MoTaForPSVita/Assets/Scripts/Event/Level/EventLevel2Actor2.cs

27 lines
1.0 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EventLevel2Actor2 : ActorController
{
public override bool Interaction()
{
// 小偷说话
GameManager.Instance.UIManager.ShowDialog(GetComponent<ResourceController>().Name, new List<string> { "哈哈,我们真是有缘。", "谢谢你救了我。", "我会在魔龙旁边开一条暗道,去 35 层找我吧。" }, () =>
{
// 生成 35 楼小偷
GameManager.Instance.ResourceManager.MakeResourceForLevel(35, EResourceType.Actor, 31, new Vector2(-1, -4));
// 改变剧情
GameManager.Instance.PlotManager.PlotDictionary[9] = 3;
// 音频播放
GameManager.Instance.SoundManager.PlaySound(ESoundType.Music, "1-9");
// 打开人物控制器
GameManager.Instance.PlayerManager.Enable = true;
// NPC 回收
GameManager.Instance.PoolManager.RecycleResource(gameObject);
});
return false;
}
}