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4d132e2d7e
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images/fatigue.png
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After Width: | Height: | Size: 1.9 KiB |
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images/paralysis.png
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After Width: | Height: | Size: 1.9 KiB |
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images/poison.png
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After Width: | Height: | Size: 1.6 KiB |
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images/sleep.png
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After Width: | Height: | Size: 1.9 KiB |
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images/snowman.png
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After Width: | Height: | Size: 2.0 KiB |
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images/stink.png
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After Width: | Height: | Size: 1.9 KiB |
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images/stun.png
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After Width: | Height: | Size: 2.0 KiB |
@ -210,7 +210,7 @@ ShowLinks(1, 99);
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<TR>
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<TD id="002e" class="tb-cell2" rowspan="4">002e</TD>
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<TD class="tb-cell1" rowspan="4">毒</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对中毒状态(紫色泡沫)的反应。</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对中毒状态(<IMG src="../images/poison.png" border="0">)的反应。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:毒半减</TD>
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@ -589,7 +589,7 @@ ShowLinks(1, 99);
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<TR>
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<TD id="004a" class="tb-cell2" rowspan="4">004a</TD>
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<TD class="tb-cell1" rowspan="4">抗菌・抗毒</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对恶臭状态(棕色气体)与中毒状态(紫色泡沫)的反应。</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对恶臭状态(<IMG src="../images/stink.png" border="0">)与中毒状态(<IMG src="../images/poison.png" border="0">)的反应。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:抗菌+1</TD>
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@ -749,7 +749,7 @@ ShowLinks(1, 99);
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<TR>
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<TD id="0039" class="tb-cell2" rowspan="4">0039</TD>
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<TD class="tb-cell1" rowspan="4">麻痹</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对麻痹状态(黄色电击)的反应。</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对麻痹状态(<IMG src="../images/paralysis.png" border="0">)的反应。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:麻痹半减</TD>
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@ -840,7 +840,7 @@ ShowLinks(1, 99);
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<TR>
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<TD id="004b" class="tb-cell2" rowspan="4">004b</TD>
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<TD class="tb-cell1" rowspan="4">耐雪</TD>
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<TD class="tb-cell1" colspan="2">影响雪人状态效果。</TD>
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<TD class="tb-cell1" colspan="2">影响雪人状态(<IMG src="../images/snowman.png" border="0">)。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:耐雪+1</TD>
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@ -889,7 +889,7 @@ ShowLinks(1, 99);
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<TR>
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<TD id="000d" class="tb-cell2" rowspan="4">000d</TD>
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<TD class="tb-cell1" rowspan="4">气绝</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对气绝状态(星星眩晕)的反应。</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对气绝状态(<IMG src="../images/stun.png" border="0">)的反应。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:气绝概率半减</TD>
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@ -975,8 +975,8 @@ ShowLinks(1, 99);
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<TR>
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<TD id="004f" class="tb-cell2" rowspan="3">004f</TD>
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<TD class="tb-cell1" rowspan="3">声带</TD>
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<TD class="tb-cell1" colspan="2">影响声带麻痹状态影响。<BR>
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声带麻痹状态特指霞龙吐息造成的无法聊天、耐力上限下降至25点的状态。</TD>
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<TD class="tb-cell1" colspan="2">影响声带麻痹状态(<IMG src="../images/fatigue.png" border="0">)。<BR>
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声带麻痹状态特指霞龍吐息造成的无法聊天、耐力上限下降至25点的状态。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:声带麻痹毒半减</TD>
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@ -1003,7 +1003,7 @@ ShowLinks(1, 99);
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<TR>
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<TD id="0019" class="tb-cell2" rowspan="4">0019</TD>
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<TD class="tb-cell1" rowspan="4">睡眠</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对睡眠状态(瞌睡泡泡)的反应。</TD>
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<TD class="tb-cell1" colspan="2">影响玩家对睡眠状态(<IMG src="../images/sleep.png" border="0">)的反应。</TD>
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</TR>
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<TR>
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<TD class="tb-cell1">+10以上:睡眠半减</TD>
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@ -1299,7 +1299,7 @@ ShowLinks(1, 99);
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<BR>
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<BR>
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<BR>
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Last update : 2024/01/26<BR>
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Last update : 2024/01/27<BR>
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<BR>
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<BR>
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<BR>
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