382 lines
15 KiB
C#
382 lines
15 KiB
C#
using AxibugProtobuf;
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using Google.Protobuf;
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using NoSugarNet.Adapter;
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using NoSugarNet.Adapter.DataHelper;
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using NoSugarNet.ServerCore.Common;
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using ServerCore.Common;
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using ServerCore.NetWork;
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using System.Net.Sockets;
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namespace ServerCore.Manager
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{
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public class ReverseLocalClientManager
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{
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Dictionary<long, ForwardLocalListener> mDictCommKey2LocalListeners = new Dictionary<long, ForwardLocalListener>();
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public long tReciveAllLenght { get; private set; }
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public long tSendAllLenght { get; private set; }
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static long GetCommKey(long Uid, int Tunnel)
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{
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return (Uid * 10000000) + (Tunnel * 10000);
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}
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static long GetUidForCommKey(long CommKey)
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{
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return CommKey / 10000000;
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}
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public void GetCurrLenght(out long resultReciveAllLenght, out long resultSendAllLenght)
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{
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resultReciveAllLenght = 0;
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resultSendAllLenght = 0;
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long[] Keys = mDictCommKey2LocalListeners.Keys.ToArray();
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for (int i = 0; i < Keys.Length; i++)
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{
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//local和转发 收发相反
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resultSendAllLenght += mDictCommKey2LocalListeners[Keys[i]].mReciveAllLenght;
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resultReciveAllLenght += mDictCommKey2LocalListeners[Keys[i]].mSendAllLenght;
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}
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}
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public void GetClientCount(out int ClientUserCount, out int TunnelCount)
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{
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TunnelCount = mDictCommKey2LocalListeners.Count;
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long[] CommIDKeys = mDictCommKey2LocalListeners.Keys.ToArray();
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List<long> TempHadLocalConnetList = new List<long>();
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for (int i = 0; i < CommIDKeys.Length; i++)
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{
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long uid = GetUidForCommKey(CommIDKeys[i]);
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if (!TempHadLocalConnetList.Contains(uid))
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TempHadLocalConnetList.Add(uid);
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}
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ClientUserCount = TempHadLocalConnetList.Count;
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}
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public ReverseLocalClientManager()
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{
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//注册网络消息
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdClientCfgs, Recive_CmdCfgs);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdTunnelC2SReverseConnect, Recive_TunnelC2SConnect);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdTunnelC2SReverseDisconnect, Recive_TunnelC2SDisconnect);
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NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdTunnelC2SReverseData, Recive_TunnelC2SData);
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}
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/// <summary>
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/// 初始化连接
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/// </summary>
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void InitListenerMode(long UID)
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{
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo _c))
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return;
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//初始化压缩适配器,代表压缩类型
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ServerManager.g_Log.Info("初始化压缩适配器" + _c.e_CompressAdapter);
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foreach (var cfg in _c._cfgs)
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{
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ForwardLocalListener listener = new ForwardLocalListener(256, 1024, cfg.Key, UID);
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ServerManager.g_Log.Info($"开始监听配置 Tunnel:{cfg.Key},Port:{cfg.Value.Port}");
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listener.BandEvent(ServerManager.g_Log.Log, OnLocalConnect, OnLocalDisconnect, OnTunnelDataCallBack);
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listener.StartListener((uint)cfg.Value.Port);
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AddLocalListener(UID, listener);
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}
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}
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#region 连接字典管理
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/// <summary>
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/// 追加监听者
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/// </summary>
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/// <param name="tunnelId"></param>
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/// <param name="serverClient"></param>
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void AddLocalListener(long UID, ForwardLocalListener _listener)
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{
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long Key = GetCommKey(UID, _listener.mTunnelID);
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lock (mDictCommKey2LocalListeners)
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{
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mDictCommKey2LocalListeners[Key] = _listener;
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}
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}
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/// <summary>
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/// 删除监听
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/// </summary>
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/// <param name="tunnelId"></param>
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/// <param name="serverClient"></param>
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void RemoveLocalListener(long UID, ForwardLocalListener _listener)
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{
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long Key = GetCommKey(UID, _listener.mTunnelID);
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lock (mDictCommKey2LocalListeners)
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{
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if (mDictCommKey2LocalListeners.ContainsKey(Key))
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mDictCommKey2LocalListeners.Remove(Key);
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}
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}
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bool GetLocalListener(long UID, byte tunnelId, out ForwardLocalListener _listener)
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{
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long Key = GetCommKey(UID, tunnelId);
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_listener = null;
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if (!mDictCommKey2LocalListeners.ContainsKey(Key))
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return false;
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_listener = mDictCommKey2LocalListeners[Key];
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return true;
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}
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public void StopAllByUid(long UID)
