TheInitialProject/Assets/Scripts/UI/Tips/TipUnit.cs
2024-10-23 16:59:02 +08:00

29 lines
554 B
C#

// Author: whc
// Desc:
using Game.HotFix;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class TipUnit : MonoBehaviour
{
public TextMeshProUGUI tmpText;
public virtual void Awake()
{
tmpText = transform.Find("tmpText").GetComponent<TextMeshProUGUI>();
}
public virtual void Refresh(TipData _Data)
{
tmpText.text = _Data.m_text;
}
public virtual void Refresh(TipData _Data, NotRemindAgainType pType = NotRemindAgainType.None)
{
tmpText.text = _Data.m_text;
}
}