NoSugarNet/NoSugarNet.ServerCore/Manager/ServerLocalClient/ServerLocalClient.cs
2024-01-16 18:04:15 +08:00

77 lines
2.2 KiB
C#

using HaoYueNet.ClientNetwork;
using ServerCore.Manager;
namespace ClientCore.Network
{
/// <summary>
/// 继承网络库,以支持网络功能
/// </summary>
public class ServerLocalClient : NetworkHelperCore_SourceMode
{
public long mUID;
public byte mTunnelID;
public ServerLocalClient(byte TunnelID)
{
mTunnelID = TunnelID;
//指定接收服务器数据事件
OnReceiveData += GetDataCallBack;
//断开连接
OnClose += OnConnectClose;
OnConnected += NetworkConnected;
//网络库调试信息输出事件,用于打印网络内容
OnLogOut += NetworkDeBugLog;
}
public void NetworkConnected(bool IsConnect)
{
NetworkDeBugLog($"NetworkConnected:{IsConnect}");
if (IsConnect)
{
ServerManager.g_Local.OnServerLocalConnect(mUID, mTunnelID,this);
}
else
{
//连接失败
NetworkDeBugLog("连接失败!");
}
}
public void NetworkDeBugLog(string str)
{
//用于Unity内的输出
//Debug.Log("NetCoreDebug >> "+str);
Console.WriteLine("NetCoreDebug >> " + str);
}
/// <summary>
/// 接受包回调
/// </summary>
/// <param name="CMDID">协议ID</param>
/// <param name="ERRCODE">错误编号</param>
/// <param name="data">业务数据</param>
public void GetDataCallBack(byte[] data)
{
NetworkDeBugLog("收到消息 数据长度=>" + data.Length);
try
{
//抛出网络数据
ServerManager.g_Local.OnServerLocalDataCallBack(mUID, mTunnelID, data);
}
catch (Exception ex)
{
NetworkDeBugLog("逻辑处理错误:" + ex.ToString());
}
}
/// <summary>
/// 关闭连接
/// </summary>
public void OnConnectClose()
{
NetworkDeBugLog("OnConnectClose");
ServerManager.g_Local.OnServerLocalDisconnect(mUID, mTunnelID,this);
}
}
}