Java代码转换实现
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.gitattributes
vendored
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63
.gitattributes
vendored
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@ -0,0 +1,63 @@
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||||
###############################################################################
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||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
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||||
* text=auto
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||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
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||||
# Note: This is only used by command line
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||||
###############################################################################
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||||
#*.cs diff=csharp
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||||
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||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
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#*.csproj merge=binary
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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#*.dbproj merge=binary
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#*.fsproj merge=binary
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#*.lsproj merge=binary
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#*.wixproj merge=binary
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#*.modelproj merge=binary
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#*.sqlproj merge=binary
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#*.wwaproj merge=binary
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###############################################################################
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||||
# behavior for image files
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#
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# image files are treated as binary by default.
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###############################################################################
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#*.jpg binary
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#*.png binary
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#*.gif binary
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||||
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||||
###############################################################################
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||||
# diff behavior for common document formats
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||||
#
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||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
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||||
###############################################################################
|
||||
#*.doc diff=astextplain
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||||
#*.DOC diff=astextplain
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||||
#*.docx diff=astextplain
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#*.DOCX diff=astextplain
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#*.dot diff=astextplain
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#*.DOT diff=astextplain
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#*.pdf diff=astextplain
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||||
#*.PDF diff=astextplain
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#*.rtf diff=astextplain
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#*.RTF diff=astextplain
|
261
.gitignore
vendored
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261
.gitignore
vendored
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@ -0,0 +1,261 @@
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||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
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||||
*.sln.docstates
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||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
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||||
[Dd]ebugPublic/
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||||
[Rr]elease/
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[Rr]eleases/
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||||
x64/
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x86/
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||||
bld/
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||||
[Bb]in/
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||||
[Oo]bj/
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||||
[Ll]og/
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||||
|
||||
# Visual Studio 2015 cache/options directory
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||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
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||||
|
||||
# MSTest test Results
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||||
[Tt]est[Rr]esult*/
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||||
[Bb]uild[Ll]og.*
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||||
|
||||
# NUNIT
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*.VisualState.xml
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||||
TestResult.xml
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||||
|
||||
# Build Results of an ATL Project
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||||
[Dd]ebugPS/
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||||
[Rr]eleasePS/
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dlldata.c
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||||
|
||||
# DNX
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project.lock.json
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project.fragment.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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||||
*.ilk
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||||
*.meta
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||||
*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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||||
*.rsp
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||||
*.sbr
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||||
*.tlb
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||||
*.tli
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||||
*.tlh
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||||
*.tmp
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||||
*.tmp_proj
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||||
*.log
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||||
*.vspscc
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||||
*.vssscc
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||||
.builds
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||||
*.pidb
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||||
*.svclog
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||||
*.scc
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||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
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||||
|
||||
# Visual C++ cache files
|
||||
ipch/
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||||
*.aps
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||||
*.ncb
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||||
*.opendb
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||||
*.opensdf
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||||
*.sdf
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||||
*.cachefile
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||||
*.VC.db
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*.VC.VC.opendb
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||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
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*.sap
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||||
|
||||
# TFS 2012 Local Workspace
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||||
$tf/
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||||
|
||||
# Guidance Automation Toolkit
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||||
*.gpState
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||||
|
||||
# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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||||
*.DotSettings.user
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||||
|
||||
# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
|
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_TeamCity*
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|
||||
# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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||||
|
||||
# Web workbench (sass)
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.sass-cache/
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||||
|
||||
# Installshield output folder
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||||
[Ee]xpress/
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||||
|
||||
# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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||||
DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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||||
*.[Pp]ublish.xml
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||||
*.azurePubxml
|
||||
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
#*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
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||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
