mirror of
https://githubfast.com/mhwikicn/mh2.git
synced 2024-11-24 09:40:05 +08:00
更新饥饿效果计算
This commit is contained in:
parent
60d3772a2b
commit
42a35e86c3
@ -553,23 +553,25 @@ ShowLinks(1, 99);
|
|||||||
<TD id="0033" class="tb-cell2" rowspan="5">0033</TD>
|
<TD id="0033" class="tb-cell2" rowspan="5">0033</TD>
|
||||||
<TD class="tb-cell1" rowspan="5">饥饿</TD>
|
<TD class="tb-cell1" rowspan="5">饥饿</TD>
|
||||||
<TD class="tb-cell1" colspan="2">影响耐力上限自然降低的速度。<BR>
|
<TD class="tb-cell1" colspan="2">影响耐力上限自然降低的速度。<BR>
|
||||||
通常情况下,每6分钟降低一次耐力上限(25点)。</TD>
|
定义饥饿常数 H=6,在无技能、非寒冷环境的通常情况下,玩家的固有饥饿倍率 m=1,环境饥饿倍率修正 n=0,<BR>
|
||||||
|
自然饥饿(降低25点耐力上限)时间 T=H/(m+n)=6,单位为分钟。<BR>
|
||||||
|
寒冷环境下请参考“耐寒”技能说明中对应的环境饥饿倍率修正n进行计算。</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+10以上:饥饿半减</TD>
|
<TD class="tb-cell1">+10以上:饥饿半减</TD>
|
||||||
<TD class="tb-cell1">耐力上限的自然降低速度减半</TD>
|
<TD class="tb-cell1">固有饥饿倍率降低至0.5</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+15以上:饥饿无效</TD>
|
<TD class="tb-cell1">+15以上:饥饿无效</TD>
|
||||||
<TD class="tb-cell1">耐力上限不会自然降低</TD>
|
<TD class="tb-cell1">固有饥饿倍率降低至0</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-10以下:饥饿倍加【小】</TD>
|
<TD class="tb-cell1">-10以下:饥饿倍加【小】</TD>
|
||||||
<TD class="tb-cell1">耐力上限的自然降低速度增加至1.5倍</TD>
|
<TD class="tb-cell1">固有饥饿倍率增加至1.5</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-15以下:饥饿倍加【大】</TD>
|
<TD class="tb-cell1">-15以下:饥饿倍加【大】</TD>
|
||||||
<TD class="tb-cell1">耐力上限的自然降低速度增加至2倍</TD>
|
<TD class="tb-cell1">固有饥饿倍率增加至2</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD id="0045" class="tb-cell2" rowspan="3">0045</TD>
|
<TD id="0045" class="tb-cell2" rowspan="3">0045</TD>
|
||||||
@ -764,30 +766,34 @@ ShowLinks(1, 99);
|
|||||||
<TR>
|
<TR>
|
||||||
<TD id="001d" class="tb-cell2" rowspan="6">001d</TD>
|
<TD id="001d" class="tb-cell2" rowspan="6">001d</TD>
|
||||||
<TD class="tb-cell1" rowspan="6">耐寒</TD>
|
<TD class="tb-cell1" rowspan="6">耐寒</TD>
|
||||||
<TD class="tb-cell1" colspan="2">影响寒冷环境导致的耐力上限降低速度的增加倍率。<BR>
|
<TD class="tb-cell1" colspan="2">影响寒冷环境导致的耐力上限降低速度的增加量。<BR>
|
||||||
寒冷等级LV1:雪山洞窟、沼地洞窟、砂漠(夜)寒冷地带。<BR>
|
寒冷等级LV1:环境饥饿倍率修正 n=2,环境为为雪山洞窟、沼地洞窟、砂漠(夜)寒冷地带。<BR>
|
||||||
寒冷等级LV2:雪山山顶三个露天区域。<BR>
|
寒冷等级LV2:环境饥饿倍率修正 n=3,环境为为雪山山顶6、7、8三个露天区域。<BR>
|
||||||
通常情况下,非寒冷区域中每6分钟、寒冷LV1区域中每?分钟、LV2区域中每?分钟会发生一次耐力上限降低。</TD>
|
非寒冷地区:环境饥饿倍率修正n=0。<BR>
|
||||||
|
定义饥饿常数 H=6,在无饥饿技能的通常情况下,玩家的固有饥饿倍率 m=1,<BR>
|
||||||
|
自然饥饿(降低25点耐力上限)时间 T=H/(m+n),单位为分钟。<BR>
|
||||||
|
以无饥饿技能为例,寒冷LV1区域中 T=6/(1+2)=2分钟,寒冷LV2区域中 T=6/(1+3)=1.5分钟。<BR>
|
||||||
|
有饥饿技能的情况下请参考“饥饿”技能说明中对应的固有饥饿倍率m进行计算。</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+10以上:寒冷半减</TD>
