抽象Input

This commit is contained in:
sin365 2024-07-29 15:53:22 +08:00
parent 7c6fc880d1
commit 3816e73e5e
24 changed files with 960 additions and 882 deletions

View File

@ -61,7 +61,7 @@ namespace MAME.Core.Common
LoadROMXML();
//TODO Wavebuffer
//desc1.BufferBytes = 0x9400;
Keyboard.InitializeInput(this, ikb);
Keyboard.InitializeInput(ikb);
Mouse.InitialMouse(this, imou);
}

View File

@ -144,6 +144,7 @@ namespace mame
{
try
{
//TODO
//int[] TempData = AxiBitmapEx.CloneIntColorArr(Video.bitmapcolor, Video.fullwidth, Video.fullheight, new Rectangle(offsetx, offsety, width, height));
//drawcrosshair(TempData);
//bbmp[iMode] = drawcrosshair(bitmapGDI.Clone(new Rectangle(offsetx, offsety, width, height)));

View File

@ -643,13 +643,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -678,13 +678,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -701,13 +701,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
keypressed = true;
delta -= analog_p0.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
keypressed = true;
delta += analog_p0.delta * 0x200;
@ -724,13 +724,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -747,13 +747,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -770,13 +770,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -793,13 +793,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -816,13 +816,13 @@ namespace mame
int value2;
value2 = apply_analog_min_max(analog, analog.accum);
analog.previous = analog.accum = value2;
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -847,13 +847,13 @@ namespace mame
delta = rawvalue;
analog.lastdigital = 0;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
keypressed = true;
delta += analog.delta * 0x200;
@ -892,13 +892,13 @@ namespace mame
delta = rawvalue;
analog.lastdigital = 0;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
keypressed = true;
delta -= analog.delta * 0x200;
analog.lastdigital = 1;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
keypressed = true;
delta += analog.delta * 0x200;

View File

@ -1,5 +1,4 @@
using MAME.Core.Common;
using MAME.Core.run_interface;
using MAME.Core.run_interface;
namespace mame
{
@ -9,28 +8,37 @@ namespace mame
static IKeyboard mKeyboard;
public static void InitializeInput(mainMotion form1, IKeyboard ikb)
struct KeyState
{
public bool IsPressed;
public bool IsTriggered;
public bool WasPressed;
};
private static KeyState[] m_KeyStates = new KeyState[(byte)MotionKey.FinalKey];
MotionKey[] mKeyName;
public static void InitializeInput(IKeyboard ikb)
{
mKeyboard = ikb;
}
public static bool IsPressed(Corekey key)
public static bool IsPressed(MotionKey key)
{
return mKeyboard.IsPressed(key);
return m_KeyStates[(int)key].IsPressed;
}
public static bool IsTriggered(Corekey key)
public static bool IsTriggered(MotionKey key)
{
return mKeyboard.IsTriggered(key);
return m_KeyStates[(int)key].IsTriggered;
}
public static void Update()
{
//TODO
/*for (int i = 0; i < 256; i++)
byte finalIndex = (byte)MotionKey.FinalKey;
for (byte i = 0; i < finalIndex; i++)
{
m_KeyStates[i].IsPressed = false;
}
foreach (Key key in dIDevice.GetPressedKeys())
foreach (MotionKey key in mKeyboard.GetPressedKeys())
{
m_KeyStates[(int)key].IsPressed = true;
}
@ -54,7 +62,7 @@ namespace mame
m_KeyStates[i].IsTriggered = false;
}
}
*/
}
}
}

View File

@ -180,7 +180,7 @@ namespace mame
{
Video.sDrawText = "Select position to save to";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 1000;
if (Keyboard.IsTriggered(Corekey.Escape))
if (Keyboard.IsTriggered(MotionKey.Escape))
{
Video.sDrawText = "Save cancelled";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 2;
@ -199,7 +199,7 @@ namespace mame
{
Video.sDrawText = "Select position to load from";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 1000;
if (Keyboard.IsTriggered(Corekey.Escape))
if (Keyboard.IsTriggered(MotionKey.Escape))
{
Video.sDrawText = "Load cancelled";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 2;
@ -220,7 +220,7 @@ namespace mame
{
Video.sDrawText = "Select position to record to";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 1000;
if (Keyboard.IsTriggered(Corekey.Escape))
if (Keyboard.IsTriggered(MotionKey.Escape))
{
Video.sDrawText = "Record cancelled";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 2;
@ -250,7 +250,7 @@ namespace mame
{
Video.sDrawText = "Select position to replay from";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 1000;
if (Keyboard.IsTriggered(Corekey.Escape))
if (Keyboard.IsTriggered(MotionKey.Escape))
{
Video.sDrawText = "Replay cancelled";
Video.popup_text_end = Wintime.osd_ticks() + Wintime.ticks_per_second * 2;

View File

@ -176,15 +176,6 @@ namespace mame
}
public static void handler_ingame()
{
//Mame.handle2 = GetForegroundWindow();
//if (Mame.handle1 == Mame.handle2)
//{
// Mame.is_foreground = true;
//}
//else
//{
// Mame.is_foreground = false;
//}
Mame.is_foreground = true;
bool is_paused = Mame.mame_is_paused();
if (single_step)
@ -194,15 +185,15 @@ namespace mame
}
if (Mame.is_foreground)
{
if (Keyboard.IsPressed(Corekey.F3))
if (Keyboard.IsPressed(MotionKey.F3))
{
cpurun();
Mame.playState = Mame.PlayState.PLAY_RESET;
}
if (Keyboard.IsTriggered(Corekey.F7))
if (Keyboard.IsTriggered(MotionKey.F7))
{
cpurun();
if (Keyboard.IsPressed(Corekey.LeftShift) || Keyboard.IsPressed(Corekey.RightShift))
if (Keyboard.IsPressed(MotionKey.LeftShift) || Keyboard.IsPressed(MotionKey.RightShift))
{
Mame.playState = Mame.PlayState.PLAY_SAVE;
}
@ -212,10 +203,10 @@ namespace mame
}
return;
}
if (Keyboard.IsTriggered(Corekey.F8))
if (Keyboard.IsTriggered(MotionKey.F8))
{
cpurun();
if (Keyboard.IsPressed(Corekey.LeftShift) || Keyboard.IsPressed(Corekey.RightShift))
if (Keyboard.IsPressed(MotionKey.LeftShift) || Keyboard.IsPressed(MotionKey.RightShift))
{
if (Mame.playState == Mame.PlayState.PLAY_RECORDRUNNING)
{
@ -232,9 +223,9 @@ namespace mame
}
return;
}
if (Keyboard.IsTriggered(Corekey.P))
if (Keyboard.IsTriggered(MotionKey.EMU_PAUSED))
{
if (is_paused && (Keyboard.IsPressed(Corekey.LeftShift) || Keyboard.IsPressed(Corekey.RightShift)))
if (is_paused && (Keyboard.IsPressed(MotionKey.LeftShift) || Keyboard.IsPressed(MotionKey.RightShift)))
{
single_step = true;
Mame.mame_pause(false);
@ -244,7 +235,7 @@ namespace mame
Mame.mame_pause(!Mame.mame_is_paused());
}
}
if (Keyboard.IsTriggered(Corekey.F10))
if (Keyboard.IsTriggered(MotionKey.F10))
{
Keyboard.bF10 = true;
bool b1 = Video.global_throttle;

