dev_byteoptimize #1
@ -1,48 +1,202 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Net.Sockets;
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namespace HaoYueNet.ClientNetwork
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{
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public static class BaseData
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{
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public static class HunterNet_S2C
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/// <summary>
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/// 心跳包数据
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/// </summary>
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public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
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public static void writeInt(byte[] buf, int offset, int value)
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{
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public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] data)
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{
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byte[] newdata = new byte[2 + 2 + data.Length];
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BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
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BitConverter.GetBytes(Error).CopyTo(newdata, 2);
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Array.Copy(data, 0, newdata, 4, data.Length);
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return newdata;
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buf[offset++] = (byte)(255 & value);
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buf[offset++] = (byte)(255 & value >> 8);
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buf[offset++] = (byte)(255 & value >> 16);
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buf[offset++] = (byte)(255 & value >>> 24);
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}
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public static void AnalysisPkgData(byte[] srcdata,out UInt16 CmdID,out UInt16 Error,out byte[] data)
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public static void writeUInt16(byte[] buf, int offset, int value)
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{
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data = new byte[srcdata.Length - 2 - 2];
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CmdID = BitConverter.ToUInt16(srcdata, 0);
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Error = BitConverter.ToUInt16(srcdata, 2);
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Array.Copy(srcdata, 4, data, 0, data.Length);
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buf[offset++] = (byte)(255 & value);
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buf[offset++] = (byte)(255 & value >> 8);
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}
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public static class HunterNet_Heartbeat
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{
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public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
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{
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myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
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}
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}
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public static class HunterNet_S2C
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{
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public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
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{
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myreadEventArgs.SetBuffer(CreatePkgData(CmdID, Error, AddonBytes_Data));
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}
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public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
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{
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//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
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//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
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//int LastIndex = 0;
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////包长度
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//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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//byte[] BufferData = new byte[AllLenght];
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////包长度
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//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Lenght.Length;
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////CMDID
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//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_CmdID.Length;
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////Error
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//AddonBytes_Error.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Error.Length;
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////DATA
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//AddonBytes_Data.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Data.Length;
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//return BufferData;
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////用Buffer.BlockCopy拷贝
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//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
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//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
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//int LastIndex = 0;
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////包长度
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//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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//byte[] BufferData = new byte[AllLenght];
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////包长度
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//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
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//LastIndex += AddonBytes_Lenght.Length;
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////CMDID
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//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
