mh2/queremun.html
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<HTML>
<HEAD>
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 9.0.3.0 for Windows">
<META http-equiv="Content-Style-Type" content="text/css">
<TITLE>怪物猎人2解析情报 关于任务报酬</TITLE>
<LINK rel="stylesheet" href="./table.css" type="text/css">
<SCRIPT src="./scripts/links.js"></SCRIPT>
</HEAD>
<BODY>
<HR>
<TABLE border="0" width="910">
<TBODY>
<TR>
<TD width="300" valign="middle" align="center" height="66"><SPAN id="logo"></SPAN></TD>
<TD valign="top" class="tb-cell0"><SPAN id="links"></SPAN></TD>
<TD width="150" class="tb-cell0"><SPAN id="counter"></SPAN></TD>
</TR>
</TBODY>
</TABLE>
<SCRIPT language="JavaScript">
<!--
ShowLinks(0, 99);
// -->
</SCRIPT>
<HR>
<H3>关于任务报酬</H3>
<P class="tb-cell0">表示任务完成后确定具体报酬的流程。</P>
<TABLE border="0" width="894">
<TBODY>
<TR>
<TD colspan="3" class="zb-cell5">● <B>报酬栏位数的决定</B></TD>
</TR>
<TR>
<TD width="250"></TD>
<TD class="tb-cell0" width="80"></TD>
<TD class="tb-cell0" width="550"></TD>
</TR>
<TR>
<TD class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-th2" width="194" rowspan="2">报酬种类</TD>
<TD class="tb-th2" width="101" rowspan="2">运气技能</TD>
<TD class="tb-th2" colspan="10">报酬栏位的出现概率以32为分母的分子值</TD>
</TR>
<TR>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
<TD class="tb-th2" width="45"></TD>
</TR>
<TR>
<TD class="tb-cell1" width="194" rowspan="5">基本报酬<BR>
 (无支线目标的任务)<BR>
 (达成必须目标的任务)</TD>
<TD class="tb-cell2" width="101">无技能</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">22</TD>
<TD class="tb-cell2">22</TD>
<TD class="tb-cell2">22</TD>
<TD class="tb-cell2">22</TD>
<TD class="tb-cell2">22</TD>
<TD class="tb-cell2">22</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">幸运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">激运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">不运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">灾难</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-cell1" width="194" rowspan="5">基本报酬 (主线目标)<BR>
 (有支线目标的任务)</TD>
<TD class="tb-cell2" width="101">无技能</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">22</TD>
<TD class="tb-cell2" width="45">22</TD>
<TD class="tb-cell2" width="45">22</TD>
<TD class="tb-cell2" width="45">22</TD>
<TD class="tb-cell2" width="45">22</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">幸运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">激运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">不运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">灾难</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-cell1" width="194" rowspan="5">支线目标A・B的报酬</TD>
<TD class="tb-cell2" width="101">无技能</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">22</TD>
<TD class="tb-cell2" width="45">22</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">幸运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">26</TD>
<TD class="tb-cell2">26</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">激运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">29</TD>
<TD class="tb-cell2">29</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">不运</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">16</TD>
<TD class="tb-cell2">16</TD>
</TR>
<TR>
<TD class="tb-cell2" width="101">灾难</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">32</TD>
<TD class="tb-cell2">8</TD>
<TD class="tb-cell2">8</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-cell1" width="194">捕获追加报酬</TD>
<TD class="tb-cell2" width="101">-</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">22</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-cell1" width="194">部位破坏报酬 (每个部位)</TD>
<TD class="tb-cell2" width="101">-</TD>
<TD class="tb-cell2" width="45">32</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD class="tb-cell0" colspan="3">
<TABLE border="1" cellspacing="0" cellpadding="2" class="cnt-tb2">
<TBODY>
<TR>
<TD class="tb-cell1" width="194">基本报酬 (演习任务)</TD>
<TD class="tb-cell2" width="101">-</TD>
<TD class="tb-cell2" width="45">32</TD>
<TD class="tb-cell2" width="45">24</TD>
<TD class="tb-cell2" width="45">16</TD>
<TD class="tb-cell2" width="45">8</TD>
</TR>
</TBODY>
</TABLE>
</TD>
</TR>
<TR>
<TD></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD class="tb-cell0">&nbsp;</TD>
<TD class="tb-cell0" colspan="2">首先决定报酬个数(栏位数)。上表所示为各报酬的栏位出现的概率。数值全部是以 32 为分母的分子值。<BR>
因此,数值为 32 的栏位必定会出现。<BR>
<BR>
以最佳情况的基本报酬为例最多保证出现个报酬栏位概率分子值为32。从第个开始由概率决定是否出现。如果第个出现则同样由概率决定第个是否出现以此类推。如果某个栏位由概率决定未出现此时停止后续的计算得出报酬的栏位数。<BR>
<BR>
如上表所示,运气技能会影响基本报酬与支线目标达成报酬栏位的出现概率。</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
<TR>
<TD colspan="3" class="zb-cell5">● <B>报酬素材的入手</B></TD>
</TR>
<TR>
<TD width="250"></TD>
<TD class="tb-cell0" width="80"></TD>
<TD class="tb-cell0" width="550"></TD>
</TR>
<TR>
<TD class="tb-cell0">&nbsp;</TD>
<TD class="tb-cell0" colspan="2">栏位数决定后,将从报酬素材列表中根据概率抽选,从第1个栏位按顺序填充。<BR>
但是,基本报酬的第1栏位不进行抽选,而是无条件直接选择基本报酬素材列表的第1条。<BR>
这也就是<B>确定物品</B>,意味着基本报酬素材列表的第1条一定可以入手。<BR>
确定物品也有其对应的概率设定,因此从第2栏位开始根据抽选的结果也有再度入手的可能。<BR>
<BR>
最后按照各报酬的物品代码进行排序。</TD>
</TR>
<TR>
<TD height="30"></TD>
<TD></TD>
<TD class="tb-cell0"></TD>
</TR>
</TBODY>
</TABLE>
<BR>
<BR>
Last update : 2006/05/25<BR>
<BR>
<BR>
<BR>
<BR>
</BODY>
</HTML>