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_gng()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
bytes &= unchecked((byte)~0x40);
}
@ -14,7 +14,7 @@ namespace mame
{
bytes |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
bytes &= unchecked((byte)~0x80);
}
@ -22,7 +22,7 @@ namespace mame
{
bytes |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
bytes &= unchecked((byte)~0x01);
}
@ -30,7 +30,7 @@ namespace mame
{
bytes |= 0x01;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
bytes &= unchecked((byte)~0x02);
}
@ -38,7 +38,7 @@ namespace mame
{
bytes |= 0x02;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte1 &= unchecked((byte)~0x01);
}
@ -46,7 +46,7 @@ namespace mame
{
byte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte1 &= unchecked((byte)~0x02);
}
@ -54,7 +54,7 @@ namespace mame
{
byte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte1 &= unchecked((byte)~0x04);
}
@ -62,7 +62,7 @@ namespace mame
{
byte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte1 &= unchecked((byte)~0x08);
}
@ -70,7 +70,7 @@ namespace mame
{
byte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte1 &= unchecked((byte)~0x10);
}
@ -78,7 +78,7 @@ namespace mame
{
byte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte1 &= unchecked((byte)~0x20);
}
@ -86,7 +86,7 @@ namespace mame
{
byte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte2 &= unchecked((byte)~0x01);
}
@ -94,7 +94,7 @@ namespace mame
{
byte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte2 &= unchecked((byte)~0x02);
}
@ -102,7 +102,7 @@ namespace mame
{
byte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte2 &= unchecked((byte)~0x04);
}
@ -110,7 +110,7 @@ namespace mame
{
byte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte2 &= unchecked((byte)~0x08);
}
@ -118,7 +118,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte2 &= unchecked((byte)~0x10);
}
@ -126,7 +126,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte2 &= unchecked((byte)~0x20);
}
@ -134,7 +134,7 @@ namespace mame
{
byte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
bytes &= unchecked((byte)~0x20);
}
@ -145,7 +145,7 @@ namespace mame
}
public static void loop_inputports_diamond()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
bytes &= unchecked((byte)~0x40);
}
@ -153,7 +153,7 @@ namespace mame
{
bytes |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
bytes &= unchecked((byte)~0x80);
}
@ -161,7 +161,7 @@ namespace mame
{
bytes |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
bytes &= unchecked((byte)~0x01);
}
@ -169,7 +169,7 @@ namespace mame
{
bytes |= 0x01;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
bytes &= unchecked((byte)~0x02);
}
@ -177,7 +177,7 @@ namespace mame
{
bytes |= 0x02;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte1 &= unchecked((byte)~0x01);
}
@ -185,7 +185,7 @@ namespace mame
{
byte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte1 &= unchecked((byte)~0x02);
}
@ -193,7 +193,7 @@ namespace mame
{
byte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte1 &= unchecked((byte)~0x04);
}
@ -201,7 +201,7 @@ namespace mame
{
byte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte1 &= unchecked((byte)~0x08);
}
@ -209,7 +209,7 @@ namespace mame
{
byte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte1 &= unchecked((byte)~0x10);
}
@ -220,7 +220,7 @@ namespace mame
}
public static void loop_inputports_sfus()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
short0 &= ~0x0001;
}
@ -228,7 +228,7 @@ namespace mame
{
short0 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
short0 &= ~0x0002;
}
@ -236,7 +236,7 @@ namespace mame
{
short0 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
shorts &= ~0x0001;
}
@ -244,7 +244,7 @@ namespace mame
{
shorts |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
shorts &= ~0x0002;
}
@ -252,7 +252,7 @@ namespace mame
{
shorts |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
short1 &= ~0x0001;
}
@ -260,7 +260,7 @@ namespace mame
{
short1 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
short1 &= ~0x0002;
}
@ -268,7 +268,7 @@ namespace mame
{
short1 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
short1 &= ~0x0004;
}
@ -276,7 +276,7 @@ namespace mame
{
short1 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
short1 &= ~0x0008;
}
@ -284,7 +284,7 @@ namespace mame
{
short1 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
short1 &= ~0x0010;
}
@ -292,7 +292,7 @@ namespace mame
{
short1 |= 0x0010;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
short1 &= ~0x0020;
}
@ -300,7 +300,7 @@ namespace mame
{
short1 |= 0x0020;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
short0 &= ~0x0200;
}
@ -308,7 +308,7 @@ namespace mame
{
short0 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
short1 &= ~0x0040;
}
@ -316,7 +316,7 @@ namespace mame
{
short1 |= 0x0040;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
short1 &= ~0x0080;
}
@ -324,7 +324,7 @@ namespace mame
{
short1 |= 0x0080;
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
short0 &= ~0x0004;
}
@ -332,7 +332,7 @@ namespace mame
{
short0 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
short1 &= ~0x0100;
}
@ -340,7 +340,7 @@ namespace mame
{
short1 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
short1 &= ~0x0200;
}
@ -348,7 +348,7 @@ namespace mame
{
short1 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
short1 &= ~0x0400;
}
@ -356,7 +356,7 @@ namespace mame
{
short1 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
short1 &= ~0x0800;
}
@ -364,7 +364,7 @@ namespace mame
{
short1 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
short1 &= ~0x1000;
}
@ -372,7 +372,7 @@ namespace mame
{
short1 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
short1 &= ~0x2000;
}
@ -380,7 +380,7 @@ namespace mame
{
short1 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
short0 &= ~0x0400;
}
@ -388,7 +388,7 @@ namespace mame
{
short0 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
short1 &= ~0x4000;
}
@ -396,7 +396,7 @@ namespace mame
{
short1 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
short1 &= unchecked((short)~0x8000);
}
@ -404,7 +404,7 @@ namespace mame
{
short1 |= unchecked((short)0x8000);
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
short0 &= ~0x0100;
}
@ -412,7 +412,7 @@ namespace mame
{
short0 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
shorts &= ~0x0004;
}
@ -420,7 +420,7 @@ namespace mame
{
shorts |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
//sbyte0 &= ~0x40;
}
@ -431,7 +431,7 @@ namespace mame
}
public static void loop_inputports_sfjp()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
shortc &= ~0x0001;
}
@ -439,7 +439,7 @@ namespace mame
{
shortc |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
shortc &= ~0x0002;
}
@ -447,7 +447,7 @@ namespace mame
{
shortc |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
shorts &= ~0x0001;
}
@ -455,7 +455,7 @@ namespace mame
{
shorts |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
shorts &= ~0x0002;
}
@ -463,7 +463,7 @@ namespace mame
{
shorts |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
short1 &= ~0x0001;
}
@ -471,7 +471,7 @@ namespace mame
{
short1 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
short1 &= ~0x0002;
}
@ -479,7 +479,7 @@ namespace mame
{
short1 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
short1 &= ~0x0004;
}
@ -487,7 +487,7 @@ namespace mame
{
short1 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
short1 &= ~0x0008;
}
@ -495,7 +495,7 @@ namespace mame
{
short1 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
short1 &= ~0x0100;
}
@ -503,7 +503,7 @@ namespace mame
{
short1 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
short1 &= ~0x0200;
}
@ -511,7 +511,7 @@ namespace mame
{
short1 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
short1 &= ~0x0400;
}
@ -519,7 +519,7 @@ namespace mame
{
short1 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
short1 &= ~0x1000;
}
@ -527,7 +527,7 @@ namespace mame
{
short1 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
short1 &= ~0x2000;
}
@ -535,7 +535,7 @@ namespace mame
{
short1 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
short1 &= ~0x4000;
}
@ -543,7 +543,7 @@ namespace mame
{
short1 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
short2 &= ~0x0001;
}
@ -551,7 +551,7 @@ namespace mame
{
short2 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
short2 &= ~0x0002;
}
@ -559,7 +559,7 @@ namespace mame
{
short2 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
short2 &= ~0x0004;
}
@ -567,7 +567,7 @@ namespace mame
{
short2 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
short2 &= ~0x0008;
}
@ -575,7 +575,7 @@ namespace mame
{
short2 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
short2 &= ~0x0100;
}
@ -583,7 +583,7 @@ namespace mame
{
short2 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
short2 &= ~0x0200;
}
@ -591,7 +591,7 @@ namespace mame
{
short2 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
short2 &= ~0x0400;
}
@ -599,7 +599,7 @@ namespace mame
{
short2 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
short2 &= ~0x1000;
}
@ -607,7 +607,7 @@ namespace mame
{
short2 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
short2 &= ~0x2000;
}
@ -615,7 +615,7 @@ namespace mame
{
short2 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
short2 &= ~0x4000;
}
@ -623,7 +623,7 @@ namespace mame
{
short2 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
shorts &= ~0x0004;
}
@ -631,7 +631,7 @@ namespace mame
{
shorts |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
//sbyte0 &= ~0x40;
}
@ -642,7 +642,7 @@ namespace mame
}
public static void loop_inputports_sfan()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
shortc &= ~0x0001;
}
@ -650,7 +650,7 @@ namespace mame
{
shortc |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
shortc &= ~0x0002;
}
@ -658,7 +658,7 @@ namespace mame
{
shortc |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
shorts &= ~0x0001;
}
@ -666,7 +666,7 @@ namespace mame
{
shorts |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
shorts &= ~0x0002;
}
@ -674,7 +674,7 @@ namespace mame
{
shorts |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
short0 &= ~0x0001;
}
@ -682,7 +682,7 @@ namespace mame
{
short0 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
short0 &= ~0x0002;
}
@ -690,7 +690,7 @@ namespace mame
{
short0 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
short0 &= ~0x0004;
}
@ -698,7 +698,7 @@ namespace mame
{
short0 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
short0 &= ~0x0008;
}
@ -706,7 +706,7 @@ namespace mame
{
short0 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
sbyte1 |= 0x01;
}
@ -714,7 +714,7 @@ namespace mame
{
sbyte1 &= ~0x01;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
sbyte1 |= 0x02;
}
@ -722,7 +722,7 @@ namespace mame
{
sbyte1 &= ~0x02;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
sbyte1 |= 0x04;
}
@ -730,7 +730,7 @@ namespace mame
{
sbyte1 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
sbyte2 |= 0x01;
}
@ -738,7 +738,7 @@ namespace mame
{
sbyte2 &= ~0x01;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
sbyte2 |= 0x02;
}
@ -746,7 +746,7 @@ namespace mame
{
sbyte2 &= ~0x02;
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
sbyte2 |= 0x04;
}
@ -754,7 +754,7 @@ namespace mame
{
sbyte2 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
short0 &= ~0x0100;
}
@ -762,7 +762,7 @@ namespace mame
{
short0 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
short0 &= ~0x0200;
}
@ -770,7 +770,7 @@ namespace mame
{
short0 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
short0 &= ~0x0400;
}
@ -778,7 +778,7 @@ namespace mame
{
short0 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
short0 &= ~0x0800;
}
@ -786,7 +786,7 @@ namespace mame
{
short0 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte3 |= 0x01;
}
@ -794,7 +794,7 @@ namespace mame
{
sbyte3 &= ~0x01;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte3 |= 0x02;
}
@ -802,7 +802,7 @@ namespace mame
{
sbyte3 &= ~0x02;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
sbyte3 |= 0x04;
}
@ -810,7 +810,7 @@ namespace mame
{
sbyte3 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
sbyte4 |= 0x01;
}
@ -818,7 +818,7 @@ namespace mame
{
sbyte4 &= ~0x01;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
sbyte4 &= ~0x02;
}
@ -826,7 +826,7 @@ namespace mame
{
sbyte4 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
sbyte4 |= 0x04;
}
@ -834,7 +834,7 @@ namespace mame
{
sbyte4 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
shorts &= ~0x0004;
}
@ -842,7 +842,7 @@ namespace mame
{
shorts |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
//sbyte0 &= ~0x40;
}

