Browse Source

任务条件修正

master
sin365 2 months ago
parent
commit
058d97960c
  1. 8
      MHFOldEquipQuestFix.sln
  2. 60
      MHFOldQuestConditionStringFix/FileHelper.cs
  3. 226
      MHFOldQuestConditionStringFix/HexHelper.cs
  4. 10
      MHFOldQuestConditionStringFix/MHFOldQuestConditionStringFix.csproj
  5. 301
      MHFOldQuestConditionStringFix/Program.cs

8
MHFOldEquipQuestFix.sln

@ -3,7 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34031.279
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MHFOldEquipQuestFix", "MHFOldEquipQuestFix.csproj", "{D502E3BE-ACC8-4464-B143-96B0C7BFDEB7}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MHFOldEquipQuestFix", "MHFOldEquipQuestFix.csproj", "{D502E3BE-ACC8-4464-B143-96B0C7BFDEB7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MHFOldQuestConditionStringFix", "MHFOldQuestConditionStringFix\MHFOldQuestConditionStringFix.csproj", "{2410A7D1-FC2C-408C-A544-8091D34873CD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -15,6 +17,10 @@ Global
{D502E3BE-ACC8-4464-B143-96B0C7BFDEB7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D502E3BE-ACC8-4464-B143-96B0C7BFDEB7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D502E3BE-ACC8-4464-B143-96B0C7BFDEB7}.Release|Any CPU.Build.0 = Release|Any CPU
{2410A7D1-FC2C-408C-A544-8091D34873CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2410A7D1-FC2C-408C-A544-8091D34873CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2410A7D1-FC2C-408C-A544-8091D34873CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2410A7D1-FC2C-408C-A544-8091D34873CD}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

60
MHFOldQuestConditionStringFix/FileHelper.cs

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MHFOldQuestConditionStringFix
{
public class FileHelper
{
public static bool LoadFile(string FilePath, out byte[] data)
{
using (FileStream fs = new FileStream(FilePath, FileMode.Open, FileAccess.Read))
{
try
{
byte[] buffur = new byte[fs.Length];
fs.Read(buffur, 0, (int)fs.Length);
fs.Close();
data = buffur;
return true;
}
catch (Exception ex)
{
data = null;
return false;
}
}
}
public static string[] GetDirFile(string Path)
{
return Directory.GetFiles(Path);
}
public static byte[] String2Byte(string value)
{
return Encoding.Default.GetBytes(value);
}
public static bool SaveFile(string FilePath, byte[] buffer)
{
try
{
//创建一个文件流
using (FileStream wfs = new FileStream(FilePath, FileMode.Create))
{
//将byte数组写入文件中
wfs.Write(buffer, 0, buffer.Length);
//所有流类型都要关闭流,否则会出现内存泄露问题
wfs.Close();
return true;
}
}
catch
{
return false;
}
}
}
}

