开放,端口重用
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parent
21b02018ee
commit
774983238b
@ -1,5 +1,6 @@
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using Google.Protobuf;
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using Google.Protobuf;
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using HunterProtobufCore;
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using HunterProtobufCore;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.Sockets;
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namespace HaoYueNet.ClientNetwork
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namespace HaoYueNet.ClientNetwork
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@ -342,5 +343,10 @@ namespace HaoYueNet.ClientNetwork
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//Console.WriteLine(Msg);
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//Console.WriteLine(Msg);
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OnLogOut(Msg);
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OnLogOut(Msg);
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}
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}
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public Socket GetClientSocket()
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{
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return client;
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}
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}
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}
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}
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}
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@ -62,9 +62,6 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ProtobufHunterNetCore.cs" />
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<Compile Include="ProtobufHunterNetCore.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Content Include="protobuf-net.dll" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="app.config" />
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<None Include="packages.config" />
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<None Include="packages.config" />
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@ -346,5 +346,9 @@ namespace HaoYueNet.ClientNetworkNet4x
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//Console.WriteLine(Msg);
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//Console.WriteLine(Msg);
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OnLogOut(Msg);
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OnLogOut(Msg);
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}
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}
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public Socket GetClientSocket()
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{
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return client;
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}
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}
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}
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}
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}
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@ -160,12 +160,20 @@ namespace HaoYueNet.ServerNetwork
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/// 启动服务
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/// 启动服务
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/// </summary>
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/// </summary>
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/// <param name="localEndPoint"></param>
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/// <param name="localEndPoint"></param>
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public bool Start(IPEndPoint localEndPoint)
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/// <param name="bReuseAddress">是否端口重用</param>
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/// <returns></returns>
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public bool Start(IPEndPoint localEndPoint,bool bReuseAddress = false)
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{
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{
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try
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try
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{
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{
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m_clients.Clear();
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m_clients.Clear();
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listenSocket = new Socket(localEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
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listenSocket = new Socket(localEndPoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
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if (bReuseAddress)
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{
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listenSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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}
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listenSocket.Bind(localEndPoint);
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listenSocket.Bind(localEndPoint);
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// start the server with a listen backlog of 100 connections
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// start the server with a listen backlog of 100 connections
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listenSocket.Listen(m_maxConnectNum);
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listenSocket.Listen(m_maxConnectNum);
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@ -1,5 +1,7 @@
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using ClientCore;
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using ClientCore;
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using ClientCore.Event;
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using ClientCore.Event;
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using System.Net;
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using System.Net.Sockets;
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App.Init("127.0.0.1", 23846);
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App.Init("127.0.0.1", 23846);
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@ -31,6 +33,15 @@ while (true)
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}
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}
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App.chat.SendChatMsg(CmdArr[1]);
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App.chat.SendChatMsg(CmdArr[1]);
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break;
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break;
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case "socket":
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{
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Socket socket = App.networkHelper.GetClientSocket();
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if (socket == null)
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return;
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IPEndPoint endpoint = ((IPEndPoint)socket.LocalEndPoint);
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Console.WriteLine($"LocalEndPoint IP->{endpoint.Address.ToString()} Port->{endpoint.Port}");
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}
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break;
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default:
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default:
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Console.WriteLine("未知命令" + CommandStr);
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Console.WriteLine("未知命令" + CommandStr);
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break;
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break;
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