File diff suppressed because it is too large Load Diff

View File

@ -19,7 +19,7 @@ namespace mame
public static List<fr1> lfr = new List<fr1>();
public static void loop_inputports_dataeast_pcktgal()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 &= unchecked((byte)~0x10);
}
@ -27,7 +27,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x20);
}
@ -35,7 +35,7 @@ namespace mame
{
byte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte1 &= unchecked((byte)~0x10);
}
@ -43,7 +43,7 @@ namespace mame
{
byte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte1 &= unchecked((byte)~0x20);
}
@ -51,7 +51,7 @@ namespace mame
{
byte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte1 &= unchecked((byte)~0x01);
}
@ -59,7 +59,7 @@ namespace mame
{
byte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte1 &= unchecked((byte)~0x02);
}
@ -67,7 +67,7 @@ namespace mame
{
byte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte1 &= unchecked((byte)~0x04);
}
@ -75,7 +75,7 @@ namespace mame
{
byte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte1 &= unchecked((byte)~0x08);
}
@ -83,7 +83,7 @@ namespace mame
{
byte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte1 &= unchecked((byte)~0x80);
}
@ -91,7 +91,7 @@ namespace mame
{
byte1 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte1 &= unchecked((byte)~0x40);
}
@ -99,7 +99,7 @@ namespace mame
{
byte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte2 &= unchecked((byte)~0x01);
}
@ -107,7 +107,7 @@ namespace mame
{
byte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte2 &= unchecked((byte)~0x02);
}
@ -115,7 +115,7 @@ namespace mame
{
byte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte2 &= unchecked((byte)~0x04);
}
@ -123,7 +123,7 @@ namespace mame
{
byte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte2 &= unchecked((byte)~0x08);
}
@ -131,7 +131,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte2 &= unchecked((byte)~0x80);
}
@ -139,7 +139,7 @@ namespace mame
{
byte2 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte2 &= unchecked((byte)~0x40);
}
@ -147,7 +147,7 @@ namespace mame
{
byte2 |= 0x40;
}
if (Keyboard.IsTriggered(Corekey.N))
if (Keyboard.IsPressed(MotionKey.UNKNOW_N))//if (Keyboard.IsPressed(Corekey.N))
{
lfr = new List<fr1>();
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 1), 0x7f));
@ -155,25 +155,26 @@ namespace mame
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 2 + i3), 0x7f));
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 2 + i3 + 1), 0xff));
}
if (Keyboard.IsTriggered(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
lfr = new List<fr1>();
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 1), 0xf7));
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 2), 0xff));
}
if (Keyboard.IsTriggered(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
lfr = new List<fr1>();
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 1), 0xfb));
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 2), 0xff));
}
if (Keyboard.IsTriggered(Corekey.V))
if (Keyboard.IsPressed(MotionKey.UNKNOW_V))//if (Keyboard.IsPressed(Corekey.V))
{
lfr = new List<fr1>();
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 1), 0xfd));
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 2), 0xff));
}
if (Keyboard.IsTriggered(Corekey.B))
if (Keyboard.IsPressed(MotionKey.UNKNOW_B))//if (Keyboard.IsPressed(Corekey.B))
{
lfr = new List<fr1>();
lfr.Add(new fr1((int)(Video.screenstate.frame_number + 1), 0xfe));

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_igs011_drgnwrld()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbytec &= ~0x01;
}
@ -14,7 +14,7 @@ namespace mame
{
sbytec |= 0x01;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbytec &= ~0x02;
}
@ -22,7 +22,7 @@ namespace mame
{
sbytec |= 0x02;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte0 &= ~0x01;
}
@ -30,7 +30,7 @@ namespace mame
{
sbyte0 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
sbyte2 &= ~0x10;
}
@ -38,7 +38,8 @@ namespace mame
{
sbyte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D))// || Mouse.deltaX > 0)
//if (Keyboard.IsPressed(Corekey.D))// || Mouse.deltaX > 0)
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))// || Mouse.deltaX > 0)
{
sbyte0 &= ~0x10;
}
@ -46,7 +47,7 @@ namespace mame
{
sbyte0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.A))// || Mouse.deltaX < 0)
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))// || Mouse.deltaX < 0)
{
sbyte2 &= ~0x02;
}
@ -54,7 +55,7 @@ namespace mame
{
sbyte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))// || Mouse.deltaY > 0)
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))// || Mouse.deltaY > 0)
{
sbyte0 &= ~0x04;
}
@ -62,7 +63,7 @@ namespace mame
{
sbyte0 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))// || Mouse.deltaY < 0)
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))// || Mouse.deltaY < 0)
{
sbyte2 &= ~0x01;
}
@ -70,7 +71,7 @@ namespace mame
{
sbyte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.J))// || Mouse.buttons[0] != 0)
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))// || Mouse.buttons[0] != 0)
{
sbyte2 &= ~0x04;
}
@ -78,7 +79,7 @@ namespace mame
{
sbyte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.K))// || Mouse.buttons[1] != 0)
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))// || Mouse.buttons[1] != 0)
{
sbyte0 &= ~0x40;
}
@ -86,7 +87,7 @@ namespace mame
{
sbyte0 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
sbyte2 &= ~0x08;
}
@ -94,7 +95,7 @@ namespace mame
{
sbyte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
}
@ -102,7 +103,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
}
@ -110,7 +111,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
}
@ -118,7 +119,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
sbyte2 &= ~0x40;
}
@ -126,7 +127,7 @@ namespace mame
{
sbyte2 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
sbyte1 &= ~0x08;
}
@ -134,7 +135,7 @@ namespace mame
{
sbyte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
sbyte2 &= ~0x20;
}
@ -142,7 +143,7 @@ namespace mame
{
sbyte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
sbyte1 &= ~0x02;
}
@ -150,7 +151,7 @@ namespace mame
{
sbyte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte1 &= ~0x20;
}
@ -158,7 +159,7 @@ namespace mame
{
sbyte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte2 &= unchecked((sbyte)~0x80);
}
@ -166,7 +167,7 @@ namespace mame
{
sbyte2 |= unchecked((sbyte)0x80);
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
sbyte1 &= unchecked((sbyte)~0x80);
}
@ -174,7 +175,7 @@ namespace mame
{
sbyte1 |= unchecked((sbyte)0x80);
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
}
@ -182,7 +183,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
}
@ -190,7 +191,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
}
@ -198,7 +199,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbytec &= ~0x08;
}
@ -206,7 +207,7 @@ namespace mame
{
sbytec |= 0x08;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
sbytec &= ~0x10;
}
@ -217,7 +218,8 @@ namespace mame
}
public static void loop_inputports_igs011_lhb()
{
if (Keyboard.IsPressed(Corekey.D5))
/*
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbytec &= ~0x10;
}
@ -225,7 +227,7 @@ namespace mame
{
sbytec |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
bkey0 &= unchecked((byte)~0x20);
}
@ -233,7 +235,7 @@ namespace mame
{
bkey0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
bkey1 &= unchecked((byte)~0x20);
}
@ -257,7 +259,7 @@ namespace mame
{
bkey4 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
bkey0 &= unchecked((byte)~0x01);
}
@ -281,7 +283,7 @@ namespace mame
{
bkey2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
bkey3 &= unchecked((byte)~0x01);
}
@ -321,7 +323,7 @@ namespace mame
{
bkey3 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
bkey0 &= unchecked((byte)~0x04);
}
@ -329,7 +331,7 @@ namespace mame
{
bkey0 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
bkey1 &= unchecked((byte)~0x04);
}
@ -337,7 +339,7 @@ namespace mame
{
bkey1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
bkey2 &= unchecked((byte)~0x04);
}
@ -345,7 +347,7 @@ namespace mame
{
bkey2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
bkey3 &= unchecked((byte)~0x04);
}
@ -353,7 +355,7 @@ namespace mame
{
bkey3 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.M))
if (Keyboard.IsPressed(MotionKey.UNKNOW_M))//if (Keyboard.IsPressed(Corekey.M))
{
bkey0 &= unchecked((byte)~0x08);
}
@ -361,7 +363,7 @@ namespace mame
{
bkey0 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.N))
if (Keyboard.IsPressed(MotionKey.UNKNOW_N))//if (Keyboard.IsPressed(Corekey.N))
{
bkey1 &= unchecked((byte)~0x08);
}
@ -369,7 +371,7 @@ namespace mame
{
bkey1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
bkey4 &= unchecked((byte)~0x04);
}
@ -377,7 +379,7 @@ namespace mame
{
bkey4 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Q))
if (Keyboard.IsPressed(MotionKey.UNKNOW_Q))//if (Keyboard.IsPressed(Corekey.Q))
{
bkey0 &= unchecked((byte)~0x10);
}
@ -385,7 +387,7 @@ namespace mame
{
bkey0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
bkey1 &= unchecked((byte)~0x10);
}
@ -393,7 +395,7 @@ namespace mame
{
bkey1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
bkey2 &= unchecked((byte)~0x08);
}
@ -401,7 +403,7 @@ namespace mame
{
bkey2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
bkey4 &= unchecked((byte)~0x02);
}
@ -409,7 +411,7 @@ namespace mame
{
bkey4 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
bkey3 &= unchecked((byte)~0x08);
}
@ -433,10 +435,12 @@ namespace mame
{
bkey2 |= 0x10;
}
*/
}
public static void loop_inputports_igs011_lhb2()
{
if (Keyboard.IsPressed(Corekey.D5))
/*
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbytec &= ~0x10;
}
@ -444,7 +448,7 @@ namespace mame
{
sbytec |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
bkey0 &= unchecked((byte)~0x20);
}
@ -452,7 +456,7 @@ namespace mame
{
bkey0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
bkey1 &= unchecked((byte)~0x20);
}
@ -460,7 +464,7 @@ namespace mame
{
bkey1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
bkey0 &= unchecked((byte)~0x01);
}
@ -484,7 +488,7 @@ namespace mame
{
bkey2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
bkey3 &= unchecked((byte)~0x01);
}
@ -524,7 +528,7 @@ namespace mame
{
bkey3 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
bkey0 &= unchecked((byte)~0x04);
}
@ -532,7 +536,7 @@ namespace mame
{
bkey0 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
bkey1 &= unchecked((byte)~0x04);
}
@ -540,7 +544,7 @@ namespace mame
{
bkey1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
bkey2 &= unchecked((byte)~0x04);
}
@ -548,7 +552,7 @@ namespace mame
{
bkey2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
bkey3 &= unchecked((byte)~0x04);
}
@ -556,7 +560,7 @@ namespace mame
{
bkey3 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.M))
if (Keyboard.IsPressed(MotionKey.UNKNOW_M))//if (Keyboard.IsPressed(Corekey.M))
{
bkey0 &= unchecked((byte)~0x08);
}
@ -564,7 +568,7 @@ namespace mame
{
bkey0 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.N))
if (Keyboard.IsPressed(MotionKey.UNKNOW_N))//if (Keyboard.IsPressed(Corekey.N))
{
bkey1 &= unchecked((byte)~0x08);
}
@ -572,7 +576,7 @@ namespace mame
{
bkey1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.Q))
if (Keyboard.IsPressed(MotionKey.UNKNOW_Q))//if (Keyboard.IsPressed(Corekey.Q))
{
bkey0 &= unchecked((byte)~0x10);
}
@ -580,7 +584,7 @@ namespace mame
{
bkey0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
bkey1 &= unchecked((byte)~0x10);
}
@ -588,7 +592,7 @@ namespace mame
{
bkey1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
bkey2 &= unchecked((byte)~0x08);
}
@ -596,7 +600,7 @@ namespace mame
{
bkey2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
bkey3 &= unchecked((byte)~0x08);
}
@ -612,6 +616,7 @@ namespace mame
{
bkey2 |= 0x10;
}
*/
}
public static void record_port_drgnwrld()
{

