57 lines
1.4 KiB
C#
57 lines
1.4 KiB
C#
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using System;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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namespace HaoYueNet.ServerNetwork.Standard2
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{
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public class AsyncUserToken
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{
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/// <summary>
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/// 客户端IP地址
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/// </summary>
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public IPAddress IPAddress { get; set; }
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/// <summary>
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/// 远程地址
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/// </summary>
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public EndPoint Remote { get; set; }
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/// <summary>
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/// 通信SOKET
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/// </summary>
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public Socket Socket { get; set; }
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/// <summary>
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/// 连接时间
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/// </summary>
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public DateTime ConnectTime { get; set; }
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/// <summary>
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/// 所属用户信息
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/// </summary>
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public object UserInfo { get; set; }
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/// <summary>
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/// 数据缓存区
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/// </summary>
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//public List<byte> Buffer { get; set; }
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public MemoryStream memoryStream { get; set; }
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public AsyncUserToken()
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{
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//this.Buffer = new List<byte>();
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this.memoryStream = new MemoryStream();
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}
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/// <summary>
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/// 响应倒计时计数
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/// </summary>
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public int RevIndex { get; set; } = 0;
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/// <summary>
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/// 发送倒计时计数
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/// </summary>
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public int SendIndex { get; set; } = 0;
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}
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}
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