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57 changed files with 4542 additions and 1090 deletions

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@ -11,6 +11,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HaoYueNet.ServerNetwork", "
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HaoYueNet.ClientNetwork", "NetLib\HaoYueNet.ClientNetwork\HaoYueNet.ClientNetwork.csproj", "{696F6AAE-2D41-48F7-8FCD-E95CFE2A6519}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HaoYueNet.ClientNetworkNet4x", "NetLib\HaoYueNet.ClientNetworkNet4x\HaoYueNet.ClientNetworkNet4x.csproj", "{A741610F-29B9-4F0E-9A3D-0B3E1318F031}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ServerCore", "Simple\ServerCore\ServerCore.csproj", "{3F26CB3D-ECD1-4D50-8AE6-EB6762CBACF6}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Protobuf", "Simple\Protobuf\Protobuf.csproj", "{E5AE46D9-D809-4E87-8ADD-B1BD28ED60E9}"
@ -21,13 +23,13 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClientCore", "Simple\Client
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Client-Cli", "Simple\Client-Cli\Client-Cli.csproj", "{45FBC25D-9EC5-4C8E-A979-005F04CE76AB}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HaoYueNet.ServerNetworkNet4x", "NetLib\HaoYueNet.ServerNetworkNet4x\HaoYueNet.ServerNetworkNet4x.csproj", "{036F9BD9-308C-4194-AB40-C5952EF0E9F5}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "NetLib_Standard2", "NetLib_Standard2", "{F4C45C48-8011-4782-B0B3-99164D611A6C}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HaoYueNet.ClientNetwork.Standard2", "NetLib_Standard2\HaoYueNet.ClientNetworkNet.Standard2\HaoYueNet.ClientNetwork.Standard2.csproj", "{16AF64F5-6BED-4BD5-AD41-39816AD56769}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HaoYueNet.ClientNetworkNet.Standard2", "NetLib_Standard2\HaoYueNet.ClientNetworkNet.Standard2\HaoYueNet.ClientNetworkNet.Standard2.csproj", "{16AF64F5-6BED-4BD5-AD41-39816AD56769}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HaoYueNet.ServerNetwork.Standard2", "NetLib_Standard2\HaoYueNet.ServerNetwork.Standard2\HaoYueNet.ServerNetwork.Standard2.csproj", "{6BACBAAB-3777-4165-A2F7-7F9B517286B4}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClientSaeaTest", "Simple\ClientSaeaTest\ClientSaeaTest.csproj", "{AE22B541-A21E-48F1-9913-C1ACEBF21874}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HaoYueNet.ServerNetwork.Standard2", "NetLib_Standard2\HaoYueNet.ServerNetwork.Standard2\HaoYueNet.ServerNetwork.Standard2.csproj", "{6BACBAAB-3777-4165-A2F7-7F9B517286B4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -43,6 +45,10 @@ Global
{696F6AAE-2D41-48F7-8FCD-E95CFE2A6519}.Debug|Any CPU.Build.0 = Debug|Any CPU
{696F6AAE-2D41-48F7-8FCD-E95CFE2A6519}.Release|Any CPU.ActiveCfg = Release|Any CPU
{696F6AAE-2D41-48F7-8FCD-E95CFE2A6519}.Release|Any CPU.Build.0 = Release|Any CPU
{A741610F-29B9-4F0E-9A3D-0B3E1318F031}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A741610F-29B9-4F0E-9A3D-0B3E1318F031}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A741610F-29B9-4F0E-9A3D-0B3E1318F031}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A741610F-29B9-4F0E-9A3D-0B3E1318F031}.Release|Any CPU.Build.0 = Release|Any CPU
{3F26CB3D-ECD1-4D50-8AE6-EB6762CBACF6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3F26CB3D-ECD1-4D50-8AE6-EB6762CBACF6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3F26CB3D-ECD1-4D50-8AE6-EB6762CBACF6}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -63,6 +69,10 @@ Global
{45FBC25D-9EC5-4C8E-A979-005F04CE76AB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{45FBC25D-9EC5-4C8E-A979-005F04CE76AB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{45FBC25D-9EC5-4C8E-A979-005F04CE76AB}.Release|Any CPU.Build.0 = Release|Any CPU
{036F9BD9-308C-4194-AB40-C5952EF0E9F5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{036F9BD9-308C-4194-AB40-C5952EF0E9F5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{036F9BD9-308C-4194-AB40-C5952EF0E9F5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{036F9BD9-308C-4194-AB40-C5952EF0E9F5}.Release|Any CPU.Build.0 = Release|Any CPU
{16AF64F5-6BED-4BD5-AD41-39816AD56769}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{16AF64F5-6BED-4BD5-AD41-39816AD56769}.Debug|Any CPU.Build.0 = Debug|Any CPU
{16AF64F5-6BED-4BD5-AD41-39816AD56769}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -71,10 +81,6 @@ Global
{6BACBAAB-3777-4165-A2F7-7F9B517286B4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6BACBAAB-3777-4165-A2F7-7F9B517286B4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6BACBAAB-3777-4165-A2F7-7F9B517286B4}.Release|Any CPU.Build.0 = Release|Any CPU
{AE22B541-A21E-48F1-9913-C1ACEBF21874}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AE22B541-A21E-48F1-9913-C1ACEBF21874}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AE22B541-A21E-48F1-9913-C1ACEBF21874}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AE22B541-A21E-48F1-9913-C1ACEBF21874}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -82,14 +88,15 @@ Global
GlobalSection(NestedProjects) = preSolution
{22ED65D3-E2FB-49E4-BDF5-EB2A70774C2E} = {D0066C06-A89A-4E05-80E0-D8232FB0FF3C}
{696F6AAE-2D41-48F7-8FCD-E95CFE2A6519} = {D0066C06-A89A-4E05-80E0-D8232FB0FF3C}
{A741610F-29B9-4F0E-9A3D-0B3E1318F031} = {D0066C06-A89A-4E05-80E0-D8232FB0FF3C}
{3F26CB3D-ECD1-4D50-8AE6-EB6762CBACF6} = {A2CAD164-0816-4D1D-9793-1B1F398C9D29}
{E5AE46D9-D809-4E87-8ADD-B1BD28ED60E9} = {A2CAD164-0816-4D1D-9793-1B1F398C9D29}
{3F52D1D0-4B1E-4819-9AB3-A770DD5C505D} = {A2CAD164-0816-4D1D-9793-1B1F398C9D29}
{99E54CE5-4EF6-4441-9F40-8FDE8229041E} = {A2CAD164-0816-4D1D-9793-1B1F398C9D29}
{45FBC25D-9EC5-4C8E-A979-005F04CE76AB} = {A2CAD164-0816-4D1D-9793-1B1F398C9D29}
{036F9BD9-308C-4194-AB40-C5952EF0E9F5} = {D0066C06-A89A-4E05-80E0-D8232FB0FF3C}
{16AF64F5-6BED-4BD5-AD41-39816AD56769} = {F4C45C48-8011-4782-B0B3-99164D611A6C}
{6BACBAAB-3777-4165-A2F7-7F9B517286B4} = {F4C45C48-8011-4782-B0B3-99164D611A6C}
{AE22B541-A21E-48F1-9913-C1ACEBF21874} = {A2CAD164-0816-4D1D-9793-1B1F398C9D29}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {22107F03-013F-4871-AC8E-F082694E2679}

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@ -1,4 +1,5 @@
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork
{
public static class BaseData
@ -7,6 +8,21 @@ namespace HaoYueNet.ClientNetwork
/// 心跳包数据
/// </summary>
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
public static void writeInt(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
buf[offset++] = (byte)(255 & value >> 16);
buf[offset++] = (byte)(255 & value >>> 24);
}
public static void writeUInt16(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
}
public static class HunterNet_Heartbeat
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
@ -14,58 +30,171 @@ namespace HaoYueNet.ClientNetwork
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
}
}
public static class HunterNet_S2C
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
myreadEventArgs.SetBuffer(CreatePkgData(CmdID, Error, AddonBytes_Data));
}
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//AddonBytes_Error.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Error.Length;
////DATA
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Data.Length;
//return BufferData;
////用Buffer.BlockCopy拷贝
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
//LastIndex += AddonBytes_Error.Length;
////DATA
//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
//LastIndex += AddonBytes_Data.Length;
//用Buffer.BlockCopy拷贝
//包长度
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(BitConverter.GetBytes(AllLenght), 0, BufferData, 0, sizeof(int));
writeInt(BufferData, 0, AllLenght);
//CMDID
Buffer.BlockCopy(BitConverter.GetBytes(CmdID), 0, BufferData, 4, sizeof(UInt16));
//ErrID
Buffer.BlockCopy(BitConverter.GetBytes(Error), 0, BufferData, 4 + 2, sizeof(UInt16));
writeUInt16(BufferData, 4, CmdID);
//Error
writeUInt16(BufferData, 4 + 2, CmdID);
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
return BufferData;
}
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
{
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Error = BitConverter.ToUInt16(srcdata, 2);
//data = new byte[srcdata.Length - 2 - 2];
//Array.Copy(srcdata, 4, data, 0, data.Length);
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Error = BitConverter.ToUInt16(srcdata, 2);
//Span<byte> span_srcdata = srcdata;
//data = span_srcdata.Slice(2 + 2).ToArray();
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
Error = BitConverter.ToUInt16(srcdata.Slice(2, 2));
data = srcdata.Slice(2 + 2).ToArray();
}
}
public static class HunterNet_C2S
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
{
myreadEventArgs.SetBuffer(CreatePkgData(CmdID, AddonBytes_Data));
}
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
{
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_CmdID.Length;
////DATA
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Data.Length;
//myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length);
//return BufferData;
//用Buffer.BlockCopy拷贝
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
int LastIndex = 0;
//包长度
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, 0, AddonBytes_Lenght.Length);
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
LastIndex += AddonBytes_Lenght.Length;
//CMDID
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, 4, AddonBytes_CmdID.Length);
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
LastIndex += AddonBytes_CmdID.Length;
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2, AddonBytes_Data.Length);
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
LastIndex += AddonBytes_Data.Length;
return BufferData;
}
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
{
//data = new byte[srcdata.Length - 2];
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Array.Copy(srcdata, 2, data, 0, data.Length);
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Span<byte> span_srcdata = srcdata;
//data = span_srcdata.Slice(2).ToArray();
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
data = srcdata.Slice(2).ToArray();
}

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@ -1,54 +0,0 @@
using System.Net;
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork.IOCPMode
{
public class AsyncUserToken
{
/// <summary>
/// 客户端IP地址
/// </summary>
public IPAddress IPAddress { get; set; }
/// <summary>
/// 远程地址
/// </summary>
public EndPoint Remote { get; set; }
/// <summary>
/// 通信SOKET
/// </summary>
public Socket Socket { get; set; }
/// <summary>
/// 连接时间
/// </summary>
public DateTime ConnectTime { get; set; }
/// <summary>
/// 所属用户信息
/// </summary>
public object UserInfo { get; set; }
/// <summary>
/// 数据缓存区
/// </summary>
//public List<byte> Buffer { get; set; }
public MemoryStream memoryStream { get; set; }
public AsyncUserToken()
{
//this.Buffer = new List<byte>();
memoryStream = new MemoryStream();
}
/// <summary>
/// 响应倒计时计数
/// </summary>
public int RevIndex { get; set; } = 0;
/// <summary>
/// 发送倒计时计数
/// </summary>
public int SendIndex { get; set; } = 0;
}
}

View File

@ -1,60 +0,0 @@
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork.IOCPMode
{
public class BufferManager
{
int m_numBytes; // the total number of bytes controlled by the buffer pool
byte[] m_buffer; // the underlying byte array maintained by the Buffer Manager
Stack<int> m_freeIndexPool; //
int m_currentIndex;
int m_bufferSize;
public BufferManager(int totalBytes, int bufferSize)
{
m_numBytes = totalBytes;
m_currentIndex = 0;
m_bufferSize = bufferSize;
m_freeIndexPool = new Stack<int>();
}
// Allocates buffer space used by the buffer pool
public void InitBuffer()
{
// create one big large buffer and divide that
// out to each SocketAsyncEventArg object
m_buffer = new byte[m_numBytes];
}
// Assigns a buffer from the buffer pool to the
// specified SocketAsyncEventArgs object
//
// <returns>true if the buffer was successfully set, else false</returns>
public bool SetBuffer(SocketAsyncEventArgs args)
{
if (m_freeIndexPool.Count > 0)
{
args.SetBuffer(m_buffer, m_freeIndexPool.Pop(), m_bufferSize);
}
else
{
if (m_numBytes - m_bufferSize < m_currentIndex)
{
return false;
}
args.SetBuffer(m_buffer, m_currentIndex, m_bufferSize);
m_currentIndex += m_bufferSize;
}
return true;
}
// Removes the buffer from a SocketAsyncEventArg object.
// This frees the buffer back to the buffer pool
public void FreeBuffer(SocketAsyncEventArgs args)
{
m_freeIndexPool.Push(args.Offset);
args.SetBuffer(null, 0, 0);
}
}
}

View File

@ -1,45 +0,0 @@
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork.IOCPMode
{
public class SocketEventPool
{
Stack<SocketAsyncEventArgs> m_pool;
public SocketEventPool(int capacity)
{
m_pool = new Stack<SocketAsyncEventArgs>(capacity);
}
public void Push(SocketAsyncEventArgs item)
{
if (item == null) { throw new ArgumentNullException("Items added to a SocketAsyncEventArgsPool cannot be null"); }
lock (m_pool)
{
m_pool.Push(item);
}
}
// Removes a SocketAsyncEventArgs instance from the pool
// and returns the object removed from the pool
public SocketAsyncEventArgs Pop()
{
lock (m_pool)
{
return m_pool.Pop();
}
}
// The number of SocketAsyncEventArgs instances in the pool
public int Count
{
get { return m_pool.Count; }
}
public void Clear()
{
m_pool.Clear();
}
}
}

View File

@ -9,6 +9,7 @@ namespace HaoYueNet.ClientNetwork
{
private Socket client;
////响应倒计时计数最大值
//private static int MaxRevIndexNum = 6;
@ -35,7 +36,7 @@ namespace HaoYueNet.ClientNetwork
public static int LastConnectPort;
public bool bDetailedLog = false;
public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0,AddressFamily addressFamily = AddressFamily.InterNetwork)
public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0)
{
LogOut("==>初始化网络核心");
@ -43,7 +44,7 @@ namespace HaoYueNet.ClientNetwork
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
@ -156,6 +157,26 @@ namespace HaoYueNet.ClientNetwork
}
}
////拼接头长度
//private byte[] SendDataWithHead(byte[] message)
//{
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
// memoryStream.Close();//关闭内存
// memoryStream.Dispose();//释放资源
// return HeadAndBody;
//}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
@ -163,6 +184,13 @@ namespace HaoYueNet.ClientNetwork
/// <param name="data">序列化之后的数据</param>
public void SendToServer(int CMDID,byte[] data)
{
//LogOut("准备数据 CMDID=> "+CMDID);
/*
HunterNet_C2S _c2sdata = new HunterNet_C2S();
_c2sdata.HunterNetCoreCmdID = CMDID;
_c2sdata.HunterNetCoreData = ByteString.CopyFrom(data);
byte[] _finaldata = Serizlize(_c2sdata);
*/
byte[] _finaldata = HunterNet_C2S.CreatePkgData((ushort)CMDID, data);
SendToSocket(_finaldata);
}
@ -219,45 +247,46 @@ namespace HaoYueNet.ClientNetwork
return;
}
/*
HunterNet_S2C _c2s = DeSerizlize<HunterNet_S2C>(data);
OnReceiveData(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray());
*/
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnReceiveData(CmdID, Error, resultdata);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个反复使用的内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];//开辟一个反复使用的byte[]
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
int effective = 0;
byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接
effective = client.Receive(buffer);
if (effective == 0)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
continue;
}
}
catch(Exception ex)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = reciveMemoryStream.ToArray();//将内存流中的消息体写入字节数组
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组
int StartIndex = 0;//设置一个读取数据的起始下标
while (true)
@ -278,25 +307,41 @@ namespace HaoYueNet.ClientNetwork
//↓↓↓↓↓↓↓↓ ↓↓↓
if (getData.Length - StartIndex < HeadLength || HeadLength == -1)
{
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
/*
memoryStream.Close();//关闭内存流
memoryStream.Dispose();//释放内存资源
memoryStream = new MemoryStream();//创建新的内存流
*/
reciveMemoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
break;
}
else
{
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
int CoreLenght = HeadLength - 4;
//改为Array.Copy 提升效率
//byte[] retData = new byte[CoreLenght];
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
//DataCallBackReady(retData);
//用Span
Span<byte> getData_span = getData;
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
getData_span = getData_span.Slice(StartIndex + 4,CoreLenght);
DataCallBackReady(getData_span.ToArray());
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
}
}
}
}
}
@ -325,6 +370,7 @@ namespace HaoYueNet.ClientNetwork
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut?.Invoke(Msg);
}

View File

@ -24,19 +24,22 @@ namespace HaoYueNet.ClientNetwork
private System.Timers.Timer _heartTimer;
public void Init(bool bBindReuseAddress = false,int bBindport = 0, AddressFamily addressFamily = AddressFamily.InterNetwork)
public void Init(string IP, int port, bool bBindReuseAddress = false,int bBindport = 0)
{
LogOut("==>初始化网络核心");
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(addressFamily,SocketType.Stream, ProtocolType.Tcp);
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport));
client.Bind(ipe);
}
Connect(IP, port);
}
public bool Connect(string IP, int port)
@ -122,6 +125,26 @@ namespace HaoYueNet.ClientNetwork
client.Send(data);
}
////拼接头长度
//private byte[] SendDataWithHead(byte[] message)
//{
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
// memoryStream.Close();//关闭内存
// memoryStream.Dispose();//释放资源
// return HeadAndBody;
//}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
@ -130,6 +153,13 @@ namespace HaoYueNet.ClientNetwork
/// <param name="data"></param>
public void SendToSocket(int CMDID, int ERRCODE, byte[] data)
{
//LogOut("准备数据 CMDID=> "+CMDID);
/*HunterNet_S2C _s2sdata = new HunterNet_S2C();
_s2sdata.HunterNetCoreCmdID = CMDID;
_s2sdata.HunterNetCoreERRORCode = ERRCODE;
_s2sdata.HunterNetCoreData = ByteString.CopyFrom(data);
byte[] _finaldata = Serizlize(_s2sdata);*/
byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
SendToSocket(_finaldata);
}
@ -153,6 +183,24 @@ namespace HaoYueNet.ClientNetwork
/// </summary>
public event delegate_str OnLogOut;
///// <summary>
///// 用于调用者回调的虚函数
///// </summary>
///// <param name="data"></param>
//public virtual void DataCallBack(int CMDID,int ERRCODE,byte[] data)
//{
//}
///// <summary>
///// 断开连接
///// </summary>
///// <param name="sk"></param>
//public virtual void OnClose()
//{
//}
/// <summary>
/// 做好处理的连接管理
/// </summary>
@ -189,49 +237,49 @@ namespace HaoYueNet.ClientNetwork
return;
}
/*
HunterNet_S2C _c2s = DeSerizlize<HunterNet_S2C>(data);
OnDataCallBack(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray());
*/
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnDataCallBack(CmdID, Error, resultdata);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个反复使用的内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];//开辟一个反复使用的byte[]
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
int effective = 0;
byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接
effective = client.Receive(buffer);
if (effective == 0)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
continue;
}
}
catch (Exception ex)
catch(Exception ex)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = reciveMemoryStream.ToArray();//将内存流中的消息体写入字节数组
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组
int StartIndex = 0;//设置一个读取数据的起始下标
while (true)
{
if (effective > 0)//如果接受到的消息不为0不为空
{
int HeadLength = 0;//包头长度(包头+包体)
@ -248,16 +296,29 @@ namespace HaoYueNet.ClientNetwork
//↓↓↓↓↓↓↓↓ ↓↓↓
if (getData.Length - StartIndex < HeadLength || HeadLength == -1)
{
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
/*
memoryStream.Close();//关闭内存流
memoryStream.Dispose();//释放内存资源
memoryStream = new MemoryStream();//创建新的内存流
*/
reciveMemoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
break;
}
else
{
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
int CoreLenght = HeadLength - 4;
//改为Array.Copy 提升效率
//byte[] retData = new byte[CoreLenght];
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
//DataCallBackReady(retData);
//用Span
Span<byte> getData_span = getData;
@ -295,6 +356,7 @@ namespace HaoYueNet.ClientNetwork
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut(Msg);
}