File diff suppressed because it is too large Load Diff

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_m72_common()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
ushort1 &= unchecked((ushort)~0x0004);
}
@ -14,7 +14,7 @@ namespace mame
{
ushort1 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
ushort1 &= unchecked((ushort)~0x0008);
}
@ -22,7 +22,7 @@ namespace mame
{
ushort1 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
ushort1 &= unchecked((ushort)~0x0001);
}
@ -30,7 +30,7 @@ namespace mame
{
ushort1 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
ushort1 &= unchecked((ushort)~0x0002);
}
@ -38,7 +38,7 @@ namespace mame
{
ushort1 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
ushort0 &= unchecked((ushort)~0x0001);
}
@ -46,7 +46,7 @@ namespace mame
{
ushort0 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
ushort0 &= unchecked((ushort)~0x0002);
}
@ -54,7 +54,7 @@ namespace mame
{
ushort0 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
ushort0 &= unchecked((ushort)~0x0004);
}
@ -62,7 +62,7 @@ namespace mame
{
ushort0 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
ushort0 &= unchecked((ushort)~0x0008);
}
@ -70,7 +70,7 @@ namespace mame
{
ushort0 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
ushort0 &= unchecked((ushort)~0x0080);
}
@ -78,7 +78,7 @@ namespace mame
{
ushort0 |= 0x0080;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
ushort0 &= unchecked((ushort)~0x0040);
}
@ -86,7 +86,7 @@ namespace mame
{
ushort0 |= 0x0040;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
ushort0 &= unchecked((ushort)~0x0020);
}
@ -94,7 +94,7 @@ namespace mame
{
ushort0 |= 0x0020;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
ushort0 &= unchecked((ushort)~0x0010);
}
@ -102,7 +102,7 @@ namespace mame
{
ushort0 |= 0x0010;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
ushort0 &= unchecked((ushort)~0x0100);
}
@ -110,7 +110,7 @@ namespace mame
{
ushort0 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
ushort0 &= unchecked((ushort)~0x0200);
}
@ -118,7 +118,7 @@ namespace mame
{
ushort0 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
ushort0 &= unchecked((ushort)~0x0400);
}
@ -126,7 +126,7 @@ namespace mame
{
ushort0 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
ushort0 &= unchecked((ushort)~0x0800);
}
@ -134,7 +134,7 @@ namespace mame
{
ushort0 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
ushort0 &= unchecked((ushort)~0x8000);
}
@ -142,7 +142,7 @@ namespace mame
{
ushort0 |= 0x8000;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
ushort0 &= unchecked((ushort)~0x4000);
}
@ -150,7 +150,7 @@ namespace mame
{
ushort0 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
ushort0 &= unchecked((ushort)~0x2000);
}
@ -158,7 +158,7 @@ namespace mame
{
ushort0 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
ushort0 &= unchecked((ushort)~0x1000);
}
@ -166,7 +166,7 @@ namespace mame
{
ushort0 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
ushort1 &= unchecked((ushort)~0x0010);
}
@ -174,7 +174,7 @@ namespace mame
{
ushort1 |= 0x0010;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
ushort1 &= unchecked((ushort)~0x0020);
}

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_m92_common()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
ushort1 &= unchecked((ushort)~0x0004);
}
@ -14,7 +14,7 @@ namespace mame
{
ushort1 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
ushort1 &= unchecked((ushort)~0x0008);
}
@ -22,7 +22,7 @@ namespace mame
{
ushort1 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
ushort1 &= unchecked((ushort)~0x0001);
}
@ -30,7 +30,7 @@ namespace mame
{
ushort1 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
ushort1 &= unchecked((ushort)~0x0002);
}
@ -38,7 +38,7 @@ namespace mame
{
ushort1 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
ushort0 &= unchecked((ushort)~0x0001);
}
@ -46,7 +46,7 @@ namespace mame
{
ushort0 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
ushort0 &= unchecked((ushort)~0x0002);
}
@ -54,7 +54,7 @@ namespace mame
{
ushort0 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
ushort0 &= unchecked((ushort)~0x0004);
}
@ -62,7 +62,7 @@ namespace mame
{
ushort0 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
ushort0 &= unchecked((ushort)~0x0008);
}
@ -70,7 +70,7 @@ namespace mame
{
ushort0 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
ushort0 &= unchecked((ushort)~0x0080);
}
@ -78,7 +78,7 @@ namespace mame
{
ushort0 |= 0x0080;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
ushort0 &= unchecked((ushort)~0x0040);
}
@ -86,7 +86,7 @@ namespace mame
{
ushort0 |= 0x0040;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
ushort0 &= unchecked((ushort)~0x0020);
}
@ -94,7 +94,7 @@ namespace mame
{
ushort0 |= 0x0020;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
ushort0 &= unchecked((ushort)~0x0010);
}
@ -102,7 +102,7 @@ namespace mame
{
ushort0 |= 0x0010;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
ushort0 &= unchecked((ushort)~0x0100);
}
@ -110,7 +110,7 @@ namespace mame
{
ushort0 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
ushort0 &= unchecked((ushort)~0x0200);
}
@ -118,7 +118,7 @@ namespace mame
{
ushort0 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
ushort0 &= unchecked((ushort)~0x0400);
}
@ -126,7 +126,7 @@ namespace mame
{
ushort0 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
ushort0 &= unchecked((ushort)~0x0800);
}
@ -134,7 +134,7 @@ namespace mame
{
ushort0 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
ushort0 &= unchecked((ushort)~0x8000);
}
@ -142,7 +142,7 @@ namespace mame
{
ushort0 |= 0x8000;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
ushort0 &= unchecked((ushort)~0x4000);
}
@ -150,7 +150,7 @@ namespace mame
{
ushort0 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
ushort0 &= unchecked((ushort)~0x2000);
}
@ -158,7 +158,7 @@ namespace mame
{
ushort0 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
ushort0 &= unchecked((ushort)~0x1000);
}
@ -166,7 +166,7 @@ namespace mame
{
ushort0 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
ushort1 &= unchecked((ushort)~0x0010);
}
@ -174,7 +174,7 @@ namespace mame
{
ushort1 |= 0x0010;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
ushort1 &= unchecked((ushort)~0x0020);
}