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# NuGet Packages
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||||
*.nupkg
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||||
# The packages folder can be ignored because of Package Restore
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||||
**/packages/*
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||||
# except build/, which is used as an MSBuild target.
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||||
!**/packages/build/
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||||
# Uncomment if necessary however generally it will be regenerated when needed
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||||
#!**/packages/repositories.config
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||||
# NuGet v3's project.json files produces more ignoreable files
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||||
*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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||||
csx/
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*.build.csdef
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||||
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||||
# Microsoft Azure Emulator
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||||
ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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||||
BundleArtifacts/
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||||
Package.StoreAssociation.xml
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||||
_pkginfo.txt
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||||
|
||||
# Visual Studio cache files
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||||
# files ending in .cache can be ignored
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||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!*.[Cc]ache/
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||||
|
||||
# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.jfm
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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||||
#bower_components/
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|
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# RIA/Silverlight projects
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||||
Generated_Code/
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||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
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||||
_UpgradeReport_Files/
|
||||
Backup*/
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||||
UpgradeLog*.XML
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||||
UpgradeLog*.htm
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||||
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# SQL Server files
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*.mdf
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||||
*.ldf
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||||
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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||||
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||||
# Microsoft Fakes
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FakesAssemblies/
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||||
|
||||
# GhostDoc plugin setting file
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*.GhostDoc.xml
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|
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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||||
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||||
# Visual Studio 6 build log
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||||
*.plg
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||||
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||||
# Visual Studio 6 workspace options file
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||||
*.opt
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||||
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# Visual Studio LightSwitch build output
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||||
**/*.HTMLClient/GeneratedArtifacts
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||||
**/*.DesktopClient/GeneratedArtifacts
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||||
**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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.fake/
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# JetBrains Rider
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.idea/
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*.sln.iml
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# CodeRush
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.cr/
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# Python Tools for Visual Studio (PTVS)
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__pycache__/
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*.pyc
|
132
CoderEngine/AjaxCodeWrite.cs
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132
CoderEngine/AjaxCodeWrite.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace CoderEngine
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{