View File

@ -1,5 +1,4 @@
using System.Buffers;
using System.Net;
using System.Net;
using System.Net.Sockets;
using static HaoYueNet.ClientNetwork.BaseData;
@ -8,7 +7,7 @@ namespace HaoYueNet.ClientNetwork.OtherMode
public class NetworkHelperCore_ListenerMode
{
private Socket serversocket;
private Dictionary<nint, Socket> mDictHandleClient;
private Dictionary<nint,Socket> mDictHandleClient;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
@ -27,12 +26,12 @@ namespace HaoYueNet.ClientNetwork.OtherMode
public static int LastConnectPort;
public bool bDetailedLog = false;
public void Init(int port, AddressFamily addressFamily = AddressFamily.InterNetwork)
public void Init(int port)
{
mDictHandleClient = new Dictionary<nint, Socket>();
LogOut("==>初始化NetworkHelperCore_ListenerMode");
serversocket = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
serversocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, port);
serversocket.Bind(endPoint); // 绑定
serversocket.Listen(1);
@ -98,7 +97,7 @@ namespace HaoYueNet.ClientNetwork.OtherMode
~NetworkHelperCore_ListenerMode()
{
nint[] keys = mDictHandleClient.Keys.ToArray();
for (uint i = 0; i < keys.Length; i++)
for (uint i = 0; i < keys.Length; i++)
{
mDictHandleClient[keys[i]].Close();
}
@ -111,7 +110,7 @@ namespace HaoYueNet.ClientNetwork.OtherMode
//data = SendDataWithHead(data);
try
{
SendWithIndex(socket, data);
SendWithIndex(socket,data);
}
catch (Exception ex)
{
@ -126,7 +125,7 @@ namespace HaoYueNet.ClientNetwork.OtherMode
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(Socket socket, byte[] data)
private void SendWithIndex(Socket socket,byte[] data)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
@ -183,61 +182,46 @@ namespace HaoYueNet.ClientNetwork.OtherMode
OnCloseReady(socket);
}
private void DataCallBackReady(Socket socket, byte[] data)
private void DataCallBackReady(Socket socket,byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
OnReceive(socket, data);
OnReceive(socket,data);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个内存流
//byte[] reciveBuffer = new byte[1024 * 1024 * 2];
private void Recive(object o)
{
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
//申请byte池 一定要记得回收!!
byte[] rev_fromArrayPool = ArrayPool<byte>.Shared.Rent(1024 * 1024 * 2);
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(rev_fromArrayPool);
if (effective == 0)//为0表示已经断开连接放到后面处理
effective = client.Receive(buffer);
if (effective == 0)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady(client);
//回收
ArrayPool<byte>.Shared.Return(rev_fromArrayPool);
return;
continue;
}
}
catch (Exception ex)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady(client);
return;
//断开连接
}
reciveMemoryStream.Write(rev_fromArrayPool, 0, effective);//将接受到的数据写入内存流中
//回收
ArrayPool<byte>.Shared.Return(rev_fromArrayPool);
DataCallBackReady(client, reciveMemoryStream.ToArray());
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
if (effective > 0)//如果接受到的消息不为0不为空
{
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(client, memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
}
}

View File

@ -32,7 +32,7 @@ namespace HaoYueNet.ClientNetwork.OtherMode
public static int LastConnectPort;
public bool bDetailedLog = false;
public bool Init(string IP, int port, bool isHadDetailedLog = true, bool bBindReuseAddress = false, int bBindport = 0, AddressFamily addressFamily = AddressFamily.InterNetwork)
public bool Init(string IP, int port, bool isHadDetailedLog = true, bool bBindReuseAddress = false, int bBindport = 0)
{
LogOut("==>初始化网络核心");
@ -40,7 +40,7 @@ namespace HaoYueNet.ClientNetwork.OtherMode
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
@ -192,44 +192,39 @@ namespace HaoYueNet.ClientNetwork.OtherMode
OnReceiveData(data);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个反复使用的内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];//开辟一个反复使用的byte[]
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接放到后面处理
effective = client.Receive(buffer);
if (effective == 0)
{
//尝试性,清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
continue;
}
}
catch (Exception ex)
{
//尝试性,清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//断开连接
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
if (effective > 0)//如果接受到的消息不为0不为空
{
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(reciveMemoryStream.ToArray());
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
}
}

View File

@ -0,0 +1,167 @@
using System;
using System.Net.Sockets;
namespace HaoYueNet.ClientNetworkNet4x
{
public static class BaseData
{
/// <summary>
/// 心跳包数据
/// </summary>
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
public static void writeInt(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
buf[offset++] = (byte)(255 & value >> 16);
//buf[offset++] = (byte)(255 & value >>> 24);
buf[offset++] = (byte)(255 & value >> 24);
}
public static void writeUInt16(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
}
public static class HunterNet_Heartbeat
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
{
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
}
}
public static class HunterNet_S2C
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data);
myreadEventArgs.SetBuffer(data,0, data.Length);
}
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//AddonBytes_Error.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Error.Length;
////DATA
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Data.Length;
//return BufferData;
////用Buffer.BlockCopy拷贝
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
//LastIndex += AddonBytes_Error.Length;
////DATA
//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
//LastIndex += AddonBytes_Data.Length;
//用Buffer.BlockCopy拷贝
//包长度
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
byte[] BufferData = new byte[AllLenght];
//包长度
writeInt(BufferData, 0, AllLenght);
//CMDID
writeUInt16(BufferData, 4, CmdID);
//Error
writeUInt16(BufferData, 4 + 2, CmdID);
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
return BufferData;
}
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
{
CmdID = BitConverter.ToUInt16(srcdata, 0);
Error = BitConverter.ToUInt16(srcdata, 2);
data = new byte[srcdata.Length - 2 - 2];
Array.Copy(srcdata, 4, data, 0, data.Length);
}
}
public static class HunterNet_C2S
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
{
byte[] data = CreatePkgData(CmdID, AddonBytes_Data);
myreadEventArgs.SetBuffer(data, 0, data.Length);
}
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
{
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
int LastIndex = 0;
//包长度
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
LastIndex += AddonBytes_Lenght.Length;
//CMDID
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
LastIndex += AddonBytes_CmdID.Length;
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
LastIndex += AddonBytes_Data.Length;
return BufferData;
}
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
{
data = new byte[srcdata.Length - 2];
CmdID = BitConverter.ToUInt16(srcdata, 0);
Array.Copy(srcdata, 2, data, 0, data.Length);
}
}
}
}

View File

@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A741610F-29B9-4F0E-9A3D-0B3E1318F031}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>HaoYueNet.ClientNetworkNet4x</RootNamespace>
<AssemblyName>HaoYueNet.ClientNetworkNet4x</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<!--避免 错误 CS8630 无效的 nullable 值: C# 7.3 的“Enable”。请使用语言版本 8.0 或更高版本 -->
<LangVersion>8.0</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Memory, Version=4.0.1.2, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\..\packages\System.Memory.4.5.5\lib\netstandard1.1\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=4.0.4.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\..\packages\System.Runtime.CompilerServices.Unsafe.4.5.3\lib\netstandard1.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BaseData.cs" />
<Compile Include="NetworkHelperCore.cs" />
<Compile Include="NetworkHelperP2PCore.cs" />
<Compile Include="OtherMode\NetworkHelperCore_ListenerMode.cs" />
<Compile Include="OtherMode\NetworkHelperCore_SourceMode.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -0,0 +1,385 @@
//using HunterProtobufCore;
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetworkNet4x.BaseData;
namespace HaoYueNet.ClientNetworkNet4x
{
public class NetworkHelperCore
{
private Socket client;
////响应倒计时计数最大值
//private static int MaxRevIndexNum = 6;
////发送倒计时计数最大值
//private static int MaxSendIndexNum = 3;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
//发送倒计时计数最大值
private static int MaxSendIndexNum = 3;
//响应倒计时计数
private static int RevIndex=0;
//发送倒计时计数
private static int SendIndex=0;
//计时器间隔
private static int TimerInterval = 3000;
private System.Timers.Timer _heartTimer;
public static string LastConnectIP;
public static int LastConnectPort;
public bool bDetailedLog = false;
public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0)
{
LogOut("==>初始化网络核心");
bDetailedLog = isHadDetailedLog;
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport));
client.Bind(ipe);
}
LastConnectIP = IP;
LastConnectPort = port;
return Connect(IP, port);
}
bool Connect(string IP, int port)
{
//带回调的
try
{
if(bDetailedLog)
LogOut("连接到远程IP " + IP + ":" + port);
else
LogOut("连接到远程服务");
client.Connect(IP, port);
Thread thread = new Thread(Recive);
thread.IsBackground = true;
thread.Start(client);
int localport = ((IPEndPoint)client.LocalEndPoint).Port;
if (bDetailedLog)
LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}");
else
LogOut("连接成功!");
if (_heartTimer == null)
{
_heartTimer = new System.Timers.Timer();
}
_heartTimer.Interval = TimerInterval;
_heartTimer.Elapsed += CheckUpdatetimer_Elapsed;
_heartTimer.AutoReset = true;
_heartTimer.Enabled = true;
if (bDetailedLog)
LogOut("开启心跳包检测");
OnConnected?.Invoke(true);
return true;
}
catch (Exception ex)
{
if (bDetailedLog)
LogOut("连接失败:" + ex.ToString());
else
LogOut("连接失败");
OnConnected?.Invoke(false);
return false;
}
}
~NetworkHelperCore()
{
client.Close();
}
private void SendToSocket(byte[] data)
{
//已拼接包长度,这里不再需要拼接长度
//data = SendDataWithHead(data);
try
{
SendWithIndex(data);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送消息,消息长度=> "+data.Length);
}
private void SendHeartbeat()
{
try
{
SendWithIndex(HeartbeatData);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送心跳包");
}
object sendLock = new object();
/// <summary>
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(byte[] data)
{
lock (sendLock)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
//发送数据
client.Send(data);
}
}
////拼接头长度
//private byte[] SendDataWithHead(byte[] message)
//{
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
// memoryStream.Close();//关闭内存
// memoryStream.Dispose();//释放资源
// return HeadAndBody;
//}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
/// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param>
public void SendToServer(int CMDID,byte[] data)
{
//LogOut("准备数据 CMDID=> "+CMDID);
/*
HunterNet_C2S _c2sdata = new HunterNet_C2S();
_c2sdata.HunterNetCoreCmdID = CMDID;
_c2sdata.HunterNetCoreData = ByteString.CopyFrom(data);
byte[] _finaldata = Serizlize(_c2sdata);
*/
byte[] _finaldata = HunterNet_C2S.CreatePkgData((ushort)CMDID, data);
SendToSocket(_finaldata);
}
#region
public delegate void OnReceiveDataHandler(int CMDID, int ERRCODE, byte[] data);
public delegate void OnConnectedHandler(bool IsConnected);
public delegate void OnCloseHandler();
public delegate void OnLogOutHandler(string Msg);
#endregion
public event OnConnectedHandler OnConnected;
public event OnReceiveDataHandler OnReceiveData;
public event OnCloseHandler OnClose;
/// <summary>
/// 网络库调试日志输出
/// </summary>
public event OnLogOutHandler OnLogOut;
/// <summary>
/// 做好处理的连接管理
/// </summary>
private void OnCloseReady()
{
if (bDetailedLog)
LogOut("关闭心跳包计数");
_heartTimer.Enabled = false;
_heartTimer.Elapsed -= CheckUpdatetimer_Elapsed;
LogOut("关闭连接");
//关闭Socket连接
client.Close();
OnClose?.Invoke();
}
/// <summary>
/// 主动关闭连接
/// </summary>
public void CloseConntect()
{
OnCloseReady();
}
private void DataCallBackReady(byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
//不处理心跳包
if (data.Length == 1 && data[0] == 0x00)
{
//LogOut("收到心跳包");
return;
}
/*
HunterNet_S2C _c2s = DeSerizlize<HunterNet_S2C>(data);
OnReceiveData(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray());
*/
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnReceiveData(CmdID, Error, resultdata);
}
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0;
try
{
effective = client.Receive(buffer);
if (effective == 0)
{
continue;
}
}
catch(Exception ex)
{
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组
int StartIndex = 0;//设置一个读取数据的起始下标
while (true)
{
if (effective > 0)//如果接受到的消息不为0不为空
{
int HeadLength = 0;//包头长度(包头+包体)
if (getData.Length - StartIndex < 4)//包头接受不完整
{
HeadLength = -1;
}
else
{
//如果包头接受完整 转换成int类型的数值
HeadLength = BitConverter.ToInt32(getData, StartIndex);
}
//包头接受完整但是消息体不完整 //包头接受不完整
//↓↓↓↓↓↓↓↓ ↓↓↓
if (getData.Length - StartIndex < HeadLength || HeadLength == -1)
{
/*
memoryStream.Close();//关闭内存流
memoryStream.Dispose();//释放内存资源
memoryStream = new MemoryStream();//创建新的内存流
*/
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
break;
}
else
{
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
int CoreLenght = HeadLength - 4;
//改为Array.Copy 提升效率
//byte[] retData = new byte[CoreLenght];
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
//DataCallBackReady(retData);
//用Span
Span<byte> getData_span = getData;
getData_span = getData_span.Slice(StartIndex + 4,CoreLenght);
DataCallBackReady(getData_span.ToArray());
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
}
}
}
}
}
private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
//接收服务器数据计数
RevIndex--;
if (RevIndex <= 0)
{
//判定掉线
OnCloseReady();
return;
}
//发送计数
SendIndex--;
if (SendIndex <= 0)//需要发送心跳包了
{
//重置倒计时计数
SendIndex = MaxSendIndexNum;
SendHeartbeat();
}
}
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut?.Invoke(Msg);
}
public Socket GetClientSocket()
{
return client;
}
}
}

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using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetworkNet4x.BaseData;
namespace HaoYueNet.ClientNetworkNet4x
{
public class NetworkHelperP2PCore
{
private Socket client;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
//发送倒计时计数最大值
private static int MaxSendIndexNum = 3;
//响应倒计时计数
private static int RevIndex=0;
//发送倒计时计数
private static int SendIndex=0;
//计时器间隔
private static int TimerInterval = 3000;
private System.Timers.Timer _heartTimer;
public void Init(string IP, int port, bool bBindReuseAddress = false,int bBindport = 0)
{
LogOut("==>初始化网络核心");
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport));
client.Bind(ipe);
}
Connect(IP, port);
}
public bool Connect(string IP, int port)
{
//带回调的
try
{
LogOut("连接到远程IP " + IP + ":" + port);
client.Connect(IP, port);
Thread thread = new Thread(Recive);
thread.IsBackground = true;
thread.Start(client);
int localport = ((IPEndPoint)client.LocalEndPoint).Port;
LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}");
if (_heartTimer == null)
{
_heartTimer = new System.Timers.Timer();
}
_heartTimer.Interval = TimerInterval;
_heartTimer.Elapsed += CheckUpdatetimer_Elapsed;
_heartTimer.AutoReset = true;
_heartTimer.Enabled = true;
LogOut("开启心跳包检测");
OnConnected(true);
return true;
}
catch (Exception ex)
{
LogOut("连接失败:" + ex.ToString());
OnConnected(false);
return false;
}
}
~NetworkHelperP2PCore()
{
client.Close();
}
private void SendToSocket(byte[] data)
{
//已拼接包长度,这里不再需要拼接长度
//data = SendDataWithHead(data);
try
{
SendWithIndex(data);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送消息,消息长度=> "+data.Length);
}
private void SendHeartbeat()
{
try
{
SendWithIndex(BaseData.HeartbeatData);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送心跳包");
}
/// <summary>
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(byte[] data)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
//发送数据
client.Send(data);
}
////拼接头长度
//private byte[] SendDataWithHead(byte[] message)
//{
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
// memoryStream.Close();//关闭内存
// memoryStream.Dispose();//释放资源
// return HeadAndBody;
//}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
/// <param name="CMDID"></param>
/// <param name="ERRCODE"></param>
/// <param name="data"></param>
public void SendToSocket(int CMDID, int ERRCODE, byte[] data)
{
//LogOut("准备数据 CMDID=> "+CMDID);
/*HunterNet_S2C _s2sdata = new HunterNet_S2C();
_s2sdata.HunterNetCoreCmdID = CMDID;
_s2sdata.HunterNetCoreERRORCode = ERRCODE;
_s2sdata.HunterNetCoreData = ByteString.CopyFrom(data);
byte[] _finaldata = Serizlize(_s2sdata);*/
byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
SendToSocket(_finaldata);
}
public delegate void OnDataCallBack_Data(int CMDID, int ERRCODE, byte[] data);
public event OnDataCallBack_Data OnDataCallBack;
public delegate void delegate_NoData();
public delegate void delegate_Bool(bool IsConnected);
public event delegate_NoData OnClose;
public event delegate_Bool OnConnected;
public delegate void delegate_str(string Msg);
/// <summary>
/// 网络库调试日志输出
/// </summary>
public event delegate_str OnLogOut;
///// <summary>
///// 用于调用者回调的虚函数
///// </summary>
///// <param name="data"></param>
//public virtual void DataCallBack(int CMDID,int ERRCODE,byte[] data)
//{
//}
///// <summary>
///// 断开连接
///// </summary>
///// <param name="sk"></param>
//public virtual void OnClose()
//{
//}
/// <summary>
/// 做好处理的连接管理
/// </summary>
private void OnCloseReady()
{
LogOut("关闭心跳包计数");
_heartTimer.Enabled = false;
_heartTimer.Elapsed -= CheckUpdatetimer_Elapsed;
LogOut("关闭连接");
//关闭Socket连接
client.Close();
OnClose();
}
/// <summary>
/// 主动关闭连接
/// </summary>
public void CloseConntect()
{
OnCloseReady();
}
private void DataCallBackReady(byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
//不处理心跳包
if (data.Length == 1 && data[0] == 0x00)
{
//LogOut("收到心跳包");
return;
}
/*
HunterNet_S2C _c2s = DeSerizlize<HunterNet_S2C>(data);
OnDataCallBack(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray());
*/
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnDataCallBack(CmdID, Error, resultdata);
}
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0;
try
{
effective = client.Receive(buffer);
if (effective == 0)
{
continue;
}
}
catch(Exception ex)
{
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组
int StartIndex = 0;//设置一个读取数据的起始下标
while (true)
{
if (effective > 0)//如果接受到的消息不为0不为空
{
int HeadLength = 0;//包头长度(包头+包体)
if (getData.Length - StartIndex < 4)//包头接受不完整
{
HeadLength = -1;
}
else
{
//如果包头接受完整 转换成int类型的数值
HeadLength = BitConverter.ToInt32(getData, StartIndex);
}
//包头接受完整但是消息体不完整 //包头接受不完整
//↓↓↓↓↓↓↓↓ ↓↓↓
if (getData.Length - StartIndex < HeadLength || HeadLength == -1)
{
/*
memoryStream.Close();//关闭内存流
memoryStream.Dispose();//释放内存资源
memoryStream = new MemoryStream();//创建新的内存流
*/
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
break;
}
else
{
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
int CoreLenght = HeadLength - 4;
//改为Array.Copy 提升效率
//byte[] retData = new byte[CoreLenght];
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
//DataCallBackReady(retData);
//用Span
Span<byte> getData_span = getData;
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
DataCallBackReady(getData_span.ToArray());
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
}
}
}
}
}
private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
//接收服务器数据计数
RevIndex--;
if (RevIndex <= 0)
{
//判定掉线
OnCloseReady();
return;
}
//发送计数
SendIndex--;
if (SendIndex <= 0)//需要发送心跳包了
{
//重置倒计时计数
SendIndex = MaxSendIndexNum;
SendHeartbeat();
}
}
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut(Msg);
}
public Socket GetClientSocket()
{
return client;
}
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace HaoYueNet.ClientNetworkNet4x.OtherMode
{
public class NetworkHelperCore_ListenerMode
{
private Socket serversocket;
private Dictionary<IntPtr, Socket> mDictHandleClient;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
//发送倒计时计数最大值
private static int MaxSendIndexNum = 3;
//响应倒计时计数
private static int RevIndex = 0;
//发送倒计时计数
private static int SendIndex = 0;
//计时器间隔
private static int TimerInterval = 3000;
public static string LastConnectIP;
public static int LastConnectPort;
public bool bDetailedLog = false;
public void Init(int port)
{
mDictHandleClient = new Dictionary<IntPtr, Socket>();
LogOut("==>初始化NetworkHelperCore_ListenerMode");
serversocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, port);
serversocket.Bind(endPoint); // 绑定
serversocket.Listen(1);
//client = serversocket.Accept(); // 接收客户端连接
//OnConnected?.Invoke(true);
//Console.WriteLine("客户端连接成功 信息: " + client.AddressFamily.ToString());
//Thread revThread = new Thread(Recive);
//revThread.Start(client);
Task task = new Task(() =>
{
while (true)
{
Socket newclient;
try
{
newclient = serversocket.Accept(); // 接收客户端连接
}
catch
{
break;
}
AddDictSocket(newclient);
OnConnected?.Invoke(newclient);
Console.WriteLine("客户端连接成功 信息: " + newclient.AddressFamily.ToString());
Thread revThread = new Thread(Recive);
revThread.Start(newclient);
}
});
task.Start();
}
#region
/// <summary>
/// 追加Socket返回下标
/// </summary>
/// <param name="socket"></param>
/// <returns></returns>
public void AddDictSocket(Socket socket)
{
if (socket == null)
return;
lock (mDictHandleClient)
{
mDictHandleClient[socket.Handle] = socket;
}
}
public void RemoveDictSocket(Socket socket)
{
if (socket == null)
return;
lock (mDictHandleClient)
{
if (!mDictHandleClient.ContainsKey(socket.Handle))
return;
mDictHandleClient.Remove(socket.Handle);
}
}
#endregion
~NetworkHelperCore_ListenerMode()
{
IntPtr[] keys = mDictHandleClient.Keys.ToArray();
for (uint i = 0; i < keys.Length; i++)
{
mDictHandleClient[keys[i]].Close();
}
mDictHandleClient.Clear();
}
private void SendToSocket(Socket socket, byte[] data)
{
//已拼接包长度,这里不再需要拼接长度
//data = SendDataWithHead(data);
try
{
SendWithIndex(socket,data);
}
catch (Exception ex)
{
//连接断开
OnCloseReady(socket);
return;
}
//LogOut("发送消息,消息长度=> "+data.Length);
}
/// <summary>
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(Socket socket,byte[] data)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
//发送数据
socket.Send(data);
}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
/// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param>
public void SendToClient(Socket socket, byte[] data)
{
//LogOut("准备数据 data=> "+data);
SendToSocket(socket, data);
}
#region
public delegate void OnConnectedHandler(Socket socket);
public delegate void OnReceiveDataHandler(Socket sk, byte[] data);
public delegate void OnDisconnectHandler(Socket sk);
public delegate void OnNetLogHandler(string msg);
#endregion
public event OnConnectedHandler OnConnected;
public event OnReceiveDataHandler OnReceive;
public event OnDisconnectHandler OnDisconnected;
public event OnNetLogHandler OnNetLog;
/// <summary>
/// 做好处理的连接管理
/// </summary>
private void OnCloseReady(Socket socket)
{
LogOut("关闭连接");
//关闭Socket连接
socket.Close();
RemoveDictSocket(socket);
OnDisconnected?.Invoke(socket);
}
/// <summary>
/// 主动关闭连接
/// </summary>
public void CloseConntect(Socket socket)
{
OnCloseReady(socket);
}
private void DataCallBackReady(Socket socket,byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
OnReceive(socket,data);
}
private void Recive(object o)
{
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(buffer);
if (effective == 0)
{
continue;
}
}
catch (Exception ex)
{
//远程主机强迫关闭了一个现有的连接
OnCloseReady(client);
return;
//断开连接
}
if (effective > 0)//如果接受到的消息不为0不为空
{
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(client, memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
}
}
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnNetLog?.Invoke(Msg);
}
}
}

