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@ -1,14 +1,8 @@
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using MHFQuestToMH2Dos;
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using MHFQuestToMH2Dos;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace MH2DosQuestsReader
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namespace MH2DosQuestsReader
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{
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{
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public static class ModifyQuest
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public static class ModifyQuest
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{
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{
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public const int cMax_MapID = 0x49;
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public const int cMax_MapID = 0x49;
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@ -219,8 +213,8 @@ namespace MH2DosQuestsReader
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{
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{
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Log.HexColor(ConsoleColor.Magenta, _QuestInfoPtr + cQuestInfo_Star_Offset, "任务星级->{0}", _QuestStart);
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Log.HexColor(ConsoleColor.Magenta, _QuestInfoPtr + cQuestInfo_Star_Offset, "任务星级->{0}", _QuestStart);
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}
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}
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Log.HexTips(_QuestInfoPtr + cQuestInfo_Star_Offset, "写入任务星级,MHF为2位,2Dos为1位{0},覆盖第二位无意义数据", _QuestStart);
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//Log.HexTips(_QuestInfoPtr + cQuestInfo_Star_Offset, "写入任务星级,MHF为2位,2Dos为1位{0},覆盖第二位无意义数据", _QuestStart);
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HexHelper.ModifyIntHexToBytes(target, cMax_QuestStar, _QuestInfoPtr + cQuestInfo_Star_Offset, cQuestInfo_Star_Lenght);
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//HexHelper.ModifyIntHexToBytes(target, cMax_QuestStar, _QuestInfoPtr + cQuestInfo_Star_Offset, cQuestInfo_Star_Lenght);
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int _QuestTargetMapID = HexHelper.bytesToInt(target, cQuestInfo_TargetMapID_Lenght, _QuestInfoPtr + cQuestInfo_TargetMap_Offset);
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int _QuestTargetMapID = HexHelper.bytesToInt(target, cQuestInfo_TargetMapID_Lenght, _QuestInfoPtr + cQuestInfo_TargetMap_Offset);
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