自适应宽高,模拟器优化 ,ABC组合键
This commit is contained in:
parent
3a0e28a68f
commit
c1a8733431
13
MAME.Core/MAME - Backup.Core.csproj
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13
MAME.Core/MAME - Backup.Core.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.0</TargetFramework>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ImageProcessor.Core" Version="1.1.0" />
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<PackageReference Include="LamarCodeGeneration" Version="6.3.0" />
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</ItemGroup>
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</Project>
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MAME.Core/MAME.Core.csproj.user
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MAME.Core/MAME.Core.csproj.user
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<_LastSelectedProfileId>G:\Sin365\MAME.Core\MAME.Core\Properties\PublishProfiles\FolderProfile.pubxml</_LastSelectedProfileId>
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</PropertyGroup>
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</Project>
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MAME.Core/Properties/PublishProfiles/FolderProfile.pubxml
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MAME.Core/Properties/PublishProfiles/FolderProfile.pubxml
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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https://go.microsoft.com/fwlink/?LinkID=208121.
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||||||
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-->
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||||||
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<Project>
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<PropertyGroup>
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||||||
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<Configuration>Release</Configuration>
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<Platform>Any CPU</Platform>
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<PublishDir>bin\Release\netstandard2.0\publish\</PublishDir>
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<PublishProtocol>FileSystem</PublishProtocol>
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<_TargetId>Folder</_TargetId>
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</PropertyGroup>
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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||||||
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https://go.microsoft.com/fwlink/?LinkID=208121.
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||||||
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-->
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||||||
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<Project>
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<PropertyGroup>
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||||||
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<History>True|2024-08-07T10:02:59.4096796Z||;False|2024-08-07T18:02:44.0239078+08:00||;True|2024-07-31T17:00:23.0585720+08:00||;True|2024-07-31T17:00:19.8123170+08:00||;True|2024-07-30T20:51:40.9773933+08:00||;True|2024-07-30T17:04:12.3440051+08:00||;True|2024-07-30T17:01:28.0849009+08:00||;True|2024-07-30T10:36:57.5301145+08:00||;</History>
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<LastFailureDetails />
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</PropertyGroup>
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</Project>
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47
MAME.Core/bin/Debug/netstandard2.0/MAME.Core.deps.json
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MAME.Core/bin/Debug/netstandard2.0/MAME.Core.deps.json
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{
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"runtimeTarget": {
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"name": ".NETStandard,Version=v2.0/",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETStandard,Version=v2.0": {},
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".NETStandard,Version=v2.0/": {
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"MAME.Core/1.0.0": {
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"dependencies": {
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"NETStandard.Library": "2.0.3"
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},
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"runtime": {
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"MAME.Core.dll": {}
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}
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},
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"Microsoft.NETCore.Platforms/1.1.0": {},
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"NETStandard.Library/2.0.3": {
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"dependencies": {
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"Microsoft.NETCore.Platforms": "1.1.0"
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}
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}
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}
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},
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"libraries": {
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"MAME.Core/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"Microsoft.NETCore.Platforms/1.1.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-kz0PEW2lhqygehI/d6XsPCQzD7ff7gUJaVGPVETX611eadGsA3A877GdSlU0LRVMCTH/+P3o2iDTak+S08V2+A==",
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"path": "microsoft.netcore.platforms/1.1.0",
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"hashPath": "microsoft.netcore.platforms.1.1.0.nupkg.sha512"
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},
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"NETStandard.Library/2.0.3": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-st47PosZSHrjECdjeIzZQbzivYBJFv6P2nv4cj2ypdI204DO+vZ7l5raGMiX4eXMJ53RfOIg+/s4DHVZ54Nu2A==",
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"path": "netstandard.library/2.0.3",
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"hashPath": "netstandard.library.2.0.3.nupkg.sha512"
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}
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}
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}
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BIN
MAME.Core/bin/Debug/netstandard2.0/MAME.Core.dll
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BIN
MAME.Core/bin/Debug/netstandard2.0/MAME.Core.dll
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Binary file not shown.
BIN
MAME.Core/bin/Debug/netstandard2.0/MAME.Core.pdb
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BIN
MAME.Core/bin/Debug/netstandard2.0/MAME.Core.pdb
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Binary file not shown.