226
MHFOldQuestConditionStringFix/HexHelper.cs

@ -0,0 +1,226 @@
using System.Text;
namespace MHFOldQuestConditionStringFix
{
public class HexHelper
{
public static byte[] CopyByteArr(byte[] src)
{
byte[] target = new byte[src.Length];
//加载数据
target = new byte[src.Length];
for (int i = 0; i < src.Length; i++)
target[i] = src[i];
return target;
}
/// <summary>
/// 读取byte[]数据
/// </summary>
/// <param name="src"></param>
/// <param name="lenght"></param>
/// <param name="offset"></param>
/// <returns></returns>
public static byte[] ReadBytes(byte[] src, int lenght, int offset = 0)
{
byte[] data = new byte[lenght];
for (int i = 0; i < lenght; i++)
{
data[i] = src[offset + i];
}
return data;
}
/**
* byte[]int byte高位在前
*/
public static int bytesToInt(byte[] src,int lenght, int offset = 0)
{
if (lenght == 1)
return src[offset + 0];
byte[] data = new byte[lenght];
for (int i = 0; i < lenght; i++)
{
data[i] = src[offset + i];
}
if(lenght == 2)
return BitConverter.ToInt16(data, 0);
else //if (lenght == 4)
return BitConverter.ToInt32(data, 0);
}
/**
* byte[]int byte高位在前
*/
public static uint bytesToUInt(byte[] src, int lenght, int offset = 0)
{
if (lenght == 1)
return src[offset + 0];
byte[] data = new byte[lenght];
for (int i = 0; i < lenght; i++)
{
data[i] = src[offset + i];
}
if (lenght == 2)
return BitConverter.ToUInt16(data, 0);
else //if (lenght == 4)
return BitConverter.ToUInt32(data, 0);
}
/**
* int byte[] byte高位在前
*/
public static byte[] intToBytes(int value)
{
return BitConverter.GetBytes(value);
}
/**
*
*/
public static string ReadBytesToString(byte[] src, int Start, Encoding encoding = null)
{
List<byte> bytes = new List<byte>();
int index = 0;
while (true)
{
bytes.Add(src[Start + index]);
if (src[Start + index + 1] == 0x00)
break;
index++;
}
if (encoding == null)
encoding = Encoding.GetEncoding("Shift-JIS");
string str = encoding.GetString(bytes.ToArray());
return str;
}
/**
*
*/
public static string ReadBytesToString(byte[] src, Encoding encoding = null)
{
if (encoding == null)
encoding = Encoding.GetEncoding("Shift-JIS");
string str = encoding.GetString(src.ToArray());
return str;
}
/**
* int到byte[] byte高位在前
*/
public static void ModifyIntHexToBytes(byte[] srcdata, int targetvalue,int startoffset, int srclenght)
{
byte[] targetVal = intToBytes(targetvalue);
//抹去数据
for (int i = 0; i < srclenght; i++)
srcdata[startoffset + i] = 0x00;
for (int i = 0; i < targetVal.Length && i < srclenght; i++)
srcdata[startoffset + i] = targetVal[i];
}
/**
* byte[]byte[] byte高位在前
*/
public static void ModifyDataToBytes(byte[] srcdata, byte[] targetVal, int startoffset)
{
//抹去数据
for (int i = 0; i < targetVal.Length; i++)
srcdata[startoffset + i] = 0x00;
for (int i = 0; i < targetVal.Length && i < targetVal.Length; i++)
srcdata[startoffset + i] = targetVal[i];
}
/**
*
*/
public static bool CheckDataEquals(byte[] srcdata, byte[] targetVal, int startoffset)
{
byte[] temp = new byte[targetVal.Length];
for (int i = 0; i < targetVal.Length && i < targetVal.Length; i++)
temp[i] = srcdata[startoffset + i];
return Array.Equals(targetVal, temp);
}
/// <summary>
/// 另一种16进制转10进制的处理方式,Multiplier参与*16的循环很巧妙,对Multiplier的处理很推荐,逻辑统一
/// </summary>
/// <param name="HexaDecimalString"></param>
/// <returns></returns>
public static int HexaToDecimal(string HexaDecimalString)
{
int Decimal = 0;
int Multiplier = 1;
for (int i = HexaDecimalString.Length - 1; i >= 0; i--)
{
Decimal += HexaToDecimal(HexaDecimalString[i]) * Multiplier;
Multiplier *= 16;
}
return Decimal;
}
static int HexaToDecimal(char c)
{
switch (c)
{
case '0':
return 0;
case '1':
return 1;
case '2':
return 2;
case '3':
return 3;
case '4':
return 4;
case '5':
return 5;
case '6':
return 6;
case '7':
return 7;
case '8':
return 8;
case '9':
return 9;
case 'A':
case 'a':
return 10;
case 'B':
case 'b':
return 11;
case 'C':
case 'c':
return 12;
case 'D':
case 'd':
return 13;
case 'E':
case 'e':
return 14;
case 'F':
case 'f':
return 15;
}
return -1;
}
}
}