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_ns1_3b()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 &= unchecked((byte)~0x10);
}
@ -14,7 +14,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x08);
}
@ -22,7 +22,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte0 &= unchecked((byte)~0x80);
}
@ -30,7 +30,7 @@ namespace mame
{
byte0 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte1 &= unchecked((byte)~0x80);
}
@ -38,7 +38,7 @@ namespace mame
{
byte1 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte0 &= unchecked((byte)~0x01);
}
@ -46,7 +46,7 @@ namespace mame
{
byte0 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte0 &= unchecked((byte)~0x02);
}
@ -54,7 +54,7 @@ namespace mame
{
byte0 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte0 &= unchecked((byte)~0x04);
}
@ -62,7 +62,7 @@ namespace mame
{
byte0 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte0 &= unchecked((byte)~0x08);
}
@ -70,7 +70,7 @@ namespace mame
{
byte0 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte0 &= unchecked((byte)~0x10);
}
@ -78,7 +78,7 @@ namespace mame
{
byte0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte0 &= unchecked((byte)~0x20);
}
@ -86,7 +86,7 @@ namespace mame
{
byte0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
byte0 &= unchecked((byte)~0x40);
}
@ -94,7 +94,7 @@ namespace mame
{
byte0 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte1 &= unchecked((byte)~0x01);
}
@ -102,7 +102,7 @@ namespace mame
{
byte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte1 &= unchecked((byte)~0x02);
}
@ -110,7 +110,7 @@ namespace mame
{
byte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte1 &= unchecked((byte)~0x04);
}
@ -118,7 +118,7 @@ namespace mame
{
byte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte1 &= unchecked((byte)~0x08);
}
@ -126,7 +126,7 @@ namespace mame
{
byte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte1 &= unchecked((byte)~0x10);
}
@ -134,7 +134,7 @@ namespace mame
{
byte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte1 &= unchecked((byte)~0x20);
}
@ -142,7 +142,7 @@ namespace mame
{
byte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
byte1 &= unchecked((byte)~0x40);
}
@ -150,7 +150,7 @@ namespace mame
{
byte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
byte2 &= unchecked((byte)~0x20);
}
@ -158,7 +158,7 @@ namespace mame
{
byte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
byte2 &= unchecked((byte)~0x40);
}
@ -169,7 +169,7 @@ namespace mame
}
public static void loop_inputports_ns1_quester()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 &= unchecked((byte)~0x10);
}
@ -177,7 +177,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x08);
}
@ -185,7 +185,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte0 &= unchecked((byte)~0x80);
}
@ -193,7 +193,7 @@ namespace mame
{
byte0 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte1 &= unchecked((byte)~0x80);
}
@ -201,7 +201,7 @@ namespace mame
{
byte1 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte0 &= unchecked((byte)~0x10);
}
@ -209,7 +209,7 @@ namespace mame
{
byte0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte0 &= unchecked((byte)~0x20);
}
@ -217,7 +217,7 @@ namespace mame
{
byte0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
byte0 &= unchecked((byte)~0x40);
}
@ -225,7 +225,7 @@ namespace mame
{
byte0 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte1 &= unchecked((byte)~0x10);
}
@ -233,7 +233,7 @@ namespace mame
{
byte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte1 &= unchecked((byte)~0x20);
}
@ -241,7 +241,7 @@ namespace mame
{
byte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
byte1 &= unchecked((byte)~0x40);
}
@ -249,7 +249,7 @@ namespace mame
{
byte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
byte2 &= unchecked((byte)~0x20);
}
@ -257,7 +257,7 @@ namespace mame
{
byte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
byte2 &= unchecked((byte)~0x40);
}
@ -270,7 +270,7 @@ namespace mame
}
public static void loop_inputports_ns1_berabohm()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 &= unchecked((byte)~0x10);
}
@ -278,7 +278,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x08);
}
@ -286,7 +286,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte0 &= unchecked((byte)~0x80);
}
@ -294,7 +294,7 @@ namespace mame
{
byte0 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte1 &= unchecked((byte)~0x80);
}
@ -302,7 +302,7 @@ namespace mame
{
byte1 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte0 &= unchecked((byte)~0x01);
}
@ -310,7 +310,7 @@ namespace mame
{
byte0 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte0 &= unchecked((byte)~0x02);
}
@ -318,7 +318,7 @@ namespace mame
{
byte0 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte0 &= unchecked((byte)~0x04);
}
@ -326,7 +326,7 @@ namespace mame
{
byte0 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte0 &= unchecked((byte)~0x08);
}
@ -334,7 +334,7 @@ namespace mame
{
byte0 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte01 |= 0x01;
}
@ -342,7 +342,7 @@ namespace mame
{
byte01 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte01 |= 0x02;
}
@ -350,7 +350,7 @@ namespace mame
{
byte01 &= unchecked((byte)~0x02);
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
byte01 |= 0x04;
}
@ -358,7 +358,7 @@ namespace mame
{
byte01 &= unchecked((byte)~0x04);
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
byte00 |= 0x01;
}
@ -366,7 +366,7 @@ namespace mame
{
byte00 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
byte00 |= 0x02;
}
@ -374,7 +374,7 @@ namespace mame
{
byte00 &= unchecked((byte)~0x02);
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
byte00 |= 0x04;
}
@ -382,7 +382,7 @@ namespace mame
{
byte00 &= unchecked((byte)~0x04);
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte1 &= unchecked((byte)~0x01);
}
@ -390,7 +390,7 @@ namespace mame
{
byte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte1 &= unchecked((byte)~0x02);
}
@ -398,7 +398,7 @@ namespace mame
{
byte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte1 &= unchecked((byte)~0x04);
}
@ -406,7 +406,7 @@ namespace mame
{
byte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte1 &= unchecked((byte)~0x08);
}
@ -414,7 +414,7 @@ namespace mame
{
byte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte03 |= 0x01;
}
@ -422,7 +422,7 @@ namespace mame
{
byte03 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte03 |= 0x02;
}
@ -430,7 +430,7 @@ namespace mame
{
byte03 &= unchecked((byte)~0x02);
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
byte03 |= 0x04;
}
@ -438,7 +438,7 @@ namespace mame
{
byte03 &= unchecked((byte)~0x04);
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
byte02 |= 0x01;
}
@ -446,7 +446,7 @@ namespace mame
{
byte02 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
byte02 |= 0x02;
}
@ -454,7 +454,7 @@ namespace mame
{
byte02 &= unchecked((byte)~0x02);
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
byte02 |= 0x04;
}
@ -462,7 +462,7 @@ namespace mame
{
byte02 &= unchecked((byte)~0x04);
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
byte2 &= unchecked((byte)~0x20);
}
@ -470,7 +470,7 @@ namespace mame
{
byte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
byte2 &= unchecked((byte)~0x40);
}
@ -481,7 +481,7 @@ namespace mame
}
public static void loop_inputports_ns1_faceoff()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 &= unchecked((byte)~0x10);
}
@ -489,7 +489,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x08);
}
@ -497,7 +497,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte0 &= unchecked((byte)~0x80);
}
@ -505,7 +505,7 @@ namespace mame
{
byte0 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte1 &= unchecked((byte)~0x80);
}
@ -513,7 +513,7 @@ namespace mame
{
byte1 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte00 &= unchecked((byte)~0x01);
}
@ -521,7 +521,7 @@ namespace mame
{
byte00 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte00 &= unchecked((byte)~0x02);
}
@ -529,7 +529,7 @@ namespace mame
{
byte00 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte00 &= unchecked((byte)~0x04);
}
@ -537,7 +537,7 @@ namespace mame
{
byte00 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte00 &= unchecked((byte)~0x08);
}
@ -545,7 +545,7 @@ namespace mame
{
byte00 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte00 &= unchecked((byte)~0x10);
}
@ -553,7 +553,7 @@ namespace mame
{
byte00 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte01 &= unchecked((byte)~0x10);
}
@ -561,7 +561,7 @@ namespace mame
{
byte01 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte01 &= unchecked((byte)~0x01);
}
@ -569,7 +569,7 @@ namespace mame
{
byte01 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte01 &= unchecked((byte)~0x02);
}
@ -577,7 +577,7 @@ namespace mame
{
byte01 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte01 &= unchecked((byte)~0x04);
}
@ -585,7 +585,7 @@ namespace mame
{
byte01 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte01 &= unchecked((byte)~0x08);
}
@ -593,7 +593,7 @@ namespace mame
{
byte01 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
byte2 &= unchecked((byte)~0x20);
}
@ -601,7 +601,7 @@ namespace mame
{
byte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
byte2 &= unchecked((byte)~0x40);
}
@ -612,7 +612,7 @@ namespace mame
}
public static void loop_inputports_ns1_tankfrce4()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 &= unchecked((byte)~0x10);
}
@ -620,7 +620,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x08);
}
@ -628,7 +628,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte00 &= unchecked((byte)~0x01);
}
@ -636,7 +636,7 @@ namespace mame
{
byte00 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte00 &= unchecked((byte)~0x02);
}
@ -644,7 +644,7 @@ namespace mame
{
byte00 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte00 &= unchecked((byte)~0x04);
}
@ -652,7 +652,7 @@ namespace mame
{
byte00 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte00 &= unchecked((byte)~0x08);
}
@ -660,7 +660,7 @@ namespace mame
{
byte00 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte00 &= unchecked((byte)~0x10);
}
@ -668,7 +668,7 @@ namespace mame
{
byte00 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte02 &= unchecked((byte)~0x01);
}
@ -676,7 +676,7 @@ namespace mame
{
byte02 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte02 &= unchecked((byte)~0x02);
}
@ -684,7 +684,7 @@ namespace mame
{
byte02 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte02 &= unchecked((byte)~0x04);
}
@ -692,7 +692,7 @@ namespace mame
{
byte02 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte02 &= unchecked((byte)~0x08);
}
@ -700,7 +700,7 @@ namespace mame
{
byte02 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte02 &= unchecked((byte)~0x10);
}