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MAME.Core/bin/Release/netstandard2.0/MAME.Core.deps.json
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MAME.Core/bin/Release/netstandard2.0/MAME.Core.deps.json
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{
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"runtimeTarget": {
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"name": ".NETStandard,Version=v2.0/",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETStandard,Version=v2.0": {},
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".NETStandard,Version=v2.0/": {
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"MAME.Core/1.0.0": {
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"dependencies": {
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"NETStandard.Library": "2.0.3"
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},
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"runtime": {
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"MAME.Core.dll": {}
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}
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},
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"Microsoft.NETCore.Platforms/1.1.0": {},
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"NETStandard.Library/2.0.3": {
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"dependencies": {
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"Microsoft.NETCore.Platforms": "1.1.0"
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}
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}
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}
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},
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"libraries": {
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"MAME.Core/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"Microsoft.NETCore.Platforms/1.1.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-kz0PEW2lhqygehI/d6XsPCQzD7ff7gUJaVGPVETX611eadGsA3A877GdSlU0LRVMCTH/+P3o2iDTak+S08V2+A==",
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"path": "microsoft.netcore.platforms/1.1.0",
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"hashPath": "microsoft.netcore.platforms.1.1.0.nupkg.sha512"
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},
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"NETStandard.Library/2.0.3": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-st47PosZSHrjECdjeIzZQbzivYBJFv6P2nv4cj2ypdI204DO+vZ7l5raGMiX4eXMJ53RfOIg+/s4DHVZ54Nu2A==",
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"path": "netstandard.library/2.0.3",
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"hashPath": "netstandard.library.2.0.3.nupkg.sha512"
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}
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}
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}
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BIN
MAME.Core/bin/Release/netstandard2.0/MAME.Core.dll
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MAME.Core/bin/Release/netstandard2.0/MAME.Core.dll
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MAME.Core/bin/Release/netstandard2.0/MAME.Core.pdb
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BIN
MAME.Core/bin/Release/netstandard2.0/MAME.Core.pdb
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{
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"runtimeTarget": {
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"name": ".NETStandard,Version=v2.0/",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETStandard,Version=v2.0": {},
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".NETStandard,Version=v2.0/": {
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"MAME.Core/1.0.0": {
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"dependencies": {
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"NETStandard.Library": "2.0.3"
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},
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"runtime": {
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"MAME.Core.dll": {}
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}
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},
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"Microsoft.NETCore.Platforms/1.1.0": {},
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"NETStandard.Library/2.0.3": {
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"dependencies": {
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"Microsoft.NETCore.Platforms": "1.1.0"
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}
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}
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}
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},
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"libraries": {
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"MAME.Core/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"Microsoft.NETCore.Platforms/1.1.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-kz0PEW2lhqygehI/d6XsPCQzD7ff7gUJaVGPVETX611eadGsA3A877GdSlU0LRVMCTH/+P3o2iDTak+S08V2+A==",
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"path": "microsoft.netcore.platforms/1.1.0",
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"hashPath": "microsoft.netcore.platforms.1.1.0.nupkg.sha512"
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},
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"NETStandard.Library/2.0.3": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-st47PosZSHrjECdjeIzZQbzivYBJFv6P2nv4cj2ypdI204DO+vZ7l5raGMiX4eXMJ53RfOIg+/s4DHVZ54Nu2A==",
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"path": "netstandard.library/2.0.3",
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"hashPath": "netstandard.library.2.0.3.nupkg.sha512"
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}
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}
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}
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BIN
MAME.Core/bin/Release/netstandard2.0/publish/MAME.Core.dll
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MAME.Core/bin/Release/netstandard2.0/publish/MAME.Core.dll
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MAME.Core/bin/Release/netstandard2.0/publish/MAME.Core.pdb
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MAME.Core/bin/Release/netstandard2.0/publish/MAME.Core.pdb
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using MAME.Core.Common;
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using MAME.Core.Common;
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using MAME.Core.run_interface;
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using MAME.Core.run_interface;
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using UnityEngine;
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using static UnityEngine.GraphicsBuffer;
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namespace mame
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namespace mame
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{
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{
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
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MAME.Core/obj/Debug/netstandard2.0/MAME.Core.AssemblyInfo.cs
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MAME.Core/obj/Debug/netstandard2.0/MAME.Core.AssemblyInfo.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("MAME.Core")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+660ce05d0cc8307149cef0876b10ed5ee20fed3c")]
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[assembly: System.Reflection.AssemblyProductAttribute("MAME.Core")]
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[assembly: System.Reflection.AssemblyTitleAttribute("MAME.Core")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// 由 MSBuild WriteCodeFragment 类生成。
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77ce91edd56b2fd167de86bb75374dd8d30279942840c61e820d889fd28cd1c0
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is_global = true
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build_property.RootNamespace = MAME.Core
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build_property.ProjectDir = G:\Sin365\MAME.Core\MAME.Core\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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BIN
MAME.Core/obj/Debug/netstandard2.0/MAME.Core.assets.cache
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d355b7647ac06a7022513c4119bb417cb4b1dab7372e4985dae061c20e7d0802
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.csproj.AssemblyReference.cache
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.GeneratedMSBuildEditorConfig.editorconfig
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.AssemblyInfoInputs.cache
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.AssemblyInfo.cs
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.csproj.CoreCompileInputs.cache
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G:\Sin365\MAME.Core\MAME.Core\bin\Debug\netstandard2.0\MAME.Core.deps.json
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G:\Sin365\MAME.Core\MAME.Core\bin\Debug\netstandard2.0\MAME.Core.dll
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G:\Sin365\MAME.Core\MAME.Core\bin\Debug\netstandard2.0\MAME.Core.pdb