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//LastIndex += AddonBytes_CmdID.Length;
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////Error
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//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
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//LastIndex += AddonBytes_Error.Length;
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////DATA
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//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
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//LastIndex += AddonBytes_Data.Length;
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//用Buffer.BlockCopy拷贝
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//包长度
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int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
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byte[] BufferData = new byte[AllLenght];
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//包长度
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writeInt(BufferData, 0, AllLenght);
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//CMDID
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writeUInt16(BufferData, 4, CmdID);
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//Error
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writeUInt16(BufferData, 4 + 2, CmdID);
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//DATA
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Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
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return BufferData;
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}
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public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
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{
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Error = BitConverter.ToUInt16(srcdata, 2);
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//data = new byte[srcdata.Length - 2 - 2];
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//Array.Copy(srcdata, 4, data, 0, data.Length);
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Error = BitConverter.ToUInt16(srcdata, 2);
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//Span<byte> span_srcdata = srcdata;
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//data = span_srcdata.Slice(2 + 2).ToArray();
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CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
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Error = BitConverter.ToUInt16(srcdata.Slice(2, 2));
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data = srcdata.Slice(2 + 2).ToArray();
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}
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}
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public static class HunterNet_C2S
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{
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public static byte[] CreatePkgData(UInt16 CmdID, byte[] data)
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public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
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{
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byte[] newdata = new byte[2 + data.Length];
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BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
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Array.Copy(data, 0, newdata, 2, data.Length);
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return newdata;
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myreadEventArgs.SetBuffer(CreatePkgData(CmdID, AddonBytes_Data));
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}
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public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
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public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
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{
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data = new byte[srcdata.Length - 2];
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CmdID = BitConverter.ToUInt16(srcdata, 0);
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Array.Copy(srcdata, 2, data, 0, data.Length);
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//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
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//int LastIndex = 0;
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////包长度
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//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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//byte[] BufferData = new byte[AllLenght];
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////包长度
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//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Lenght.Length;
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////CMDID
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//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_CmdID.Length;
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////DATA
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//AddonBytes_Data.CopyTo(BufferData, LastIndex);
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//LastIndex += AddonBytes_Data.Length;
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//myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length);
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//return BufferData;
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//用Buffer.BlockCopy拷贝
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byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
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int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
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int LastIndex = 0;
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//包长度
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byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
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byte[] BufferData = new byte[AllLenght];
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//包长度
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Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
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LastIndex += AddonBytes_Lenght.Length;
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//CMDID
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Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