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_neogeo_standard()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
short3 &= ~0x0001;
}
@ -14,7 +14,7 @@ namespace mame
{
short3 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
short3 &= ~0x0002;
}
@ -22,7 +22,7 @@ namespace mame
{
short3 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
short2 &= ~0x0100;
}
@ -30,7 +30,7 @@ namespace mame
{
short2 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
short2 &= ~0x0400;
}
@ -38,7 +38,10 @@ namespace mame
{
short2 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.D))
//if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))
{
short0 &= ~0x0800;
}
@ -46,7 +49,7 @@ namespace mame
{
short0 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
short0 &= ~0x0400;
}
@ -54,7 +57,7 @@ namespace mame
{
short0 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
short0 &= ~0x0200;
}
@ -62,7 +65,7 @@ namespace mame
{
short0 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
short0 &= ~0x0100;
}
@ -70,7 +73,7 @@ namespace mame
{
short0 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
short0 &= ~0x1000;
}
@ -78,7 +81,7 @@ namespace mame
{
short0 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
short0 &= ~0x2000;
}
@ -86,7 +89,7 @@ namespace mame
{
short0 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
}
@ -94,7 +97,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
short0 &= ~0x4000;
}
@ -102,7 +105,7 @@ namespace mame
{
short0 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
short0 &= unchecked((short)~0x8000);
}
@ -110,7 +113,7 @@ namespace mame
{
short0 |= unchecked((short)0x8000);
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
}
@ -118,7 +121,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
short1 &= ~0x0800;
}
@ -126,7 +129,7 @@ namespace mame
{
short1 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
short1 &= ~0x0400;
}
@ -134,7 +137,7 @@ namespace mame
{
short1 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
short1 &= ~0x0200;
}
@ -142,7 +145,7 @@ namespace mame
{
short1 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
short1 &= ~0x0100;
}
@ -150,7 +153,7 @@ namespace mame
{
short1 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
short1 &= ~0x1000;
}
@ -158,7 +161,7 @@ namespace mame
{
short1 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
short1 &= ~0x2000;
}
@ -166,7 +169,7 @@ namespace mame
{
short1 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
}
@ -174,7 +177,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
short1 &= ~0x4000;
}
@ -182,7 +185,7 @@ namespace mame
{
short1 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
short1 &= unchecked((short)~0x8000);
}
@ -190,7 +193,8 @@ namespace mame
{
short1 |= unchecked((short)0x8000);
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
}
@ -198,7 +202,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
short3 &= ~0x0004;
}
@ -206,7 +210,7 @@ namespace mame
{
short3 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
short4 &= ~0x0080;
}
@ -217,7 +221,7 @@ namespace mame
}
public static void loop_inputports_neogeo_irrmaze()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
short3 &= ~0x0001;
}
@ -225,7 +229,7 @@ namespace mame
{
short3 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
short3 &= ~0x0002;
}
@ -233,7 +237,7 @@ namespace mame
{
short3 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
short2 &= ~0x0100;
}
@ -241,7 +245,7 @@ namespace mame
{
short2 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
short2 &= ~0x0400;
}
@ -249,7 +253,7 @@ namespace mame
{
short2 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
short1 &= ~0x1000;
}
@ -257,7 +261,7 @@ namespace mame
{
short1 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
short1 &= ~0x2000;
}
@ -265,7 +269,7 @@ namespace mame
{
short1 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
short1 &= ~0x4000;
}
@ -273,7 +277,7 @@ namespace mame
{
short1 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
short1 &= unchecked((short)~0x8000);
}

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_pgm_standard()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
short2 &= ~0x0001;
}
@ -14,7 +14,7 @@ namespace mame
{
short2 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
short2 &= ~0x0002;
}
@ -22,7 +22,7 @@ namespace mame
{
short2 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
short0 &= ~0x0001;
}
@ -30,7 +30,7 @@ namespace mame
{
short0 |= 0x0001;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
short0 &= ~0x0100;
}
@ -38,7 +38,7 @@ namespace mame
{
short0 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
short0 &= ~0x0010;
}
@ -46,7 +46,7 @@ namespace mame
{
short0 |= 0x0010;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
short0 &= ~0x0008;
}
@ -54,7 +54,7 @@ namespace mame
{
short0 |= 0x0008;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
short0 &= ~0x0004;
}
@ -62,7 +62,7 @@ namespace mame
{
short0 |= 0x0004;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
short0 &= ~0x0002;
}
@ -70,7 +70,7 @@ namespace mame
{
short0 |= 0x0002;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
short0 &= ~0x0020;
}
@ -78,7 +78,7 @@ namespace mame
{
short0 |= 0x0020;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
short0 &= ~0x0040;
}
@ -86,7 +86,7 @@ namespace mame
{
short0 |= 0x0040;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
short0 &= ~0x0080;
}
@ -94,7 +94,7 @@ namespace mame
{
short0 |= 0x0080;
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
short2 &= ~0x0100;
}
@ -102,7 +102,7 @@ namespace mame
{
short2 |= 0x0100;
}
if (Keyboard.IsPressed(Corekey.I))
if (Keyboard.IsPressed(MotionKey.P1_BTN_4))//if (Keyboard.IsPressed(Corekey.I))
{
}
@ -110,7 +110,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.O))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.O))
{
}
@ -118,7 +118,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
short0 &= ~0x1000;
}
@ -126,7 +126,7 @@ namespace mame
{
short0 |= 0x1000;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
short0 &= ~0x0800;
}
@ -134,7 +134,7 @@ namespace mame
{
short0 |= 0x0800;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
short0 &= ~0x0400;
}
@ -142,7 +142,7 @@ namespace mame
{
short0 |= 0x0400;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
short0 &= ~0x0200;
}
@ -150,7 +150,7 @@ namespace mame
{
short0 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
short0 &= ~0x2000;
}
@ -158,7 +158,7 @@ namespace mame
{
short0 |= 0x2000;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
short0 &= ~0x4000;
}
@ -166,7 +166,7 @@ namespace mame
{
short0 |= 0x4000;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
short0 &= unchecked((short)~0x8000);
}
@ -174,7 +174,7 @@ namespace mame
{
short0 |= unchecked((short)0x8000);
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
short2 &= ~0x0200;
}
@ -182,7 +182,7 @@ namespace mame
{
short2 |= 0x0200;
}
if (Keyboard.IsPressed(Corekey.NumPad5))
if (Keyboard.IsPressed(MotionKey.P2_BTN_4))//if (Keyboard.IsPressed(Corekey.NumPad5))
{
}
@ -190,7 +190,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.NumPad6))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_F))//if (Keyboard.IsPressed(Corekey.NumPad6))
{
}
@ -198,7 +198,7 @@ namespace mame
{
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
short2 &= ~0x0020;
}
@ -206,7 +206,7 @@ namespace mame
{
short2 |= 0x0020;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
short2 &= ~0x0080;
}

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_suna8_starfigh()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte1 &= unchecked((byte)~0x80);
}
@ -14,7 +14,7 @@ namespace mame
{
byte1 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 &= unchecked((byte)~0x80);
}
@ -22,7 +22,7 @@ namespace mame
{
byte2 |= 0x80;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte1 &= unchecked((byte)~0x40);
}
@ -30,7 +30,7 @@ namespace mame
{
byte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte2 &= unchecked((byte)~0x40);
}
@ -38,7 +38,7 @@ namespace mame
{
byte2 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
byte1 &= unchecked((byte)~0x08);
}
@ -46,7 +46,7 @@ namespace mame
{
byte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
byte1 &= unchecked((byte)~0x04);
}
@ -54,7 +54,7 @@ namespace mame
{
byte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
byte1 &= unchecked((byte)~0x02);
}
@ -62,7 +62,7 @@ namespace mame
{
byte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
byte1 &= unchecked((byte)~0x01);
}
@ -70,7 +70,7 @@ namespace mame
{
byte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte1 &= unchecked((byte)~0x10);
}
@ -78,7 +78,7 @@ namespace mame
{
byte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte1 &= unchecked((byte)~0x20);
}
@ -86,7 +86,7 @@ namespace mame
{
byte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
byte2 &= unchecked((byte)~0x08);
}
@ -94,7 +94,7 @@ namespace mame
{
byte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
byte2 &= unchecked((byte)~0x04);
}
@ -102,7 +102,7 @@ namespace mame
{
byte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
byte2 &= unchecked((byte)~0x02);
}
@ -110,7 +110,7 @@ namespace mame
{
byte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
byte2 &= unchecked((byte)~0x01);
}
@ -118,7 +118,7 @@ namespace mame
{
byte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte2 &= unchecked((byte)~0x10);
}
@ -126,7 +126,7 @@ namespace mame
{
byte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte2 &= unchecked((byte)~0x20);
}