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.dll
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G:\Sin365\MAME.Core\MAME.Core\obj\Debug\netstandard2.0\MAME.Core.pdb
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BIN
MAME.Core/obj/Debug/netstandard2.0/MAME.Core.dll
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MAME.Core/obj/Debug/netstandard2.0/MAME.Core.dll
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MAME.Core/obj/Debug/netstandard2.0/MAME.Core.pdb
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MAME.Core/obj/Debug/netstandard2.0/MAME.Core.pdb
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MAME.Core/obj/MAME.Core.csproj.nuget.dgspec.json
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MAME.Core/obj/MAME.Core.csproj.nuget.dgspec.json
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{
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"format": 1,
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"restore": {
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"G:\\Sin365\\MAME.Core\\MAME.Core\\MAME.Core.csproj": {}
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},
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"projects": {
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"G:\\Sin365\\MAME.Core\\MAME.Core\\MAME.Core.csproj": {
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"version": "1.0.0",
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"restore": {
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"projectUniqueName": "G:\\Sin365\\MAME.Core\\MAME.Core\\MAME.Core.csproj",
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"projectName": "MAME.Core",
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"projectPath": "G:\\Sin365\\MAME.Core\\MAME.Core\\MAME.Core.csproj",
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"packagesPath": "C:\\Users\\35337\\.nuget\\packages\\",
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"outputPath": "G:\\Sin365\\MAME.Core\\MAME.Core\\obj\\",
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"projectStyle": "PackageReference",
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"fallbackFolders": [
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"F:\\Program Files (x86)\\Microsoft Visual Studio\\Shared\\NuGetPackages"
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],
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"configFilePaths": [
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"C:\\Users\\35337\\AppData\\Roaming\\NuGet\\NuGet.Config",
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"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.FallbackLocation.config",
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"C:\\Program Files (x86)\\NuGet\\Config\\Microsoft.VisualStudio.Offline.config"
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],
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"originalTargetFrameworks": [
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"netstandard2.0"
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],
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"sources": {
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"C:\\Program Files (x86)\\Microsoft SDKs\\NuGetPackages\\": {},
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"C:\\Program Files\\dotnet\\library-packs": {},
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"https://api.nuget.org/v3/index.json": {}
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},
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"frameworks": {
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"netstandard2.0": {
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"targetAlias": "netstandard2.0",
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"projectReferences": {}
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}
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},
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"warningProperties": {
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"warnAsError": [
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"NU1605"
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]
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},
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"restoreAuditProperties": {
|
||||||
|
"enableAudit": "true",
|
||||||
|
"auditLevel": "low",
|
||||||
|
"auditMode": "direct"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"frameworks": {
|
||||||
|
"netstandard2.0": {
|
||||||
|
"targetAlias": "netstandard2.0",
|
||||||
|
"dependencies": {
|
||||||
|
"NETStandard.Library": {
|
||||||
|
"suppressParent": "All",
|
||||||
|
"target": "Package",
|
||||||
|
"version": "[2.0.3, )",
|
||||||
|
"autoReferenced": true
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"imports": [
|
||||||
|
"net461",
|
||||||
|
"net462",
|
||||||
|
"net47",
|
||||||
|
"net471",
|
||||||
|
"net472",
|
||||||
|
"net48",
|
||||||
|
"net481"
|
||||||
|
],
|
||||||
|
"assetTargetFallback": true,
|
||||||
|
"warn": true,
|
||||||
|
"runtimeIdentifierGraphPath": "C:\\Program Files\\dotnet\\sdk\\8.0.303\\RuntimeIdentifierGraph.json"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
16
MAME.Core/obj/MAME.Core.csproj.nuget.g.props
Normal file
16
MAME.Core/obj/MAME.Core.csproj.nuget.g.props
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
|
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||||
|
<RestoreSuccess Condition=" '$(RestoreSuccess)' == '' ">True</RestoreSuccess>
|
||||||
|
<RestoreTool Condition=" '$(RestoreTool)' == '' ">NuGet</RestoreTool>
|
||||||
|
<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
|
||||||
|
<NuGetPackageRoot Condition=" '$(NuGetPackageRoot)' == '' ">$(UserProfile)\.nuget\packages\</NuGetPackageRoot>
|
||||||
|
<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\35337\.nuget\packages\;F:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
|
||||||
|
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
|
||||||
|
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.10.1</NuGetToolVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||||
|
<SourceRoot Include="C:\Users\35337\.nuget\packages\" />
|
||||||
|
<SourceRoot Include="F:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
6
MAME.Core/obj/MAME.Core.csproj.nuget.g.targets
Normal file
6
MAME.Core/obj/MAME.Core.csproj.nuget.g.targets
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" standalone="no"?>
|
||||||
|
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
|
||||||
|
<Import Project="$(NuGetPackageRoot)netstandard.library\2.0.3\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('$(NuGetPackageRoot)netstandard.library\2.0.3\build\netstandard2.0\NETStandard.Library.targets')" />
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
@ -0,0 +1,4 @@
|
|||||||
|
// <autogenerated />
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
|
@ -0,0 +1,23 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// 此代码由工具生成。
|
||||||
|
// 运行时版本:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||||
|
// 重新生成代码,这些更改将会丢失。
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
[assembly: System.Reflection.AssemblyCompanyAttribute("MAME.Core")]
|
||||||
|
[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
|
||||||
|
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
|
||||||
|
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3a0e28a68ff210f4c84fda2dd30cca1f920342c4")]
|
||||||
|
[assembly: System.Reflection.AssemblyProductAttribute("MAME.Core")]
|
||||||
|
[assembly: System.Reflection.AssemblyTitleAttribute("MAME.Core")]
|
||||||
|
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
|
||||||
|
|
||||||
|
// 由 MSBuild WriteCodeFragment 类生成。
|
||||||
|
|
@ -0,0 +1 @@
|
|||||||
|
1f1faa42c422bed6b1fdf899b80e232925f9184e7a770c58aadef89fcab309c2
|
@ -0,0 +1,5 @@
|
|||||||
|
is_global = true
|
||||||
|
build_property.RootNamespace = MAME.Core
|
||||||
|
build_property.ProjectDir = G:\Sin365\MAME.Core\MAME.Core\
|
||||||
|
build_property.EnableComHosting =
|
||||||
|
build_property.EnableGeneratedComInterfaceComImportInterop =
|
BIN
MAME.Core/obj/Release/netstandard2.0/MAME.Core.assets.cache
Normal file
BIN
MAME.Core/obj/Release/netstandard2.0/MAME.Core.assets.cache
Normal file
Binary file not shown.
Binary file not shown.
@ -0,0 +1 @@
|
|||||||
|
f502c7bc5e5f02f5976c3b570b6a67f457f2add0f756d154bea5334074197b2c
|
@ -0,0 +1,10 @@
|
|||||||
|
G:\Sin365\MAME.Core\MAME.Core\bin\Release\netstandard2.0\MAME.Core.deps.json
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\bin\Release\netstandard2.0\MAME.Core.dll
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\bin\Release\netstandard2.0\MAME.Core.pdb
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.csproj.AssemblyReference.cache
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.GeneratedMSBuildEditorConfig.editorconfig
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.AssemblyInfoInputs.cache
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.AssemblyInfo.cs
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.csproj.CoreCompileInputs.cache
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.dll
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\obj\Release\netstandard2.0\MAME.Core.pdb
|
BIN
MAME.Core/obj/Release/netstandard2.0/MAME.Core.dll
Normal file
BIN
MAME.Core/obj/Release/netstandard2.0/MAME.Core.dll
Normal file
Binary file not shown.