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LastIndex += AddonBytes_CmdID.Length;
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//DATA
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Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
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LastIndex += AddonBytes_Data.Length;
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return BufferData;
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}
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public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
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{
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//data = new byte[srcdata.Length - 2];
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Array.Copy(srcdata, 2, data, 0, data.Length);
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//CmdID = BitConverter.ToUInt16(srcdata, 0);
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//Span<byte> span_srcdata = srcdata;
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//data = span_srcdata.Slice(2).ToArray();
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CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
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data = srcdata.Slice(2).ToArray();
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}
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}
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}
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@ -9,10 +9,6 @@ namespace HaoYueNet.ClientNetwork
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{
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private Socket client;
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/// <summary>
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/// 心跳包数据
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/// </summary>
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static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
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////响应倒计时计数最大值
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//private static int MaxRevIndexNum = 6;
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@ -115,7 +111,8 @@ namespace HaoYueNet.ClientNetwork
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private void SendToSocket(byte[] data)
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{
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data = SendDataWithHead(data);
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//已拼接包长度,这里不再需要拼接长度
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//data = SendDataWithHead(data);
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try
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{
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SendWithIndex(data);
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@ -156,25 +153,25 @@ namespace HaoYueNet.ClientNetwork
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client.Send(data);
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}
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//拼接头长度
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private byte[] SendDataWithHead(byte[] message)
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{
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////拼接头长度
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//private byte[] SendDataWithHead(byte[] message)
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//{
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MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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memoryStream.Close();//关闭内存
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memoryStream.Dispose();//释放资源
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// memoryStream.Close();//关闭内存
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// memoryStream.Dispose();//释放资源
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return HeadAndBody;
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}
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// return HeadAndBody;
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//}
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/// <summary>
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/// 供外部调用 发送消息
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@ -343,11 +340,18 @@ namespace HaoYueNet.ClientNetwork
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//把头去掉,就可以吃了,蛋白质是牛肉的六倍
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//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
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//改为Array.Copy 提升效率
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int CoreLenght = HeadLength - 4;
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byte[] retData = new byte[CoreLenght];
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Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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DataCallBackReady(retData);
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//改为Array.Copy 提升效率
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//byte[] retData = new byte[CoreLenght];
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//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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//DataCallBackReady(retData);
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//用Span
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Span<byte> getData_span = getData;
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getData_span = getData_span.Slice(StartIndex + 4,CoreLenght);
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DataCallBackReady(getData_span.ToArray());
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StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
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}
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}
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@ -8,17 +8,6 @@ namespace HaoYueNet.ClientNetwork
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{
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private Socket client;
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/// <summary>
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/// 心跳包数据
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/// </summary>
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private byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
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////响应倒计时计数最大值