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{
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lock (mDictCommKey2LocalListeners)
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{
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long[] keys = mDictCommKey2LocalListeners.Keys.ToArray();
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for (int i = 0; i < keys.Length; i++)
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{
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ForwardLocalListener _listener = mDictCommKey2LocalListeners[keys[i]];
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if (_listener.mUid != UID)
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continue;
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_listener.StopAllLocalClient();
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_listener.StopWithClear();
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//_listener.Stop();
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RemoveLocalListener(UID, _listener);
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}
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//服务端得按用户分开
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//mDictCommKey2ServerLocalClients.Clear();
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}
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}
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#endregion
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#region 解析客户端下行数据
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public void Recive_CmdCfgs(Socket sk, byte[] reqData)
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{
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ServerManager.g_Log.Debug("Reverse->Recive_CmdCfgs");
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ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk);
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Protobuf_Cfgs msg = ProtoBufHelper.DeSerizlize<Protobuf_Cfgs>(reqData);
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Dictionary<byte, Protobuf_Cfgs_Single> tempDictTunnelID2Cfg = new Dictionary<byte, Protobuf_Cfgs_Single>();
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for (int i = 0; i < msg.Cfgs.Count; i++)
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{
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Protobuf_Cfgs_Single cfg = msg.Cfgs[i];
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tempDictTunnelID2Cfg[(byte)cfg.TunnelID] = cfg;
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}
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//设置玩家的设置
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ServerManager.g_ClientMgr.SetUserCfg(_c.UID, (E_CompressAdapter)msg.CompressAdapterType, tempDictTunnelID2Cfg);
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InitListenerMode(_c.UID);
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}
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public void Recive_TunnelC2SConnect(Socket sk, byte[] reqData)
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{
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ServerManager.g_Log.Debug("Reverse->Recive_TunnelC2SConnect");
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ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk);
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Protobuf_Tunnel_Connect msg = ProtoBufHelper.DeSerizlize<Protobuf_Tunnel_Connect>(reqData);
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if (msg.Connected == 1)
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OnRemoteLocalConnect(_c.UID,(byte)msg.TunnelID, (byte)msg.Idx);
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else
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OnRemoteLocalDisconnect(_c.UID, (byte)msg.TunnelID, (byte)msg.Idx);
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}
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public void Recive_TunnelC2SDisconnect(Socket sk, byte[] reqData)
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{
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ServerManager.g_Log.Debug("Reverse->Recive_TunnelC2CDisconnect");
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ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk);
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Protobuf_Tunnel_Connect msg = ProtoBufHelper.DeSerizlize<Protobuf_Tunnel_Connect>(reqData);
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OnRemoteLocalDisconnect(_c.UID,(byte)msg.TunnelID, (byte)msg.Idx);
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}
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public void Recive_TunnelC2SData(Socket sk, byte[] reqData)
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{
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//ServerManager.g_Log.Debug("Reverse->Recive_TunnelC2SData");
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ClientInfo _c = ServerManager.g_ClientMgr.GetClientForSocket(sk);
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Protobuf_Tunnel_DATA msg = ProtoBufHelper.DeSerizlize<Protobuf_Tunnel_DATA>(reqData);
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OnRemoteLocalDataCallBack(_c.UID, (byte)msg.TunnelID, (byte)msg.Idx, msg.HunterNetCoreData.ToArray());
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}
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#endregion
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#region 两端本地端口连接事件通知
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/// <summary>
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/// 当客户端本地端口连接
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="tunnelId"></param>
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public void OnLocalConnect(long UID, byte tunnelId, byte _Idx)
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{
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ServerManager.g_Log.Debug($"Reverse->OnLocalConnect {UID},{tunnelId},{_Idx}");
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client))
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return;
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if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener))
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return;
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if (!client._cfgs.ContainsKey(tunnelId))
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return;
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byte[] respData = ProtoBufHelper.Serizlize(new Protobuf_Tunnel_Connect()
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{
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TunnelID = tunnelId,
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Idx = _Idx,
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Connected = 1
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});
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//告知给服务端,来自客户端本地的连接建立
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ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseConnect, (int)ErrorCode.ErrorOk, respData);
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}
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/// <summary>
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/// 当客户端本地端口连接断开
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="tunnelId"></param>
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public void OnLocalDisconnect(long UID, byte tunnelId, byte _Idx)
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{
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ServerManager.g_Log.Debug($"Reverse->OnLocalDisconnect {UID},{tunnelId},{_Idx}");
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client))
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return;
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if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener))
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return;
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if (!client._cfgs.ContainsKey(tunnelId))
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return;
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byte[] respData = ProtoBufHelper.Serizlize(new Protobuf_Tunnel_Disconnect()
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{
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TunnelID = tunnelId,
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Idx = _Idx,
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});
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//告知给服务端,来自客户端本地的连接断开
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ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseDisconnect, (int)ErrorCode.ErrorOk, respData);
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}
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/// <summary>
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/// 当服务端本地端口连接
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/// </summary>
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/// <param name="tunnelId"></param>
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public void OnRemoteLocalConnect(long UID, byte tunnelId, byte Idx)
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{