View File

@ -0,0 +1,246 @@
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetworkNet4x.BaseData;
namespace HaoYueNet.ClientNetworkNet4x.OtherMode
{
public class NetworkHelperCore_SourceMode
{
private Socket client;
////响应倒计时计数最大值
//private static int MaxRevIndexNum = 6;
////发送倒计时计数最大值
//private static int MaxSendIndexNum = 3;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
//发送倒计时计数最大值
private static int MaxSendIndexNum = 3;
//响应倒计时计数
private static int RevIndex = 0;
//发送倒计时计数
private static int SendIndex = 0;
//计时器间隔
private static int TimerInterval = 3000;
public static string LastConnectIP;
public static int LastConnectPort;
public bool bDetailedLog = false;
public bool Init(string IP, int port, bool isHadDetailedLog = true, bool bBindReuseAddress = false, int bBindport = 0)
{
LogOut("==>初始化网络核心");
bDetailedLog = isHadDetailedLog;
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport));
client.Bind(ipe);
}
LastConnectIP = IP;
LastConnectPort = port;
return Connect(IP, port);
}
bool Connect(string IP, int port)
{
//带回调的
try
{
if (bDetailedLog)
LogOut("连接到远程IP " + IP + ":" + port);
else
LogOut("连接到远程服务");
client.Connect(IP, port);
Thread thread = new Thread(Recive);
thread.IsBackground = true;
thread.Start(client);
int localport = ((IPEndPoint)client.LocalEndPoint).Port;
if (bDetailedLog)
LogOut($"连接成功!连接到远程IP->{IP}:{port} | 本地端口->{localport}");
else
LogOut("连接成功!");
if (bDetailedLog)
LogOut("开启心跳包检测");
OnConnected?.Invoke(true);
return true;
}
catch (Exception ex)
{
if (bDetailedLog)
LogOut("连接失败:" + ex.ToString());
else
LogOut("连接失败");
OnConnected?.Invoke(false);
return false;
}
}
~NetworkHelperCore_SourceMode()
{
client.Close();
}
private void SendToSocket(byte[] data)
{
//已拼接包长度,这里不再需要拼接长度
//data = SendDataWithHead(data);
try
{
SendWithIndex(data);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送消息,消息长度=> "+data.Length);
}
private void SendHeartbeat()
{
try
{
SendWithIndex(HeartbeatData);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送心跳包");
}
/// <summary>
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(byte[] data)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
//发送数据
client.Send(data);
}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
/// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param>
public void SendToServer(byte[] data)
{
//LogOut("准备数据 data=> "+data);
SendToSocket(data);
}
#region
public delegate void OnReceiveDataHandler(byte[] data);
public delegate void OnConnectedHandler(bool IsConnected);
public delegate void OnCloseHandler();
public delegate void OnLogOutHandler(string Msg);
#endregion
public event OnConnectedHandler OnConnected;
public event OnReceiveDataHandler OnReceiveData;
public event OnCloseHandler OnClose;
/// <summary>
/// 网络库调试日志输出
/// </summary>
public event OnLogOutHandler OnLogOut;
/// <summary>
/// 做好处理的连接管理
/// </summary>
private void OnCloseReady()
{
LogOut("关闭连接");
//关闭Socket连接
client.Close();
OnClose?.Invoke();
}
/// <summary>
/// 主动关闭连接
/// </summary>
public void CloseConntect()
{
OnCloseReady();
}
private void DataCallBackReady(byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
OnReceiveData(data);
}
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(buffer);
if (effective == 0)
{
continue;
}
}
catch (Exception ex)
{
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
if (effective > 0)//如果接受到的消息不为0不为空
{
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
}
}
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut?.Invoke(Msg);
}
public Socket GetClientSocket()
{
return client;
}
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("HaoYueNet.ClientNetworkNet4x4x4x")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HaoYueNet.ClientNetworkNet4x4x4x")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("a741610f-29b9-4f0e-9a3d-0b3e1318f031")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Memory" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-4.0.1.2" newVersion="4.0.1.2"/>
</dependentAssembly>
</assemblyBinding>
</runtime>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2"/></startup></configuration>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="System.Buffers" version="4.5.1" targetFramework="net452" />
<package id="System.Memory" version="4.5.5" targetFramework="net452" />
<package id="System.Runtime.CompilerServices.Unsafe" version="4.5.3" targetFramework="net452" />
</packages>

View File

@ -1,4 +1,5 @@
using System.Net.Sockets;
namespace HaoYueNet.ServerNetwork
{
public static class BaseData
@ -7,6 +8,21 @@ namespace HaoYueNet.ServerNetwork
/// 心跳包数据
/// </summary>
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
public static void writeInt(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
buf[offset++] = (byte)(255 & value >> 16);
buf[offset++] = (byte)(255 & value >>> 24);
}
public static void writeUInt16(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
}
public static class HunterNet_Heartbeat
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
@ -14,58 +30,171 @@ namespace HaoYueNet.ServerNetwork
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
}
}
public static class HunterNet_S2C
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
myreadEventArgs.SetBuffer(CreatePkgData(CmdID, Error, AddonBytes_Data));
}
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//AddonBytes_Error.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Error.Length;
////DATA
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Data.Length;
//return BufferData;
////用Buffer.BlockCopy拷贝
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
//LastIndex += AddonBytes_Error.Length;
////DATA
//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
//LastIndex += AddonBytes_Data.Length;
//用Buffer.BlockCopy拷贝
//包长度
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(BitConverter.GetBytes(AllLenght), 0, BufferData, 0, sizeof(int));
writeInt(BufferData, 0, AllLenght);
//CMDID
Buffer.BlockCopy(BitConverter.GetBytes(CmdID), 0, BufferData, 4, sizeof(UInt16));
//ErrID
Buffer.BlockCopy(BitConverter.GetBytes(Error), 0, BufferData, 4 + 2, sizeof(UInt16));
writeUInt16(BufferData, 4, CmdID);
//Error
writeUInt16(BufferData, 4 + 2, CmdID);
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
return BufferData;
}
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
{
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Error = BitConverter.ToUInt16(srcdata, 2);
//data = new byte[srcdata.Length - 2 - 2];
//Array.Copy(srcdata, 4, data, 0, data.Length);
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Error = BitConverter.ToUInt16(srcdata, 2);
//Span<byte> span_srcdata = srcdata;
//data = span_srcdata.Slice(2 + 2).ToArray();
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
Error = BitConverter.ToUInt16(srcdata.Slice(2, 2));
data = srcdata.Slice(2 + 2).ToArray();
}
}
public static class HunterNet_C2S
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
{
myreadEventArgs.SetBuffer(CreatePkgData(CmdID, AddonBytes_Data));
}
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
{
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_CmdID.Length;
////DATA
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Data.Length;
//myreadEventArgs.SetBuffer(BufferData, 0, BufferData.Length);
//return BufferData;
//用Buffer.BlockCopy拷贝
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
int LastIndex = 0;
//包长度
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, 0, AddonBytes_Lenght.Length);
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
LastIndex += AddonBytes_Lenght.Length;
//CMDID
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, 4, AddonBytes_CmdID.Length);
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
LastIndex += AddonBytes_CmdID.Length;
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2, AddonBytes_Data.Length);
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
LastIndex += AddonBytes_Data.Length;
return BufferData;
}
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
{
//data = new byte[srcdata.Length - 2];
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Array.Copy(srcdata, 2, data, 0, data.Length);
//CmdID = BitConverter.ToUInt16(srcdata, 0);
//Span<byte> span_srcdata = srcdata;
//data = span_srcdata.Slice(2).ToArray();
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2));
data = srcdata.Slice(2).ToArray();
}

View File

@ -30,10 +30,16 @@ namespace HaoYueNet.ServerNetwork
/// </summary>
public object UserInfo { get; set; }
/// <summary>
/// 数据缓存区
/// </summary>
//public List<byte> Buffer { get; set; }
public MemoryStream memoryStream { get; set; }
public AsyncUserToken()
{
//this.Buffer = new List<byte>();
this.memoryStream = new MemoryStream();
}
/// <summary>

View File

@ -1,5 +1,8 @@
namespace HaoYueNet.ServerNetwork
using System.Net.Sockets;
namespace HaoYueNet.ServerNetwork
{
public class MemoryStreamPool
{
Stack<MemoryStream> m_pool;

View File

@ -2,6 +2,7 @@
namespace HaoYueNet.ServerNetwork
{
public class SocketEventPool
{
Stack<SocketAsyncEventArgs> m_pool;

View File

@ -1,4 +1,6 @@
using System.Net;
//using HunterProtobufCore;
using System.IO;
using System.Net;
using System.Net.Sockets;
using static HaoYueNet.ServerNetwork.BaseData;
@ -229,11 +231,7 @@ namespace HaoYueNet.ServerNetwork
#region Token管理
public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk)
{
AsyncUserToken result;
if (_DictSocketAsyncUserToken.TryGetValue(sk,out result))
return result;
return null;
//return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
}
void AddUserToken(AsyncUserToken userToken)
{
@ -375,32 +373,47 @@ namespace HaoYueNet.ServerNetwork
{
try
{
// check if the remote host closed the connection
AsyncUserToken token = (AsyncUserToken)e.UserToken;
if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
{
//读取数据
//读取数据
//byte[] data = new byte[e.BytesTransferred];
//Array.Copy(e.Buffer, e.Offset, data, 0, e.BytesTransferred);
//lock (token.Buffer)
lock(token.memoryStream)
{
//token.Buffer.AddRange(data);
token.memoryStream.Write(e.Buffer, e.Offset, e.BytesTransferred);
do
{
//DataCallBackReady(token, data);
////从数据池中移除这组数据
//lock (token.Buffer)
//{
// token.Buffer.Clear();
//}
DataCallBackReady(token, token.memoryStream.ToArray());
//流复用的方式 不用重新new申请
token.memoryStream.Position = 0;
token.memoryStream.SetLength(0);
//这里API处理完后,并没有返回结果,当然结果是要返回的,却不是在这里, 这里的代码只管接收.
//若要返回结果,可在API处理中调用此类对象的SendMessage方法,统一打包发送.不要被微软的示例给迷惑了.
} while (token.memoryStream.Length > 0);
//} while (token.Buffer.Count > 4);
}
//继续接收. 为什么要这么写,请看Socket.ReceiveAsync方法的说明
if (!token.Socket.ReceiveAsync(e))
{
this.ProcessReceive(e);
}
}
else
{
//清理数据
token.memoryStream.SetLength(0);
token.memoryStream.Seek(0, SeekOrigin.Begin);
CloseClientSocket(e);
}
}
@ -607,5 +620,58 @@ namespace HaoYueNet.ServerNetwork
OnNetLog?.Invoke(msg);
}
#endregion
#region
/*
/// <summary>
/// 发送心跳包
/// </summary>
/// <param name="sk"></param>
///
private void SendHeartbeatWithIndex(AsyncUserToken token)
{
if (token == null || token.Socket == null || !token.Socket.Connected)
return;
try
{
//OutNetLog(DateTime.Now.ToString() + "发送心跳包");
token.SendIndex = MaxSendIndexNum;
SendHeartbeatMessage(token);
}
catch (Exception e)
{
CloseReady(token);
}
}
/// <summary>
/// 心跳包时钟事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void CheckUpdatetimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
for (int i = 0; i < m_clients.Count(); i++)
{
//接收服务器数据计数
m_clients[i].RevIndex--;
if (m_clients[i].RevIndex <= 0)
{
//判定掉线
CloseReady(m_clients[i]);
return;
}
//发送计数
m_clients[i].SendIndex--;
if (m_clients[i].SendIndex <= 0)//需要发送心跳包了
{
//重置倒计时计数
m_clients[i].SendIndex = MaxSendIndexNum;
SendHeartbeatWithIndex(m_clients[i]);
}
}
}
*/
#endregion
}
}

View File

@ -1,4 +1,10 @@
namespace HaoYueNet.ServerNetwork
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
namespace HaoYueNet.ServerNetwork
{
public class TokenWithMsg_SourceMode
{
@ -9,6 +15,7 @@
public class TokenMsgPool_SourceMode
{
//Stack<TokenWithMsg> msg_pool;
Queue<TokenWithMsg_SourceMode> msg_pool;
public TokenMsgPool_SourceMode(int capacity)

View File

@ -1,5 +1,5 @@
//using HunterProtobufCore;
using System.Buffers;
using System.IO;
using System.Net;
using System.Net.Sockets;
using static HaoYueNet.ServerNetwork.BaseData;
@ -231,11 +231,7 @@ namespace HaoYueNet.ServerNetwork
#region Token管理
public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk)
{
AsyncUserToken result;
if (_DictSocketAsyncUserToken.TryGetValue(sk, out result))
return result;
return null;
//return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
}
void AddUserToken(AsyncUserToken userToken)
{
@ -378,67 +374,86 @@ namespace HaoYueNet.ServerNetwork
{
try
{
// check if the remote host closed the connection
AsyncUserToken token = (AsyncUserToken)e.UserToken;
if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
{
//读取数据
//byte[] data = new byte[e.BytesTransferred];
//Array.Copy(e.Buffer, e.Offset, data, 0, e.BytesTransferred);
//lock (token.Buffer)
lock(token.memoryStream)
{
//token.Buffer.AddRange(data);
token.memoryStream.Write(e.Buffer, e.Offset, e.BytesTransferred);
do
{
if (token.memoryStream.Length < 4) break;//包头不完整,继续接收
//如果包头不完整
//if (token.Buffer.Count < 4)
if (token.memoryStream.Length < 4)
break;
////判断包的长度
//byte[] lenBytes = token.Buffer.GetRange(0, 4).ToArray();
//int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4;
//if (packageLen > token.Buffer.Count - 4)
//{ //长度不够时,退出循环,让程序继续接收
// break;
//}
long FristBeginPos = token.memoryStream.Position;
//从Byte池申请
byte[] lenBytes = ArrayPool<byte>.Shared.Rent(4);
token.memoryStream.Seek(0, SeekOrigin.Begin);
byte[] lenBytes = new byte[4];
token.memoryStream.Seek(0, SeekOrigin.Begin);
token.memoryStream.Read(lenBytes, 0, 4);
int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4;
//归还byte[]
ArrayPool<byte>.Shared.Return(lenBytes);
if (packageLen > token.memoryStream.Length - 4)
if (packageLen > token.memoryStream.Length - 4)
{
token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin);
break;//长度不够时,退出循环,让程序继续接收
//长度不够时,退出循环,让程序继续接收
break;
}
//申请byte池 一定要记得回收!!
byte[] rev_fromArrayPool = ArrayPool<byte>.Shared.Rent(packageLen);
////包够长时,则提取出来,交给后面的程序去处理
//byte[] rev = token.Buffer.GetRange(4, packageLen).ToArray();
byte[] rev = new byte[packageLen];
token.memoryStream.Seek(4, SeekOrigin.Begin);
token.memoryStream.Read(rev_fromArrayPool, 0, packageLen);
token.memoryStream.Read(rev, 0, packageLen);
//从数据池中移除这组数据
//lock (token.Buffer)
//{
// token.Buffer.RemoveRange(0, packageLen + 4);
//}
token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin);
//从数据池中移除这组数据
lock (token.memoryStream)
{
//token.memoryStream.Position = 0;
//token.memoryStream.SetLength(0);
int numberOfBytesToRemove = packageLen + 4;
byte[] buf = token.memoryStream.GetBuffer();
Buffer.BlockCopy(buf, numberOfBytesToRemove, buf, 0, (int)token.memoryStream.Length - numberOfBytesToRemove);
token.memoryStream.SetLength(token.memoryStream.Length - numberOfBytesToRemove);
}
//用Span内存切片因为来自ArrayPool的byte长度可能大于本身申请的长度
Span<byte> rev_span = rev_fromArrayPool;
rev_span = rev_span.Slice(0, packageLen);
DataCallBackReady(token, rev_span);
DataCallBackReady(token, rev);
//回收这里依赖DataCallBackReady中有一次数据拷贝这个后续还要进一步精进性能优化否则不能在这里回收否则影响业务层
ArrayPool<byte>.Shared.Return(rev_fromArrayPool);
//这里API处理完后,并没有返回结果,当然结果是要返回的,却不是在这里, 这里的代码只管接收.
//若要返回结果,可在API处理中调用此类对象的SendMessage方法,统一打包发送.不要被微软的示例给迷惑了.
//} while (token.Buffer.Count > 4);
} while (token.memoryStream.Length > 4);
}
//如果返回为False则代表此刻已经完成不必等待完成端口回调则直接调用ProcessReceive
//继续接收. 为什么要这么写,请看Socket.ReceiveAsync方法的说明
if (!token.Socket.ReceiveAsync(e))
{
this.ProcessReceive(e);
}
}
else
{
//清理数据
token.memoryStream.SetLength(0);
token.memoryStream.Seek(0, SeekOrigin.Begin);
CloseClientSocket(e);
}
}
@ -463,6 +478,8 @@ namespace HaoYueNet.ServerNetwork
}
void IO_Completed(object sender, SocketAsyncEventArgs e)
{
// determine which type of operation just completed and call the associated handler
switch (e.LastOperation)
{
case SocketAsyncOperation.Receive:
@ -633,7 +650,7 @@ namespace HaoYueNet.ServerNetwork
#endregion
#region
private void DataCallBackReady(AsyncUserToken sk, Span<byte> data)
private void DataCallBackReady(AsyncUserToken sk, byte[] data)
{
//增加接收计数
sk.RevIndex = MaxRevIndexNum;