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//private static int MaxRevIndexNum = 6;
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////发送倒计时计数最大值
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//private static int MaxSendIndexNum = 3;
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//响应倒计时计数最大值
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private static int MaxRevIndexNum = 50;
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@ -94,7 +83,8 @@ namespace HaoYueNet.ClientNetwork
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private void SendToSocket(byte[] data)
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{
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data = SendDataWithHead(data);
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//已拼接包长度,这里不再需要拼接长度
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//data = SendDataWithHead(data);
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try
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{
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SendWithIndex(data);
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@ -112,7 +102,7 @@ namespace HaoYueNet.ClientNetwork
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{
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try
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{
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SendWithIndex(HeartbeatData);
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SendWithIndex(BaseData.HeartbeatData);
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}
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catch (Exception ex)
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{
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@ -135,25 +125,25 @@ namespace HaoYueNet.ClientNetwork
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client.Send(data);
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}
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//拼接头长度
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private byte[] SendDataWithHead(byte[] message)
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{
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////拼接头长度
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//private byte[] SendDataWithHead(byte[] message)
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//{
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MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
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byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
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memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
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memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
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byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
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memoryStream.Close();//关闭内存
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memoryStream.Dispose();//释放资源
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// memoryStream.Close();//关闭内存
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// memoryStream.Dispose();//释放资源
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return HeadAndBody;
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}
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// return HeadAndBody;
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//}
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/// <summary>
|
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/// 供外部调用 发送消息
|
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@ -324,11 +314,17 @@ namespace HaoYueNet.ClientNetwork
|
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//把头去掉,就可以吃了,蛋白质是牛肉的六倍
|
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//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
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|
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//改为Array.Copy 提升效率
|
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int CoreLenght = HeadLength - 4;
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byte[] retData = new byte[CoreLenght];
|
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Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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DataCallBackReady(retData);
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//改为Array.Copy 提升效率
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//byte[] retData = new byte[CoreLenght];
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//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
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//DataCallBackReady(retData);
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//用Span
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Span<byte> getData_span = getData;
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getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
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DataCallBackReady(getData_span.ToArray());
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StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
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}
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}
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|
@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
|
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using System.Linq;
|
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using System.Net.Sockets;
|
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using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
@ -8,41 +9,201 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
{
|
||||
public static class BaseData
|
||||
{
|
||||
public static class HunterNet_S2C
|
||||
/// <summary>
|
||||
/// 心跳包数据
|
||||
/// </summary>
|
||||
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
public static void writeInt(byte[] buf, int offset, int value)
|
||||
{
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] data)
|
||||
{
|
||||
byte[] newdata = new byte[2 + 2 + data.Length];
|
||||
BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
|
||||
BitConverter.GetBytes(Error).CopyTo(newdata, 2);
|
||||
Array.Copy(data, 0, newdata, 4, data.Length);
|
||||
return newdata;
|
||||
buf[offset++] = (byte)(255 & value);
|
||||
buf[offset++] = (byte)(255 & value >> 8);
|
||||
buf[offset++] = (byte)(255 & value >> 16);
|
||||
buf[offset++] = (byte)(255 & value >> 24);