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public class AjaxCodeWrite
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{
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private string CodeStr = "";
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/// <summary>
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/// 一个代码缩进
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/// </summary>
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private string tabstr = " ";
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/// <summary>
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/// 逐行添加代码
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/// </summary>
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/// <param name="codeline"></param>
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/// <returns></returns>
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public void CoderAddLine(string CodeLine)
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{
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CodeStr += CodeLine + "\n";
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}
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public string ModelToJavaCode(string _AssemblyName, string _TypeName)
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{
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TypeMode tm = new ModleReader().ModelCheck(_AssemblyName, _TypeName);
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ModelToJavaCodeWriter(tm);
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return CodeStr;
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}
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public void ModelToJavaCodeWriter(TypeMode TopMode)
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{
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//如果有代码嵌套的下级类 在本类外 写入新的类
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if (TopMode.TypeList != null && TopMode.TypeList.Count > 0)
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{
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CoderAddLine(tabstr);
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JsCodeDownRecursion(TopMode);
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}
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}
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public void JsCodeDownRecursion(TypeMode TopMode)
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{
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string ClassName = "";
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//如果自己就是集合类型 则取类型下名字
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if (TopMode.MemberType.Name == "List`1")
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{
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//FullName的值为 "System.Collections.Generic.List`1[[ --集合内嵌类型名称--, CoderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"
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//其中包含内嵌List的名称 我们要将其取出 得到的值例如 “程序集.*.*类型”
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var SonParamName = TopMode.MemberType.FullName.Substring(TopMode.MemberType.FullName.IndexOf("[") + 2);
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SonParamName = SonParamName.Substring(0, SonParamName.IndexOf(","));
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ClassName = SonParamName.Substring(SonParamName.LastIndexOf(".")+1);
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}
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else
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ClassName = TopMode.MemberType.Name;
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CoderAddLine("public class " + ClassName + " {");
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foreach (var tl in TopMode.TypeList)
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{
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CoderAddLine(tabstr + "@SerializedName(value = \"" + tl.Name + "\")");
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CoderAddLine(tabstr + "public " + CSharpToJavaScriptTypeName(tl.MemberType) + " " + tl.Name + ";");
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}
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CoderAddLine("}");
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foreach (var tl in TopMode.TypeList)
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{
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if(tl.MemberType.Name == "List`1")
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{
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if (tl.TypeList != null && tl.TypeList.Count > 0)
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{
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CoderAddLine("");
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JsCodeDownRecursion(tl);
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}
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}
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}
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}
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/// <summary>
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/// 转换成Java代码
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/// </summary>