BIN
MAME.Core/obj/Release/netstandard2.0/MAME.Core.pdb
Normal file
BIN
MAME.Core/obj/Release/netstandard2.0/MAME.Core.pdb
Normal file
Binary file not shown.
@ -0,0 +1,3 @@
|
|||||||
|
G:\Sin365\MAME.Core\MAME.Core\bin\Release\netstandard2.0\publish\MAME.Core.dll
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\bin\Release\netstandard2.0\publish\MAME.Core.deps.json
|
||||||
|
G:\Sin365\MAME.Core\MAME.Core\bin\Release\netstandard2.0\publish\MAME.Core.pdb
|
254
MAME.Core/obj/project.assets.json
Normal file
254
MAME.Core/obj/project.assets.json
Normal file
@ -0,0 +1,254 @@
|
|||||||
|
{
|
||||||
|
"version": 3,
|
||||||
|
"targets": {
|
||||||
|
".NETStandard,Version=v2.0": {
|
||||||
|
"Microsoft.NETCore.Platforms/1.1.0": {
|
||||||
|
"type": "package",
|
||||||
|
"compile": {
|
||||||
|
"lib/netstandard1.0/_._": {}
|
||||||
|
},
|
||||||
|
"runtime": {
|
||||||
|
"lib/netstandard1.0/_._": {}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"NETStandard.Library/2.0.3": {
|
||||||
|
"type": "package",
|
||||||
|
"dependencies": {
|
||||||
|
"Microsoft.NETCore.Platforms": "1.1.0"
|
||||||
|
},
|
||||||
|
"compile": {
|
||||||
|
"lib/netstandard1.0/_._": {}
|
||||||
|
},
|
||||||
|
"runtime": {
|
||||||
|
"lib/netstandard1.0/_._": {}
|
||||||
|
},
|
||||||
|
"build": {
|
||||||
|
"build/netstandard2.0/NETStandard.Library.targets": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"libraries": {
|
||||||
|
"Microsoft.NETCore.Platforms/1.1.0": {
|
||||||
|
"sha512": "kz0PEW2lhqygehI/d6XsPCQzD7ff7gUJaVGPVETX611eadGsA3A877GdSlU0LRVMCTH/+P3o2iDTak+S08V2+A==",
|
||||||
|
"type": "package",
|
||||||
|
"path": "microsoft.netcore.platforms/1.1.0",
|
||||||
|
"files": [
|
||||||
|
".nupkg.metadata",
|
||||||
|
".signature.p7s",
|
||||||
|
"ThirdPartyNotices.txt",
|
||||||
|
"dotnet_library_license.txt",
|
||||||
|
"lib/netstandard1.0/_._",
|
||||||
|
"microsoft.netcore.platforms.1.1.0.nupkg.sha512",
|
||||||
|
"microsoft.netcore.platforms.nuspec",
|
||||||
|
"runtime.json"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"NETStandard.Library/2.0.3": {
|
||||||
|
"sha512": "st47PosZSHrjECdjeIzZQbzivYBJFv6P2nv4cj2ypdI204DO+vZ7l5raGMiX4eXMJ53RfOIg+/s4DHVZ54Nu2A==",
|
||||||
|
"type": "package",
|
||||||
|
"path": "netstandard.library/2.0.3",
|
||||||
|
"files": [
|
||||||
|
".nupkg.metadata",
|
||||||
|
".signature.p7s",
|
||||||
|
"LICENSE.TXT",
|
||||||
|
"THIRD-PARTY-NOTICES.TXT",
|
||||||
|
"build/netstandard2.0/NETStandard.Library.targets",
|
||||||
|
"build/netstandard2.0/ref/Microsoft.Win32.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.AppContext.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Collections.Concurrent.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Collections.NonGeneric.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Collections.Specialized.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Collections.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ComponentModel.Composition.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ComponentModel.EventBasedAsync.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ComponentModel.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ComponentModel.TypeConverter.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ComponentModel.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Console.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Core.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Data.Common.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Data.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.Contracts.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.Debug.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.FileVersionInfo.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.Process.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.StackTrace.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.TextWriterTraceListener.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.Tools.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.TraceSource.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Diagnostics.Tracing.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Drawing.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Drawing.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Dynamic.Runtime.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Globalization.Calendars.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Globalization.Extensions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Globalization.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.Compression.FileSystem.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.Compression.ZipFile.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.Compression.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.FileSystem.DriveInfo.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.FileSystem.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.FileSystem.Watcher.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.FileSystem.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.IsolatedStorage.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.MemoryMappedFiles.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.Pipes.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.UnmanagedMemoryStream.dll",
|
||||||
|
