MAME.Core/MAME.Unity/Assets/Script/UMAME/Common/UniMAMESetting.cs

33 lines
673 B
C#

using UnityEngine;
public class UniMAMESetting
{
public static UniMAMESetting instance
{
get
{
if (mInstance == null)
mInstance = new UniMAMESetting();
return mInstance;
}
}
private static UniMAMESetting mInstance;
const string KEY_LASTGAMEROM = "MAME_LASTGAMEROM";
public string LastGameRom
{
get
{
if (PlayerPrefs.HasKey(KEY_LASTGAMEROM))
return PlayerPrefs.GetString(KEY_LASTGAMEROM);
return string.Empty;
}
set
{
PlayerPrefs.SetString(KEY_LASTGAMEROM, value);
}
}
}