View File

@ -0,0 +1,506 @@
//// <auto-generated>
//// Generated by the protocol buffer compiler. DO NOT EDIT!
//// source: protobuf_HunterNetCore.proto
//// </auto-generated>
//#pragma warning disable 1591, 0612, 3021
//#region Designer generated code
//using pb = global::Google.Protobuf;
//using pbc = global::Google.Protobuf.Collections;
//using pbr = global::Google.Protobuf.Reflection;
//using scg = global::System.Collections.Generic;
//namespace HunterProtobufCore {
// /// <summary>Holder for reflection information generated from protobuf_HunterNetCore.proto</summary>
// public static partial class ProtobufHunterNetCoreReflection {
// #region Descriptor
// /// <summary>File descriptor for protobuf_HunterNetCore.proto</summary>
// public static pbr::FileDescriptor Descriptor {
// get { return descriptor; }
// }
// private static pbr::FileDescriptor descriptor;
// static ProtobufHunterNetCoreReflection() {
// byte[] descriptorData = global::System.Convert.FromBase64String(
// string.Concat(
// "Chxwcm90b2J1Zl9IdW50ZXJOZXRDb3JlLnByb3RvEhJIdW50ZXJQcm90b2J1",
// "ZkNvcmUiSAoNSHVudGVyTmV0X0MyUxIbChNIdW50ZXJOZXRDb3JlX0NtZElE",
// "GAEgASgFEhoKEkh1bnRlck5ldENvcmVfRGF0YRgCIAEoDCJpCg1IdW50ZXJO",
// "ZXRfUzJDEhsKE0h1bnRlck5ldENvcmVfQ21kSUQYASABKAUSHwoXSHVudGVy",
// "TmV0Q29yZV9FUlJPUkNvZGUYAiABKAUSGgoSSHVudGVyTmV0Q29yZV9EYXRh",
// "GAMgASgMQgJIAWIGcHJvdG8z"));
// descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
// new pbr::FileDescriptor[] { },
// new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_C2S), global::HunterProtobufCore.HunterNet_C2S.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreData" }, null, null, null, null),
// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_S2C), global::HunterProtobufCore.HunterNet_S2C.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreERRORCode", "HunterNetCoreData" }, null, null, null, null)
// }));
// }
// #endregion
// }
// #region Messages
// /// <summary>
// ///上行
// /// </summary>
// public sealed partial class HunterNet_C2S : pb::IMessage<HunterNet_C2S>
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// , pb::IBufferMessage
// #endif
// {
// private static readonly pb::MessageParser<HunterNet_C2S> _parser = new pb::MessageParser<HunterNet_C2S>(() => new HunterNet_C2S());
// private pb::UnknownFieldSet _unknownFields;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pb::MessageParser<HunterNet_C2S> Parser { get { return _parser; } }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pbr::MessageDescriptor Descriptor {
// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[0]; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// pbr::MessageDescriptor pb::IMessage.Descriptor {
// get { return Descriptor; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S() {
// OnConstruction();
// }
// partial void OnConstruction();
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S(HunterNet_C2S other) : this() {
// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_;
// hunterNetCoreData_ = other.hunterNetCoreData_;
// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S Clone() {
// return new HunterNet_C2S(this);
// }
// /// <summary>Field number for the "HunterNetCore_CmdID" field.</summary>
// public const int HunterNetCoreCmdIDFieldNumber = 1;
// private int hunterNetCoreCmdID_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreCmdID {
// get { return hunterNetCoreCmdID_; }
// set {
// hunterNetCoreCmdID_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_Data" field.</summary>
// public const int HunterNetCoreDataFieldNumber = 2;
// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public pb::ByteString HunterNetCoreData {
// get { return hunterNetCoreData_; }
// set {
// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
// }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override bool Equals(object other) {
// return Equals(other as HunterNet_C2S);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public bool Equals(HunterNet_C2S other) {
// if (ReferenceEquals(other, null)) {
// return false;
// }
// if (ReferenceEquals(other, this)) {
// return true;
// }
// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false;
// if (HunterNetCoreData != other.HunterNetCoreData) return false;
// return Equals(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override int GetHashCode() {
// int hash = 1;
// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode();
// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode();
// if (_unknownFields != null) {
// hash ^= _unknownFields.GetHashCode();
// }
// return hash;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override string ToString() {
// return pb::JsonFormatter.ToDiagnosticString(this);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void WriteTo(pb::CodedOutputStream output) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// output.WriteRawMessage(this);
// #else
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(18);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(output);
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(18);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(ref output);
// }
// }
// #endif
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int CalculateSize() {
// int size = 0;
// if (HunterNetCoreCmdID != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// size += _unknownFields.CalculateSize();
// }
// return size;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(HunterNet_C2S other) {
// if (other == null) {
// return;
// }
// if (other.HunterNetCoreCmdID != 0) {
// HunterNetCoreCmdID = other.HunterNetCoreCmdID;
// }
// if (other.HunterNetCoreData.Length != 0) {
// HunterNetCoreData = other.HunterNetCoreData;
// }
// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(pb::CodedInputStream input) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// input.ReadRawMessage(this);
// #else
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 18: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 18: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// }
// #endif
// }
// /// <summary>
// ///下行
// /// </summary>
// public sealed partial class HunterNet_S2C : pb::IMessage<HunterNet_S2C>
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// , pb::IBufferMessage
// #endif
// {
// private static readonly pb::MessageParser<HunterNet_S2C> _parser = new pb::MessageParser<HunterNet_S2C>(() => new HunterNet_S2C());
// private pb::UnknownFieldSet _unknownFields;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pb::MessageParser<HunterNet_S2C> Parser { get { return _parser; } }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pbr::MessageDescriptor Descriptor {
// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[1]; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// pbr::MessageDescriptor pb::IMessage.Descriptor {
// get { return Descriptor; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C() {
// OnConstruction();
// }
// partial void OnConstruction();
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C(HunterNet_S2C other) : this() {
// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_;
// hunterNetCoreERRORCode_ = other.hunterNetCoreERRORCode_;
// hunterNetCoreData_ = other.hunterNetCoreData_;
// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C Clone() {
// return new HunterNet_S2C(this);
// }
// /// <summary>Field number for the "HunterNetCore_CmdID" field.</summary>
// public const int HunterNetCoreCmdIDFieldNumber = 1;
// private int hunterNetCoreCmdID_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreCmdID {
// get { return hunterNetCoreCmdID_; }
// set {
// hunterNetCoreCmdID_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_ERRORCode" field.</summary>
// public const int HunterNetCoreERRORCodeFieldNumber = 2;
// private int hunterNetCoreERRORCode_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreERRORCode {
// get { return hunterNetCoreERRORCode_; }
// set {
// hunterNetCoreERRORCode_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_Data" field.</summary>
// public const int HunterNetCoreDataFieldNumber = 3;
// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public pb::ByteString HunterNetCoreData {
// get { return hunterNetCoreData_; }
// set {
// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
// }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override bool Equals(object other) {
// return Equals(other as HunterNet_S2C);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public bool Equals(HunterNet_S2C other) {
// if (ReferenceEquals(other, null)) {
// return false;
// }
// if (ReferenceEquals(other, this)) {
// return true;
// }
// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false;
// if (HunterNetCoreERRORCode != other.HunterNetCoreERRORCode) return false;
// if (HunterNetCoreData != other.HunterNetCoreData) return false;
// return Equals(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override int GetHashCode() {
// int hash = 1;
// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode();
// if (HunterNetCoreERRORCode != 0) hash ^= HunterNetCoreERRORCode.GetHashCode();
// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode();
// if (_unknownFields != null) {
// hash ^= _unknownFields.GetHashCode();
// }
// return hash;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override string ToString() {
// return pb::JsonFormatter.ToDiagnosticString(this);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void WriteTo(pb::CodedOutputStream output) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// output.WriteRawMessage(this);
// #else
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// output.WriteRawTag(16);
// output.WriteInt32(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(26);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(output);
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// output.WriteRawTag(16);
// output.WriteInt32(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(26);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(ref output);
// }
// }
// #endif
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int CalculateSize() {
// int size = 0;
// if (HunterNetCoreCmdID != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// size += _unknownFields.CalculateSize();
// }
// return size;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(HunterNet_S2C other) {
// if (other == null) {
// return;
// }
// if (other.HunterNetCoreCmdID != 0) {
// HunterNetCoreCmdID = other.HunterNetCoreCmdID;
// }
// if (other.HunterNetCoreERRORCode != 0) {
// HunterNetCoreERRORCode = other.HunterNetCoreERRORCode;
// }
// if (other.HunterNetCoreData.Length != 0) {
// HunterNetCoreData = other.HunterNetCoreData;
// }
// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(pb::CodedInputStream input) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// input.ReadRawMessage(this);
// #else
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 16: {
// HunterNetCoreERRORCode = input.ReadInt32();
// break;
// }
// case 26: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 16: {
// HunterNetCoreERRORCode = input.ReadInt32();
// break;
// }
// case 26: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// }
// #endif
// }
// #endregion
//}
//#endregion Designer generated code

View File

@ -0,0 +1,115 @@
using System;
using System.Net.Sockets;
namespace HaoYueNet.ServerNetworkNet4x
{
public static class BaseData
{
/// <summary>
/// 心跳包数据
/// </summary>
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
public static void writeInt(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
buf[offset++] = (byte)(255 & value >> 16);
//buf[offset++] = (byte)(255 & value >>> 24);
buf[offset++] = (byte)(255 & value >> 24);
}
public static void writeUInt16(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
}
public static class HunterNet_Heartbeat
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
{
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
}
}
public static class HunterNet_S2C
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data);
myreadEventArgs.SetBuffer(data, 0, data.Length);
}
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
//用Buffer.BlockCopy拷贝
//包长度
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
byte[] BufferData = new byte[AllLenght];
//包长度
writeInt(BufferData, 0, AllLenght);
//CMDID
writeUInt16(BufferData, 4, CmdID);
//Error
writeUInt16(BufferData, 4 + 2, CmdID);
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
return BufferData;
}
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
{
CmdID = BitConverter.ToUInt16(srcdata, 0);
Error = BitConverter.ToUInt16(srcdata, 2);
data = new byte[srcdata.Length - 2 - 2];
Array.Copy(srcdata, 4, data, 0, data.Length);
}
}
public static class HunterNet_C2S
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
{
byte[] data = CreatePkgData(CmdID, AddonBytes_Data);
myreadEventArgs.SetBuffer(data, 0, data.Length);
}
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
{
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
int LastIndex = 0;
//包长度
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
LastIndex += AddonBytes_Lenght.Length;
//CMDID
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
LastIndex += AddonBytes_CmdID.Length;
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
LastIndex += AddonBytes_Data.Length;
return BufferData;
}
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
{
data = new byte[srcdata.Length - 2];
CmdID = BitConverter.ToUInt16(srcdata, 0);
Array.Copy(srcdata, 2, data, 0, data.Length);
}
}
}
}

View File

@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{036F9BD9-308C-4194-AB40-C5952EF0E9F5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>HaoYueNet.ServerNetworkNet4x</RootNamespace>
<AssemblyName>HaoYueNet.ServerNetworkNet4x</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<!--避免 错误 CS8630 无效的 nullable 值: C# 7.3 的“Enable”。请使用语言版本 8.0 或更高版本 -->
<LangVersion>8.0</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BaseData.cs" />
<Compile Include="NetWork\AsyncUserToken.cs" />
<Compile Include="NetWork\BufferManager.cs" />
<Compile Include="NetWork\MemoryStreamPool.cs" />
<Compile Include="NetWork\SocketEventPool.cs" />
<Compile Include="NetWork\SourceMode\TcpSaeaServer_SourceMode.cs" />
<Compile Include="NetWork\SourceMode\TokenMsgPool_SourceMode.cs" />
<Compile Include="NetWork\TcpSaeaServer.cs" />
<Compile Include="NetWork\TokenMsgPool.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ProtobufHunterNetCore.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@ -3,7 +3,7 @@ using System.IO;
using System.Net;
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class AsyncUserToken
{
@ -42,7 +42,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
public AsyncUserToken()
{
//this.Buffer = new List<byte>();
memoryStream = new MemoryStream();
this.memoryStream = new MemoryStream();
}
/// <summary>
/// 响应倒计时计数

View File

@ -1,7 +1,7 @@
using System.Collections.Generic;
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class BufferManager
{
@ -40,7 +40,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
else
{
if (m_numBytes - m_bufferSize < m_currentIndex)
if ((m_numBytes - m_bufferSize) < m_currentIndex)
{
return false;
}

View File

@ -1,6 +1,8 @@
using System.Net.Sockets;
using System;
using System.Collections.Generic;
using System.IO;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class MemoryStreamPool