"build/netstandard2.0/ref/System.IO.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Linq.Expressions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Linq.Parallel.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Linq.Queryable.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Linq.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.Http.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.NameResolution.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.NetworkInformation.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.Ping.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.Requests.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.Security.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.Sockets.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.WebHeaderCollection.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.WebSockets.Client.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.WebSockets.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Net.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Numerics.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ObjectModel.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Reflection.Extensions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Reflection.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Reflection.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Resources.Reader.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Resources.ResourceManager.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Resources.Writer.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.CompilerServices.VisualC.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Extensions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Handles.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.InteropServices.RuntimeInformation.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.InteropServices.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Numerics.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Serialization.Formatters.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Serialization.Json.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Serialization.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Serialization.Xml.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.Serialization.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Runtime.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Claims.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Cryptography.Algorithms.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Cryptography.Csp.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Cryptography.Encoding.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Cryptography.Primitives.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Cryptography.X509Certificates.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.Principal.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Security.SecureString.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ServiceModel.Web.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Text.Encoding.Extensions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Text.Encoding.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Text.RegularExpressions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.Overlapped.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.Tasks.Parallel.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.Tasks.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.Thread.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.ThreadPool.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.Timer.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Threading.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Transactions.dll",
|
||||||
|
"build/netstandard2.0/ref/System.ValueTuple.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Web.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Windows.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Xml.Linq.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Xml.ReaderWriter.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Xml.Serialization.dll",
|
||||||
|
"build/netstandard2.0/ref/System.Xml.XDocument.dll",
|
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||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -213,6 +213,10 @@ PrefabInstance:
|
|||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 3471319444242429640, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3471319444260926850, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
- target: {fileID: 3471319444260926850, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: UMAME
|
value: UMAME
|
||||||
@ -261,5 +265,13 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3471319444260926877, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
||||||
|
propertyPath: mChangeRomName
|
||||||
|
value: mslug2
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3471319445309129982, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: 1cb6308e67105bf48aea153ebcdb2d76, type: 3}
|
||||||
|
@ -6,13 +6,12 @@ public class FloatingJoystick : Joystick
|
|||||||
{
|
{
|
||||||
public Image mImgBg;
|
public Image mImgBg;
|
||||||
public Image mImgHandle;
|
public Image mImgHandle;
|
||||||
|
public Image mImgArrow;
|
||||||
|
|
||||||
public bool mIsMounseDown = false;
|
public bool mIsMounseDown = false;
|
||||||
|
|
||||||
public static Color ShowColor = Color.white;
|
public static Color ShowColor = new Color(1F, 1f, 1F, 0.7f);
|
||||||
//public static Color HideColor = new Color(1F, 1f, 1F, 0.f);
|
public static Color HideColor = new Color(1F, 1f, 1F, 0.3f);
|
||||||
public static Color HideColor = new Color(1F, 1f, 1F, 0.5f);
|
|
||||||
|
|
||||||
|
|
||||||
//一次新的摇杆移动
|
//一次新的摇杆移动
|
||||||
public static bool bNewTouchWithSkill = false;
|
public static bool bNewTouchWithSkill = false;
|
||||||
@ -28,26 +27,26 @@ public class FloatingJoystick : Joystick
|
|||||||
mImgBg = background.transform.GetComponent<Image>();
|
mImgBg = background.transform.GetComponent<Image>();
|
||||||