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(byte[] srcdata,out UInt16 CmdID,out UInt16 Error,out byte[] data)
|
||||
public static void writeUInt16(byte[] buf, int offset, int value)
|
||||
{
|
||||
data = new byte[srcdata.Length - 2 - 2];
|
||||
CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
Error = BitConverter.ToUInt16(srcdata, 2);
|
||||
Array.Copy(srcdata, 4, data, 0, data.Length);
|
||||
buf[offset++] = (byte)(255 & value);
|
||||
buf[offset++] = (byte)(255 & value >> 8);
|
||||
}
|
||||
|
||||
public static class HunterNet_Heartbeat
|
||||
{
|
||||
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
|
||||
{
|
||||
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public static class HunterNet_S2C
|
||||
{
|
||||
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
|
||||
{
|
||||
byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data);
|
||||
myreadEventArgs.SetBuffer(data,0, data.Length);
|
||||
}
|
||||
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
|
||||
{
|
||||
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
|
||||
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
|
||||
//int LastIndex = 0;
|
||||
////包长度
|
||||
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
//byte[] BufferData = new byte[AllLenght];
|
||||
////包长度
|
||||
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
////CMDID
|
||||
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
////Error
|
||||
//AddonBytes_Error.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Error.Length;
|
||||
|
||||
////DATA
|
||||
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Data.Length;
|
||||
//return BufferData;
|
||||
|
||||
////用Buffer.BlockCopy拷贝
|
||||
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
|
||||
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
|
||||
//int LastIndex = 0;
|
||||
////包长度
|
||||
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
//byte[] BufferData = new byte[AllLenght];
|
||||
////包长度
|
||||
//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
|
||||
//LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
////CMDID
|
||||
//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
|
||||
//LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
////Error
|
||||
//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
|
||||
//LastIndex += AddonBytes_Error.Length;
|
||||
|
||||
////DATA
|
||||
//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
|
||||
//LastIndex += AddonBytes_Data.Length;
|
||||
|
||||
|
||||
|
||||
//用Buffer.BlockCopy拷贝
|
||||
//包长度
|
||||
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
|
||||
byte[] BufferData = new byte[AllLenght];
|
||||
|
||||
//包长度
|
||||
writeInt(BufferData, 0, AllLenght);
|
||||
|
||||
//CMDID
|
||||
writeUInt16(BufferData, 4, CmdID);
|
||||
|
||||
//Error
|
||||
writeUInt16(BufferData, 4 + 2, CmdID);
|
||||
|
||||
//DATA
|
||||
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
|
||||
|
||||
return BufferData;
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
|
||||
{
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Error = BitConverter.ToUInt16(srcdata, 2);
|
||||
//data = new byte[srcdata.Length - 2 - 2];
|
||||
//Array.Copy(srcdata, 4, data, 0, data.Length);
|
||||
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Error = BitConverter.ToUInt16(srcdata, 2);
|
||||
//Span<byte> span_srcdata = srcdata;
|
||||
//data = span_srcdata.Slice(2 + 2).ToArray();
|
||||
|
||||
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(), 0);
|
||||
Error = BitConverter.ToUInt16(srcdata.Slice(2, 2).ToArray(), 2);
|
||||
data = srcdata.Slice(2 + 2).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public static class HunterNet_C2S
|
||||
{
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, byte[] data)
|
||||
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
|
||||
{
|
||||
byte[] newdata = new byte[2 + data.Length];
|
||||
BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
|
||||
Array.Copy(data, 0, newdata, 2, data.Length);
|
||||
return newdata;
|
||||
byte[] data = CreatePkgData(CmdID, AddonBytes_Data);
|
||||
myreadEventArgs.SetBuffer(data, 0, data.Length);
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
|
||||
{
|
||||
data = new byte[srcdata.Length - 2];
|
||||
CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
Array.Copy(srcdata, 2, data, 0, data.Length);
|
||||
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
|
||||
//int LastIndex = 0;
|
||||
////包长度
|
||||
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
//byte[] BufferData = new byte[AllLenght];
|
||||
|
||||
////包长度
|
||||
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
////CMDID
|
||||
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
////DATA
|
||||
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Data.Length;
|
||||
|
||||
//myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length);
|
||||
//return BufferData;
|
||||
|
||||
//用Buffer.BlockCopy拷贝
|
||||
|
||||
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
|
||||
int LastIndex = 0;
|
||||
//包长度
|
||||
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
byte[] BufferData = new byte[AllLenght];
|
||||
//包长度
|
||||
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
|
||||
LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
//CMDID
|
||||
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
|
||||
LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
//DATA
|
||||
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
|
||||
LastIndex += AddonBytes_Data.Length;
|
||||
return BufferData;
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
|
||||
{
|
||||
//data = new byte[srcdata.Length - 2];
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Array.Copy(srcdata, 2, data, 0, data.Length);
|
||||
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Span<byte> span_srcdata = srcdata;
|
||||
//data = span_srcdata.Slice(2).ToArray();
|
||||
|
||||
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(),0);
|
||||
data = srcdata.Slice(2).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -34,7 +34,16 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Memory.4.5.5\lib\netstandard1.1\System.Memory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>..\..\packages\System.Runtime.CompilerServices.Unsafe.4.5.3\lib\netstandard1.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BaseData.cs" />
|
||||
@ -44,6 +53,7 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -11,17 +11,6 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
{
|
||||
private Socket client;
|
||||
|
||||
/// <summary>
|
||||
/// 心跳包数据
|
||||
/// </summary>
|
||||
static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
////响应倒计时计数最大值
|
||||