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/// <returns></returns>
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public string CSharpToJavaScriptTypeName(Type myType)
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{
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var oneinfo = CSharpToJavaScriptTypeItem.Where(w => w.Key == myType.Name).FirstOrDefault();
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if (oneinfo.Value != null)
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{
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return oneinfo.Value;
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||||
}
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||||
else
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||||
{
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||||
if(myType.Name == "List`1")
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||||
{
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||||
var SonParamName = myType.FullName.Substring(myType.FullName.IndexOf("[") + 2);
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||||
SonParamName = SonParamName.Substring(0, SonParamName.IndexOf(","));
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return "List<" + SonParamName.Substring(SonParamName.LastIndexOf('.')+1) + ">";
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}
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||||
else
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return "string";
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
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||||
/// C#和Java代码对照表
|
||||
/// </summary>
|
||||
public System.Collections.Generic.Dictionary<string, string> CSharpToJavaScriptTypeItem =
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||||
new Dictionary<string, string>() {
|
||||
{ "int","int"},
|
||||
{ "Int16","int"},
|
||||
{ "Int32","int"},
|
||||
{ "Int64","int"},
|
||||
{ "int?","int"},
|
||||
{ "long","long"},
|
||||
{ "long?","long"},
|
||||
{ "float","float"},
|
||||
{ "float?","float"},
|
||||
{ "double","double"},
|
||||
{ "double?","double"},
|
||||
{ "boolean","boolean"},
|
||||
{ "string","string"},
|
||||
{ "DateTime","DateTime"},
|
||||
{ "DateTime?","DateTime"},
|
||||
};
|
||||
}
|
||||
}
|
48
CoderEngine/CoderEngine.csproj
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48
CoderEngine/CoderEngine.csproj
Normal file
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{B39AD89D-A3CF-4E36-B4D6-76C00BB492BF}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CoderEngine</RootNamespace>
|
||||
<AssemblyName>CoderEngine</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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||||
<DebugSymbols>true</DebugSymbols>
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||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
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||||
<OutputPath>bin\Debug\</OutputPath>
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||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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||||
<DebugType>pdbonly</DebugType>
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||||
<Optimize>true</Optimize>
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||||
<OutputPath>bin\Release\</OutputPath>
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||||
<DefineConstants>TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
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||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
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||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
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||||
<Reference Include="System.Xml" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AjaxCodeWrite.cs" />
|
||||
<Compile Include="JavaCodeWrite.cs" />
|
||||
<Compile Include="ModleReader.cs" />
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||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
</Project>
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136
CoderEngine/JavaCodeWrite.cs
Normal file
136
CoderEngine/JavaCodeWrite.cs
Normal file
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|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace CoderEngine
|
||||
{
|
||||
public class JavaCodeWrite
|
||||
{
|
||||
private string CodeStr = "";
|
||||
|
||||
/// <summary>
|
||||
/// 一个代码缩进
|
||||
/// </summary>
|
||||
private string tabstr = " ";
|
||||
|
||||
/// <summary>
|
||||
/// 逐行添加代码
|
||||
/// </summary>
|
||||
/// <param name="codeline"></param>
|
||||
/// <returns></returns>
|
||||
public void CoderAddLine(string CodeLine)
|
||||
{
|
||||
CodeStr += CodeLine + "\n";
|
||||
}
|
||||
|
||||
public string ModelToJavaCode(string _AssemblyName, string _TypeName)
|
||||
{
|
||||
TypeMode tm = new ModleReader().ModelCheck(_AssemblyName, _TypeName);
|
||||
ModelToJavaCodeWriter(tm);
|
||||
return CodeStr;
|
||||
}
|
||||
|
||||
public void ModelToJavaCodeWriter(TypeMode TopMode)
|
||||
{
|
||||
//如果有代码嵌套的下级类 在本类外 写入新的类
|
||||
if (TopMode.TypeList != null && TopMode.TypeList.Count > 0)
|
||||
{
|
||||
CoderAddLine(tabstr);
|
||||
JavaCodeDownRecursion(TopMode);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void JavaCodeDownRecursion(TypeMode TopMode)
