるまでの間のみ)</TD>
<TD class="tb-cell3">1.1倍&nbsp;</TD>
</TR>
<TR>
<TD class="tb-cell1">睡眠中 (初撃のみ)</TD>
<TD class="tb-cell3">3.0倍&nbsp;</TD>
</TR>
</TBODY>
</TABLE>
</TD>
<TD class="tb-cell0" valign="top" colspan="2">モンスターが特定の状態の時に攻撃すると、左表のように与えるダメージが増大します。<BR>
これらの倍率は、基本威力に乗算されます。<BR>
ちなみに、今作では、麻痺状態中は常時ダメージが増大します。<BR>
シビレ罠にかかっている時は麻痺状態ではなくシビレ状態なので、増大はしません。</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>肉質と全体防御率によるダメージ軽減</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0"></TD>
<TD class="tb-cell0" valign="top" colspan="2">ここまでの計算結果が、モンスターに与えるべきダメージとなりますが、<BR>
モンスターには肉質というものが設定されており、ダメージを軽減してしまいます。(爆発・状態異常属性弾を除く)<BR>
通常ダメージ、属性ダメージそれぞれが肉質によって軽減されます。<BR>
軽減率はモンスターの部位によって異なります。詳細は、<A href="./monslist/index.html">モンスターデータ</A>の肉質の項を参照してください。<BR>
<BR>
肉質で軽減された通常ダメージと属性ダメージの合計が、最終的にモンスターへ与える総ダメージ値となりますが、<BR>
モンスターには肉質とは別に全体の防御率が設定されています。<BR>
全体防御率は、シングルモードではほとんど100%(つまり軽減なし)ですが、ネットワークモード、さらには<BR>
上位クラスに行くほど軽減率が高くなり、総ダメージ値を軽減してしまいます。<BR>
<BR>
モンスターが怒り状態になると、全体防御率がおよそ 1.2倍ほどにアップし、ますますダメージが軽減されます。<BR>
(アップする量はモンスターによって異なります)</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell0"> <B>プレイヤーの攻撃力アップ</B></TD>
</TR>
<TR>
<TD></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD valign="top" class="tb-cell0">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="154">攻撃力アップの手段</TD>
<TD class="tb-th2" width="70">武器倍率<BR>
アップ量</TD>
</TR>
<TR>
<TD class="tb-cell1">攻撃力UP【小】スキル</TD>
<TD class="tb-cell2">3</TD>
</TR>
<TR>
<TD class="tb-cell1">攻撃力UP【中】スキル</TD>
<TD class="tb-cell2">5</TD>
</TR>
<TR>
<TD class="tb-cell1">攻撃力UP【大】スキル</TD>
<TD class="tb-cell2">10</TD>
</TR>
<TR>
<TD class="tb-cell1">力の護符を所持</TD>
<TD class="tb-cell2">6</TD>
</TR>
<TR>
<TD class="tb-cell1">力の爪を所持</TD>
<TD class="tb-cell2">9</TD>
</TR>
<TR>
<TD class="tb-cell1">食事効果</TD>
<TD class="tb-cell2">3または5</TD>
</TR>
<TR>
<TD class="tb-cell1">鬼人薬</TD>
<TD class="tb-cell2">3</TD>
</TR>
<TR>
<TD class="tb-cell1">鬼人薬グレート</TD>
<TD class="tb-cell2">5</TD>
</TR>
<TR>
<TD class="tb-cell1">怪力の種 (180秒)</TD>
<TD class="tb-cell2">10</TD>
</TR>
<TR>
<TD class="tb-cell1">怪力の丸薬 (21秒)</TD>
<TD class="tb-cell2">25</TD>
</TR>
<TR>
<TD class="tb-cell1">鬼人笛 (180秒)</TD>
<TD class="tb-cell2">10</TD>
</TR>
</TBODY>
</TABLE>
</TD>
<TD class="tb-cell0" valign="top" colspan="2">プレイヤーの攻撃力をアップする手段はいろいろありますが、大別して3つのグループに分けられます。<BR>
<BR>
  1:攻撃力アップのスキル発動、攻撃力をアップするアイテムの所持(力の護符・力の爪)<BR>
  2:食事効果によるアップ、鬼人薬・鬼人薬グレートの使用<BR>
  3:怪力の種・怪力の丸薬・鬼人笛の使用<BR>
<BR>
グループ1は、クエスト中に力尽きても効力が失われることはありません。<BR>
グループ2は、クエスト中はずっと有効ですが、力尽きると効力が失われます。<BR>
グループ3は、一定の時間が経過すると、効力が失われます。<BR>
<BR>
それぞれの武器倍率アップ量は、左表のとおりです。<BR>
<BR>
グループ2と3は、グループ内の各効果が重複することはありません。重複した場合は、順番にかかわらず<BR>
効果の大きいものが優先されます。<BR>
<BR>
例えば、食事効果で武器倍率が5上昇した状態で鬼人薬を使用しても、武器倍率上昇量は5のままです。<BR>
しかし、食事効果で武器倍率が3上昇した状態で鬼人薬グレートを使用した場合は、上昇量が5になります。</TD>
</TR>
</TBODY>
</TABLE>
<BR>
<BR>
Last update : 2011/11/05<BR>
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