This commit is contained in:
sin365 2024-01-19 21:39:34 +08:00
parent d9534a1a24
commit 4211f40b6c
5 changed files with 224 additions and 42 deletions

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@ -0,0 +1,194 @@
using System.Net;
using System.Net.Sockets;
using static HaoYueNet.ClientNetwork.BaseData;
namespace HaoYueNet.ClientNetwork.OtherMode
{
public class NetworkHelperCore_ListenerMode
{
private Socket serversocket;
private Socket client;
//响应倒计时计数最大值
private static int MaxRevIndexNum = 50;
//发送倒计时计数最大值
private static int MaxSendIndexNum = 3;
//响应倒计时计数
private static int RevIndex = 0;
//发送倒计时计数
private static int SendIndex = 0;
//计时器间隔
private static int TimerInterval = 3000;
public static string LastConnectIP;
public static int LastConnectPort;
public bool bDetailedLog = false;
public void Init(int port)
{
LogOut("==>初始化NetworkHelperCore_ListenerMode");
serversocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, port);
serversocket.Bind(endPoint); // 绑定
serversocket.Listen(1);
client = serversocket.Accept(); // 接收客户端连接
OnConnected?.Invoke(true);
Console.WriteLine("客户端连接成功 信息: " + client.AddressFamily.ToString());
Thread revThread = new Thread(Recive);
revThread.Start(client);
}
~NetworkHelperCore_ListenerMode()
{
client.Close();
}
private void SendToSocket(byte[] data)
{
//已拼接包长度,这里不再需要拼接长度
//data = SendDataWithHead(data);
try
{
SendWithIndex(data);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送消息,消息长度=> "+data.Length);
}
private void SendHeartbeat()
{
try
{
SendWithIndex(HeartbeatData);
}
catch (Exception ex)
{
//连接断开
OnCloseReady();
return;
}
//LogOut("发送心跳包");
}
/// <summary>
/// 发送数据并计数
/// </summary>
/// <param name="data"></param>
private void SendWithIndex(byte[] data)
{
//增加发送计数
SendIndex = MaxSendIndexNum;
//发送数据
client.Send(data);
}
/// <summary>
/// 供外部调用 发送消息
/// </summary>
/// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param>
public void SendToClient(byte[] data)
{
//LogOut("准备数据 data=> "+data);
SendToSocket(data);
}
#region
public delegate void OnReceiveDataHandler(byte[] data);
public delegate void OnConnectedHandler(bool IsConnected);
public delegate void OnCloseHandler();
public delegate void OnLogOutHandler(string Msg);
#endregion
public event OnConnectedHandler OnConnected;
public event OnReceiveDataHandler OnReceiveData;
public event OnCloseHandler OnClose;
/// <summary>
/// 网络库调试日志输出
/// </summary>
public event OnLogOutHandler OnLogOut;
/// <summary>
/// 做好处理的连接管理
/// </summary>
private void OnCloseReady()
{
LogOut("关闭连接");
//关闭Socket连接
client.Close();
OnClose?.Invoke();
}
/// <summary>
/// 主动关闭连接
/// </summary>
public void CloseConntect()
{
OnCloseReady();
}
private void DataCallBackReady(byte[] data)
{
//增加接收计数
RevIndex = MaxRevIndexNum;
OnReceiveData(data);
}
MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
private void Recive(object o)
{
var client = o as Socket;
//MemoryStream memoryStream = new MemoryStream();//开辟一个内存流
while (true)
{
byte[] buffer = new byte[1024 * 1024 * 2];
int effective = 0;
try
{
effective = client.Receive(buffer);
if (effective == 0)
{
continue;
}
}
catch (Exception ex)
{
//远程主机强迫关闭了一个现有的连接
OnCloseReady();
return;
//断开连接
}
memoryStream.Write(buffer, 0, effective);//将接受到的数据写入内存流中
while (true)
{
if (effective > 0)//如果接受到的消息不为0不为空
{
DataCallBackReady(memoryStream.ToArray());
//流复用的方式 不用重新new申请
memoryStream.Position = 0;
memoryStream.SetLength(0);
}
}
}
}
public void LogOut(string Msg)
{
//Console.WriteLine(Msg);
OnLogOut?.Invoke(Msg);
}
public Socket GetClientSocket()
{
return client;
}
}
}