|
||||
{
|
||||
string ClassName = "";
|
||||
//如果自己就是集合类型 则取类型下名字
|
||||
if (TopMode.MemberType.Name == "List`1")
|
||||
{
|
||||
//FullName的值为 "System.Collections.Generic.List`1[[ --集合内嵌类型名称--, CoderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"
|
||||
//其中包含内嵌List的名称 我们要将其取出 得到的值例如 “程序集.*.*类型”
|
||||
var SonParamName = TopMode.MemberType.FullName.Substring(TopMode.MemberType.FullName.IndexOf("[") + 2);
|
||||
SonParamName = SonParamName.Substring(0, SonParamName.IndexOf(","));
|
||||
ClassName = SonParamName.Substring(SonParamName.LastIndexOf(".")+1);
|
||||
}
|
||||
else
|
||||
ClassName = TopMode.MemberType.Name;
|
||||
|
||||
|
||||
CoderAddLine("public class " + ClassName + " {");
|
||||
foreach (var tl in TopMode.TypeList)
|
||||
{
|
||||
CoderAddLine(tabstr + "@SerializedName(value = \"" + tl.Name + "\")");
|
||||
CoderAddLine(tabstr + "public " + CSharpToJavaTypeName(tl.MemberType) + " " + tl.Name + ";");
|
||||
}
|
||||
|
||||
CoderAddLine("}");
|
||||
|
||||
|
||||
foreach (var tl in TopMode.TypeList)
|
||||
{
|
||||
if(tl.MemberType.Name == "List`1")
|
||||
{
|
||||
if (tl.TypeList != null && tl.TypeList.Count > 0)
|
||||
{
|
||||
CoderAddLine("");
|
||||
JavaCodeDownRecursion(tl);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 转换成Java代码
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public string CSharpToJavaTypeName(Type myType)
|
||||
{
|
||||
var oneinfo = CSharpToJavaTypeItem.Where(w => w.Key == myType.Name).FirstOrDefault();
|
||||
if (oneinfo.Value != null)
|
||||
{
|
||||
return oneinfo.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(myType.Name == "List`1")
|
||||
{
|
||||
var SonParamName = myType.FullName.Substring(myType.FullName.IndexOf("[") + 2);
|
||||
SonParamName = SonParamName.Substring(0, SonParamName.IndexOf(","));
|
||||
return "List<" + SonParamName.Substring(SonParamName.LastIndexOf('.')+1) + ">";
|
||||
}
|
||||
else
|
||||
return "string";
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// C#和Java代码对照表
|
||||
/// </summary>
|
||||
public System.Collections.Generic.Dictionary<string, string> CSharpToJavaTypeItem =
|
||||
new Dictionary<string, string>() {
|
||||
{ "int","int"},
|
||||
{ "Int16","int"},
|
||||
{ "Int32","int"},
|
||||
{ "Int64","int"},
|
||||
{ "int?","int"},
|
||||
{ "long","long"},
|
||||
{ "long?","long"},
|
||||
{ "float","float"},
|
||||
{ "float?","float"},
|
||||
{ "double","double"},
|
||||
{ "double?","double"},
|
||||
{ "boolean","boolean"},
|
||||
{ "string","string"},
|
||||
{ "DateTime","DateTime"},
|
||||
{ "DateTime?","DateTime"},
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
139
CoderEngine/ModleReader.cs
Normal file
139
CoderEngine/ModleReader.cs
Normal file
@ -0,0 +1,139 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
//引用反射
|
||||
using System.Reflection;
|
||||
|
||||
namespace CoderEngine
|
||||
{
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 临时存储遍历出来的类型描述
|
||||
/// </summary>
|
||||
public class TypeMode
|
||||
{
|
||||
/// <summary>
|
||||
/// 字段名称
|
||||
/// </summary>
|
||||
public Type MemberType { get; set; }
|
||||
/// <summary>
|
||||
/// 类型名称
|
||||
/// </summary>
|
||||
public string Name { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 是否有嵌套下级
|
||||
/// </summary>
|
||||
public int IsHaveSou = 0;
|
||||
/// <summary>
|
||||
/// 嵌套类型 如果有包裹下级类型的话 则不为空 Null
|
||||
/// </summary>
|
||||
public List<TypeMode> TypeList = null;
|
||||
/// <summary>
|
||||
/// 下级参数类型
|
||||
/// </summary>
|
||||
public Type DownParamType { get; set; }
|
||||
/// <summary>
|
||||
/// 下级参数名称
|
||||
/// </summary>
|
||||
public string DownParamName { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 模型读取
|
||||
/// </summary>
|
||||
public class ModleReader
|
||||
{
|
||||
|
||||
public TypeMode TopType = new TypeMode();
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 检查程序及下的实体类
|
||||
/// </summary>
|
||||
/// <param name="_AssemblyName">程序集名称</param>
|
||||
/// <param name="_TypeName">ModelClass类型名称</param>
|
||||
/// <returns></returns>
|
||||
public TypeMode ModelCheck(string _AssemblyName, string _TypeName)
|
||||
{
|
||||
Console.WriteLine("");
|
||||
Console.WriteLine("====== C# 数据模型转Java实体类代码实现 ======");
|
||||
Console.WriteLine("");
|
||||
Console.WriteLine("读取程序集" + _AssemblyName + "下实体类" + _TypeName + "");
|
||||
|
||||
//取得类型
|
||||
Type PerentType = Assembly.Load(_AssemblyName).GetType(_AssemblyName + "." + _TypeName);
|
||||
|
||||
if (PerentType == null)
|
||||
{
|
||||
Console.WriteLine("读取程序集或类不存在");
|
||||
}
|
||||
|
||||
Console.WriteLine("已成功反射获取程序集");
|
||||
|
||||
TopType.MemberType = PerentType;
|
||||
Console.WriteLine("对象类型:"+ TopType.MemberType);
|
||||
TopType.Name = PerentType.Name;
|
||||
Console.WriteLine("对象名称:" + TopType.Name);
|
||||
//获取下级属性
|
||||
TopType.TypeList = ReadModel(PerentType);
|
||||
//}
|
||||
|
||||
return TopType;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 读取类型
|
||||
/// </summary>
|
||||
/// <param name="MethodItem"></param>
|
||||
public List<TypeMode> ReadModel(Type PerentType)
|
||||
{
|
||||
Console.WriteLine("对" + TopType.Name + "进行详细处理");
|
||||
//获取属性
|
||||
PropertyInfo[] Plist = PerentType.GetProperties();
|
||||
|
||||
List<TypeMode> TypeList = new List<TypeMode>();
|
||||
