MAME.Core/MAME.Unity/Assets/Plugins/UMAME/Motion/cpsMotion.cs
2025-01-16 11:51:17 +08:00

39 lines
1.2 KiB
C#

using System.Collections.Generic;
namespace MAME.Core
{
public partial class CpsMotion
{
private string[] sde2 = new string[] { "," };
private int locationX, locationY;
#region
public bool cbLockpal = false;
public bool cbRowscroll = false;
public string tbInput = string.Empty;
public bool cbL0 = false;
public bool cbL1 = false;
public bool cbL2 = false;
public bool cbL3 = false;
public string tbFile = string.Empty;
public string tbPoint = string.Empty;
public int cbLayer = 0;
public string tbCode = string.Empty;
public string tbColor = string.Empty;
public string tbScroll1x = string.Empty;
public string tbScroll1y = string.Empty;
public string tbScroll2x = string.Empty;
public string tbScroll2y = string.Empty;
public string tbScroll3x = string.Empty;
public string tbScroll3y = string.Empty;
public string tbScrollsx = string.Empty;
public string tbScrollsy = string.Empty;
public List<string> tbResult = new List<string>();
#endregion
public CpsMotion()
{
}
}
}