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@ -2,7 +2,7 @@
using System.Net.Sockets; using System.Net.Sockets;
using static HaoYueNet.ClientNetwork.BaseData; using static HaoYueNet.ClientNetwork.BaseData;
namespace HaoYueNet.ClientNetwork namespace HaoYueNet.ClientNetwork.OtherMode
{ {
public class NetworkHelperCore_SourceMode public class NetworkHelperCore_SourceMode
{ {
@ -21,9 +21,9 @@ namespace HaoYueNet.ClientNetwork
private static int MaxSendIndexNum = 3; private static int MaxSendIndexNum = 3;
//响应倒计时计数 //响应倒计时计数
private static int RevIndex=0; private static int RevIndex = 0;
//发送倒计时计数 //发送倒计时计数
private static int SendIndex=0; private static int SendIndex = 0;
//计时器间隔 //计时器间隔
private static int TimerInterval = 3000; private static int TimerInterval = 3000;
@ -32,7 +32,7 @@ namespace HaoYueNet.ClientNetwork
public static int LastConnectPort; public static int LastConnectPort;
public bool bDetailedLog = false; public bool bDetailedLog = false;
public bool Init(string IP, int port,bool isHadDetailedLog = true, bool bBindReuseAddress = false,int bBindport = 0) public bool Init(string IP, int port, bool isHadDetailedLog = true, bool bBindReuseAddress = false, int bBindport = 0)
{ {
LogOut("==>初始化网络核心"); LogOut("==>初始化网络核心");
@ -57,7 +57,7 @@ namespace HaoYueNet.ClientNetwork
//带回调的 //带回调的
try try
{ {
if(bDetailedLog) if (bDetailedLog)
LogOut("连接到远程IP " + IP + ":" + port); LogOut("连接到远程IP " + IP + ":" + port);
else else
LogOut("连接到远程服务"); LogOut("连接到远程服务");
@ -201,7 +201,7 @@ namespace HaoYueNet.ClientNetwork
while (true) while (true)
{ {
byte[] buffer = new byte[1024 * 1024 * 2]; byte[] buffer = new byte[1024 * 1024 * 2];
int effective=0; int effective = 0;
try try
{ {
effective = client.Receive(buffer); effective = client.Receive(buffer);
@ -210,7 +210,7 @@ namespace HaoYueNet.ClientNetwork
continue; continue;
} }
} }
catch(Exception ex) catch (Exception ex)
{ {
//远程主机强迫关闭了一个现有的连接 //远程主机强迫关闭了一个现有的连接
OnCloseReady(); OnCloseReady();

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@ -6,8 +6,13 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<PropertyGroup> <PropertyGroup>
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Any CPU</Platform> <Platform>Any CPU</Platform>
<PublishDir>bin\Release\net7.0\publish\</PublishDir> <PublishDir>bin\Release\net7.0\publish\win-x64\</PublishDir>
<PublishProtocol>FileSystem</PublishProtocol> <PublishProtocol>FileSystem</PublishProtocol>
<_TargetId>Folder</_TargetId> <_TargetId>Folder</_TargetId>
<TargetFramework>net7.0</TargetFramework>
<SelfContained>false</SelfContained>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<PublishSingleFile>false</PublishSingleFile>
<PublishReadyToRun>false</PublishReadyToRun>
</PropertyGroup> </PropertyGroup>
</Project> </Project>