View File

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class SocketEventPool

View File

@ -1,30 +1,32 @@
//using HunterProtobufCore;
using System.Buffers;
using System.IO;
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using static HaoYueNet.ClientNetwork.BaseData;
using System.Threading;
using static HaoYueNet.ServerNetworkNet4x.BaseData;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class TcpSaeaClient
public class TcpSaeaServer_SourceMode
{
#region
protected int MaxRevIndexNum = 50;//响应倒计时计数最大值
protected int MaxSendIndexNum = 3;//发送倒计时计数最大值
protected static int TimerInterval = 3000;//计时器间隔
protected System.Timers.Timer _heartTimer;//心跳包计数器
//protected System.Timers.Timer _heartTimer;//心跳包计数器
public int m_maxConnectNum; //最大连接数
public int m_revBufferSize; //最大接收字节数
protected BufferManager m_bufferManager;
protected const int opsToAlloc = 2;
Socket listenSocket; //监听Socket
protected SocketEventPool m_Receivepool;
protected SocketEventPool m_Sendpool;
protected TokenMsgPool msg_pool;
protected TokenMsgPool_SourceMode msg_pool;
protected int m_clientCount; //连接的客户端数量
protected Semaphore m_maxNumberAcceptedClients;//信号量
protected Dictionary<Socket, AsyncUserToken> _DictSocketAsyncUserToken = new Dictionary<Socket, AsyncUserToken>();
List<AsyncUserToken> m_clients; //客户端列表
List<AsyncUserToken> m_clients; //客户端列表
public List<AsyncUserToken> ClientList { private set { m_clients = value; } get { return m_clients; } } //获取客户端列表
#endregion
@ -40,7 +42,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// </summary>
/// <param name="token">客户端</param>
/// <param name="buff">客户端数据</param>
public delegate void OnReceiveDataHandler(AsyncUserToken sk, int CMDID, int ErrID, byte[] data);
public delegate void OnReceiveDataHandler(AsyncUserToken sk, byte[] data);
/// <summary>
/// 断开连接
/// </summary>
@ -77,7 +79,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// </summary>
/// <param name="numConnections">最大连接数</param>
/// <param name="receiveBufferSize">缓存区大小</param>
public TcpSaeaClient(int numConnections, int receiveBufferSize)
public TcpSaeaServer_SourceMode(int numConnections, int receiveBufferSize)
{
m_clientCount = 0;
m_maxConnectNum = numConnections;
@ -89,7 +91,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
m_Receivepool = new SocketEventPool(numConnections);
m_Sendpool = new SocketEventPool(numConnections);
msg_pool = new TokenMsgPool(numConnections);
msg_pool = new TokenMsgPool_SourceMode(numConnections);
m_maxNumberAcceptedClients = new Semaphore(numConnections, numConnections);
}
@ -137,18 +139,32 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// <param name="localEndPoint"></param>
/// <param name="bReuseAddress">是否端口重用</param>
/// <returns></returns>
public bool Start()
public bool Start(IPEndPoint localEndPoint, bool bReuseAddress = false)
{
try
{
ClearUserToken();
listenSocket = new Socket(localEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
_heartTimer = new System.Timers.Timer();
_heartTimer.Interval = TimerInterval;
_heartTimer.Elapsed += CheckUpdatetimer_Elapsed;
_heartTimer.AutoReset = true;
_heartTimer.Enabled = true;
OutNetLog("开启定时心跳包");
if (bReuseAddress)
{
listenSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
}
listenSocket.Bind(localEndPoint);
// start the server with a listen backlog of 100 connections
listenSocket.Listen(m_maxConnectNum);
// post accepts on the listening socket
StartAccept(null);
OutNetLog("监听:" + listenSocket.LocalEndPoint.ToString());
//_heartTimer = new System.Timers.Timer();
//_heartTimer.Interval = TimerInterval;
//_heartTimer.Elapsed += CheckUpdatetimer_Elapsed;
//_heartTimer.AutoReset = true;
//_heartTimer.Enabled = true;
//OutNetLog("开启定时心跳包");
return true;
}
@ -157,7 +173,6 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
return false;
}
}
/// <summary>
/// 停止服务
/// </summary>
@ -173,20 +188,11 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
try
{
for (int i = 0; i < m_clients.Count; i++)
{
m_clients[i].Socket.Shutdown(SocketShutdown.Both);
}
//listenSocket.Shutdown(SocketShutdown.Both);
for (int i = 0; i < m_clients.Count; i++)
{
m_clients[i].Socket.Close();
}
listenSocket.Shutdown(SocketShutdown.Both);
}
catch (Exception) { }
//listenSocket.Close();
listenSocket.Close();
int c_count = m_clients.Count;
ClearUserToken();
@ -195,7 +201,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
public void CloseClient(AsyncUserToken token)
{
try { token.Socket.Shutdown(SocketShutdown.Both); }
try {token.Socket.Shutdown(SocketShutdown.Both);}
catch (Exception) { }
}
/// <summary>
@ -227,11 +233,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
#region Token管理
public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk)
{
AsyncUserToken result;
if (_DictSocketAsyncUserToken.TryGetValue(sk, out result))
return result;
return null;
//return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
}
void AddUserToken(AsyncUserToken userToken)
{
@ -284,42 +286,46 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
#endregion
#region
public void StartConnect(string ip, int port, Socket socket, SocketAsyncEventArgs connectEventArg = null)
#region IOCP循环
/// <summary>
/// 开始接受客户端的连接请求的操作
/// </summary>
/// <param name="acceptEventArg">在服务器的侦听套接字上发出接受操作时要使用的上下文对象</param>
public void StartAccept(SocketAsyncEventArgs acceptEventArg)
{
if (connectEventArg == null)
if (acceptEventArg == null)
{
connectEventArg = new SocketAsyncEventArgs();
connectEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(IO_Completed);
acceptEventArg = new SocketAsyncEventArgs();
acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(AcceptEventArg_Completed);
}
else
{
// socket must be cleared since the context object is being reused
connectEventArg.AcceptSocket = null;
//TODO ??
//这里其实AcceptSocket是服务端用的非监听的客户端用本来就为空清不清理没什么卵用但是connectEventArg.ConnectSocket是只读的的
acceptEventArg.AcceptSocket = null;
}
connectEventArg.RemoteEndPoint = new DnsEndPoint(ip, port);
m_maxNumberAcceptedClients.WaitOne();
if (!socket.ConnectAsync(connectEventArg))
if (!listenSocket.AcceptAsync(acceptEventArg))
{
ProcessConnect(connectEventArg);
ProcessAccept(acceptEventArg);
}
}
private void ProcessConnect(SocketAsyncEventArgs e)
/// <summary>
/// 此方法是与Socket关联的回调方法。AcceptAsync操作并在接受操作完成时调用
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e)
{
ProcessAccept(e);
}
private void ProcessAccept(SocketAsyncEventArgs e)
{
try
{
Interlocked.Increment(ref m_clientCount);
//确保监听结束时,有连接才抛给数据接收
if (e.ConnectSocket.RemoteEndPoint != null)
if (e.AcceptSocket.RemoteEndPoint != null)
{
// Get the socket for the accepted client connection and put it into the
//ReadEventArg object user token
@ -330,10 +336,11 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
readEventArgs.UserToken = new AsyncUserToken();
userToken = (AsyncUserToken)readEventArgs.UserToken;
userToken.Socket = e.ConnectSocket;
userToken.Socket = e.AcceptSocket;
userToken.ConnectTime = DateTime.Now;
userToken.Remote = e.ConnectSocket.RemoteEndPoint;
userToken.IPAddress = ((IPEndPoint)e.ConnectSocket.RemoteEndPoint).Address;
userToken.Remote = e.AcceptSocket.RemoteEndPoint;
userToken.IPAddress = ((IPEndPoint)(e.AcceptSocket.RemoteEndPoint)).Address;
userToken.RevIndex = MaxRevIndexNum;
userToken.SendIndex = MaxSendIndexNum;
@ -341,7 +348,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
AddUserToken(userToken);
OnClientNumberChange?.Invoke(1, userToken);
if (!e.ConnectSocket.ReceiveAsync(readEventArgs))
if (!e.AcceptSocket.ReceiveAsync(readEventArgs))
{
ProcessReceive(readEventArgs);
}
@ -354,7 +361,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
// Accept the next connection request
if (e.SocketError == SocketError.OperationAborted) return;
//StartAccept(e);
StartAccept(e);
}
#endregion
@ -368,67 +375,47 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
{
try
{
// check if the remote host closed the connection
AsyncUserToken token = (AsyncUserToken)e.UserToken;
if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
{
lock (token.memoryStream)
//读取数据
//byte[] data = new byte[e.BytesTransferred];
//Array.Copy(e.Buffer, e.Offset, data, 0, e.BytesTransferred);
//lock (token.Buffer)
lock(token.memoryStream)
{
//token.Buffer.AddRange(data);
token.memoryStream.Write(e.Buffer, e.Offset, e.BytesTransferred);
do
{
if (token.memoryStream.Length < 4) break;//包头不完整,继续接收
long FristBeginPos = token.memoryStream.Position;
//从Byte池申请
byte[] lenBytes = ArrayPool<byte>.Shared.Rent(4);
//DataCallBackReady(token, data);
////从数据池中移除这组数据
//lock (token.Buffer)
//{
// token.Buffer.Clear();
//}
token.memoryStream.Seek(0, SeekOrigin.Begin);
token.memoryStream.Read(lenBytes, 0, 4);
int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4;
DataCallBackReady(token, token.memoryStream.ToArray());
//流复用的方式 不用重新new申请
token.memoryStream.Position = 0;
token.memoryStream.SetLength(0);
//归还byte[]
ArrayPool<byte>.Shared.Return(lenBytes);
if (packageLen > token.memoryStream.Length - 4)
{
token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin);
break;//长度不够时,退出循环,让程序继续接收
}
//申请byte池 一定要记得回收!!
byte[] rev_fromArrayPool = ArrayPool<byte>.Shared.Rent(packageLen);
token.memoryStream.Seek(4, SeekOrigin.Begin);
token.memoryStream.Read(rev_fromArrayPool, 0, packageLen);
token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin);
//从数据池中移除这组数据
lock (token.memoryStream)
{
int numberOfBytesToRemove = packageLen + 4;
byte[] buf = token.memoryStream.GetBuffer();
Buffer.BlockCopy(buf, numberOfBytesToRemove, buf, 0, (int)token.memoryStream.Length - numberOfBytesToRemove);
token.memoryStream.SetLength(token.memoryStream.Length - numberOfBytesToRemove);
}
//用Span内存切片因为来自ArrayPool的byte长度可能大于本身申请的长度
Span<byte> rev_span = rev_fromArrayPool;
rev_span = rev_span.Slice(0, packageLen);
DataCallBackReady(token, rev_span);
//回收这里依赖DataCallBackReady中有一次数据拷贝这个后续还要进一步精进性能优化否则不能在这里回收否则影响业务层
ArrayPool<byte>.Shared.Return(rev_fromArrayPool);
} while (token.memoryStream.Length > 4);
//这里API处理完后,并没有返回结果,当然结果是要返回的,却不是在这里, 这里的代码只管接收.
//若要返回结果,可在API处理中调用此类对象的SendMessage方法,统一打包发送.不要被微软的示例给迷惑了.
} while (token.memoryStream.Length > 0);
//} while (token.Buffer.Count > 4);
}
//如果返回为False则代表此刻已经完成不必等待完成端口回调则直接调用ProcessReceive
//继续接收. 为什么要这么写,请看Socket.ReceiveAsync方法的说明
if (!token.Socket.ReceiveAsync(e))
{
this.ProcessReceive(e);
}
}
else
{
//清理数据
token.memoryStream.SetLength(0);
token.memoryStream.Seek(0, SeekOrigin.Begin);
CloseClientSocket(e);
}
}
@ -457,9 +444,6 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
switch (e.LastOperation)
{
case SocketAsyncOperation.Connect:
ProcessConnect(e);
break;
case SocketAsyncOperation.Receive:
ProcessReceive(e);
break;
@ -479,12 +463,11 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// </summary>
/// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param>
public void SendToSocket(Socket sk, int CMDID, byte[] data)
public void SendToSocket(Socket sk, byte[] data)
{
AsyncUserToken token = GetAsyncUserTokenForSocket(sk);
SendWithIndex(token, (ushort)CMDID, data);
SendWithIndex(token, data);
}
void SendForMsgPool()
{
//if (flag_SendForMsgPool) return;
@ -498,7 +481,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
{
try
{
TokenWithMsg msg = msg_pool.Dequeue();
TokenWithMsg_SourceMode msg = msg_pool.Dequeue();
//OutNetLog("从信息池取出发送");
//是心跳包
if (msg.bHeartbeat)
@ -507,7 +490,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
else
{
SendMessage(msg.token, msg.CMDID, msg.data);
SendMessage(msg.token,msg.data);
}
msg = null;
}
@ -540,9 +523,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
{
SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop();
myreadEventArgs.UserToken = token;
//TODO ????客户端用这里是否应该直接就不设置
//myreadEventArgs.AcceptSocket = token.Socket;
myreadEventArgs.AcceptSocket = token.Socket;
//直接写入SocketAsyncEventArgs的Buff
HunterNet_Heartbeat.SetDataToSocketAsyncEventArgs(myreadEventArgs);
@ -556,7 +537,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
else
{
//先压入队列等待m_Sendpool回收
msg_pool.Enqueue(new TokenWithMsg() { token = token, bHeartbeat = true });
msg_pool.Enqueue(new TokenWithMsg_SourceMode() { token = token, bHeartbeat = true });
//OutNetLog("压入消息发送队列MSG_Pool");
return;
}
@ -571,12 +552,12 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
void SendWithIndex(AsyncUserToken token, ushort CmdID, byte[] data)
void SendWithIndex(AsyncUserToken token,byte[] data)
{
try
{
//发送数据
SendMessage(token, CmdID, data);
SendMessage(token, data);
token.SendIndex = MaxSendIndexNum;
}
catch
@ -585,7 +566,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
}
void SendMessage(AsyncUserToken token, ushort CmdID, byte[] data)
void SendMessage(AsyncUserToken token, byte[] data)
{
if (token == null || token.Socket == null || !token.Socket.Connected)
return;
@ -596,9 +577,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop();
myreadEventArgs.UserToken = token;
myreadEventArgs.AcceptSocket = token.Socket;
//myreadEventArgs.SetBuffer(message, 0, message.Length); //将数据放置进去.
//更换为CMDID和Data直接写入SocketAsyncEventArgs的Buff
HunterNet_C2S.SetDataToSocketAsyncEventArgs(myreadEventArgs, CmdID, data);
myreadEventArgs.SetBuffer(data, 0, data.Length); //将数据放置进去.
//若不需要等待
if (!token.Socket.SendAsync(myreadEventArgs))
@ -610,7 +589,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
else
{
//先压入队列等待m_Sendpool回收
msg_pool.Enqueue(new TokenWithMsg() { token = token, CMDID = CmdID, data = data });
msg_pool.Enqueue(new TokenWithMsg_SourceMode() { token = token, data = data ,bHeartbeat = false});
//OutNetLog("压入消息发送队列MSG_Pool");
return;
}
@ -623,28 +602,19 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
#endregion
#region
private void DataCallBackReady(AsyncUserToken sk, Span<byte> data)
private void DataCallBackReady(AsyncUserToken sk, byte[] data)
{
//增加接收计数
sk.RevIndex = MaxRevIndexNum;
if (data.Length == 1 && data[0] == 0x00)//心跳包
try
{
//OutNetLog("收到心跳包");
//无处理
//将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度.
OnReceive?.Invoke(sk, data);
}
else
catch (Exception ex)
{
try
{
//将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度.
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnReceive?.Invoke(sk, CmdID, Error, resultdata);
}
catch (Exception ex)
{
OutNetLog("数据解析错误");
}
OutNetLog("数据解析错误");
}
}
private void OutNetLog(string msg)
@ -654,6 +624,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
#endregion
#region
/*
/// <summary>
/// 发送心跳包
/// </summary>
@ -702,6 +673,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
}
}
*/
#endregion
}
}

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
namespace HaoYueNet.ServerNetworkNet4x
{
public class TokenWithMsg_SourceMode
{
public AsyncUserToken token;
public byte[] data;
public bool bHeartbeat;
}
public class TokenMsgPool_SourceMode
{
//Stack<TokenWithMsg> msg_pool;
Queue<TokenWithMsg_SourceMode> msg_pool;
public TokenMsgPool_SourceMode(int capacity)
{
msg_pool = new Queue<TokenWithMsg_SourceMode>(capacity);
}
/// <summary>
/// 向 Queue 的末尾添加一个对象。
/// </summary>
/// <param name="item"></param>
public void Enqueue(TokenWithMsg_SourceMode item)
{
lock (msg_pool)
{
msg_pool.Enqueue(item);
}
}
//移除并返回在 Queue 的开头的对象。
public TokenWithMsg_SourceMode Dequeue()
{
lock (msg_pool)
{
return msg_pool.Dequeue();
}
}
public int Count
{
get { return msg_pool.Count; }
}
public void Clear()
{
msg_pool.Clear();
}
}
}

View File

@ -1,16 +1,15 @@
//using HunterProtobufCore;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetwork.BaseData;
using static HaoYueNet.ServerNetworkNet4x.BaseData;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class TcpSaeaClient
public class TcpSaeaServer
{
#region
protected int MaxRevIndexNum = 50;//响应倒计时计数最大值
@ -21,13 +20,14 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
public int m_revBufferSize; //最大接收字节数
protected BufferManager m_bufferManager;
protected const int opsToAlloc = 2;
Socket listenSocket; //监听Socket
protected SocketEventPool m_Receivepool;
protected SocketEventPool m_Sendpool;
protected TokenMsgPool msg_pool;
protected int m_clientCount; //连接的客户端数量
protected Semaphore m_maxNumberAcceptedClients;//信号量
protected Dictionary<Socket, AsyncUserToken> _DictSocketAsyncUserToken = new Dictionary<Socket, AsyncUserToken>();
List<AsyncUserToken> m_clients; //客户端列表
List<AsyncUserToken> m_clients; //客户端列表
public List<AsyncUserToken> ClientList { private set { m_clients = value; } get { return m_clients; } } //获取客户端列表
#endregion
@ -43,7 +43,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// </summary>
/// <param name="token">客户端</param>
/// <param name="buff">客户端数据</param>
public delegate void OnReceiveDataHandler(AsyncUserToken sk, int CMDID, int ErrID, byte[] data);
public delegate void OnReceiveDataHandler(AsyncUserToken sk, int CMDID, byte[] data);
/// <summary>
/// 断开连接
/// </summary>
@ -80,7 +80,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// </summary>
/// <param name="numConnections">最大连接数</param>
/// <param name="receiveBufferSize">缓存区大小</param>
public TcpSaeaClient(int numConnections, int receiveBufferSize)
public TcpSaeaServer(int numConnections, int receiveBufferSize)
{
m_clientCount = 0;
m_maxConnectNum = numConnections;
@ -140,11 +140,25 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// <param name="localEndPoint"></param>
/// <param name="bReuseAddress">是否端口重用</param>
/// <returns></returns>
public bool Start()
public bool Start(IPEndPoint localEndPoint, bool bReuseAddress = false)
{
try
{
ClearUserToken();
listenSocket = new Socket(localEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
if (bReuseAddress)
{
listenSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
}
listenSocket.Bind(localEndPoint);
// start the server with a listen backlog of 100 connections
listenSocket.Listen(m_maxConnectNum);
// post accepts on the listening socket
StartAccept(null);
OutNetLog("监听:" + listenSocket.LocalEndPoint.ToString());
_heartTimer = new System.Timers.Timer();
_heartTimer.Interval = TimerInterval;
@ -160,7 +174,6 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
return false;
}
}
/// <summary>
/// 停止服务
/// </summary>
@ -176,20 +189,11 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
try
{
for (int i = 0; i < m_clients.Count; i++)
{
m_clients[i].Socket.Shutdown(SocketShutdown.Both);
}
//listenSocket.Shutdown(SocketShutdown.Both);
for (int i = 0; i < m_clients.Count; i++)
{
m_clients[i].Socket.Close();
}
listenSocket.Shutdown(SocketShutdown.Both);
}
catch (Exception) { }
//listenSocket.Close();
listenSocket.Close();
int c_count = m_clients.Count;
ClearUserToken();
@ -198,7 +202,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
public void CloseClient(AsyncUserToken token)
{
try { token.Socket.Shutdown(SocketShutdown.Both); }
try {token.Socket.Shutdown(SocketShutdown.Both);}
catch (Exception) { }
}
/// <summary>
@ -230,11 +234,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
#region Token管理
public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk)
{
AsyncUserToken result;
if (_DictSocketAsyncUserToken.TryGetValue(sk, out result))
return result;
return null;
//return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
}
void AddUserToken(AsyncUserToken userToken)
{
@ -287,42 +287,47 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
#endregion
#region
public void StartConnect(string ip, int port, Socket socket, SocketAsyncEventArgs connectEventArg = null)
#region IOCP循环
/// <summary>
/// 开始接受客户端的连接请求的操作
/// </summary>
/// <param name="acceptEventArg">在服务器的侦听套接字上发出接受操作时要使用的上下文对象</param>
public void StartAccept(SocketAsyncEventArgs acceptEventArg)
{
if (connectEventArg == null)
if (acceptEventArg == null)
{
connectEventArg = new SocketAsyncEventArgs();
connectEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(IO_Completed);
acceptEventArg = new SocketAsyncEventArgs();
acceptEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(AcceptEventArg_Completed);
}
else
{
// socket must be cleared since the context object is being reused
connectEventArg.AcceptSocket = null;
//TODO ??
//这里其实AcceptSocket是服务端用的非监听的客户端用本来就为空清不清理没什么卵用但是connectEventArg.ConnectSocket是只读的的
acceptEventArg.AcceptSocket = null;
}
connectEventArg.RemoteEndPoint = new DnsEndPoint(ip, port);
m_maxNumberAcceptedClients.WaitOne();
if (!socket.ConnectAsync(connectEventArg))
if (!listenSocket.AcceptAsync(acceptEventArg))
{
ProcessConnect(connectEventArg);
ProcessAccept(acceptEventArg);
}
}
private void ProcessConnect(SocketAsyncEventArgs e)
/// <summary>
/// 此方法是与Socket关联的回调方法。AcceptAsync操作并在接受操作完成时调用
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void AcceptEventArg_Completed(object sender, SocketAsyncEventArgs e)
{
ProcessAccept(e);
}
private void ProcessAccept(SocketAsyncEventArgs e)
{
try
{
Interlocked.Increment(ref m_clientCount);
//确保监听结束时,有连接才抛给数据接收
if (e.ConnectSocket.RemoteEndPoint != null)
if (e.AcceptSocket.RemoteEndPoint != null)
{
// Get the socket for the accepted client connection and put it into the
//ReadEventArg object user token
@ -333,10 +338,11 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
readEventArgs.UserToken = new AsyncUserToken();
userToken = (AsyncUserToken)readEventArgs.UserToken;
userToken.Socket = e.ConnectSocket;
userToken.Socket = e.AcceptSocket;
userToken.ConnectTime = DateTime.Now;
userToken.Remote = e.ConnectSocket.RemoteEndPoint;
userToken.IPAddress = ((IPEndPoint)e.ConnectSocket.RemoteEndPoint).Address;
userToken.Remote = e.AcceptSocket.RemoteEndPoint;
userToken.IPAddress = ((IPEndPoint)(e.AcceptSocket.RemoteEndPoint)).Address;
userToken.RevIndex = MaxRevIndexNum;
userToken.SendIndex = MaxSendIndexNum;
@ -344,7 +350,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
AddUserToken(userToken);
OnClientNumberChange?.Invoke(1, userToken);
if (!e.ConnectSocket.ReceiveAsync(readEventArgs))
if (!e.AcceptSocket.ReceiveAsync(readEventArgs))
{
ProcessReceive(readEventArgs);
}
@ -357,7 +363,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
// Accept the next connection request
if (e.SocketError == SocketError.OperationAborted) return;
//StartAccept(e);
StartAccept(e);
}
#endregion
@ -371,67 +377,86 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
{
try
{
// check if the remote host closed the connection
AsyncUserToken token = (AsyncUserToken)e.UserToken;
if (e.BytesTransferred > 0 && e.SocketError == SocketError.Success)
{
lock (token.memoryStream)
//读取数据
//byte[] data = new byte[e.BytesTransferred];
//Array.Copy(e.Buffer, e.Offset, data, 0, e.BytesTransferred);
//lock (token.Buffer)
lock(token.memoryStream)
{
//token.Buffer.AddRange(data);
token.memoryStream.Write(e.Buffer, e.Offset, e.BytesTransferred);
do
{
if (token.memoryStream.Length < 4) break;//包头不完整,继续接收
//如果包头不完整
//if (token.Buffer.Count < 4)
if (token.memoryStream.Length < 4)
break;
////判断包的长度
//byte[] lenBytes = token.Buffer.GetRange(0, 4).ToArray();
//int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4;
//if (packageLen > token.Buffer.Count - 4)
//{ //长度不够时,退出循环,让程序继续接收
// break;
//}
long FristBeginPos = token.memoryStream.Position;
//从Byte池申请
byte[] lenBytes = ArrayPool<byte>.Shared.Rent(4);
byte[] lenBytes = new byte[4];
token.memoryStream.Seek(0, SeekOrigin.Begin);
token.memoryStream.Read(lenBytes, 0, 4);
int packageLen = BitConverter.ToInt32(lenBytes, 0) - 4;
//归还byte[]
ArrayPool<byte>.Shared.Return(lenBytes);
if (packageLen > token.memoryStream.Length - 4)
{
token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin);
break;//长度不够时,退出循环,让程序继续接收
//长度不够时,退出循环,让程序继续接收
break;
}
//申请byte池 一定要记得回收!!
byte[] rev_fromArrayPool = ArrayPool<byte>.Shared.Rent(packageLen);
////包够长时,则提取出来,交给后面的程序去处理
//byte[] rev = token.Buffer.GetRange(4, packageLen).ToArray();
byte[] rev = new byte[packageLen];
token.memoryStream.Seek(4, SeekOrigin.Begin);
token.memoryStream.Read(rev_fromArrayPool, 0, packageLen);
token.memoryStream.Read(rev, 0, packageLen);
//从数据池中移除这组数据
//lock (token.Buffer)
//{
// token.Buffer.RemoveRange(0, packageLen + 4);
//}
token.memoryStream.Seek(FristBeginPos, SeekOrigin.Begin);
//从数据池中移除这组数据
lock (token.memoryStream)
{
//token.memoryStream.Position = 0;
//token.memoryStream.SetLength(0);
int numberOfBytesToRemove = packageLen + 4;
byte[] buf = token.memoryStream.GetBuffer();
Buffer.BlockCopy(buf, numberOfBytesToRemove, buf, 0, (int)token.memoryStream.Length - numberOfBytesToRemove);
token.memoryStream.SetLength(token.memoryStream.Length - numberOfBytesToRemove);
}
//用Span内存切片因为来自ArrayPool的byte长度可能大于本身申请的长度
Span<byte> rev_span = rev_fromArrayPool;
rev_span = rev_span.Slice(0, packageLen);
DataCallBackReady(token, rev_span);
DataCallBackReady(token, rev);
//回收这里依赖DataCallBackReady中有一次数据拷贝这个后续还要进一步精进性能优化否则不能在这里回收否则影响业务层
ArrayPool<byte>.Shared.Return(rev_fromArrayPool);
//这里API处理完后,并没有返回结果,当然结果是要返回的,却不是在这里, 这里的代码只管接收.
//若要返回结果,可在API处理中调用此类对象的SendMessage方法,统一打包发送.不要被微软的示例给迷惑了.
//} while (token.Buffer.Count > 4);
} while (token.memoryStream.Length > 4);
}
//如果返回为False则代表此刻已经完成不必等待完成端口回调则直接调用ProcessReceive
//继续接收. 为什么要这么写,请看Socket.ReceiveAsync方法的说明
if (!token.Socket.ReceiveAsync(e))
{
this.ProcessReceive(e);
}
}
else
{
//清理数据
token.memoryStream.SetLength(0);
token.memoryStream.Seek(0, SeekOrigin.Begin);
CloseClientSocket(e);
}
}
@ -460,9 +485,6 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
switch (e.LastOperation)
{
case SocketAsyncOperation.Connect:
ProcessConnect(e);
break;
case SocketAsyncOperation.Receive:
ProcessReceive(e);
break;
@ -482,12 +504,19 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// </summary>
/// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param>
public void SendToSocket(Socket sk, int CMDID, byte[] data)
public void SendToSocket(Socket sk, int CMDID, int ERRCODE, byte[] data)
{
AsyncUserToken token = GetAsyncUserTokenForSocket(sk);
SendWithIndex(token, (ushort)CMDID, data);
}
/*HunterNet_S2C _s2cdata = new HunterNet_S2C();
_s2cdata.HunterNetCoreCmdID = CMDID;
_s2cdata.HunterNetCoreData = ByteString.CopyFrom(data);
_s2cdata.HunterNetCoreERRORCode = ERRCODE;
byte[] _finaldata = Serizlize(_s2cdata);*/
//byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
SendWithIndex(token, (ushort)CMDID, (ushort)ERRCODE, data);
}
void SendForMsgPool()
{
//if (flag_SendForMsgPool) return;
@ -510,7 +539,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
else
{
SendMessage(msg.token, msg.CMDID, msg.data);
SendMessage(msg.token, msg.CMDID, msg.Error, msg.data);
}
msg = null;
}
@ -543,9 +572,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
{
SocketAsyncEventArgs myreadEventArgs = m_Sendpool.Pop();
myreadEventArgs.UserToken = token;
//TODO ????客户端用这里是否应该直接就不设置
//myreadEventArgs.AcceptSocket = token.Socket;
myreadEventArgs.AcceptSocket = token.Socket;
//直接写入SocketAsyncEventArgs的Buff
HunterNet_Heartbeat.SetDataToSocketAsyncEventArgs(myreadEventArgs);
@ -574,12 +601,12 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
void SendWithIndex(AsyncUserToken token, ushort CmdID, byte[] data)
void SendWithIndex(AsyncUserToken token, UInt16 CmdID, UInt16 ERRCODE, byte[] data)
{
try
{
//发送数据
SendMessage(token, CmdID, data);
SendMessage(token, CmdID, ERRCODE, data);
token.SendIndex = MaxSendIndexNum;
}
catch
@ -588,7 +615,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
}
void SendMessage(AsyncUserToken token, ushort CmdID, byte[] data)
void SendMessage(AsyncUserToken token, UInt16 CmdID, UInt16 Error, byte[] data)
{
if (token == null || token.Socket == null || !token.Socket.Connected)
return;
@ -601,7 +628,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
myreadEventArgs.AcceptSocket = token.Socket;
//myreadEventArgs.SetBuffer(message, 0, message.Length); //将数据放置进去.
//更换为CMDID和Data直接写入SocketAsyncEventArgs的Buff
HunterNet_C2S.SetDataToSocketAsyncEventArgs(myreadEventArgs, CmdID, data);
HunterNet_S2C.SetDataToSocketAsyncEventArgs(myreadEventArgs, CmdID, Error, data);
//若不需要等待
if (!token.Socket.SendAsync(myreadEventArgs))
@ -613,7 +640,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
else
{
//先压入队列等待m_Sendpool回收
msg_pool.Enqueue(new TokenWithMsg() { token = token, CMDID = CmdID, data = data });
msg_pool.Enqueue(new TokenWithMsg() { token = token, CMDID = CmdID, Error = Error, data = data });
//OutNetLog("压入消息发送队列MSG_Pool");
return;
}
@ -626,7 +653,7 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
#endregion
#region
private void DataCallBackReady(AsyncUserToken sk, Span<byte> data)
private void DataCallBackReady(AsyncUserToken sk, byte[] data)
{
//增加接收计数
sk.RevIndex = MaxRevIndexNum;
@ -641,8 +668,13 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
try
{
//将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度.
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnReceive?.Invoke(sk, CmdID, Error, resultdata);
/*
HunterNet_C2S _s2c = DeSerizlize<HunterNet_C2S>(data);
OnReceive?.Invoke(sk, (int)_s2c.HunterNetCoreCmdID, _s2c.HunterNetCoreData.ToArray());
//DataCallBack(sk, (int)_s2c.HunterNetCoreCmdID, _s2c.HunterNetCoreData.ToArray());
*/
HunterNet_C2S.AnalysisPkgData(data, out ushort CmdID, out byte[] resultdata);
OnReceive?.Invoke(sk, CmdID, resultdata);
}
catch (Exception ex)
{
@ -707,4 +739,4 @@ namespace HaoYueNet.ClientNetwork.IOCPMode
}
#endregion
}
}
}