//private static int MaxRevIndexNum = 6;
|
||||
|
||||
////发送倒计时计数最大值
|
||||
//private static int MaxSendIndexNum = 3;
|
||||
|
||||
//响应倒计时计数最大值
|
||||
private static int MaxRevIndexNum = 50;
|
||||
|
||||
@ -117,7 +106,8 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
|
||||
private void SendToSocket(byte[] data)
|
||||
{
|
||||
data = SendDataWithHead(data);
|
||||
//已拼接包长度,这里不再需要拼接长度
|
||||
//data = SendDataWithHead(data);
|
||||
try
|
||||
{
|
||||
SendWithIndex(data);
|
||||
@ -158,25 +148,25 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
client.Send(data);
|
||||
}
|
||||
|
||||
//拼接头长度
|
||||
private byte[] SendDataWithHead(byte[] message)
|
||||
{
|
||||
////拼接头长度
|
||||
//private byte[] SendDataWithHead(byte[] message)
|
||||
//{
|
||||
|
||||
MemoryStream memoryStream = new MemoryStream();//创建一个内存流
|
||||
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
|
||||
|
||||
byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
|
||||
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
|
||||
|
||||
memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
|
||||
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
|
||||
|
||||
memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
|
||||
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
|
||||
|
||||
byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
|
||||
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
|
||||
|
||||
memoryStream.Close();//关闭内存
|
||||
memoryStream.Dispose();//释放资源
|
||||
// memoryStream.Close();//关闭内存
|
||||
// memoryStream.Dispose();//释放资源
|
||||
|
||||
return HeadAndBody;
|
||||
}
|
||||
// return HeadAndBody;
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// 供外部调用 发送消息
|
||||
@ -345,11 +335,18 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
|
||||
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
|
||||
|
||||
//改为Array.Copy 提升效率
|
||||
int CoreLenght = HeadLength - 4;
|
||||
byte[] retData = new byte[CoreLenght];
|
||||
Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
|
||||
DataCallBackReady(retData);
|
||||
|
||||
//改为Array.Copy 提升效率
|
||||
//byte[] retData = new byte[CoreLenght];
|
||||
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
|
||||
//DataCallBackReady(retData);
|
||||
|
||||
//用Span
|
||||
Span<byte> getData_span = getData;
|
||||
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
|
||||
DataCallBackReady(getData_span.ToArray());
|
||||
|
||||
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
|
||||
}
|
||||
}
|
||||
|
@ -6,24 +6,11 @@ using System.Threading;
|
||||
using static HaoYueNet.ClientNetworkNet4x.BaseData;
|
||||
|
||||
namespace HaoYueNet.ClientNetworkNet4x
|
||||
{
|
||||
namespace HaoYueNet.ClientNetwork
|
||||
{
|
||||
public class NetworkHelperP2PCore
|
||||
{
|
||||
private Socket client;
|
||||
|
||||
/// <summary>
|
||||
/// 心跳包数据
|
||||
/// </summary>
|
||||
private byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
////响应倒计时计数最大值
|
||||
//private static int MaxRevIndexNum = 6;
|
||||
|
||||
////发送倒计时计数最大值
|
||||
//private static int MaxSendIndexNum = 3;
|
||||
|
||||
//响应倒计时计数最大值
|
||||
private static int MaxRevIndexNum = 50;
|
||||
|
||||
@ -99,7 +86,8 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
|
||||
private void SendToSocket(byte[] data)
|
||||
{
|
||||
data = SendDataWithHead(data);
|
||||
//已拼接包长度,这里不再需要拼接长度
|
||||
//data = SendDataWithHead(data);
|
||||
try
|
||||
{
|
||||
SendWithIndex(data);
|
||||
@ -117,7 +105,7 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
{
|
||||
try
|
||||
{
|
||||
SendWithIndex(HeartbeatData);
|
||||
SendWithIndex(BaseData.HeartbeatData);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@ -329,11 +317,17 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
|
||||
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
|
||||
|
||||
//改为Array.Copy 提升效率
|
||||
int CoreLenght = HeadLength - 4;
|
||||
byte[] retData = new byte[CoreLenght];
|
||||
Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
|
||||
DataCallBackReady(retData);
|
||||
//改为Array.Copy 提升效率
|
||||
//byte[] retData = new byte[CoreLenght];
|
||||
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
|
||||
//DataCallBackReady(retData);
|
||||
|
||||
//用Span
|
||||
Span<byte> getData_span = getData;
|
||||
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
|
||||
DataCallBackReady(getData_span.ToArray());
|
||||
|
||||
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
|
||||
}
|
||||
}
|
||||
@ -375,4 +369,3 @@ namespace HaoYueNet.ClientNetworkNet4x
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
6
NetLib/HaoYueNet.ClientNetworkNet4x/packages.config
Normal file
6
NetLib/HaoYueNet.ClientNetworkNet4x/packages.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="System.Buffers" version="4.5.1" targetFramework="net452" />
|
||||
<package id="System.Memory" version="4.5.5" targetFramework="net452" />
|
||||
<package id="System.Runtime.CompilerServices.Unsafe" version="4.5.3" targetFramework="net452" />
|
||||
</packages>
|
@ -1,48 +1,203 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Net.Sockets;
|
||||
using static System.Runtime.InteropServices.JavaScript.JSType;
|
||||
|
||||
namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
public static class BaseData
|
||||
{
|
||||
public static class HunterNet_S2C
|
||||
/// <summary>
|
||||
/// 心跳包数据
|
||||
/// </summary>
|
||||
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
public static void writeInt(byte[] buf, int offset, int value)
|
||||
{
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] data)
|
||||
{
|
||||
byte[] newdata = new byte[2 + 2 + data.Length];
|
||||
BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
|
||||
BitConverter.GetBytes(Error).CopyTo(newdata, 2);
|
||||
Array.Copy(data, 0, newdata, 4, data.Length);
|
||||
return newdata;
|
||||
buf[offset++] = (byte)(255 & value);
|
||||
buf[offset++] = (byte)(255 & value >> 8);
|
||||
buf[offset++] = (byte)(255 & value >> 16);
|
||||
buf[offset++] = (byte)(255 & value >>> 24);
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
|
||||
public static void writeUInt16(byte[] buf, int offset, int value)
|
||||
{
|
||||
data = new byte[srcdata.Length - 2 - 2];
|
||||
CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
Error = BitConverter.ToUInt16(srcdata, 2);
|
||||
Array.Copy(srcdata, 4, data, 0, data.Length);
|
||||
buf[offset++] = (byte)(255 & value);
|
||||
buf[offset++] = (byte)(255 & value >> 8);
|
||||
}
|
||||
|
||||
public static class HunterNet_Heartbeat
|
||||
{
|
||||
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
|
||||
{
|
||||
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public static class HunterNet_S2C