View File

@ -10,7 +10,7 @@ namespace mame
}
public static void loop_inputports_taito_bublbobl()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbyte0 |= 0x04;
}
@ -18,7 +18,7 @@ namespace mame
{
sbyte0 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbyte0 |= 0x08;
}
@ -26,7 +26,7 @@ namespace mame
{
sbyte0 &= ~0x08;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte1 &= ~0x40;
}
@ -34,7 +34,7 @@ namespace mame
{
sbyte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
sbyte2 &= ~0x40;
}
@ -42,7 +42,7 @@ namespace mame
{
sbyte2 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
sbyte1 &= ~0x02;
}
@ -50,7 +50,7 @@ namespace mame
{
sbyte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
sbyte1 &= ~0x01;
}
@ -74,7 +74,7 @@ namespace mame
{
sbyte2 |= 0x01;
}*/
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
sbyte1 &= ~0x20;
}
@ -82,7 +82,7 @@ namespace mame
{
sbyte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
sbyte1 &= ~0x10;
}
@ -98,7 +98,7 @@ namespace mame
{
sbyte1 |= 0x04;
}*/
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
sbyte2 &= ~0x02;
}
@ -106,7 +106,7 @@ namespace mame
{
sbyte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
sbyte2 &= ~0x01;
}
@ -130,7 +130,7 @@ namespace mame
{
sbyte2 |= 0x10;
}*/
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte2 &= ~0x20;
}
@ -138,7 +138,7 @@ namespace mame
{
sbyte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte2 &= ~0x10;
}
@ -154,7 +154,7 @@ namespace mame
{
sbyte1 |= 0x40;
}*/
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte0 &= ~0x02;
}
@ -173,7 +173,7 @@ namespace mame
}
public static void loop_inputports_taito_tokio()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbyte0 |= 0x04;
}
@ -181,7 +181,7 @@ namespace mame
{
sbyte0 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbyte0 |= 0x08;
}
@ -189,7 +189,7 @@ namespace mame
{
sbyte0 &= ~0x08;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte1 &= ~0x40;
}
@ -197,7 +197,7 @@ namespace mame
{
sbyte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
sbyte2 &= ~0x40;
}
@ -205,7 +205,7 @@ namespace mame
{
sbyte2 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
sbyte1 &= ~0x02;
}
@ -213,7 +213,7 @@ namespace mame
{
sbyte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
sbyte1 &= ~0x01;
}
@ -221,7 +221,7 @@ namespace mame
{
sbyte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
sbyte1 &= ~0x04;
}
@ -229,7 +229,7 @@ namespace mame
{
sbyte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
sbyte1 &= ~0x08;
}
@ -237,7 +237,7 @@ namespace mame
{
sbyte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
sbyte1 &= ~0x20;
}
@ -245,7 +245,7 @@ namespace mame
{
sbyte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
sbyte1 &= ~0x10;
}
@ -261,7 +261,7 @@ namespace mame
{
sbyte1 |= 0x04;
}*/
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
sbyte2 &= ~0x02;
}
@ -269,7 +269,7 @@ namespace mame
{
sbyte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
sbyte2 &= ~0x01;
}
@ -277,7 +277,7 @@ namespace mame
{
sbyte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
sbyte2 &= ~0x04;
}
@ -285,7 +285,7 @@ namespace mame
{
sbyte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
sbyte2 &= ~0x08;
}
@ -293,7 +293,7 @@ namespace mame
{
sbyte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte2 &= ~0x20;
}
@ -301,7 +301,7 @@ namespace mame
{
sbyte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte2 &= ~0x10;
}
@ -317,7 +317,7 @@ namespace mame
{
sbyte1 |= 0x40;
}*/
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte0 &= ~0x02;
}
@ -336,7 +336,7 @@ namespace mame
}
public static void loop_inputports_taito_boblbobl()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbyte0 |= 0x08;
}
@ -344,7 +344,7 @@ namespace mame
{
sbyte0 &= ~0x08;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbyte0 |= 0x04;
}
@ -352,7 +352,7 @@ namespace mame
{
sbyte0 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte0 &= ~0x40;
}
@ -360,7 +360,7 @@ namespace mame
{
sbyte0 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
sbyte1 &= ~0x40;
}
@ -368,7 +368,7 @@ namespace mame
{
sbyte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
sbyte0 &= ~0x02;
}
@ -376,7 +376,7 @@ namespace mame
{
sbyte0 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
sbyte0 &= ~0x01;
}
@ -400,7 +400,7 @@ namespace mame
{
sbyte1 |= 0x08;
}*/
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
sbyte0 &= ~0x20;
}
@ -408,7 +408,7 @@ namespace mame
{
sbyte0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
sbyte0 &= ~0x10;
}
@ -424,7 +424,7 @@ namespace mame
{
sbyte1 |= 0x04;
}*/
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
sbyte1 &= ~0x02;
}
@ -432,7 +432,7 @@ namespace mame
{
sbyte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
sbyte1 &= ~0x01;
}
@ -456,7 +456,7 @@ namespace mame
{
sbyte2 |= 0x08;
}*/
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte1 &= ~0x20;
}
@ -464,7 +464,7 @@ namespace mame
{
sbyte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte1 &= ~0x10;
}
@ -480,7 +480,7 @@ namespace mame
{
sbyte1 |= 0x40;
}*/
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte1 &= ~0x08;
}
@ -499,7 +499,7 @@ namespace mame
}
public static void loop_inputports_taito_opwolf()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbyte0 |= 0x01;
}
@ -507,7 +507,7 @@ namespace mame
{
sbyte0 &= ~0x01;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbyte0 |= 0x02;
}
@ -515,7 +515,7 @@ namespace mame
{
sbyte0 &= ~0x02;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte1 &= ~0x10;
}
@ -563,7 +563,9 @@ namespace mame
{
sbyte2 |= 0x01;
}*/
if (Keyboard.IsPressed(Corekey.J) || Mouse.buttons[0] != 0)
if (Keyboard.IsPressed(MotionKey.P1_BTN_1) || Mouse.buttons[0] != 0)//if (Keyboard.IsPressed(Corekey.J) || Mouse.buttons[0] != 0)
{
sbyte1 &= ~0x01;
}
@ -571,7 +573,7 @@ namespace mame
{
sbyte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.K) || Mouse.buttons[1] != 0)
if (Keyboard.IsPressed(MotionKey.P1_BTN_2) || Mouse.buttons[1] != 0)//if (Keyboard.IsPressed(Corekey.K) || Mouse.buttons[1] != 0)
{
sbyte1 &= ~0x02;
}
@ -643,7 +645,7 @@ namespace mame
{
sbyte1 |= 0x40;
}*/
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte1 &= ~0x04;
}
@ -651,7 +653,7 @@ namespace mame
{
sbyte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
sbyte1 &= ~0x08;
}
@ -666,7 +668,7 @@ namespace mame
}
public static void loop_inputports_taito_opwolfp()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbyte3 |= 0x02;
}
@ -674,7 +676,7 @@ namespace mame
{
sbyte3 &= ~0x02;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbyte3 |= 0x04;
}
@ -682,7 +684,7 @@ namespace mame
{
sbyte3 &= ~0x04;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte2 &= ~0x20;
}
@ -690,7 +692,7 @@ namespace mame
{
sbyte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.J) || Mouse.buttons[0] != 0)
if (Keyboard.IsPressed(MotionKey.P1_BTN_1) || Mouse.buttons[0] != 0)//if (Keyboard.IsPressed(Corekey.J) || Mouse.buttons[0] != 0)
{
sbyte2 &= ~0x02;
}
@ -698,7 +700,7 @@ namespace mame
{
sbyte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.K) || Mouse.buttons[1] != 0)
if (Keyboard.IsPressed(MotionKey.P1_BTN_2) || Mouse.buttons[1] != 0) //if (Keyboard.IsPressed(Corekey.K) || Mouse.buttons[1] != 0)
{
sbyte2 &= ~0x04;
}
@ -706,7 +708,7 @@ namespace mame
{
sbyte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte2 &= ~0x08;
}
@ -714,7 +716,7 @@ namespace mame
{
sbyte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
sbyte2 &= ~0x10;
}