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@ -39,7 +39,7 @@ namespace HaoYueNet.ServerNetwork
/// </summary> /// </summary>
/// <param name="token">客户端</param> /// <param name="token">客户端</param>
/// <param name="buff">客户端数据</param> /// <param name="buff">客户端数据</param>
public delegate void OnReceiveDataHandler(AsyncUserToken sk, int CMDID, byte[] data); public delegate void OnReceiveDataHandler(AsyncUserToken sk, byte[] data);
/// <summary> /// <summary>
/// 断开连接 /// 断开连接
/// </summary> /// </summary>
@ -491,18 +491,10 @@ namespace HaoYueNet.ServerNetwork
/// </summary> /// </summary>
/// <param name="CMDID"></param> /// <param name="CMDID"></param>
/// <param name="data">序列化之后的数据</param> /// <param name="data">序列化之后的数据</param>
public void SendToSocket(Socket sk, int CMDID, int ERRCODE, byte[] data) public void SendToSocket(Socket sk, byte[] data)
{ {
AsyncUserToken token = GetAsyncUserTokenForSocket(sk); AsyncUserToken token = GetAsyncUserTokenForSocket(sk);
/*HunterNet_S2C _s2cdata = new HunterNet_S2C(); SendWithIndex(token, data);
_s2cdata.HunterNetCoreCmdID = CMDID;
_s2cdata.HunterNetCoreData = ByteString.CopyFrom(data);
_s2cdata.HunterNetCoreERRORCode = ERRCODE;
byte[] _finaldata = Serizlize(_s2cdata);*/
//byte[] _finaldata = HunterNet_S2C.CreatePkgData((ushort)CMDID, (ushort)ERRCODE, data);
SendWithIndex(token, (ushort)CMDID, (ushort)ERRCODE, data);
} }
void SendForMsgPool() void SendForMsgPool()
{ {
@ -588,12 +580,12 @@ namespace HaoYueNet.ServerNetwork
/// 发送数据并计数 /// 发送数据并计数
/// </summary> /// </summary>
/// <param name="data"></param> /// <param name="data"></param>
void SendWithIndex(AsyncUserToken token, UInt16 CmdID, UInt16 ERRCODE, byte[] data) void SendWithIndex(AsyncUserToken token,byte[] data)
{ {
try try
{ {
//发送数据 //发送数据
SendMessage(token, CmdID, ERRCODE, data); SendMessage(token, data);
token.SendIndex = MaxSendIndexNum; token.SendIndex = MaxSendIndexNum;
} }
catch catch
@ -643,28 +635,14 @@ namespace HaoYueNet.ServerNetwork
//增加接收计数 //增加接收计数
sk.RevIndex = MaxRevIndexNum; sk.RevIndex = MaxRevIndexNum;
if (data.Length == 1 && data[0] == 0x00)//心跳包 try
{ {
//OutNetLog("收到心跳包"); //将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度.
//无处理 OnReceive?.Invoke(sk, data);
} }
else catch (Exception ex)
{ {
try OutNetLog("数据解析错误");
{
//将数据包交给后台处理,这里你也可以新开个线程来处理.加快速度.
/*
HunterNet_C2S _s2c = DeSerizlize<HunterNet_C2S>(data);
OnReceive?.Invoke(sk, (int)_s2c.HunterNetCoreCmdID, _s2c.HunterNetCoreData.ToArray());
//DataCallBack(sk, (int)_s2c.HunterNetCoreCmdID, _s2c.HunterNetCoreData.ToArray());
*/
HunterNet_C2S.AnalysisPkgData(data, out ushort CmdID, out byte[] resultdata);
OnReceive?.Invoke(sk, CmdID, resultdata);
}
catch (Exception ex)
{
OutNetLog("数据解析错误");
}
} }
} }
private void OutNetLog(string msg) private void OutNetLog(string msg)

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@ -6,8 +6,13 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<PropertyGroup> <PropertyGroup>
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Any CPU</Platform> <Platform>Any CPU</Platform>
<PublishDir>bin\Release\net7.0\publish\</PublishDir> <PublishDir>bin\Release\net7.0\publish\win-x64\</PublishDir>
<PublishProtocol>FileSystem</PublishProtocol> <PublishProtocol>FileSystem</PublishProtocol>
<_TargetId>Folder</_TargetId> <_TargetId>Folder</_TargetId>
<TargetFramework>net7.0</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>false</SelfContained>
<PublishSingleFile>false</PublishSingleFile>
<PublishReadyToRun>false</PublishReadyToRun>
</PropertyGroup> </PropertyGroup>
</Project> </Project>