180 lines
5.4 KiB
C#
180 lines
5.4 KiB
C#
using StoicGoose.Core.Interfaces;
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using static StoicGoose.Common.Utilities.BitHandling;
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namespace StoicGoose.Core.Display
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{
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public sealed unsafe class AswanDisplayController : DisplayControllerCommon
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{
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public AswanDisplayController(IMachine machine) : base(machine) { }
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protected override void RenderSleep(int y, int x)
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{
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DisplayUtilities.CopyPixel((255, 255, 255), outputFramebuffer, x, y, HorizontalDisp);
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}
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protected override void RenderBackColor(int y, int x)
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{
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DisplayUtilities.CopyPixel(DisplayUtilities.GeneratePixel((byte)(15 - palMonoPools[backColorIndex & 0b0111])), outputFramebuffer, x, y, HorizontalDisp);
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}
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protected override void RenderSCR1(int y, int x)
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{
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if (!scr1Enable) return;
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var scrollX = (x + scr1ScrollX) & 0xFF;
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var scrollY = (y + scr1ScrollY) & 0xFF;
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var mapOffset = (uint)((scr1Base << 11) | ((scrollY >> 3) << 6) | ((scrollX >> 3) << 1));
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var attribs = ReadMemory16(mapOffset);
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var tileNum = (ushort)(attribs & 0x01FF);
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var tilePal = (byte)((attribs >> 9) & 0b1111);
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var pixelColor = DisplayUtilities.ReadPixel(machine, tileNum, scrollY ^ (((attribs >> 15) & 0b1) * 7), scrollX ^ (((attribs >> 14) & 0b1) * 7), false, false, false);
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var isOpaque = !IsBitSet(tilePal, 2) || pixelColor != 0;
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if (!isOpaque) return;
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DisplayUtilities.CopyPixel(DisplayUtilities.GeneratePixel((byte)(15 - palMonoPools[palMonoData[tilePal][pixelColor & 0b11]])), outputFramebuffer, x, y, HorizontalDisp);
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}
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protected override void RenderSCR2(int y, int x)
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{
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if (!scr2Enable) return;
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var scrollX = (x + scr2ScrollX) & 0xFF;
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var scrollY = (y + scr2ScrollY) & 0xFF;
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var mapOffset = (uint)((scr2Base << 11) | ((scrollY >> 3) << 6) | ((scrollX >> 3) << 1));
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var attribs = ReadMemory16(mapOffset);
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var tileNum = (ushort)(attribs & 0x01FF);
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var tilePal = (byte)((attribs >> 9) & 0b1111);
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var isVisible = !scr2WindowEnable || (scr2WindowEnable && ((!scr2WindowDisplayOutside && IsInsideSCR2Window(y, x)) || (scr2WindowDisplayOutside && IsOutsideSCR2Window(y, x))));
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if (!isVisible) return;
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var pixelColor = DisplayUtilities.ReadPixel(machine, tileNum, scrollY ^ (((attribs >> 15) & 0b1) * 7), scrollX ^ (((attribs >> 14) & 0b1) * 7), false, false, false);
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var isOpaque = !IsBitSet(tilePal, 2) || pixelColor != 0;
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if (!isOpaque) return;
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isUsedBySCR2[(y * HorizontalDisp) + x] = true;
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DisplayUtilities.CopyPixel(DisplayUtilities.GeneratePixel((byte)(15 - palMonoPools[palMonoData[tilePal][pixelColor & 0b11]])), outputFramebuffer, x, y, HorizontalDisp);
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}
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protected override void RenderSprites(int y, int x)
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{
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if (!sprEnable) return;
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if (x == 0)
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{
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activeSpriteCountOnLine = 0;
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for (var i = 0; i < spriteCountNextFrame; i++)
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{
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var spriteY = (spriteData[i] >> 16) & 0xFF;
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if ((byte)(y - spriteY) <= 7 && activeSpriteCountOnLine < maxSpritesPerLine)
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activeSpritesOnLine[activeSpriteCountOnLine++] = spriteData[i];
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}
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}
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for (var i = 0; i < activeSpriteCountOnLine; i++)
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{
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var activeSprite = activeSpritesOnLine[i];
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var spriteX = (activeSprite >> 24) & 0xFF;
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if (x < 0 || x >= HorizontalDisp || (byte)(x - spriteX) > 7) continue;
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var windowDisplayOutside = ((activeSprite >> 12) & 0b1) == 0b1;
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if (!sprWindowEnable || (sprWindowEnable && (windowDisplayOutside != IsInsideSPRWindow(y, x))))
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{
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var tileNum = (ushort)(activeSprite & 0x01FF);
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var tilePal = (byte)((activeSprite >> 9) & 0b111);
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var priorityAboveSCR2 = ((activeSprite >> 13) & 0b1) == 0b1;
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var spriteY = (activeSprite >> 16) & 0xFF;
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var isVisible = !isUsedBySCR2[(y * HorizontalDisp) + x] || priorityAboveSCR2;
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if (!isVisible) continue;
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var pixelColor = DisplayUtilities.ReadPixel(machine, tileNum, (byte)((y - spriteY) ^ (((activeSprite >> 15) & 0b1) * 7)), (byte)((x - spriteX) ^ (((activeSprite >> 14) & 0b1) * 7)), false, false, false);
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var isOpaque = !IsBitSet(tilePal, 2) || pixelColor != 0;
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if (!isOpaque) continue;
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tilePal += 8;
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DisplayUtilities.CopyPixel(DisplayUtilities.GeneratePixel((byte)(15 - palMonoPools[palMonoData[tilePal][pixelColor & 0b11]])), outputFramebuffer, x, y, HorizontalDisp);
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}
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}
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}
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public override byte ReadPort(ushort port)
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{
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var retVal = (byte)0;
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switch (port)
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{
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case 0x01:
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/* REG_BACK_COLOR */
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retVal |= (byte)(backColorIndex & 0b111);
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break;
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case 0x04:
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/* REG_SPR_BASE */
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retVal |= (byte)(sprBase & 0b11111);
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break;
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case 0x07:
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/* REG_MAP_BASE */
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retVal |= (byte)((scr1Base & 0b111) << 0);
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retVal |= (byte)((scr2Base & 0b111) << 4);
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break;
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case 0x14:
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/* REG_LCD_CTRL */
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ChangeBit(ref retVal, 0, lcdActive);
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break;
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default:
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/* Fall through to common */
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retVal = base.ReadPort(port);
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break;
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}
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return retVal;
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}
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public override void WritePort(ushort port, byte value)
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{
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switch (port)
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{
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case 0x01:
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/* REG_BACK_COLOR */
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backColorIndex = (byte)(value & 0b111);
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break;
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case 0x04:
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/* REG_SPR_BASE */
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sprBase = (byte)(value & 0b11111);
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break;
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case 0x07:
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/* REG_MAP_BASE */
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scr1Base = (byte)((value >> 0) & 0b111);
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scr2Base = (byte)((value >> 4) & 0b111);
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break;
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case 0x14:
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/* REG_LCD_CTRL */
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lcdActive = IsBitSet(value, 0);
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break;
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default:
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/* Fall through to common */
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base.WritePort(port, value);
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break;
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}
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}
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}
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}
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