Console.WriteLine("遍历"+ TopType.Name + "属性: 属性数量为"+ Plist.Count());
|
||||
foreach (var m in Plist)
|
||||
{
|
||||
TypeMode TM = new TypeMode();
|
||||
TM.Name = m.Name;
|
||||
Console.WriteLine("----" + TopType.Name + "下属性名:" + TM.Name);
|
||||
TM.MemberType = m.PropertyType;
|
||||
Console.WriteLine("----" + TopType.Name + "下属性" + TM.Name + " 类型为" + TM.MemberType.Name + "完整类型名" + TM.MemberType.Name);
|
||||
//如果是List<T>类型 则往下解析
|
||||
if (TM.MemberType.Name == "List`1")
|
||||
{
|
||||
|
||||
//注意:这里需要考虑排除无限极自我嵌套实体类型 否则出现死循环
|
||||
//暂未处理
|
||||
|
||||
|
||||
//TM.MemberType.Name的FullName的值为 "System.Collections.Generic.List`1[[ --集合内嵌类型名称--, CoderEngine, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]"
|
||||
//其中包含内嵌List的名称 我们要将其取出 得到的值例如 “程序集.*.*类型”
|
||||
var SonParamName = TM.MemberType.FullName.Substring(TM.MemberType.FullName.IndexOf("[") + 2);
|
||||
SonParamName = SonParamName.Substring(0, SonParamName.IndexOf(","));
|
||||
//取出集合内子类型所属的程序集名字
|
||||
string SonParamFromAssemblyName = SonParamName.Substring(0,SonParamName.IndexOf('.'));
|
||||
//反射载入子类型的类型
|
||||
Type SonType = Assembly.Load(SonParamFromAssemblyName).GetType(SonParamName);
|
||||
|
||||
TM.IsHaveSou = 1;
|
||||
TM.DownParamType = SonType;
|
||||
TM.DownParamName = SonType.Name;
|
||||
|
||||
Console.WriteLine("----对" + TopType.Name + "下属性" + TM.Name + " 嵌套泛型进行处理");
|
||||
TM.TypeList = ReadModel(SonType);
|
||||
|
||||
|
||||
}
|
||||
TypeList.Add(TM);
|
||||
}
|
||||
return TypeList;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
36
CoderEngine/Properties/AssemblyInfo.cs
Normal file
36
CoderEngine/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("CoderEngine")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("CoderEngine")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("b39ad89d-a3cf-4e36-b4d6-76c00bb492bf")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
28
ServParam2ClientModelEngine.sln
Normal file
28
ServParam2ClientModelEngine.sln
Normal file
@ -0,0 +1,28 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.26403.3
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CoderEngine", "CoderEngine\CoderEngine.csproj", "{B39AD89D-A3CF-4E36-B4D6-76C00BB492BF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UseEngineConsolo", "UseEngineConsolo\UseEngineConsolo.csproj", "{F55B2D91-8D2D-4F14-A152-90C414BA52FC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B39AD89D-A3CF-4E36-B4D6-76C00BB492BF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B39AD89D-A3CF-4E36-B4D6-76C00BB492BF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B39AD89D-A3CF-4E36-B4D6-76C00BB492BF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B39AD89D-A3CF-4E36-B4D6-76C00BB492BF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F55B2D91-8D2D-4F14-A152-90C414BA52FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F55B2D91-8D2D-4F14-A152-90C414BA52FC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F55B2D91-8D2D-4F14-A152-90C414BA52FC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F55B2D91-8D2D-4F14-A152-90C414BA52FC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
54
UseEngineConsolo/Program.cs
Normal file
54
UseEngineConsolo/Program.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using CoderEngine;
|
||||
|
||||
namespace UseEngineConsolo
|
||||
{
|
||||
|
||||
|
||||
public class A
|
||||
{
|
||||
public int a { get; set; }
|
||||
public int aa { get; set; }
|
||||
public List<B> Blist { get; set; }
|
||||
}
|
||||
|
||||
public class B
|
||||
{
|
||||
public string b { get; set; }
|
||||
public List<C> Clist { get; set; }
|
||||
}
|
||||
|
||||
public class C
|
||||
{
|
||||
public string string_b { get; set; }
|
||||
}
|
||||
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine();
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("==========================================");
|
||||
Console.WriteLine("====== 皓月跨语言实体类转换引擎 ======");
|
||||
Console.WriteLine("==========================================");
|
||||
Console.WriteLine();
|
||||
Console.WriteLine();
|
||||
|
||||
string JavaCode = new JavaCodeWrite().ModelToJavaCode("UseEngineConsolo", "A");
|
||||
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("C#实体类动态转Java代码结果:");
|
||||
Console.WriteLine();
|
||||
|
||||
Console.WriteLine(JavaCode);
|
||||
Console.ReadLine();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
36
UseEngineConsolo/Properties/AssemblyInfo.cs
Normal file
36
UseEngineConsolo/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("UseEngineConsolo")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("UseEngineConsolo")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("f55b2d91-8d2d-4f14-a152-90c414ba52fc")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
53
UseEngineConsolo/UseEngineConsolo.csproj
Normal file
53
UseEngineConsolo/UseEngineConsolo.csproj
Normal file
@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{F55B2D91-8D2D-4F14-A152-90C414BA52FC}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>UseEngineConsolo</RootNamespace>
|
||||
<AssemblyName>UseEngineConsolo</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CoderEngine\CoderEngine.csproj">
|
||||
<Project>{b39ad89d-a3cf-4e36-b4d6-76c00bb492bf}</Project>
|
||||
<Name>CoderEngine</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user