mImgHandle = background.transform.Find("Handle").GetComponent<Image>();
|
mImgHandle = background.transform.Find("Handle").GetComponent<Image>();
|
||||||
mArrow = transform.Find("Background/Arrow").GetComponent<RectTransform>();
|
mArrow = transform.Find("Background/Arrow").GetComponent<RectTransform>();
|
||||||
|
mImgArrow = transform.Find("Background/Arrow/imgArrow").GetComponent<Image>();
|
||||||
mArrow.gameObject.SetActive(false);
|
mArrow.gameObject.SetActive(false);
|
||||||
//background.gameObject.SetActive(false);
|
//background.gameObject.SetActive(false);
|
||||||
background.gameObject.SetActive(true);
|
background.gameObject.SetActive(true);
|
||||||
background.transform.localPosition = new Vector3(256f, 256f, 0);
|
background.transform.localPosition = new Vector3(256f, 256f, 0);
|
||||||
mImgBg.color = HideColor;
|
mImgBg.color = HideColor;
|
||||||
mImgHandle.color = HideColor;
|
mImgHandle.color = HideColor;
|
||||||
|
mImgArrow.color = HideColor;
|
||||||
mIsMounseDown = false;
|
mIsMounseDown = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnPointerDown(PointerEventData eventData)
|
public override void OnPointerDown(PointerEventData eventData)
|
||||||
{
|
{
|
||||||
background.anchoredPosition = ScreenPointToAnchoredPosition(eventData.position);
|
//background.anchoredPosition = ScreenPointToAnchoredPosition(eventData.position);
|
||||||
//background.gameObject.SetActive(true);
|
//background.gameObject.SetActive(true);
|
||||||
mImgBg.color = ShowColor;
|
mImgBg.color = ShowColor;
|
||||||
mImgHandle.color = ShowColor;
|
mImgHandle.color = ShowColor;
|
||||||
|
mImgArrow.color = ShowColor;
|
||||||
mIsMounseDown = true;
|
mIsMounseDown = true;
|
||||||
|
|
||||||
base.OnPointerDown(eventData);
|
base.OnPointerDown(eventData);
|
||||||
|
|
||||||
bNewTouchWithSkill = true;
|
bNewTouchWithSkill = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -55,7 +54,6 @@ public class FloatingJoystick : Joystick
|
|||||||
{
|
{
|
||||||
//background.gameObject.SetActive(false);
|
//background.gameObject.SetActive(false);
|
||||||
PointerUp();
|
PointerUp();
|
||||||
|
|
||||||
bNewTouchWithSkill = false;
|
bNewTouchWithSkill = false;
|
||||||
}
|
}
|
||||||
|
|
@ -79,7 +79,6 @@ public class Joystick : MonoBehaviour, IPointerDownHandler, IDragHandler, IPoint
|
|||||||
OnDrag(eventData);
|
OnDrag(eventData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
Vector2 mArrowTop = new Vector2(0,1);
|
Vector2 mArrowTop = new Vector2(0,1);
|
||||||
public void OnDrag(PointerEventData eventData)
|
public void OnDrag(PointerEventData eventData)
|
||||||
{
|
{
|
||||||
@ -140,48 +139,6 @@ public class Joystick : MonoBehaviour, IPointerDownHandler, IDragHandler, IPoint
|
|||||||
InputForEmu.y = 0;
|
InputForEmu.y = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//private void FormatInput()
|
|
||||||
//{
|
|
||||||
// if (axisOptions == AxisOptions.Horizontal)
|
|
||||||
// input = new Vector2(input.x, 0f);
|
|
||||||
// else if (axisOptions == AxisOptions.Vertical)
|
|
||||||
// input = new Vector2(0f, input.y);
|
|
||||||
//}
|
|
||||||
|
|
||||||
private float SnapFloat(float value, AxisOptions snapAxis)
|
|
||||||
{
|
|
||||||
if (value == 0)
|
|
||||||
return value;
|
|
||||||
|
|
||||||
if (axisOptions == AxisOptions.Both)
|
|
||||||
{
|
|
||||||
float angle = Vector2.Angle(input, Vector2.up);
|
|
||||||
if (snapAxis == AxisOptions.Horizontal)
|
|
||||||
{
|
|
||||||
if (angle < 22.5f || angle > 157.5f)
|
|
||||||
return 0;
|
|
||||||
else
|
|
||||||
return (value > 0) ? 1 : -1;
|
|
||||||
}
|
|
||||||
else if (snapAxis == AxisOptions.Vertical)
|
|
||||||
{
|
|
||||||
if (angle > 67.5f && angle < 112.5f)
|
|
||||||
return 0;
|
|
||||||
else
|
|
||||||
return (value > 0) ? 1 : -1;
|
|
||||||
}
|
|
||||||
return value;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (value > 0)
|
|
||||||
return 1;
|
|
||||||
if (value < 0)
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public virtual void OnPointerUp(PointerEventData eventData)
|
public virtual void OnPointerUp(PointerEventData eventData)
|
||||||
{
|
{
|
||||||
PointerUp();
|
PointerUp();
|
@ -1,5 +1,6 @@
|
|||||||
using mame;
|
using mame;
|
||||||
using MAME.Core.Common;
|
using MAME.Core.Common;
|
||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
@ -19,7 +20,7 @@ public class UMAME : MonoBehaviour
|
|||||||
UniResources mUniResources;
|
UniResources mUniResources;
|
||||||
public Text mFPS;
|
public Text mFPS;
|
||||||
|
|
||||||
public Button btnOpenRomPath;
|
public Button btnStop;
|
||||||
public Button btnStart;
|
public Button btnStart;
|
||||||
public Button btnRomDir;
|
public Button btnRomDir;
|
||||||
public Dictionary<string, RomInfo> ALLGame;
|
public Dictionary<string, RomInfo> ALLGame;
|
||||||
@ -42,7 +43,7 @@ public class UMAME : MonoBehaviour
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
public string mChangeRomName = "mslug3";
|
public string mChangeRomName = string.Empty;
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
mFPS = GameObject.Find("FPS").GetComponent<Text>();
|
mFPS = GameObject.Find("FPS").GetComponent<Text>();
|
||||||
@ -55,32 +56,23 @@ public class UMAME : MonoBehaviour
|
|||||||
mUniKeyboard = this.gameObject.AddComponent<UniKeyboard>();
|
mUniKeyboard = this.gameObject.AddComponent<UniKeyboard>();
|
||||||
mUniResources = new UniResources();
|
mUniResources = new UniResources();
|
||||||
|
|
||||||
if (mainMotion.t1 != null)
|
|
||||||
{
|
|
||||||
mainMotion.t1.Abort();
|
|
||||||
}
|
|
||||||
mainmotion.Init(RomPath, mUniLog, mUniResources, mUniVideoPlayer, mUniSoundPlayer, mUniKeyboard, mUniMouse);
|
mainmotion.Init(RomPath, mUniLog, mUniResources, mUniVideoPlayer, mUniSoundPlayer, mUniKeyboard, mUniMouse);