View File

@ -4,13 +4,13 @@ using System.Linq;
using System.Net.Sockets;
using System.Text;
namespace HaoYueNet.ClientNetwork.IOCPMode
namespace HaoYueNet.ServerNetworkNet4x
{
public class TokenWithMsg
{
public AsyncUserToken token;
public ushort CMDID;
//public UInt16 Error;
public UInt16 CMDID;
public UInt16 Error;
public byte[] data;
public bool bHeartbeat;
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("HaoYueNet.ServerNetworkNet4xNet4x")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HaoYueNet.ServerNetworkNet4xNet4x")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
[assembly: Guid("036f9bd9-308c-4194-ab40-c5952ef0e9f5")]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
//通过使用 "*",如下所示:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,506 @@
//// <auto-generated>
//// Generated by the protocol buffer compiler. DO NOT EDIT!
//// source: protobuf_HunterNetCore.proto
//// </auto-generated>
//#pragma warning disable 1591, 0612, 3021
//#region Designer generated code
//using pb = global::Google.Protobuf;
//using pbc = global::Google.Protobuf.Collections;
//using pbr = global::Google.Protobuf.Reflection;
//using scg = global::System.Collections.Generic;
//namespace HunterProtobufCore {
// /// <summary>Holder for reflection information generated from protobuf_HunterNetCore.proto</summary>
// public static partial class ProtobufHunterNetCoreReflection {
// #region Descriptor
// /// <summary>File descriptor for protobuf_HunterNetCore.proto</summary>
// public static pbr::FileDescriptor Descriptor {
// get { return descriptor; }
// }
// private static pbr::FileDescriptor descriptor;
// static ProtobufHunterNetCoreReflection() {
// byte[] descriptorData = global::System.Convert.FromBase64String(
// string.Concat(
// "Chxwcm90b2J1Zl9IdW50ZXJOZXRDb3JlLnByb3RvEhJIdW50ZXJQcm90b2J1",
// "ZkNvcmUiSAoNSHVudGVyTmV0X0MyUxIbChNIdW50ZXJOZXRDb3JlX0NtZElE",
// "GAEgASgFEhoKEkh1bnRlck5ldENvcmVfRGF0YRgCIAEoDCJpCg1IdW50ZXJO",
// "ZXRfUzJDEhsKE0h1bnRlck5ldENvcmVfQ21kSUQYASABKAUSHwoXSHVudGVy",
// "TmV0Q29yZV9FUlJPUkNvZGUYAiABKAUSGgoSSHVudGVyTmV0Q29yZV9EYXRh",
// "GAMgASgMQgJIAWIGcHJvdG8z"));
// descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
// new pbr::FileDescriptor[] { },
// new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_C2S), global::HunterProtobufCore.HunterNet_C2S.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreData" }, null, null, null, null),
// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_S2C), global::HunterProtobufCore.HunterNet_S2C.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreERRORCode", "HunterNetCoreData" }, null, null, null, null)
// }));
// }
// #endregion
// }
// #region Messages
// /// <summary>
// ///上行
// /// </summary>
// public sealed partial class HunterNet_C2S : pb::IMessage<HunterNet_C2S>
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// , pb::IBufferMessage
// #endif
// {
// private static readonly pb::MessageParser<HunterNet_C2S> _parser = new pb::MessageParser<HunterNet_C2S>(() => new HunterNet_C2S());
// private pb::UnknownFieldSet _unknownFields;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pb::MessageParser<HunterNet_C2S> Parser { get { return _parser; } }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pbr::MessageDescriptor Descriptor {
// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[0]; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// pbr::MessageDescriptor pb::IMessage.Descriptor {
// get { return Descriptor; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S() {
// OnConstruction();
// }
// partial void OnConstruction();
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S(HunterNet_C2S other) : this() {
// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_;
// hunterNetCoreData_ = other.hunterNetCoreData_;
// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S Clone() {
// return new HunterNet_C2S(this);
// }
// /// <summary>Field number for the "HunterNetCore_CmdID" field.</summary>
// public const int HunterNetCoreCmdIDFieldNumber = 1;
// private int hunterNetCoreCmdID_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreCmdID {
// get { return hunterNetCoreCmdID_; }
// set {
// hunterNetCoreCmdID_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_Data" field.</summary>
// public const int HunterNetCoreDataFieldNumber = 2;
// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public pb::ByteString HunterNetCoreData {
// get { return hunterNetCoreData_; }
// set {
// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
// }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override bool Equals(object other) {
// return Equals(other as HunterNet_C2S);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public bool Equals(HunterNet_C2S other) {
// if (ReferenceEquals(other, null)) {
// return false;
// }
// if (ReferenceEquals(other, this)) {
// return true;
// }
// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false;
// if (HunterNetCoreData != other.HunterNetCoreData) return false;
// return Equals(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override int GetHashCode() {
// int hash = 1;
// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode();
// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode();
// if (_unknownFields != null) {
// hash ^= _unknownFields.GetHashCode();
// }
// return hash;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override string ToString() {
// return pb::JsonFormatter.ToDiagnosticString(this);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void WriteTo(pb::CodedOutputStream output) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// output.WriteRawMessage(this);
// #else
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(18);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(output);
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(18);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(ref output);
// }
// }
// #endif
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int CalculateSize() {
// int size = 0;
// if (HunterNetCoreCmdID != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// size += _unknownFields.CalculateSize();
// }
// return size;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(HunterNet_C2S other) {
// if (other == null) {
// return;
// }
// if (other.HunterNetCoreCmdID != 0) {
// HunterNetCoreCmdID = other.HunterNetCoreCmdID;
// }
// if (other.HunterNetCoreData.Length != 0) {
// HunterNetCoreData = other.HunterNetCoreData;
// }
// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(pb::CodedInputStream input) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// input.ReadRawMessage(this);
// #else
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 18: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 18: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// }
// #endif
// }
// /// <summary>
// ///下行
// /// </summary>
// public sealed partial class HunterNet_S2C : pb::IMessage<HunterNet_S2C>
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// , pb::IBufferMessage
// #endif
// {
// private static readonly pb::MessageParser<HunterNet_S2C> _parser = new pb::MessageParser<HunterNet_S2C>(() => new HunterNet_S2C());
// private pb::UnknownFieldSet _unknownFields;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pb::MessageParser<HunterNet_S2C> Parser { get { return _parser; } }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pbr::MessageDescriptor Descriptor {
// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[1]; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// pbr::MessageDescriptor pb::IMessage.Descriptor {
// get { return Descriptor; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C() {
// OnConstruction();
// }
// partial void OnConstruction();
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C(HunterNet_S2C other) : this() {
// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_;
// hunterNetCoreERRORCode_ = other.hunterNetCoreERRORCode_;
// hunterNetCoreData_ = other.hunterNetCoreData_;
// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C Clone() {
// return new HunterNet_S2C(this);
// }
// /// <summary>Field number for the "HunterNetCore_CmdID" field.</summary>
// public const int HunterNetCoreCmdIDFieldNumber = 1;
// private int hunterNetCoreCmdID_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreCmdID {
// get { return hunterNetCoreCmdID_; }
// set {
// hunterNetCoreCmdID_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_ERRORCode" field.</summary>
// public const int HunterNetCoreERRORCodeFieldNumber = 2;
// private int hunterNetCoreERRORCode_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreERRORCode {
// get { return hunterNetCoreERRORCode_; }
// set {
// hunterNetCoreERRORCode_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_Data" field.</summary>
// public const int HunterNetCoreDataFieldNumber = 3;
// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public pb::ByteString HunterNetCoreData {
// get { return hunterNetCoreData_; }
// set {
// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
// }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override bool Equals(object other) {
// return Equals(other as HunterNet_S2C);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public bool Equals(HunterNet_S2C other) {
// if (ReferenceEquals(other, null)) {
// return false;
// }
// if (ReferenceEquals(other, this)) {
// return true;
// }
// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false;
// if (HunterNetCoreERRORCode != other.HunterNetCoreERRORCode) return false;
// if (HunterNetCoreData != other.HunterNetCoreData) return false;
// return Equals(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override int GetHashCode() {
// int hash = 1;
// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode();
// if (HunterNetCoreERRORCode != 0) hash ^= HunterNetCoreERRORCode.GetHashCode();
// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode();
// if (_unknownFields != null) {
// hash ^= _unknownFields.GetHashCode();
// }
// return hash;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override string ToString() {
// return pb::JsonFormatter.ToDiagnosticString(this);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void WriteTo(pb::CodedOutputStream output) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// output.WriteRawMessage(this);
// #else
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// output.WriteRawTag(16);
// output.WriteInt32(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(26);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(output);
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// output.WriteRawTag(16);
// output.WriteInt32(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(26);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(ref output);
// }
// }
// #endif
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int CalculateSize() {
// int size = 0;
// if (HunterNetCoreCmdID != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// size += _unknownFields.CalculateSize();
// }
// return size;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(HunterNet_S2C other) {
// if (other == null) {
// return;
// }
// if (other.HunterNetCoreCmdID != 0) {
// HunterNetCoreCmdID = other.HunterNetCoreCmdID;
// }
// if (other.HunterNetCoreERRORCode != 0) {
// HunterNetCoreERRORCode = other.HunterNetCoreERRORCode;
// }
// if (other.HunterNetCoreData.Length != 0) {
// HunterNetCoreData = other.HunterNetCoreData;
// }
// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(pb::CodedInputStream input) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// input.ReadRawMessage(this);
// #else
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 16: {
// HunterNetCoreERRORCode = input.ReadInt32();
// break;
// }
// case 26: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 16: {
// HunterNetCoreERRORCode = input.ReadInt32();
// break;
// }
// case 26: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// }
// #endif
// }
// #endregion
//}
//#endregion Designer generated code

View File

@ -1,6 +1,7 @@
using System;
using System.Net.Sockets;
namespace HaoYueNet.ClientNetwork
namespace HaoYueNet.ClientNetworkNet.Standard2
{
public static class BaseData
{
@ -8,6 +9,22 @@ namespace HaoYueNet.ClientNetwork
/// 心跳包数据
/// </summary>
public static byte[] HeartbeatData = new byte[5] { 0x05, 0x00, 0x00, 0x00, 0x00 };
public static void writeInt(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
buf[offset++] = (byte)(255 & value >> 16);
//buf[offset++] = (byte)(255 & value >>> 24);
buf[offset++] = (byte)(255 & value >> 24);
}
public static void writeUInt16(byte[] buf, int offset, int value)
{
buf[offset++] = (byte)(255 & value);
buf[offset++] = (byte)(255 & value >> 8);
}
public static class HunterNet_Heartbeat
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs)
@ -15,35 +32,99 @@ namespace HaoYueNet.ClientNetwork
myreadEventArgs.SetBuffer(HeartbeatData, 0, HeartbeatData.Length);
}
}
public static class HunterNet_S2C
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data);
myreadEventArgs.SetBuffer(data,0,data.Length);
byte[] data = CreatePkgData(CmdID, Error, AddonBytes_Data);
myreadEventArgs.SetBuffer(data,0, data.Length);
}
public static byte[] CreatePkgData(UInt16 CmdID, UInt16 Error, byte[] AddonBytes_Data)
{
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//AddonBytes_Lenght.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//AddonBytes_CmdID.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//AddonBytes_Error.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Error.Length;
////DATA
//AddonBytes_Data.CopyTo(BufferData, LastIndex);
//LastIndex += AddonBytes_Data.Length;
//return BufferData;
////用Buffer.BlockCopy拷贝
//byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
//byte[] AddonBytes_Error = BitConverter.GetBytes(Error);
//int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Error.Length + AddonBytes_Data.Length + 4;
//int LastIndex = 0;
////包长度
//byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
//byte[] BufferData = new byte[AllLenght];
////包长度
//Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
//LastIndex += AddonBytes_Lenght.Length;
////CMDID
//Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
//LastIndex += AddonBytes_CmdID.Length;
////Error
//Buffer.BlockCopy(AddonBytes_Error, 0, BufferData, LastIndex, AddonBytes_Error.Length);
//LastIndex += AddonBytes_Error.Length;
////DATA
//Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
//LastIndex += AddonBytes_Data.Length;
//用Buffer.BlockCopy拷贝
//包长度
int AllLenght = 4 + 2 + 2 + AddonBytes_Data.Length;
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(BitConverter.GetBytes(AllLenght), 0, BufferData, 0, sizeof(int));
writeInt(BufferData, 0, AllLenght);
//CMDID
Buffer.BlockCopy(BitConverter.GetBytes(CmdID), 0, BufferData, 4, sizeof(UInt16));
//ErrID
Buffer.BlockCopy(BitConverter.GetBytes(Error), 0, BufferData, 4 + 2, sizeof(UInt16));
writeUInt16(BufferData, 4, CmdID);
//Error
writeUInt16(BufferData, 4 + 2, CmdID);
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);
return BufferData;
}
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out UInt16 Error, out byte[] data)
{
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(), 0);
Error = BitConverter.ToUInt16(srcdata.Slice(2, 2).ToArray(), 0);
data = srcdata.Slice(2 + 2).ToArray();
CmdID = BitConverter.ToUInt16(srcdata, 0);
Error = BitConverter.ToUInt16(srcdata, 2);
data = new byte[srcdata.Length - 2 - 2];
Array.Copy(srcdata, 4, data, 0, data.Length);
}
}
public static class HunterNet_C2S
{
public static void SetDataToSocketAsyncEventArgs(SocketAsyncEventArgs myreadEventArgs, UInt16 CmdID, byte[] AddonBytes_Data)
@ -51,26 +132,35 @@ namespace HaoYueNet.ClientNetwork
byte[] data = CreatePkgData(CmdID, AddonBytes_Data);
myreadEventArgs.SetBuffer(data, 0, data.Length);
}
public static byte[] CreatePkgData(UInt16 CmdID, byte[] AddonBytes_Data)
{
byte[] AddonBytes_CmdID = BitConverter.GetBytes(CmdID);
int AllLenght = AddonBytes_CmdID.Length + AddonBytes_Data.Length + 4;
int LastIndex = 0;
//包长度
byte[] AddonBytes_Lenght = BitConverter.GetBytes(AllLenght);
byte[] BufferData = new byte[AllLenght];
//包长度
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, 0, AddonBytes_Lenght.Length);
Buffer.BlockCopy(AddonBytes_Lenght, 0, BufferData, LastIndex, AddonBytes_Lenght.Length);
LastIndex += AddonBytes_Lenght.Length;
//CMDID
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, 4, AddonBytes_CmdID.Length);
Buffer.BlockCopy(AddonBytes_CmdID, 0, BufferData, LastIndex, AddonBytes_CmdID.Length);
LastIndex += AddonBytes_CmdID.Length;
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2, AddonBytes_Data.Length);
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, LastIndex, AddonBytes_Data.Length);
LastIndex += AddonBytes_Data.Length;
return BufferData;
}
public static void AnalysisPkgData(Span<byte> srcdata, out UInt16 CmdID, out byte[] data)
public static void AnalysisPkgData(byte[] srcdata, out UInt16 CmdID, out byte[] data)
{
CmdID = BitConverter.ToUInt16(srcdata.Slice(0, 2).ToArray(),0);
data = srcdata.Slice(2).ToArray();
data = new byte[srcdata.Length - 2];
CmdID = BitConverter.ToUInt16(srcdata, 0);
Array.Copy(srcdata, 2, data, 0, data.Length);
}
}
}

