MoTaForPSVita/Assets/Scripts/Controller/Actor/ActorController.cs

23 lines
529 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ActorController : ResourceController, IInteraction
{
protected Animator _animator;
protected void Awake()
{
_animator = GetComponent<Animator>();
}
public virtual bool Interaction() { return false; }
public void DisableSelf()
{
// 启用人物控制器
GameManager.Instance.PlayerManager.Enable = true;
GameManager.Instance.PoolManager.RecycleResource(gameObject);
}
}