View File

@ -10,7 +10,7 @@ namespace mame
}
public static void loop_inputports_taitob_pbobble()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
dswb &= unchecked((byte)~0x10);
}
@ -18,7 +18,7 @@ namespace mame
{
dswb |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
dswb &= unchecked((byte)~0x20);
}
@ -26,7 +26,7 @@ namespace mame
{
dswb |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte0 &= ~0x10;
}
@ -34,7 +34,7 @@ namespace mame
{
sbyte0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
sbyte0 &= ~0x20;
}
@ -42,7 +42,7 @@ namespace mame
{
sbyte0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
sbyte2 &= ~0x08;
}
@ -50,7 +50,7 @@ namespace mame
{
sbyte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
sbyte2 &= ~0x04;
}
@ -58,7 +58,7 @@ namespace mame
{
sbyte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
sbyte2 &= ~0x02;
}
@ -66,7 +66,7 @@ namespace mame
{
sbyte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
sbyte2 &= ~0x01;
}
@ -74,7 +74,7 @@ namespace mame
{
sbyte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
sbyte1 &= ~0x01;
}
@ -82,7 +82,7 @@ namespace mame
{
sbyte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
sbyte1 &= ~0x02;
}
@ -90,7 +90,7 @@ namespace mame
{
sbyte1 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
sbyte1 &= ~0x04;
}
@ -98,7 +98,7 @@ namespace mame
{
sbyte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
sbyte2 &= unchecked((sbyte)~0x80);
}
@ -106,7 +106,7 @@ namespace mame
{
sbyte2 |= unchecked((sbyte)0x80);
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
sbyte2 &= ~0x40;
}
@ -114,7 +114,7 @@ namespace mame
{
sbyte2 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
sbyte2 &= ~0x20;
}
@ -122,7 +122,7 @@ namespace mame
{
sbyte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
sbyte2 &= ~0x10;
}
@ -130,7 +130,7 @@ namespace mame
{
sbyte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte1 &= ~0x10;
}
@ -138,7 +138,7 @@ namespace mame
{
sbyte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte1 &= ~0x20;
}
@ -146,7 +146,7 @@ namespace mame
{
sbyte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
sbyte1 &= ~0x40;
}
@ -154,7 +154,7 @@ namespace mame
{
sbyte1 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte0 &= ~0x01;
}
@ -162,7 +162,7 @@ namespace mame
{
sbyte0 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
sbyte0 &= ~0x02;
}
@ -173,7 +173,7 @@ namespace mame
}
public static void loop_inputports_taitob_silentd()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
sbyte1 &= ~0x10;
}
@ -181,7 +181,7 @@ namespace mame
{
sbyte1 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
sbyte1 &= ~0x20;
}
@ -189,7 +189,7 @@ namespace mame
{
sbyte1 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
sbyte1 &= ~0x04;
}
@ -197,7 +197,7 @@ namespace mame
{
sbyte1 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
sbyte1 &= ~0x08;
}
@ -205,7 +205,7 @@ namespace mame
{
sbyte1 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.D))
if (Keyboard.IsPressed(MotionKey.P1_RIGHT))//if (Keyboard.IsPressed(Corekey.D))
{
sbyte2 &= ~0x08;
}
@ -213,7 +213,7 @@ namespace mame
{
sbyte2 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.A))
if (Keyboard.IsPressed(MotionKey.P1_LEFT))//if (Keyboard.IsPressed(Corekey.A))
{
sbyte2 &= ~0x04;
}
@ -221,7 +221,7 @@ namespace mame
{
sbyte2 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.S))
if (Keyboard.IsPressed(MotionKey.P1_DOWN))//if (Keyboard.IsPressed(Corekey.S))
{
sbyte2 &= ~0x02;
}
@ -229,7 +229,7 @@ namespace mame
{
sbyte2 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.W))
if (Keyboard.IsPressed(MotionKey.P1_UP))//if (Keyboard.IsPressed(Corekey.W))
{
sbyte2 &= ~0x01;
}
@ -237,7 +237,7 @@ namespace mame
{
sbyte2 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
sbyte0 &= ~0x01;
}
@ -245,7 +245,7 @@ namespace mame
{
sbyte0 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
sbyte0 &= ~0x02;
}
@ -253,7 +253,7 @@ namespace mame
{
sbyte0 |= 0x02;
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
sbyte0 &= ~0x04;
}
@ -261,7 +261,7 @@ namespace mame
{
sbyte0 |= 0x04;
}
if (Keyboard.IsPressed(Corekey.Right))
if (Keyboard.IsPressed(MotionKey.P2_RIGHT))//if (Keyboard.IsPressed(Corekey.Right))
{
sbyte2 &= unchecked((sbyte)~0x80);
}
@ -269,7 +269,7 @@ namespace mame
{
sbyte2 |= unchecked((sbyte)0x80);
}
if (Keyboard.IsPressed(Corekey.Left))
if (Keyboard.IsPressed(MotionKey.P2_LEFT))//if (Keyboard.IsPressed(Corekey.Left))
{
sbyte2 &= ~0x40;
}
@ -277,7 +277,7 @@ namespace mame
{
sbyte2 |= 0x40;
}
if (Keyboard.IsPressed(Corekey.Down))
if (Keyboard.IsPressed(MotionKey.P2_DOWN)) //if (Keyboard.IsPressed(Corekey.Down))
{
sbyte2 &= ~0x20;
}
@ -285,7 +285,7 @@ namespace mame
{
sbyte2 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.Up))
if (Keyboard.IsPressed(MotionKey.P2_UP))//if (Keyboard.IsPressed(Corekey.Up))
{
sbyte2 &= ~0x10;
}
@ -293,7 +293,7 @@ namespace mame
{
sbyte2 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
sbyte0 &= ~0x08;
}
@ -301,7 +301,7 @@ namespace mame
{
sbyte0 |= 0x08;
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
sbyte0 &= ~0x10;
}
@ -309,7 +309,7 @@ namespace mame
{
sbyte0 |= 0x10;
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
sbyte0 &= ~0x20;
}
@ -317,7 +317,7 @@ namespace mame
{
sbyte0 |= 0x20;
}
if (Keyboard.IsPressed(Corekey.R))
if (Keyboard.IsPressed(MotionKey.UNKNOW_R)) //if (Keyboard.IsPressed(Corekey.R))
{
sbyte1 &= ~0x01;
}
@ -325,7 +325,7 @@ namespace mame
{
sbyte1 |= 0x01;
}
if (Keyboard.IsPressed(Corekey.T))
if (Keyboard.IsPressed(MotionKey.UNKNOW_T)) //if (Keyboard.IsPressed(Corekey.T))
{
sbyte1 &= ~0x02;
}

View File

@ -6,7 +6,7 @@ namespace mame
{
public static void loop_inputports_tehkan_pbaction()
{
if (Keyboard.IsPressed(Corekey.D5))
if (Keyboard.IsPressed(MotionKey.P1_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D5))
{
byte2 |= 0x01;
}
@ -14,7 +14,7 @@ namespace mame
{
byte2 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.D6))
if (Keyboard.IsPressed(MotionKey.P2_INSERT_COIN))//if (Keyboard.IsPressed(Corekey.D6))
{
byte2 |= 0x02;
}
@ -22,7 +22,7 @@ namespace mame
{
byte2 &= unchecked((byte)~0x02);
}
if (Keyboard.IsPressed(Corekey.D1))
if (Keyboard.IsPressed(MotionKey.P1_GAMESTART))//if (Keyboard.IsPressed(Corekey.D1))
{
byte2 |= 0x04;
}
@ -30,7 +30,7 @@ namespace mame
{
byte2 &= unchecked((byte)~0x04);
}
if (Keyboard.IsPressed(Corekey.D2))
if (Keyboard.IsPressed(MotionKey.P2_GAMESTART))//if (Keyboard.IsPressed(Corekey.D2))
{
byte2 |= 0x08;
}
@ -38,7 +38,7 @@ namespace mame
{
byte2 &= unchecked((byte)~0x08);
}
if (Keyboard.IsPressed(Corekey.J))
if (Keyboard.IsPressed(MotionKey.P1_BTN_1))//if (Keyboard.IsPressed(Corekey.J))
{
byte0 |= 0x08;
}
@ -46,7 +46,7 @@ namespace mame
{
byte0 &= unchecked((byte)~0x08);
}
if (Keyboard.IsPressed(Corekey.K))
if (Keyboard.IsPressed(MotionKey.P1_BTN_2))//if (Keyboard.IsPressed(Corekey.K))
{
byte0 |= 0x10;
}
@ -54,7 +54,7 @@ namespace mame
{
byte0 &= unchecked((byte)~0x10);
}
if (Keyboard.IsPressed(Corekey.L))
if (Keyboard.IsPressed(MotionKey.P1_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.L))
{
byte0 |= 0x01;
}
@ -62,7 +62,7 @@ namespace mame
{
byte0 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.U))
if (Keyboard.IsPressed(MotionKey.P1_BTN_3))//if (Keyboard.IsPressed(Corekey.U))
{
byte0 |= 0x04;
}
@ -70,7 +70,7 @@ namespace mame
{
byte0 &= unchecked((byte)~0x04);
}
if (Keyboard.IsPressed(Corekey.NumPad1))
if (Keyboard.IsPressed(MotionKey.P2_BTN_1))//if (Keyboard.IsPressed(Corekey.NumPad1))
{
byte1 |= 0x08;
}
@ -78,7 +78,7 @@ namespace mame
{
byte1 &= unchecked((byte)~0x08);
}
if (Keyboard.IsPressed(Corekey.NumPad2))
if (Keyboard.IsPressed(MotionKey.P2_BTN_2))//if (Keyboard.IsPressed(Corekey.NumPad2))
{
byte1 |= 0x10;
}
@ -86,7 +86,7 @@ namespace mame
{
byte1 &= unchecked((byte)~0x10);
}
if (Keyboard.IsPressed(Corekey.NumPad3))
if (Keyboard.IsPressed(MotionKey.P2_UNKNOW_E))//if (Keyboard.IsPressed(Corekey.NumPad3))
{
byte1 |= 0x01;
}
@ -94,7 +94,7 @@ namespace mame
{
byte1 &= unchecked((byte)~0x01);
}
if (Keyboard.IsPressed(Corekey.NumPad4))
if (Keyboard.IsPressed(MotionKey.P2_BTN_3))//if (Keyboard.IsPressed(Corekey.NumPad4))
{
byte1 |= 0x04;
}

View File

@ -2,7 +2,6 @@
{
public interface IKeyboard
{
bool IsPressed(Corekey key);
bool IsTriggered(Corekey key);
MotionKey[] GetPressedKeys();
}
}

View File

@ -1,7 +1,8 @@
namespace MAME.Core.run_interface
{
public enum MotionKey
public enum MotionKey : byte
{
EMU_PAUSED = 0,
P1_INSERT_COIN,
P1_GAMESTART,
P1_UP,
@ -14,8 +15,8 @@
P1_BTN_4,
P1_BTN_5,
P1_BTN_6,
P1_UNKNOW_E,
P1_UNKNOW_F,
P2_INSERT_COIN,
P2_GAMESTART,
P2_UP,
@ -28,5 +29,31 @@
P2_BTN_4,
P2_BTN_5,
P2_BTN_6,
P2_UNKNOW_E,
P2_UNKNOW_F,
UNKNOW_Q,
UNKNOW_N,
UNKNOW_R,
UNKNOW_T,
UNKNOW_M,
UNKNOW_V,
UNKNOW_B,
F10,
F9,
F8,
F7,
F6,
F5,
F4,
F3,
F2,
F1,
Escape,
LeftShift,
RightShift,
/// <summary>
/// 用于标记最后一个
/// </summary>
FinalKey
}
}

View File

@ -1737,8 +1737,8 @@ namespace mame
private static void osd_update_audio_stream(byte[] buffer, int samples_this_frame)
{
////只需要这部分逻辑
//SubmitSamples(buffer, samples_this_frame);
//return;
SubmitSamples(buffer, samples_this_frame);
return;
//TODO后面才考虑原样的处理

40
note.txt Normal file
View File

@ -0,0 +1,40 @@
TODO
mainMotion
sSelect 上次默认选择
Wavebuffer
//desc1.BufferBytes = 0x9400;
ResizeMain()
igs011/Input
貌似比较特殊 需要单独定理
emu/gdi
public static int[] drawcrosshair_opwolf(int[] bm1)
{
int[] bm2 = bm1;
//TODO
return bm2;
}
//待处理
drawcrosshair(TempData);
emu/Mouse
Update()
Neoprot
//TODO 暂时注释 用不上
//public static int BITSWAP16
Sound: //考虑清楚
osd_update_audio_stream