View File

@ -1,43 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
namespace HaoYueNet.ClientNetwork.IOCPMode
{
public class MemoryStreamPools
{
Stack<MemoryStream> m_pool;
public MemoryStreamPools(int capacity)
{
m_pool = new Stack<MemoryStream>(capacity);
}
public void Push(MemoryStream item)
{
if (item == null) { throw new ArgumentNullException("Items added to a MemoryStream cannot be null"); }
lock (m_pool)
{
m_pool.Push(item);
}
}
public MemoryStream Pop()
{
lock (m_pool)
{
return m_pool.Pop();
}
}
public int Count
{
get { return m_pool.Count; }
}
public void Clear()
{
m_pool.Clear();
}
}
}

View File

@ -1,130 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
namespace HaoYueNet.ClientNetwork.IOCPMode
{
public class TokenWithMsg
{
public AsyncUserToken token;
public ushort CMDID;
//public UInt16 Error;
public byte[] data;
public bool bHeartbeat;
}
public class TokenMsgPool
{
//Stack<TokenWithMsg> msg_pool;
Queue<TokenWithMsg> msg_pool;
public TokenMsgPool(int capacity)
{
msg_pool = new Queue<TokenWithMsg>(capacity);
}
/// <summary>
/// 向 Queue 的末尾添加一个对象。
/// </summary>
/// <param name="item"></param>
public void Enqueue(TokenWithMsg item)
{
lock (msg_pool)
{
msg_pool.Enqueue(item);
}
}
//移除并返回在 Queue 的开头的对象。
public TokenWithMsg Dequeue()
{
lock (msg_pool)
{
return msg_pool.Dequeue();
}
}
public int Count
{
get { return msg_pool.Count; }
}
public void Clear()
{
msg_pool.Clear();
}
}
/*
public class TokenWithMsg
{
public AsyncUserToken token;
public byte[] message;
}
public class TokenMsgPool
{
//Stack<TokenWithMsg> msg_pool;
Queue<TokenWithMsg> msg_pool;
public TokenMsgPool(int capacity)
{
//msg_pool = new Stack<TokenWithMsg>(capacity);
msg_pool = new Queue<TokenWithMsg>(capacity);
}
//public void Push(TokenWithMsg item)
//{
// if (item == null) { throw new ArgumentNullException("Items added to a SocketAsyncEventArgsPool cannot be null"); }
// lock (msg_pool)
// {
// msg_pool.Push(item);
// }
//}
/// <summary>
/// 向 Queue 的末尾添加一个对象。
/// </summary>
/// <param name="item"></param>
public void Enqueue(TokenWithMsg item)
{
lock (msg_pool)
{
msg_pool.Enqueue(item);
}
}
//移除并返回在 Queue 的开头的对象。
public TokenWithMsg Dequeue()
{
lock (msg_pool)
{
return msg_pool.Dequeue();
}
}
//// Removes a SocketAsyncEventArgs instance from the pool
//// and returns the object removed from the pool
//public TokenWithMsg Pop()
//{
// lock (msg_pool)
// {
// return msg_pool.Pop();
// }
//}
// The number of SocketAsyncEventArgs instances in the pool
public int Count
{
get { return msg_pool.Count; }
}
public void Clear()
{
msg_pool.Clear();
}
}
*/
}

View File

@ -4,14 +4,15 @@ using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetwork.BaseData;
using static HaoYueNet.ClientNetworkNet.Standard2.BaseData;
namespace HaoYueNet.ClientNetwork
namespace HaoYueNet.ClientNetworkNet.Standard2
{
public class NetworkHelperCore
{
private Socket client;
////响应倒计时计数最大值
//private static int MaxRevIndexNum = 6;
@ -38,7 +39,7 @@ namespace HaoYueNet.ClientNetwork
public static int LastConnectPort;
public bool bDetailedLog = false;
public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0,AddressFamily addressFamily = AddressFamily.InterNetwork)
public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0)
{
LogOut("==>初始化网络核心");
@ -46,7 +47,7 @@ namespace HaoYueNet.ClientNetwork
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
@ -159,6 +160,26 @@ namespace HaoYueNet.ClientNetwork
}
}
////拼接头长度
//private byte[] SendDataWithHead(byte[] message)
//{
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
// memoryStream.Close();//关闭内存
// memoryStream.Dispose();//释放资源
// return HeadAndBody;
//}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
@ -166,6 +187,13 @@ namespace HaoYueNet.ClientNetwork
/// <param name="data">序列化之后的数据</param>
public void SendToServer(int CMDID,byte[] data)
{
//LogOut("准备数据 CMDID=> "+CMDID);
/*
HunterNet_C2S _c2sdata = new HunterNet_C2S();
_c2sdata.HunterNetCoreCmdID = CMDID;
_c2sdata.HunterNetCoreData = ByteString.CopyFrom(data);
byte[] _finaldata = Serizlize(_c2sdata);
*/
byte[] _finaldata = HunterNet_C2S.CreatePkgData((ushort)CMDID, data);
SendToSocket(_finaldata);
}
@ -222,45 +250,46 @@ namespace HaoYueNet.ClientNetwork
return;
}
/*
HunterNet_S2C _c2s = DeSerizlize<HunterNet_S2C>(data);
OnReceiveData(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray());
*/
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnReceiveData(CmdID, Error, resultdata);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个反复使用的内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];//开辟一个反复使用的byte[]
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
int effective = 0;
byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接
effective = client.Receive(buffer);
if (effective == 0)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
continue;
}
}
catch(Exception ex)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = reciveMemoryStream.ToArray();//将内存流中的消息体写入字节数组
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组
int StartIndex = 0;//设置一个读取数据的起始下标
while (true)
@ -281,25 +310,44 @@ namespace HaoYueNet.ClientNetwork
//↓↓↓↓↓↓↓↓ ↓↓↓
if (getData.Length - StartIndex < HeadLength || HeadLength == -1)
{
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
/*
memoryStream.Close();//关闭内存流
memoryStream.Dispose();//释放内存资源
memoryStream = new MemoryStream();//创建新的内存流
*/
reciveMemoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
break;
}
else
{
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
//DataCallBackReady(getData.Skip(StartIndex+4).Take(HeadLength-4).ToArray());
int CoreLenght = HeadLength - 4;
//改为Array.Copy 提升效率
//byte[] retData = new byte[CoreLenght];
//Array.Copy(getData, StartIndex + 4, retData, 0, CoreLenght);
//DataCallBackReady(retData);
//用Span
Span<byte> getData_span = getData;
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
DataCallBackReady(getData_span.ToArray());
//Span<byte> getData_span = getData;
//getData_span = getData_span.Slice(StartIndex + 4,CoreLenght);
byte[] getData_span = new byte[CoreLenght];
//DATA
Buffer.BlockCopy(getData, StartIndex + 4, getData_span, 0, CoreLenght);
DataCallBackReady(getData_span);
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
}
}
}
}
}
@ -328,6 +376,7 @@ namespace HaoYueNet.ClientNetwork
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut?.Invoke(Msg);
}

View File

@ -3,9 +3,9 @@ using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetwork.BaseData;
using static HaoYueNet.ClientNetworkNet.Standard2.BaseData;
namespace HaoYueNet.ClientNetwork
namespace HaoYueNet.ClientNetworkNet.Standard2
{
public class NetworkHelperP2PCore
{
@ -27,19 +27,22 @@ namespace HaoYueNet.ClientNetwork
private System.Timers.Timer _heartTimer;
public void Init(bool bBindReuseAddress = false,int bBindport = 0, AddressFamily addressFamily = AddressFamily.InterNetwork)
public void Init(string IP, int port, bool bBindReuseAddress = false,int bBindport = 0)
{
LogOut("==>初始化网络核心");
RevIndex = MaxRevIndexNum;
SendIndex = MaxSendIndexNum;
client = new Socket(addressFamily,SocketType.Stream, ProtocolType.Tcp);
client = new Socket(SocketType.Stream, ProtocolType.Tcp);
if (bBindReuseAddress)
{
client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
IPEndPoint ipe = new IPEndPoint(IPAddress.Any, Convert.ToInt32(bBindport));
client.Bind(ipe);
}
Connect(IP, port);
}
public bool Connect(string IP, int port)
@ -125,6 +128,26 @@ namespace HaoYueNet.ClientNetwork
client.Send(data);
}
////拼接头长度
//private byte[] SendDataWithHead(byte[] message)
//{
// MemoryStream memoryStream = new MemoryStream();//创建一个内存流
// byte[] BagHead = BitConverter.GetBytes(message.Length + 4);//往字节数组中写入包头(包头自身的长度和消息体的长度)的长度
// memoryStream.Write(BagHead, 0, BagHead.Length);//将包头写入内存流
// memoryStream.Write(message, 0, message.Length);//将消息体写入内存流
// byte[] HeadAndBody = memoryStream.ToArray();//将内存流中的数据写入字节数组
// memoryStream.Close();//关闭内存
// memoryStream.Dispose();//释放资源
// return HeadAndBody;
//}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
@ -133,6 +156,13 @@ namespace HaoYueNet.ClientNetwork
/// <param name="data"></param>
public void SendToSocket(int CMDID, int ERRCODE, byte[] data)
{
//LogOut("准备数据 CMDID=> "+CMDID);
/*HunterNet_S2C _s2sdata = new HunterNet_S2C();
_s2sdata.HunterNetCoreCmdID = CMDID;
_s2sdata.HunterNetCoreERRORCode = ERRCODE;
_s2sdata.HunterNetCoreData = ByteString.CopyFrom(data);
byte[] _finaldata = Serizlize(_s2sdata);*/
byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
SendToSocket(_finaldata);
}
@ -156,6 +186,24 @@ namespace HaoYueNet.ClientNetwork
/// </summary>
public event delegate_str OnLogOut;
///// <summary>
///// 用于调用者回调的虚函数
///// </summary>
///// <param name="data"></param>
//public virtual void DataCallBack(int CMDID,int ERRCODE,byte[] data)
//{
//}
///// <summary>
///// 断开连接
///// </summary>
///// <param name="sk"></param>
//public virtual void OnClose()
//{
//}
/// <summary>
/// 做好处理的连接管理
/// </summary>
@ -192,49 +240,49 @@ namespace HaoYueNet.ClientNetwork
return;
}
/*
HunterNet_S2C _c2s = DeSerizlize<HunterNet_S2C>(data);
OnDataCallBack(_c2s.HunterNetCoreCmdID, _c2s.HunterNetCoreERRORCode, _c2s.HunterNetCoreData.ToArray());
*/
HunterNet_S2C.AnalysisPkgData(data, out ushort CmdID, out ushort Error, out byte[] resultdata);
OnDataCallBack(CmdID, Error, resultdata);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个反复使用的内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];//开辟一个反复使用的byte[]
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
int effective = 0;
byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接
effective = client.Receive(buffer);
if (effective == 0)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
continue;
}
}
catch (Exception ex)
catch(Exception ex)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = reciveMemoryStream.ToArray();//将内存流中的消息体写入字节数组
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
byte[] getData = memoryStream.ToArray();//将内存流中的消息体写入字节数组
int StartIndex = 0;//设置一个读取数据的起始下标
while (true)
{
if (effective > 0)//如果接受到的消息不为0不为空
{
int HeadLength = 0;//包头长度(包头+包体)
@ -251,21 +299,27 @@ namespace HaoYueNet.ClientNetwork
//↓↓↓↓↓↓↓↓ ↓↓↓
if (getData.Length - StartIndex < HeadLength || HeadLength == -1)
{
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
/*
memoryStream.Close();//关闭内存流
memoryStream.Dispose();//释放内存资源
memoryStream = new MemoryStream();//创建新的内存流
*/
reciveMemoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
memoryStream.Write(getData, StartIndex, getData.Length - StartIndex);//从新将接受的消息写入内存流
break;
}
else
{
//把头去掉,就可以吃了,蛋白质是牛肉的六倍
int CoreLenght = HeadLength - 4;
//用Span
Span<byte> getData_span = getData;
getData_span = getData_span.Slice(StartIndex + 4, CoreLenght);
DataCallBackReady(getData_span.ToArray());
byte[] getData_span = new byte[CoreLenght];
//DATA
Buffer.BlockCopy(getData, StartIndex + 4, getData_span, 0, CoreLenght);
DataCallBackReady(getData_span);
StartIndex += HeadLength;//当读取一条完整的数据后,读取数据的起始下标应为当前接受到的消息体的长度(当前数据的尾部或下一条消息的首部)
}
@ -298,6 +352,7 @@ namespace HaoYueNet.ClientNetwork
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut(Msg);
}

View File

@ -7,12 +7,12 @@ using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
namespace HaoYueNet.ClientNetworkNet.Standard2.OtherMode
{
public class NetworkHelperCore_ListenerMode
{
private Socket serversocket;
private Dictionary<nint, Socket> mDictHandleClient;
private Dictionary<IntPtr, Socket> mDictHandleClient;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
@ -33,7 +33,7 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
public void Init(int port)
{
mDictHandleClient = new Dictionary<nint, Socket>();
mDictHandleClient = new Dictionary<IntPtr, Socket>();
LogOut("==>初始化NetworkHelperCore_ListenerMode");
serversocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
@ -69,7 +69,7 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
task.Start();
}
#region
#region
/// <summary>
/// 追加Socket返回下标
@ -97,12 +97,12 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
mDictHandleClient.Remove(socket.Handle);
}
}
#endregion
#endregion
~NetworkHelperCore_ListenerMode()
{
nint[] keys = mDictHandleClient.Keys.ToArray();
for (uint i = 0; i < keys.Length; i++)
IntPtr[] keys = mDictHandleClient.Keys.ToArray();
for (uint i = 0; i < keys.Length; i++)
{
mDictHandleClient[keys[i]].Close();
}
@ -115,7 +115,7 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
//data = SendDataWithHead(data);
try
{
SendWithIndex(socket, data);
SendWithIndex(socket,data);
}
catch (Exception ex)
{
@ -130,7 +130,7 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(Socket socket, byte[] data)
private void SendWithIndex(Socket socket,byte[] data)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
@ -149,7 +149,7 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
SendToSocket(socket, data);
}
#region
#region
public delegate void OnConnectedHandler(Socket socket);
public delegate void OnReceiveDataHandler(Socket sk, byte[] data);
@ -157,7 +157,7 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
public delegate void OnDisconnectHandler(Socket sk);
public delegate void OnNetLogHandler(string msg);
#endregion
#endregion
public event OnConnectedHandler OnConnected;
@ -187,52 +187,46 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
OnCloseReady(socket);
}
private void DataCallBackReady(Socket socket, byte[] data)
private void DataCallBackReady(Socket socket,byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
OnReceive(socket, data);
OnReceive(socket,data);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];
private void Recive(object o)
{
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接放到后面处理
effective = client.Receive(buffer);
if (effective == 0)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady(client);
return;
continue;
}
}
catch (Exception ex)
{
//清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady(client);
return;
//断开连接
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(client, reciveMemoryStream.ToArray());
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
if (effective > 0)//如果接受到的消息不为0不为空
{
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(client, memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
}
}

View File

@ -3,9 +3,9 @@ using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using static HaoYueNet.ClientNetwork.Standard2.BaseData;
using static HaoYueNet.ClientNetworkNet.Standard2.BaseData;
namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
namespace HaoYueNet.ClientNetworkNet.Standard2.OtherMode
{
public class NetworkHelperCore_SourceMode
{
@ -195,44 +195,39 @@ namespace HaoYueNet.ClientNetwork.Standard2.OtherMode
OnReceiveData(data);
}
MemoryStream reciveMemoryStream = new MemoryStream();//开辟一个内存流
byte[] reciveBuffer = new byte[1024 * 1024 * 2];
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(reciveBuffer);
if (effective == 0)//为0表示已经断开连接放到后面处理
effective = client.Receive(buffer);
if (effective == 0)
{
//尝试性,清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
continue;
}
}
catch (Exception ex)
{
//尝试性,清理数据
reciveMemoryStream.SetLength(0);
reciveMemoryStream.Seek(0, SeekOrigin.Begin);
//断开连接
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
if (effective > 0)//如果接受到的消息不为0不为空
{
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
reciveMemoryStream.Write(reciveBuffer, 0, effective);//将接受到的数据写入内存流中
DataCallBackReady(reciveMemoryStream.ToArray());
//流复用的方式 不用重新new申请
reciveMemoryStream.Position = 0;
reciveMemoryStream.SetLength(0);
}
}

View File

@ -55,7 +55,7 @@ namespace HaoYueNet.ServerNetwork.Standard2
writeUInt16(BufferData, 4, CmdID);
//Error
writeUInt16(BufferData, 4 + 2, Error);
writeUInt16(BufferData, 4 + 2, CmdID);
//DATA
Buffer.BlockCopy(AddonBytes_Data, 0, BufferData, 4 + 2 + 2, AddonBytes_Data.Length);

View File

@ -1,7 +1,6 @@
//using HunterProtobufCore;
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
@ -234,11 +233,7 @@ namespace HaoYueNet.ServerNetwork.Standard2
#region Token管理
public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk)
{
AsyncUserToken result;
if (_DictSocketAsyncUserToken.TryGetValue(sk, out result))
return result;
return null;
//return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
}
void AddUserToken(AsyncUserToken userToken)
{
@ -421,9 +416,6 @@ namespace HaoYueNet.ServerNetwork.Standard2
}
else
{
//尝试性,清理数据
token.memoryStream.SetLength(0);
token.memoryStream.Seek(0, SeekOrigin.Begin);
CloseClientSocket(e);
}
}

View File

@ -234,11 +234,7 @@ namespace HaoYueNet.ServerNetwork.Standard2
#region Token管理
public AsyncUserToken GetAsyncUserTokenForSocket(Socket sk)
{
AsyncUserToken result;
if (_DictSocketAsyncUserToken.TryGetValue(sk, out result))
return result;
return null;
//return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
return _DictSocketAsyncUserToken.ContainsKey(sk) ? _DictSocketAsyncUserToken[sk] : null;
}
void AddUserToken(AsyncUserToken userToken)
{
@ -461,9 +457,6 @@ namespace HaoYueNet.ServerNetwork.Standard2
}
else
{
//尝试性,清理数据
token.memoryStream.SetLength(0);
token.memoryStream.Seek(0, SeekOrigin.Begin);
CloseClientSocket(e);
}
}