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ServerManager.g_Log.Debug($"Reverse->OnRemoteLocalConnect {UID},{tunnelId},{Idx}");
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client))
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return;
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if (!GetLocalListener(UID,tunnelId, out ForwardLocalListener _listener))
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return;
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//维护状态
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_listener.SetRemoteConnectd(Idx, true);
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if (_listener.GetDictMsgQueue(Idx, out List<IdxWithMsg> msglist))
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{
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for (int i = 0; i < msglist.Count; i++)
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{
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IdxWithMsg msg = msglist[i];
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//投递给服务端,来自客户端本地的连接数据
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ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseData, (int)ErrorCode.ErrorOk, msg.data);
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//发送后回收
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MsgQueuePool._MsgPool.Enqueue(msg);
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}
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}
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}
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/// <summary>
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/// 当服务端本地端口连接断开
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="tunnelId"></param>
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public void OnRemoteLocalDisconnect(long UID, byte tunnelId, byte Idx)
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{
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ServerManager.g_Log.Debug($"Reverse->OnRemoteLocalDisconnect {UID},{tunnelId},{Idx}");
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client))
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return;
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if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener))
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return;
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_listener.SetRemoteConnectd(Idx, false);
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_listener.CloseConnectByIdx(Idx);
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}
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#endregion
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#region 数据投递
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/// <summary>
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/// 来自服务端本地连接投递的Tunnel数据
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="tunnelId"></param>
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/// <param name="data"></param>
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public void OnRemoteLocalDataCallBack(long UID, byte tunnelId, byte Idx, byte[] data)
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{
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//ServerManager.g_Log.Debug($"Reverse->OnRemoteLocalDataCallBack {UID},{tunnelId},{Idx},Data长度:{data.Length}");
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client))
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return;
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if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener))
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return;
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//记录压缩前数据长度
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tReciveAllLenght += data.Length;
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//解压
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data = CompressAdapterSelector.Adapter(client.e_CompressAdapter).Decompress(data);
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_listener.SendSocketByIdx(Idx, data);
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}
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/// <summary>
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/// 来自客户端本地连接投递的Tunnel数据
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/// </summary>
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/// <param name="uid"></param>
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/// <param name="tunnelId"></param>
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/// <param name="data"></param>
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public void OnTunnelDataCallBack(long UID, byte tunnelId, byte Idx, byte[] data)
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{
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//ServerManager.g_Log.Debug($"Reverse->OnTunnelDataCallBack {UID},{tunnelId},{Idx},Data长度:{data.Length}");
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int SlienLenght = 1000;
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//判断数据量大时分包
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if (data.Length > SlienLenght)
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{
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Span<byte> tempSpan = data;
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Span<byte> tempSpanSlien = null;
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int PageCount = (int)(data.Length / SlienLenght);
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if (data.Length % SlienLenght > 0)
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{
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PageCount++;
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}
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for (int i = 0; i < PageCount; i++)
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{
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int StartIdx = i * SlienLenght;
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if (i != PageCount - 1)//不是最后一个包
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tempSpanSlien = tempSpan.Slice(StartIdx, SlienLenght);
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else//最后一个
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tempSpanSlien = tempSpan.Slice(StartIdx);
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SendDataToRemote(UID,tunnelId, Idx, tempSpanSlien.ToArray());
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}
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return;
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}
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SendDataToRemote(UID, tunnelId, Idx, data);
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}
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void SendDataToRemote(long UID, byte tunnelId, byte Idx, byte[] data)
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{
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//ServerManager.g_Log.Debug($"Reverse->SendDataToRemote {UID},{tunnelId},{Idx},Data长度:{data.Length}");
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if (!ServerManager.g_ClientMgr.GetClientByUID(UID, out ClientInfo client))
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return;
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if (!GetLocalListener(UID, tunnelId, out ForwardLocalListener _listener))
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return;
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//压缩
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data = CompressAdapterSelector.Adapter(client.e_CompressAdapter).Compress(data);
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//记录压缩后数据长度
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tSendAllLenght += data.Length;
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byte[] respData = ProtoBufHelper.Serizlize(new Protobuf_Tunnel_DATA()
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{
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TunnelID = tunnelId,
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Idx = Idx,
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HunterNetCoreData = ByteString.CopyFrom(data)
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});
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//远程未连接,添加到缓存
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if (!_listener.CheckRemoteConnect(Idx))
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{
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_listener.EnqueueIdxWithMsg(Idx, respData);
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return;
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}
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//投递给服务端,来自客户端本地的连接数据
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ServerManager.g_ClientMgr.ClientSend(client, (int)CommandID.CmdTunnelS2CReverseData, (int)ErrorCode.ErrorOk, respData);
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}
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#endregion
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}
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} |