|
<TD class="tb-cell1">+10以上:寒冷半减</TD>
|
||||||
<TD class="tb-cell1">寒冷LV1区域、LV2区域中耐力上限降低速度的增加倍率减半</TD>
|
<TD class="tb-cell1">LV1与LV2寒冷区域的环境饥饿倍率修正减半(变为1与1.5)</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+15以上:寒冷【小】无效</TD>
|
<TD class="tb-cell1">+15以上:寒冷【小】无效</TD>
|
||||||
<TD class="tb-cell1">寒冷LV1区域中耐力上限降低速度不再增加,LV2区域中耐力上限降低速度的增加倍率减少至1/3</TD>
|
<TD class="tb-cell1">寒冷LV1区域中环境饥饿倍率修正降至0,LV2区域中环境饥饿倍率修正降至1</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+20以上:寒冷【大】无效</TD>
|
<TD class="tb-cell1">+20以上:寒冷【大】无效</TD>
|
||||||
<TD class="tb-cell1">寒冷不会导致耐力上限降低速度增加</TD>
|
<TD class="tb-cell1">LV1与LV2寒冷区域的环境饥饿倍率修正降至0</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-10以下:寒冷倍加【小】</TD>
|
<TD class="tb-cell1">-10以下:寒冷倍加【小】</TD>
|
||||||
<TD class="tb-cell1">寒冷LV1区域、LV2区域中耐力上限降低速度的增加倍率增加至1.5倍</TD>
|
<TD class="tb-cell1">LV1与LV2寒冷区域的环境饥饿倍率修正增加1(变为3与4)</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-20以下:寒冷倍加【大】</TD>
|
<TD class="tb-cell1">-20以下:寒冷倍加【大】</TD>
|
||||||
<TD class="tb-cell1">寒冷LV1区域、LV2区域中耐力上限降低速度的增加倍率加倍</TD>
|
<TD class="tb-cell1">LV1与LV2寒冷区域的环境饥饿倍率修正加倍(变为4与6)</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD id="0043" class="tb-cell2" rowspan="3">0043</TD>
|
<TD id="0043" class="tb-cell2" rowspan="3">0043</TD>
|
||||||
@ -813,11 +819,11 @@ ShowLinks(1, 99);
|
|||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+10以上:暑热半减</TD>
|
<TD class="tb-cell1">+10以上:暑热半减</TD>
|
||||||
<TD class="tb-cell1">暑热LV1区域、LV2区域中体力减少速度减半</TD>
|
<TD class="tb-cell1">LV1与LV2暑热区域中体力减少速度减半</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+15以上:暑热【小】无效</TD>
|
<TD class="tb-cell1">+15以上:暑热【小】无效</TD>
|
||||||
<TD class="tb-cell1">暑热LV1区域中不再发生体力减少,LV2区域中体力减少速度减少至1/3</TD>
|
<TD class="tb-cell1">暑热LV1区域中不再因环境导致体力减少,LV2区域中体力减少速度降低至1/3</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">+20以上:暑热【大】无效</TD>
|
<TD class="tb-cell1">+20以上:暑热【大】无效</TD>
|
||||||
@ -825,11 +831,11 @@ ShowLinks(1, 99);
|
|||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-10以下:暑热倍加【小】</TD>
|
<TD class="tb-cell1">-10以下:暑热倍加【小】</TD>
|
||||||
<TD class="tb-cell1">暑热LV1区域、LV2区域中体力减少速度增加至1.5倍</TD>
|
<TD class="tb-cell1">LV1与LV2暑热区域中体力减少速度升高至1.5倍</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD class="tb-cell1">-20以下:暑热倍加【大】</TD>
|
<TD class="tb-cell1">-20以下:暑热倍加【大】</TD>
|
||||||
<TD class="tb-cell1">暑热LV1区域、LV2区域中体力减少速度加倍</TD>
|
<TD class="tb-cell1">LV1与LV2暑热区域中体力减少速度加倍</TD>
|
||||||
</TR>
|
</TR>
|
||||||
<TR>
|
<TR>
|
||||||
<TD id="004b" class="tb-cell2" rowspan="4">004b</TD>
|
<TD id="004b" class="tb-cell2" rowspan="4">004b</TD>
|
||||||
|
Loading…
Reference in New Issue
Block a user