79 lines
2.1 KiB
C#
79 lines
2.1 KiB
C#
using HaoYueNet.ClientNetwork;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SimpleClient
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{
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/// <summary>
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/// 继承网络库,以支持网络功能
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/// </summary>
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public class NetworkHelper : NetworkHelperCore
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{
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public NetworkHelper()
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{
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//指定接收服务器数据事件
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OnDataCallBack += GetDataCallBack;
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//断开连接
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OnClose += OnConnectClose;
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//网络库调试信息输出事件,用于打印连接断开,收发事件
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OnLogOut += NetworkDeBugLog;
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OnConnected += NetworkConnected;
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}
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public void NetworkConnected(bool IsConnect)
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{
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if (IsConnect)
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NetworkDeBugLog("服务器连接成功");
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else
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{
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NetworkDeBugLog("服务器连接失败");
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//to do 重连逻辑
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}
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}
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public void NetworkDeBugLog(string str)
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{
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//用于Unity内的输出
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//Debug.Log("NetCoreDebug >> "+str);
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Console.WriteLine("NetCoreDebug >> " + str);
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}
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/// <summary>
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/// 接受包回调
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/// </summary>
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/// <param name="CMDID">协议ID</param>
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/// <param name="ERRCODE">错误编号</param>
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/// <param name="data">业务数据</param>
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public void GetDataCallBack(int CMDID, int ERRCODE, byte[] data)
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{
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NetworkDeBugLog("收到消息 CMDID =>" + CMDID + " ERRCODE =>" + ERRCODE + " 数据长度=>" + data.Length);
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try
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{
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//根据协议ID走不同逻辑
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switch (CMDID)
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{
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}
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}
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catch (Exception ex)
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{
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NetworkDeBugLog("逻辑处理错误:" + ex.ToString());
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}
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}
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/// <summary>
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/// 关闭连接
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/// </summary>
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public void OnConnectClose()
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{
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NetworkDeBugLog("OnConnectClose");
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}
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}
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}
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