|
||||||
ALLGame = mainmotion.GetGameList();
|
ALLGame = mainmotion.GetGameList();
|
||||||
|
|
||||||
Debug.Log($"ALLGame:{ALLGame.Count}");
|
Debug.Log($"ALLGame:{ALLGame.Count}");
|
||||||
|
GetHadRomList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnEnable()
|
void OnEnable()
|
||||||
{
|
{
|
||||||
btnOpenRomPath.onClick.AddListener(OpenFolderRomPath);
|
btnStop.onClick.AddListener(StopGame);
|
||||||
btnStart.onClick.AddListener(LoadGame);
|
btnStart.onClick.AddListener(LoadGame);
|
||||||
btnRomDir.onClick.AddListener(() => GetHadRomList());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void LoadGame()
|
void LoadGame()
|
||||||
{
|
{
|
||||||
if (mainMotion.t1 != null)
|
|
||||||
{
|
|
||||||
mainMotion.t1.Abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mChangeRomName = HadGameList[optionDropdown.value].Name;
|
mChangeRomName = HadGameList[optionDropdown.value].Name;
|
||||||
|
StopGame();
|
||||||
mainmotion.LoadRom(mChangeRomName);
|
mainmotion.LoadRom(mChangeRomName);
|
||||||
if (Machine.bRom)
|
if (Machine.bRom)
|
||||||
{
|
{
|
||||||
@ -111,12 +103,23 @@ public class UMAME : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
mUniSoundPlayer.Initialize();
|
mUniSoundPlayer.Initialize();
|
||||||
mainmotion.GetGameScreenSize(out int _width, out int _height);
|
mainmotion.GetGameScreenSize(out int _width, out int _height, out IntPtr _framePtr);
|
||||||
mUniVideoPlayer.Initialize(_width, _height);
|
mUniVideoPlayer.Initialize(_width, _height, _framePtr);
|
||||||
Mame.mame_pause(false);
|
Mame.mame_pause(false);
|
||||||
bStart = true;
|
bStart = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void StopGame()
|
||||||
|
{
|
||||||
|
//如果已经有正在运行的游戏,使其释放
|
||||||
|
if (bStart || Machine.bRom)
|
||||||
|
{
|
||||||
|
bStart = false;
|
||||||
|
Mame.exit_pending = true;
|
||||||
|
Thread.Sleep(100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GetHadRomList()
|
void GetHadRomList()
|
||||||
{
|
{
|
||||||
HadGameList.Clear();
|
HadGameList.Clear();
|
||||||
|
@ -8,6 +8,7 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
Dictionary<KeyCode, MotionKey> dictKeyCfgs = new Dictionary<KeyCode, MotionKey>();
|
Dictionary<KeyCode, MotionKey> dictKeyCfgs = new Dictionary<KeyCode, MotionKey>();
|
||||||
KeyCode[] CheckList;
|
KeyCode[] CheckList;
|
||||||
MotionKey[] mCurrKey = new MotionKey[0];
|
MotionKey[] mCurrKey = new MotionKey[0];
|
||||||
|
List<MotionKey> temp = new List<MotionKey>();
|
||||||
|
|
||||||
#region
|
#region
|
||||||
public UILongClickButton btnP1;
|
public UILongClickButton btnP1;
|
||||||
@ -20,7 +21,7 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
public UILongClickButton btnF;
|
public UILongClickButton btnF;
|
||||||
public UILongClickButton btnAB;
|
public UILongClickButton btnAB;
|
||||||
public UILongClickButton btnCD;
|
public UILongClickButton btnCD;
|
||||||
|
public UILongClickButton btnABC;
|
||||||
FloatingJoystick mJoystick;
|
FloatingJoystick mJoystick;
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
@ -40,6 +41,10 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
btnF = GameObject.Find("btnF").GetComponent<UILongClickButton>();
|
btnF = GameObject.Find("btnF").GetComponent<UILongClickButton>();
|
||||||
btnAB = GameObject.Find("btnAB").GetComponent<UILongClickButton>();
|
btnAB = GameObject.Find("btnAB").GetComponent<UILongClickButton>();
|
||||||
btnCD = GameObject.Find("btnCD").GetComponent<UILongClickButton>();
|
btnCD = GameObject.Find("btnCD").GetComponent<UILongClickButton>();
|
||||||
|
btnABC = GameObject.Find("btnABC").GetComponent<UILongClickButton>();
|
||||||
|
|
||||||
|
btnE.gameObject.SetActive(false);
|
||||||
|
btnF.gameObject.SetActive(false);
|
||||||
|
|
||||||
dictKeyCfgs.Add(KeyCode.P, MotionKey.EMU_PAUSED);
|
dictKeyCfgs.Add(KeyCode.P, MotionKey.EMU_PAUSED);
|
||||||
|
|
||||||
@ -78,6 +83,7 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
|
|
||||||
btnAB.Key = new MotionKey[] { MotionKey.P1_BTN_1, MotionKey.P1_BTN_2 };
|
btnAB.Key = new MotionKey[] { MotionKey.P1_BTN_1, MotionKey.P1_BTN_2 };
|
||||||
btnCD.Key = new MotionKey[] { MotionKey.P1_BTN_3, MotionKey.P1_BTN_4 };
|
btnCD.Key = new MotionKey[] { MotionKey.P1_BTN_3, MotionKey.P1_BTN_4 };
|
||||||
|
btnABC.Key = new MotionKey[] { MotionKey.P1_BTN_1, MotionKey.P1_BTN_2, MotionKey.P1_BTN_3 };
|
||||||
|
|
||||||
mUIBtns.Add(btnP1);
|
mUIBtns.Add(btnP1);
|
||||||
mUIBtns.Add(btnCoin1);
|
mUIBtns.Add(btnCoin1);
|
||||||
@ -89,6 +95,7 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
mUIBtns.Add(btnF);
|
mUIBtns.Add(btnF);
|
||||||
mUIBtns.Add(btnAB);
|
mUIBtns.Add(btnAB);
|
||||||
mUIBtns.Add(btnCD);
|
mUIBtns.Add(btnCD);
|
||||||
|
mUIBtns.Add(btnABC);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnEnable()
|
void OnEnable()
|
||||||
@ -102,7 +109,7 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
List<MotionKey> temp = new List<MotionKey>();
|
temp.Clear();
|
||||||
for (int i = 0; i < CheckList.Length; i++)
|
for (int i = 0; i < CheckList.Length; i++)
|
||||||
{
|
{
|
||||||
if (Input.GetKey(CheckList[i]))
|
if (Input.GetKey(CheckList[i]))
|
||||||
@ -124,5 +131,15 @@ public class UniKeyboard : MonoBehaviour, IKeyboard
|
|||||||
if (inputV2.y > 0) temp.Add(MotionKey.P1_UP); else if (inputV2.y < 0) temp.Add(MotionKey.P1_DOWN);
|
if (inputV2.y > 0) temp.Add(MotionKey.P1_UP); else if (inputV2.y < 0) temp.Add(MotionKey.P1_DOWN);
|
||||||
|
|
||||||
mCurrKey = temp.ToArray();
|
mCurrKey = temp.ToArray();
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
string TempStr = "";
|
||||||
|
foreach (var item in mCurrKey)
|
||||||
|
{
|
||||||
|
TempStr += $"{item.ToString()}|";
|
||||||
|
}
|
||||||
|
