29 lines
581 B
C#
29 lines
581 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class InfoImageController : MonoBehaviour
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{
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private Animator _animator;
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private Text _infoText;
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private void Awake()
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{
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_animator = GetComponent<Animator>();
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_infoText = GetComponentInChildren<Text>();
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}
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public void SetText(string text)
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{
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_animator = GetComponent<Animator>();
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_infoText = GetComponentInChildren<Text>();
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_infoText.text = text;
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}
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public void DestroySelf()
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{
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Destroy(gameObject);
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}
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}
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