|
||||
{
|
||||
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
|
||||
{
|
||||
myreadEventArgs.SetBuffer(CreatePkgData(CmdID, Error, AddonBytes_Data));
|
||||
}
|
||||
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
|
||||
{
|
||||
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
|
||||
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
|
||||
//int LastIndex = 0;
|
||||
////包长度
|
||||
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
//byte[] BufferData = new byte[AllLenght];
|
||||
////包长度
|
||||
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
////CMDID
|
||||
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
////Error
|
||||
//AddonBytes_Error.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Error.Length;
|
||||
|
||||
////DATA
|
||||
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Data.Length;
|
||||
//return BufferData;
|
||||
|
||||
////用Buffer.BlockCopy拷贝
|
||||
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
|
||||
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
|
||||
//int LastIndex = 0;
|
||||
////包长度
|
||||
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
//byte[] BufferData = new byte[AllLenght];
|
||||
////包长度
|
||||
//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
|
||||
//LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
////CMDID
|
||||
//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
|
||||
//LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
////Error
|
||||
//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
|
||||
//LastIndex += AddonBytes_Error.Length;
|
||||
|
||||
////DATA
|
||||
//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
|
||||
//LastIndex += AddonBytes_Data.Length;
|
||||
|
||||
|
||||
|
||||
//用Buffer.BlockCopy拷贝
|
||||
//包长度
|
||||
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
|
||||
byte[] BufferData = new byte[AllLenght];
|
||||
|
||||
//包长度
|
||||
writeInt(BufferData, 0, AllLenght);
|
||||
|
||||
//CMDID
|
||||
writeUInt16(BufferData, 4, CmdID);
|
||||
|
||||
//Error
|
||||
writeUInt16(BufferData, 4 + 2, CmdID);
|
||||
|
||||
//DATA
|
||||
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
|
||||
|
||||
return BufferData;
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
|
||||
{
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Error = BitConverter.ToUInt16(srcdata, 2);
|
||||
//data = new byte[srcdata.Length - 2 - 2];
|
||||
//Array.Copy(srcdata, 4, data, 0, data.Length);
|
||||
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Error = BitConverter.ToUInt16(srcdata, 2);
|
||||
//Span<byte> span_srcdata = srcdata;
|
||||
//data = span_srcdata.Slice(2 + 2).ToArray();
|
||||
|
||||
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
|
||||
Error = BitConverter.ToUInt16(srcdata.Slice(2, 2));
|
||||
data = srcdata.Slice(2 + 2).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public static class HunterNet_C2S
|
||||
{
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, byte[] data)
|
||||
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
|
||||
{
|
||||
byte[] newdata = new byte[2 + data.Length];
|
||||
BitConverter.GetBytes(CmdID).CopyTo(newdata, 0);
|
||||
Array.Copy(data, 0, newdata, 2, data.Length);
|
||||
return newdata;
|
||||
myreadEventArgs.SetBuffer(CreatePkgData(CmdID, AddonBytes_Data));
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
|
||||
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
|
||||
{
|
||||
data = new byte[srcdata.Length - 2];
|
||||
CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
Array.Copy(srcdata, 2, data, 0, data.Length);
|
||||
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
|
||||
//int LastIndex = 0;
|
||||
////包长度
|
||||
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
//byte[] BufferData = new byte[AllLenght];
|
||||
|
||||
////包长度
|
||||
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
////CMDID
|
||||
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
////DATA
|
||||
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
|
||||
//LastIndex += AddonBytes_Data.Length;
|
||||
|
||||
//myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length);
|
||||
//return BufferData;
|
||||
|
||||
//用Buffer.BlockCopy拷贝
|
||||
|
||||
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
|
||||
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
|
||||
int LastIndex = 0;
|
||||
//包长度
|
||||
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
|
||||
|
||||
byte[] BufferData = new byte[AllLenght];
|
||||
//包长度
|
||||
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
|
||||
LastIndex += AddonBytes_Lenght.Length;
|
||||
|
||||
//CMDID
|
||||
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
|
||||
LastIndex += AddonBytes_CmdID.Length;
|
||||
|
||||
//DATA
|
||||
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
|
||||
LastIndex += AddonBytes_Data.Length;
|
||||
return BufferData;
|
||||
}
|
||||
|
||||
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
|
||||
{
|
||||
//data = new byte[srcdata.Length - 2];
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Array.Copy(srcdata, 2, data, 0, data.Length);
|
||||
|
||||
//CmdID = BitConverter.ToUInt16(srcdata, 0);
|
||||
//Span<byte> span_srcdata = srcdata;
|
||||
//data = span_srcdata.Slice(2).ToArray();
|
||||
|
||||
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
|
||||
data = srcdata.Slice(2).ToArray();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
41
NetLib/HaoYueNet.ServerNetwork/NetWork/MemoryStreamPool.cs
Normal file
41
NetLib/HaoYueNet.ServerNetwork/NetWork/MemoryStreamPool.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
|
||||
public class MemoryStreamPool
|
||||
{
|
||||
Stack<MemoryStream> m_pool;
|
||||
|
||||
public MemoryStreamPool(int capacity)
|
||||
{
|
||||
m_pool = new Stack<MemoryStream>(capacity);
|
||||
}
|
||||
|
||||
public void Push(MemoryStream item)
|
||||
{
|
||||
if (item == null) { throw new ArgumentNullException("Items added to a MemoryStream cannot be null"); }
|
||||
lock (m_pool)
|
||||
{
|
||||
m_pool.Push(item);
|
||||
}
|
||||
}
|
||||
public MemoryStream Pop()
|
||||
{
|
||||
lock (m_pool)
|
||||
{
|
||||
return m_pool.Pop();
|
||||
}
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
get { return m_pool.Count; }
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
m_pool.Clear();
|
||||
}
|
||||
}
|
||||
}
|
@ -7,10 +7,6 @@ namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
public class TcpSaeaServer
|
||||
{
|
||||
/// <summary>
|
||||
/// 心跳包数据
|
||||
/// </summary>
|
||||
static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
//响应倒计时计数最大值
|
||||
//public int MaxRevIndexNum { get; set; } = 5;
|