if(!string.IsNullOrEmpty(TempStr))
|
||||||
|
Debug.Log(TempStr);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -3,7 +3,7 @@ using UnityEngine;
|
|||||||
|
|
||||||
public class UniResources : IResources
|
public class UniResources : IResources
|
||||||
{
|
{
|
||||||
const string ResourceRoot = "emu/";
|
const string ResourceRoot = "MAME/emu/";
|
||||||
|
|
||||||
public byte[] mcu => Resources.Load<TextAsset>(ResourceRoot + "cus64-64a1.mcu").bytes;
|
public byte[] mcu => Resources.Load<TextAsset>(ResourceRoot + "cus64-64a1.mcu").bytes;
|
||||||
|
|
||||||
|
@ -14,13 +14,18 @@ public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
|
|||||||
public double audioFPS { get; private set; }
|
public double audioFPS { get; private set; }
|
||||||
float lastData = 0;
|
float lastData = 0;
|
||||||
|
|
||||||
public void Initialize()
|
|
||||||
|
void Awake()
|
||||||
{
|
{
|
||||||
AudioClip dummy = AudioClip.Create("dummy", 1, 1, AudioSettings.outputSampleRate, false);
|
AudioClip dummy = AudioClip.Create("dummy", 1, 1, AudioSettings.outputSampleRate, false);
|
||||||
dummy.SetData(new float[] { 1,1 }, 0);
|
dummy.SetData(new float[] { 1, 1 }, 0);
|
||||||
m_as.clip = dummy;
|
m_as.clip = dummy;
|
||||||
m_as.loop = true;
|
m_as.loop = true;
|
||||||
m_as.spatialBlend = 1;
|
m_as.spatialBlend = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Initialize()
|
||||||
|
{
|
||||||
m_as.Play();
|
m_as.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -101,6 +106,9 @@ public class UniSoundPlayer : MonoBehaviour, ISoundPlayer
|
|||||||
|
|
||||||
public void SetVolume(int Vol)
|
public void SetVolume(int Vol)
|
||||||
{
|
{
|
||||||
|
if (m_as)
|
||||||
|
return;
|
||||||
|
m_as.volume = Vol;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,3 @@
|
|||||||
using mame;
|
|
||||||
using MAME.Core.run_interface;
|
using MAME.Core.run_interface;
|
||||||
using System;
|
using System;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -11,11 +10,15 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
private int mHeight;
|
private int mHeight;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
|
private int mDataLenght;
|
||||||
|
[SerializeField]
|
||||||
private Texture2D m_rawBufferWarper;
|
private Texture2D m_rawBufferWarper;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
private RawImage m_drawCanvas;
|
private RawImage m_drawCanvas;
|
||||||
|
[SerializeField]
|
||||||
|
private RectTransform m_drawCanvasrect;
|
||||||
int[] mFrameData;
|
int[] mFrameData;
|
||||||
Color32[] result;
|
IntPtr mFrameDataPtr;
|
||||||
|
|
||||||
private TimeSpan lastElapsed;
|
private TimeSpan lastElapsed;
|
||||||
public double videoFPS { get; private set; }
|
public double videoFPS { get; private set; }
|
||||||
@ -24,39 +27,36 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
m_drawCanvas = GameObject.Find("GameRawImage").GetComponent<RawImage>();
|
m_drawCanvas = GameObject.Find("GameRawImage").GetComponent<RawImage>();
|
||||||
|
m_drawCanvasrect = m_drawCanvas.GetComponent<RectTransform>();
|
||||||
}
|
}
|
||||||
public void Initialize(int width,int height)
|
public void Initialize(int width, int height,IntPtr framePtr)
|
||||||
{
|
{
|
||||||
|
m_drawCanvas.color = Color.white;
|
||||||
//384 * 264
|
//384 * 264
|
||||||
mWidth = width;
|
mWidth = width;
|
||||||
mHeight = height;
|
mHeight = height;
|
||||||
m_rawBufferWarper = new Texture2D(mWidth, mHeight);
|
mDataLenght = width * height * 4;
|
||||||
|
mFrameDataPtr = framePtr;
|
||||||
|
//m_rawBufferWarper = new Texture2D(mWidth, mHeight,TextureFormat.RGBA32,false);
|
||||||
|
//MAMEÀ´µÄÊÇBGRA32£¬ºÃºÃºÃ
|
||||||
|
m_rawBufferWarper = new Texture2D(mWidth, mHeight, TextureFormat.BGRA32, false);
|
||||||
|
m_rawBufferWarper.filterMode = FilterMode.Point;
|
||||||
|
|
||||||
|
m_drawCanvas.texture = m_rawBufferWarper;
|
||||||
mFrameData = new int[mWidth * mHeight];
|
mFrameData = new int[mWidth * mHeight];
|
||||||
result = new Color32[mFrameData.Length];
|
|
||||||
bInitTexture = true;
|
bInitTexture = true;
|
||||||
|
|
||||||
|
float targetWidth = ((float)mWidth / mHeight) * m_drawCanvasrect.rect.height ;
|
||||||
|
m_drawCanvasrect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, targetWidth);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if (!bInitTexture) return;
|
if (!bInitTexture) return;
|
||||||
var colors = GetUnityColor(mFrameData);
|
|
||||||
m_rawBufferWarper.SetPixels32(colors);
|
//m_rawBufferWarper.LoadRawTextureData(mFrameDataPtr, mFrameData.Length * 4);
|
||||||
|
m_rawBufferWarper.LoadRawTextureData(mFrameDataPtr, mDataLenght);
|
||||||
m_rawBufferWarper.Apply();
|
m_rawBufferWarper.Apply();
|
||||||
Graphics.Blit(m_rawBufferWarper, m_drawCanvas.texture as RenderTexture);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public Color32[] GetUnityColor(int[] mFrameData)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < mFrameData.Length; i++)
|
|
||||||
{
|
|
||||||
int argb = mFrameData[i];
|
|
||||||
result[i].a = (byte)((argb >> 24) & 0xFF);
|
|
||||||
result[i].r = (byte)((argb >> 16) & 0xFF);
|
|
||||||
result[i].g = (byte)((argb >> 8) & 0xFF);
|
|
||||||
result[i].b = (byte)(argb & 0xFF);
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SubmitVideo(int[] data)
|
public void SubmitVideo(int[] data)
|
||||||
@ -65,8 +65,6 @@ public class UniVideoPlayer : MonoBehaviour, IVideoPlayer
|
|||||||
var delta = current - lastElapsed;
|
var delta = current - lastElapsed;
|
||||||
lastElapsed = current;
|
lastElapsed = current;
|
||||||
videoFPS = 1d / delta.TotalSeconds;
|
videoFPS = 1d / delta.TotalSeconds;
|
||||||
|
|
||||||
mFrameData = data;
|
mFrameData = data;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user