View File

@ -0,0 +1,506 @@
//// <auto-generated>
//// Generated by the protocol buffer compiler. DO NOT EDIT!
//// source: protobuf_HunterNetCore.proto
//// </auto-generated>
//#pragma warning disable 1591, 0612, 3021
//#region Designer generated code
//using pb = global::Google.Protobuf;
//using pbc = global::Google.Protobuf.Collections;
//using pbr = global::Google.Protobuf.Reflection;
//using scg = global::System.Collections.Generic;
//namespace HunterProtobufCore {
// /// <summary>Holder for reflection information generated from protobuf_HunterNetCore.proto</summary>
// public static partial class ProtobufHunterNetCoreReflection {
// #region Descriptor
// /// <summary>File descriptor for protobuf_HunterNetCore.proto</summary>
// public static pbr::FileDescriptor Descriptor {
// get { return descriptor; }
// }
// private static pbr::FileDescriptor descriptor;
// static ProtobufHunterNetCoreReflection() {
// byte[] descriptorData = global::System.Convert.FromBase64String(
// string.Concat(
// "Chxwcm90b2J1Zl9IdW50ZXJOZXRDb3JlLnByb3RvEhJIdW50ZXJQcm90b2J1",
// "ZkNvcmUiSAoNSHVudGVyTmV0X0MyUxIbChNIdW50ZXJOZXRDb3JlX0NtZElE",
// "GAEgASgFEhoKEkh1bnRlck5ldENvcmVfRGF0YRgCIAEoDCJpCg1IdW50ZXJO",
// "ZXRfUzJDEhsKE0h1bnRlck5ldENvcmVfQ21kSUQYASABKAUSHwoXSHVudGVy",
// "TmV0Q29yZV9FUlJPUkNvZGUYAiABKAUSGgoSSHVudGVyTmV0Q29yZV9EYXRh",
// "GAMgASgMQgJIAWIGcHJvdG8z"));
// descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
// new pbr::FileDescriptor[] { },
// new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_C2S), global::HunterProtobufCore.HunterNet_C2S.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreData" }, null, null, null, null),
// new pbr::GeneratedClrTypeInfo(typeof(global::HunterProtobufCore.HunterNet_S2C), global::HunterProtobufCore.HunterNet_S2C.Parser, new[]{ "HunterNetCoreCmdID", "HunterNetCoreERRORCode", "HunterNetCoreData" }, null, null, null, null)
// }));
// }
// #endregion
// }
// #region Messages
// /// <summary>
// ///上行
// /// </summary>
// public sealed partial class HunterNet_C2S : pb::IMessage<HunterNet_C2S>
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// , pb::IBufferMessage
// #endif
// {
// private static readonly pb::MessageParser<HunterNet_C2S> _parser = new pb::MessageParser<HunterNet_C2S>(() => new HunterNet_C2S());
// private pb::UnknownFieldSet _unknownFields;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pb::MessageParser<HunterNet_C2S> Parser { get { return _parser; } }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pbr::MessageDescriptor Descriptor {
// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[0]; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// pbr::MessageDescriptor pb::IMessage.Descriptor {
// get { return Descriptor; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S() {
// OnConstruction();
// }
// partial void OnConstruction();
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S(HunterNet_C2S other) : this() {
// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_;
// hunterNetCoreData_ = other.hunterNetCoreData_;
// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_C2S Clone() {
// return new HunterNet_C2S(this);
// }
// /// <summary>Field number for the "HunterNetCore_CmdID" field.</summary>
// public const int HunterNetCoreCmdIDFieldNumber = 1;
// private int hunterNetCoreCmdID_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreCmdID {
// get { return hunterNetCoreCmdID_; }
// set {
// hunterNetCoreCmdID_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_Data" field.</summary>
// public const int HunterNetCoreDataFieldNumber = 2;
// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public pb::ByteString HunterNetCoreData {
// get { return hunterNetCoreData_; }
// set {
// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
// }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override bool Equals(object other) {
// return Equals(other as HunterNet_C2S);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public bool Equals(HunterNet_C2S other) {
// if (ReferenceEquals(other, null)) {
// return false;
// }
// if (ReferenceEquals(other, this)) {
// return true;
// }
// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false;
// if (HunterNetCoreData != other.HunterNetCoreData) return false;
// return Equals(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override int GetHashCode() {
// int hash = 1;
// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode();
// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode();
// if (_unknownFields != null) {
// hash ^= _unknownFields.GetHashCode();
// }
// return hash;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override string ToString() {
// return pb::JsonFormatter.ToDiagnosticString(this);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void WriteTo(pb::CodedOutputStream output) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// output.WriteRawMessage(this);
// #else
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(18);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(output);
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(18);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(ref output);
// }
// }
// #endif
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int CalculateSize() {
// int size = 0;
// if (HunterNetCoreCmdID != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID);
// }
// if (HunterNetCoreData.Length != 0) {
// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// size += _unknownFields.CalculateSize();
// }
// return size;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(HunterNet_C2S other) {
// if (other == null) {
// return;
// }
// if (other.HunterNetCoreCmdID != 0) {
// HunterNetCoreCmdID = other.HunterNetCoreCmdID;
// }
// if (other.HunterNetCoreData.Length != 0) {
// HunterNetCoreData = other.HunterNetCoreData;
// }
// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(pb::CodedInputStream input) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// input.ReadRawMessage(this);
// #else
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 18: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 18: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// }
// #endif
// }
// /// <summary>
// ///下行
// /// </summary>
// public sealed partial class HunterNet_S2C : pb::IMessage<HunterNet_S2C>
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// , pb::IBufferMessage
// #endif
// {
// private static readonly pb::MessageParser<HunterNet_S2C> _parser = new pb::MessageParser<HunterNet_S2C>(() => new HunterNet_S2C());
// private pb::UnknownFieldSet _unknownFields;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pb::MessageParser<HunterNet_S2C> Parser { get { return _parser; } }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public static pbr::MessageDescriptor Descriptor {
// get { return global::HunterProtobufCore.ProtobufHunterNetCoreReflection.Descriptor.MessageTypes[1]; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// pbr::MessageDescriptor pb::IMessage.Descriptor {
// get { return Descriptor; }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C() {
// OnConstruction();
// }
// partial void OnConstruction();
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C(HunterNet_S2C other) : this() {
// hunterNetCoreCmdID_ = other.hunterNetCoreCmdID_;
// hunterNetCoreERRORCode_ = other.hunterNetCoreERRORCode_;
// hunterNetCoreData_ = other.hunterNetCoreData_;
// _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public HunterNet_S2C Clone() {
// return new HunterNet_S2C(this);
// }
// /// <summary>Field number for the "HunterNetCore_CmdID" field.</summary>
// public const int HunterNetCoreCmdIDFieldNumber = 1;
// private int hunterNetCoreCmdID_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreCmdID {
// get { return hunterNetCoreCmdID_; }
// set {
// hunterNetCoreCmdID_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_ERRORCode" field.</summary>
// public const int HunterNetCoreERRORCodeFieldNumber = 2;
// private int hunterNetCoreERRORCode_;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int HunterNetCoreERRORCode {
// get { return hunterNetCoreERRORCode_; }
// set {
// hunterNetCoreERRORCode_ = value;
// }
// }
// /// <summary>Field number for the "HunterNetCore_Data" field.</summary>
// public const int HunterNetCoreDataFieldNumber = 3;
// private pb::ByteString hunterNetCoreData_ = pb::ByteString.Empty;
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public pb::ByteString HunterNetCoreData {
// get { return hunterNetCoreData_; }
// set {
// hunterNetCoreData_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
// }
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override bool Equals(object other) {
// return Equals(other as HunterNet_S2C);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public bool Equals(HunterNet_S2C other) {
// if (ReferenceEquals(other, null)) {
// return false;
// }
// if (ReferenceEquals(other, this)) {
// return true;
// }
// if (HunterNetCoreCmdID != other.HunterNetCoreCmdID) return false;
// if (HunterNetCoreERRORCode != other.HunterNetCoreERRORCode) return false;
// if (HunterNetCoreData != other.HunterNetCoreData) return false;
// return Equals(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override int GetHashCode() {
// int hash = 1;
// if (HunterNetCoreCmdID != 0) hash ^= HunterNetCoreCmdID.GetHashCode();
// if (HunterNetCoreERRORCode != 0) hash ^= HunterNetCoreERRORCode.GetHashCode();
// if (HunterNetCoreData.Length != 0) hash ^= HunterNetCoreData.GetHashCode();
// if (_unknownFields != null) {
// hash ^= _unknownFields.GetHashCode();
// }
// return hash;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public override string ToString() {
// return pb::JsonFormatter.ToDiagnosticString(this);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void WriteTo(pb::CodedOutputStream output) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// output.WriteRawMessage(this);
// #else
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// output.WriteRawTag(16);
// output.WriteInt32(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(26);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(output);
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
// if (HunterNetCoreCmdID != 0) {
// output.WriteRawTag(8);
// output.WriteInt32(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// output.WriteRawTag(16);
// output.WriteInt32(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// output.WriteRawTag(26);
// output.WriteBytes(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// _unknownFields.WriteTo(ref output);
// }
// }
// #endif
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public int CalculateSize() {
// int size = 0;
// if (HunterNetCoreCmdID != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreCmdID);
// }
// if (HunterNetCoreERRORCode != 0) {
// size += 1 + pb::CodedOutputStream.ComputeInt32Size(HunterNetCoreERRORCode);
// }
// if (HunterNetCoreData.Length != 0) {
// size += 1 + pb::CodedOutputStream.ComputeBytesSize(HunterNetCoreData);
// }
// if (_unknownFields != null) {
// size += _unknownFields.CalculateSize();
// }
// return size;
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(HunterNet_S2C other) {
// if (other == null) {
// return;
// }
// if (other.HunterNetCoreCmdID != 0) {
// HunterNetCoreCmdID = other.HunterNetCoreCmdID;
// }
// if (other.HunterNetCoreERRORCode != 0) {
// HunterNetCoreERRORCode = other.HunterNetCoreERRORCode;
// }
// if (other.HunterNetCoreData.Length != 0) {
// HunterNetCoreData = other.HunterNetCoreData;
// }
// _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
// }
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// public void MergeFrom(pb::CodedInputStream input) {
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// input.ReadRawMessage(this);
// #else
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 16: {
// HunterNetCoreERRORCode = input.ReadInt32();
// break;
// }
// case 26: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// #endif
// }
// #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
// [global::System.Diagnostics.DebuggerNonUserCodeAttribute]
// void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
// uint tag;
// while ((tag = input.ReadTag()) != 0) {
// switch(tag) {
// default:
// _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
// break;
// case 8: {
// HunterNetCoreCmdID = input.ReadInt32();
// break;
// }
// case 16: {
// HunterNetCoreERRORCode = input.ReadInt32();
// break;
// }
// case 26: {
// HunterNetCoreData = input.ReadBytes();
// break;
// }
// }
// }
// }
// #endif
// }
// #endregion
//}
//#endregion Designer generated code

View File

@ -1,17 +1,17 @@
# HaoYueNet
.Net8/.NetStandard2.0 的,泛用形自建高性能网络库
.Net 8 的,自建基于IOCP的TCP的高性能网络库
基于IOCP进一步深度优化而来
使用Protobuff作为基础协议(网络库本身不依赖Protobuff仅上层示例依赖
网络库本身无依赖,可以用于任何数据通讯 (网络库本身不依赖Protobuff仅上层示例依赖
网络库本身无依赖,可以用于任何数据通讯
不用关心网络底层,直接引用或继承,即可便捷使用。
示例demo中包含服务端和客户端双端库可直接用于各类.Net版本程序或Unity程序做TCP通讯底层库。
包含服务端和客户端双端库,可直接用于各类.Net程序或Unity程序做TCP通讯底层库。
并包含心跳包等检测、连接管理、Protobuff解析优化后的高性能收发等等。
不用关心网络底层,直接引用或继承,即可便捷使用。
#使用基础事件回调即可:
OnClientNumberChange//连接数发生变化
@ -23,7 +23,6 @@ OnNetLog//来自网络库的日志信息
OnReceive//收到网络数据
#Simple目录下,有实例客户端和实例服务端
示例中,使用本网络库,您可以继续示例项目写,也可以参照示例代码。
实现了:
@ -91,6 +90,6 @@ HaoYueNet.ServerNetwork.dll
客户端
HaoYueNet.ClientNetwork.dll (.net8 推荐跨平台.net程序使用)
HaoYueNet.ClientNetwork.dll (.net7 推荐跨平台.net程序使用)
HaoYueNet.ClientNetworkNet.Standard2.dll (.NetStandard 2.0标准的库,用于各种.Net运行时传统.Net4.X版本,用于传统.NetFX程序或Unity游戏或Mono程序)
HaoYueNet.ClientNetworkNet4x.dll (传统.Net4.X版本,用于传统.NetFX程序或Unity游戏或Mono程序)

View File

@ -63,29 +63,17 @@
private void InterRegisterEvent(EEvent evt, Delegate callback)
{
if (eventDic.TryGetValue(evt, out List<Delegate> dlist))
if (eventDic.ContainsKey(evt))
{
if (dlist.IndexOf(callback) < 0)
if (eventDic[evt].IndexOf(callback) < 0)
{
dlist.Add(callback);
eventDic[evt].Add(callback);
}
}
else
{
{
eventDic.Add(evt, new List<Delegate>() { callback });
}
//if (eventDic.ContainsKey(evt))
//{
// if (eventDic[evt].IndexOf(callback) < 0)
// {
// eventDic[evt].Add(callback);
// }
//}
//else
//{
// eventDic.Add(evt, new List<Delegate>() { callback });
//}
}
#endregion
@ -123,16 +111,11 @@
private void InterUnregisterEvent(EEvent evt, Delegate callback)
{
if (eventDic.TryGetValue(evt, out List<Delegate> dlist))
if (eventDic.ContainsKey(evt))
{
dlist.Remove(callback);
if (dlist.Count == 0) eventDic.Remove(evt);
eventDic[evt].Remove(callback);
if (eventDic[evt].Count == 0) eventDic.Remove(evt);
}
//if (eventDic.ContainsKey(evt))
//{
// eventDic[evt].Remove(callback);
// if (eventDic[evt].Count == 0) eventDic.Remove(evt);
//}
}
#endregion
@ -241,21 +224,14 @@
/// <returns></returns>
private List<Delegate> GetEventList(EEvent evt)
{
if (eventDic.TryGetValue(evt,out List<Delegate> dlist))
if (eventDic.ContainsKey(evt))
{
if (null != dlist)
List<Delegate> tempList = eventDic[evt];
if (null != tempList)
{
return dlist;
return tempList;
}
}
//if (eventDic.ContainsKey(evt))
//{
// List<Delegate> tempList = eventDic[evt];
// if (null != tempList)
// {
// return tempList;
// }
//}
return null;
}
}

View File

@ -20,28 +20,17 @@
private void InterRegNetMsgEvent(int cmd, Delegate callback)
{
if (netEventDic.TryGetValue(cmd, out List<Delegate> dlist))
if (netEventDic.ContainsKey(cmd))
{
if (dlist.IndexOf(callback) < 0)
if (netEventDic[cmd].IndexOf(callback) < 0)
{
dlist.Add(callback);
netEventDic[cmd].Add(callback);
}
}
else
{
netEventDic.Add(cmd, new List<Delegate>() { callback });
}
//if (netEventDic.ContainsKey(cmd))
//{
// if (netEventDic[cmd].IndexOf(callback) < 0)
// {
// netEventDic[cmd].Add(callback);
// }
//}
//else
//{
// netEventDic.Add(cmd, new List<Delegate>() { callback });
//}
}
#endregion
@ -55,16 +44,11 @@
private void InterUnregisterCMD(int cmd, Delegate callback)
{
if (netEventDic.TryGetValue(cmd, out List<Delegate> dlist))
if (netEventDic.ContainsKey(cmd))
{
dlist.Remove(callback);
if (dlist.Count == 0) netEventDic.Remove(cmd);
netEventDic[cmd].Remove(callback);
if (netEventDic[cmd].Count == 0) netEventDic.Remove(cmd);
}
//if (netEventDic.ContainsKey(cmd))
//{
// netEventDic[cmd].Remove(callback);
// if (netEventDic[cmd].Count == 0) netEventDic.Remove(cmd);
//}
}
#endregion
@ -96,22 +80,14 @@
/// <returns></returns>
private List<Delegate> GetNetEventDicList(int cmd)
{
if (netEventDic.TryGetValue(cmd, out List<Delegate> dlist))
if (netEventDic.ContainsKey(cmd))
{
if (null != dlist)
List<Delegate> tempList = netEventDic[cmd];
if (null != tempList)
{
return dlist;
return tempList;
}
}
//if (netEventDic.ContainsKey(cmd))
//{
// List<Delegate> tempList = netEventDic[cmd];
// if (null != tempList)
// {
// return tempList;
// }
//}
return null;
}
}

View File

@ -1,14 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\NetLib\HaoYueNet.ClientNetwork\HaoYueNet.ClientNetwork.csproj" />
</ItemGroup>
</Project>

View File

@ -1,19 +0,0 @@
using System.Net.Sockets;
namespace ClientSaeaTest
{
internal class Program
{
static SaeaClient client = new SaeaClient(1024,1024);
static void Main(string[] args)
{
client.Init();
client.Start();
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
client.Connect("139.186.160.243",1000);
Console.WriteLine("Hello, World!");
Console.ReadLine();
}
}
}

View File

@ -1,69 +0,0 @@
using HaoYueNet.ClientNetwork.IOCPMode;
using System.Net.Sockets;
namespace ClientSaeaTest
{
internal class SaeaClient : TcpSaeaClient
{
public SaeaClient(int numConnections, int receiveBufferSize)
: base(numConnections, receiveBufferSize)
{
OnClientNumberChange += ClientNumberChange;
OnReceive += ReceiveData;
OnDisconnected += OnDisconnect;
OnNetLog += OnShowNetLog;
}
private void ClientNumberChange(int num, AsyncUserToken token)
{
Console.WriteLine("Client数发生变化");
}
public void Connect(string ip, int port)
{
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
base.StartConnect(ip, port, socket);
}
/// <summary>
/// 接受包回调
/// </summary>
/// <param name="CMDID">协议ID</param>
/// <param name="ERRCODE">错误编号</param>
/// <param name="data">业务数据</param>
private void ReceiveData(AsyncUserToken token, int CMDID,int Error, byte[] data)
{
DataCallBack(token.Socket, CMDID, Error,data);
}
public void DataCallBack(Socket sk, int CMDID, int Error, byte[] data)
{
Console.WriteLine("收到消息 CMDID =>" + CMDID + " 数据长度=>" + data.Length);
try
{
//抛出网络数据
//NetMsg.Instance.PostNetMsgEvent(CMDID, sk, data);
}
catch (Exception ex)
{
Console.WriteLine("逻辑处理错误:" + ex.ToString());
}
}
/// <summary>
/// 断开连接
/// </summary>
/// <param name="sk"></param>
public void OnDisconnect(AsyncUserToken token)
{
Console.WriteLine("断开连接");
//ServerManager.g_ClientMgr.SetClientOfflineForSocket(token.Socket);
}
public void OnShowNetLog(string msg)
{
//ServerManager.g_Log.Debug(msg);
}
}
}

View File

@ -202,21 +202,14 @@ namespace ServerCore.Event
/// <returns></returns>
private List<Delegate> GetEventList(EEvent evt)
{
if (eventDic.TryGetValue(evt, out List<Delegate> dlist))
if (eventDic.ContainsKey(evt))
{
if (null != dlist)
List<Delegate> tempList = eventDic[evt];
if (null != tempList)
{
return dlist;
return tempList;
}
}
//if (eventDic.ContainsKey(evt))
//{
// List<Delegate> tempList = eventDic[evt];
// if (null != tempList)
// {
// return tempList;
// }
//}
return null;
}
}