||||
////发送倒计时计数最大值
|
||||
@ -523,7 +519,15 @@ namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
TokenWithMsg msg = msg_pool.Dequeue();
|
||||
//OutNetLog("从信息池取出发送");
|
||||
SendMessage(msg.token, msg.message);
|
||||
//是心跳包
|
||||
if (msg.bHeartbeat)
|
||||
{
|
||||
SendHeartbeatMessage(msg.token);
|
||||
}
|
||||
else
|
||||
{
|
||||
SendMessage(msg.token,msg.CMDID,msg.Error,msg.data);
|
||||
}
|
||||
msg = null;
|
||||
}
|
||||
catch
|
||||
@ -540,7 +544,7 @@ namespace HaoYueNet.ServerNetwork
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
public void SendMessage(AsyncUserToken token, byte[] message,bool dontNeedHead = false)
|
||||
{
|
||||
if (token == null || token.Socket == null || !token.Socket.Connected)
|
||||
@ -579,8 +583,80 @@ namespace HaoYueNet.ServerNetwork
|
||||
OutNetLog(e.ToString());
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
//拼接长度
|
||||
public void SendMessage(AsyncUserToken token,UInt16 CmdID, UInt16 Error, byte[] data)
|
||||
{
|
||||
if (token == null || token.Socket == null || !token.Socket.Connected)
|
||||
return;
|
||||
try
|
||||
{
|
||||
if (m_Sendpool.Count > 0)
|
||||
{
|
||||
SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop();
|
||||
myreadEventArgs.UserToken = token;
|
||||
myreadEventArgs.AcceptSocket = token.Socket;
|
||||
//myreadEventArgs.SetBuffer(message, 0, message.Length); //将数据放置进去.
|
||||
//更换为CMDID和Data直接写入SocketAsyncEventArgs的Buff
|
||||
HunterNet_S2C.SetDataToSocketAsyncEventArgs(myreadEventArgs, CmdID, Error, data);
|
||||
|
||||
//若不需要等待
|
||||
if (!token.Socket.SendAsync(myreadEventArgs))
|
||||
{
|
||||
m_Sendpool.Push(myreadEventArgs);
|
||||
}
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
//先压入队列,等待m_Sendpool回收
|
||||
msg_pool.Enqueue(new TokenWithMsg() { token = token, CMDID = CmdID, Error = Error, data = data });
|
||||
//OutNetLog("!!!!压入消息发送队列MSG_Pool");
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
OutNetLog(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public void SendHeartbeatMessage(AsyncUserToken token)
|
||||
{
|
||||
if (token == null || token.Socket == null || !token.Socket.Connected)
|
||||
return;
|
||||
try
|
||||
{
|
||||
if (m_Sendpool.Count > 0)
|
||||
{
|
||||
SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop();
|
||||
myreadEventArgs.UserToken = token;
|
||||
myreadEventArgs.AcceptSocket = token.Socket;
|
||||
//直接写入SocketAsyncEventArgs的Buff
|
||||
HunterNet_Heartbeat.SetDataToSocketAsyncEventArgs(myreadEventArgs);
|
||||
|
||||
//若不需要等待
|
||||
if (!token.Socket.SendAsync(myreadEventArgs))
|
||||
{
|
||||
m_Sendpool.Push(myreadEventArgs);
|
||||
}
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
//先压入队列,等待m_Sendpool回收
|
||||
msg_pool.Enqueue(new TokenWithMsg() { token = token, bHeartbeat = true });
|
||||
//OutNetLog("!!!!压入消息发送队列MSG_Pool");
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
OutNetLog(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
//拼接头部长度
|
||||
private static byte[] SendDataWithHead(byte[] message)
|
||||
{
|
||||
|
||||
@ -589,7 +665,6 @@ namespace HaoYueNet.ServerNetwork
|
||||
byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
|
||||
|
||||
memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
|
||||
|
||||
memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
|
||||
|
||||
byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
|
||||
@ -623,12 +698,12 @@ namespace HaoYueNet.ServerNetwork
|
||||
/// 发送数据并计数
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
private void SendWithIndex(AsyncUserToken token, byte[] data)
|
||||
private void SendWithIndex(AsyncUserToken token, UInt16 CmdID, UInt16 ERRCODE, byte[] data)
|
||||
{
|
||||
try
|
||||
{
|
||||
//发送数据
|
||||
SendMessage(token, data);
|
||||
SendMessage(token, CmdID, ERRCODE, data);
|
||||
token.SendIndex = MaxSendIndexNum;
|
||||
}
|
||||
catch
|
||||
@ -650,8 +725,10 @@ namespace HaoYueNet.ServerNetwork
|
||||
_s2cdata.HunterNetCoreData = ByteString.CopyFrom(data);
|
||||
_s2cdata.HunterNetCoreERRORCode = ERRCODE;
|
||||
byte[] _finaldata = Serizlize(_s2cdata);*/
|
||||
byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
|
||||
SendWithIndex(token, _finaldata);
|
||||
|
||||
//byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
|
||||
|
||||
SendWithIndex(token, (ushort)CMDID, (ushort)ERRCODE, data);
|
||||
}
|
||||
|
||||
private void DataCallBackReady(AsyncUserToken sk, byte[] data)
|
||||
@ -697,7 +774,7 @@ namespace HaoYueNet.ServerNetwork
|
||||
/// </summary>
|
||||
/// <param name="sk"></param>
|
||||
///
|
||||
private void SendHeartbeat(AsyncUserToken token)
|
||||
private void SendHeartbeatWithIndex(AsyncUserToken token)
|
||||
{
|
||||
if (token == null || token.Socket == null || !token.Socket.Connected)
|
||||
return;
|
||||
@ -705,7 +782,7 @@ namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
//OutNetLog(DateTime.Now.ToString() + "发送心跳包");
|
||||
token.SendIndex = MaxSendIndexNum;
|
||||
SendMessage(token, HeartbeatData, true);
|
||||
SendHeartbeatMessage(token);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@ -736,7 +813,7 @@ namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
//重置倒计时计数
|
||||
m_clients[i].SendIndex = MaxSendIndexNum;
|
||||
SendHeartbeat(m_clients[i]);
|
||||
SendHeartbeatWithIndex(m_clients[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,58 @@ using System.Text;
|
||||
|
||||
namespace HaoYueNet.ServerNetwork
|
||||
{
|
||||
public class TokenWithMsg
|
||||
{
|
||||
public AsyncUserToken token;
|
||||
public UInt16 CMDID;
|
||||
public UInt16 Error;
|
||||
public byte[] data;
|
||||
public bool bHeartbeat;
|
||||
}
|
||||
|
||||
public class TokenMsgPool
|
||||
{
|
||||
//Stack<TokenWithMsg> msg_pool;
|
||||
Queue<TokenWithMsg> msg_pool;
|
||||
|
||||
public TokenMsgPool(int capacity)
|
||||
{
|
||||
msg_pool = new Queue<TokenWithMsg>(capacity);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 向 Queue 的末尾添加一个对象。
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
public void Enqueue(TokenWithMsg item)
|
||||
{
|
||||
lock (msg_pool)
|
||||
{
|
||||
msg_pool.Enqueue(item);
|
||||
}
|
||||
}
|
||||
|
||||
//移除并返回在 Queue 的开头的对象。
|
||||
public TokenWithMsg Dequeue()
|
||||
{
|
||||
lock (msg_pool)
|
||||
{
|
||||
return msg_pool.Dequeue();
|
||||
}
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
get { return msg_pool.Count; }
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
msg_pool.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
public class TokenWithMsg
|
||||
{
|
||||
public AsyncUserToken token;
|
||||
@ -74,4 +126,5 @@ namespace HaoYueNet.ServerNetwork
|
||||
msg_pool.Clear();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user