27 lines
1007 B
C#
27 lines
1007 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EventLevel2Actor2 : ActorController
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{
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public override bool Interaction()
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{
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// 小偷说话
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GameManager.Instance.UIManager.ShowDialog(GetComponent<ResourceController>().Name, new List<string> { "哈哈,我们真是有缘。", "谢谢你救了我。", "我会在魔龙旁边开一条暗道,去 35 层找我吧。" }, () =>
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{
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// 生成 35 楼小偷
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GameManager.Instance.ResourceManager.MakeResourceForLevel(35, EResourceType.Actor, 31, new Vector2(-1, -4));
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// 改变剧情
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GameManager.Instance.PlotManager.PlotDictionary[9] = 3;
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// 音频播放
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GameManager.Instance.SoundManager.PlaySound(ESoundType.Music, "1-9");
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// 打开人物控制器
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GameManager.Instance.PlayerManager.Enable = true;
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// NPC 回收
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GameManager.Instance.PoolManager.RecycleResource(gameObject);
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});
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return false;
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}
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}
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