10
MHFOldQuestConditionStringFix/MHFOldQuestConditionStringFix.csproj

@ -0,0 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>

301
MHFOldQuestConditionStringFix/Program.cs

@ -0,0 +1,301 @@
using System;
using System.Reflection;
using System.Text;
namespace MHFOldQuestConditionStringFix
{
internal class Program
{
static string loc = Path.GetDirectoryName(AppContext.BaseDirectory) + "\\";
const string InDir = "Input";
const string OutDir = "Out";
const string Ver = "0.1";
static byte[] SrcStringByte = { 0x83,
0x81,
0x83,
0x43,
0x83,
0x93,
0x83,
0x5e,
0x81,
0x5b,
0x83,
0x51,
0x83,
0x62,
0x83,
0x67,
0x81,
0x41,
0x82,
0xe0,
0x82,
0xb5,
0x82,
0xad,
0x82,
0xcd,
0x0a,
0x83,
0x54,
0x83,
0x75,
0x83,
0x5e,
0x81,
0x5b,
0x83,
0x51,
0x83,
0x62,
0x83,
0x67,
0x82,
0x60,
0x82,
0xA9,
0x82,
0x61,
0x82,
0xCC,
0x92,
0x42,
0x90,
0xAC,
0x00,};
static byte[] SrcStringByte_2 = { 0x83,
0x81,
0x83,
0x43,
0x83,
0x93,
0x83,
0x5e,
0x81,
0x5b,
0x83,
0x51,
0x83,
0x62,
0x83,
0x67,
0x81,
0x41,
0x82,
0xe0,
0x82,
0xb5,
0x82,
0xad,
0x82,
0xcd,
0x0a,
0x83,
0x54,
0x83,
0x75,
0x83,
0x5e,
0x81,
0x5b,
0x83,
0x51,
0x83,
0x62,
0x83,
0x67,
0x82,
0x60,
0x81,
0x41,
0x82,
0x61,
0x82,
0xCC,
0x92,
0x42,
0x90,
0xAC,
0x00,};
static byte[] targetStringByte = { 0x82,
0x60,
0x82,
0xA9,
0x82,
0x61,
0x82,
0xCC,
0x92,
0x42,
0x90,
0xAC,
0x00};
static void Main(string[] args)
{
string title = $"MHFOldQuestConditionStringFix Ver.{Ver} By 皓月云 axibug.com";
Console.Title = title;
Console.WriteLine(title);
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
//Encoding shiftencode = Encoding.GetEncoding("Shift-JIS");
//SrcStringByte = shiftencode.GetBytes("メインターゲット、もしくは\\r\\nサブターゲットAかBの達成");
//targetStringByte = shiftencode.GetBytes("AかBの達成");
if (!Directory.Exists(loc + InDir))
{
Console.WriteLine("Input文件不存在");
Console.ReadLine();
return;
}
if (!Directory.Exists(loc + OutDir))
{
Console.WriteLine("Out文件不存在");
Console.ReadLine();
return;
}
Console.WriteLine($"-----------原数据读取完毕-----------");
string[] files = FileHelper.GetDirFile(loc + InDir);
Console.WriteLine($"共{files.Length}个文件,是否处理? (y/n)");
string yn = Console.ReadLine();
if (yn.ToLower() != "y")
return;
int index = 0;
int errcount = 0;
for (int i = 0; i < files.Length; i++)
{
string FileName = files[i].Substring(files[i].LastIndexOf("\\"));
if (!FileName.ToLower().Contains(".mib") && !FileName.ToLower().Contains(".bin"))
{
continue;
}
index++;
Console.WriteLine($">>>>>>>>>>>>>>开始处理 第{index}个文件 {FileName}<<<<<<<<<<<<<<<<<<<");
FileHelper.LoadFile(files[i], out byte[] data);
if (Do(data, out byte[] targetdata))
{
string newfileName = FileName;
string outstring = loc + OutDir + "\\" + newfileName;
FileHelper.SaveFile(outstring, targetdata);
Console.WriteLine($">>>>>>>>>>>>>>成功处理 第{index}个:{outstring}");
}
else
{
errcount++;
Console.WriteLine($">>>>>>>>>>>>>>处理失败 第{index}个");
}
}
Console.WriteLine($"已处理{files.Length}个文件,其中{errcount}个失败");
Console.WriteLine($"完毕");
Console.ReadLine();
}
static bool Do(byte[] src, out byte[] target)
{
try
{
int Idx = 0;
if (SearchByte(src, SrcStringByte, 0, ref Idx) > 0)
{
target = HexHelper.CopyByteArr(src);//加载数据
for (int i = 0; i < SrcStringByte.Length; i++)
{
if (i + 1 <= targetStringByte.Length)
target[Idx + i] = targetStringByte[i];
else
target[Idx + i] = 0x00;
}
}
else if (SearchByte(src, SrcStringByte_2, 0, ref Idx) > 0)
{
target = HexHelper.CopyByteArr(src);//加载数据
for (int i = 0; i < SrcStringByte_2.Length; i++)
{
if (i + 1 <= targetStringByte.Length)
target[Idx + i] = targetStringByte[i];
else
target[Idx + i] = 0x00;
}
}
else
{
target = src;
}
return true;
}
catch (Exception e)
{
target = null;
return false;
}
}
static int SearchByte(byte[] buffer, byte[] key, int startPos, ref int pos)
{
int i = startPos;
int tem_pos = 0;
bool found1 = false;
int found2 = 0;
do
{
for (int j = 0; j < key.Length; j++)
{
if (buffer[i] == key[j])
{
if (j == 0)
{
found1 = true;
tem_pos = i;
}
else
found2 = 1;
i = i + 1;
}
else
{
if (j == 0)
found1 = false;
else
found2 = 2;
}
if (found1 == false)
{
i = i + 1;
break;
}
if ((found2 == 2))
{
i = i - j + 1;
found1 = false;
found2 = 0;
break;
}
if ((found1 == true) && (found2 == 1) && (j == (key.Length - 1))) //匹配上了
{
pos = i - (key.Length);
return 1;
}
}
}
while (i < buffer.Length);
return 0;
}
}
}
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