第一部实现解析m3u8

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陈皓 2018-10-05 12:39:32 +08:00
commit 56daae0709
16 changed files with 1041 additions and 0 deletions

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<Application x:Class="HaoYue.MediaDownloader.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:HaoYue.MediaDownloader"
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<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Colors.xaml" />
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Accents/Blue.xaml" />
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using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace HaoYue.MediaDownloader
{
/// <summary>
/// App.xaml 的交互逻辑
/// </summary>
public partial class App : Application
{
}
}

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace HaoYue.MediaDownloader
{
public static class HttpHelper
{
/// <summary>
/// Http方式下载文件
/// </summary>
/// <param name="url">http地址</param>
/// <param name="localfile">本地文件</param>
/// <returns></returns>
public static bool Download(string url, string localfile)
{
bool flag = false;
long startPosition = 0; // 上次下载的文件起始位置
FileStream writeStream; // 写入本地文件流对象
long remoteFileLength = GetHttpLength(url);// 取得远程文件长度
System.Console.WriteLine("remoteFileLength=" + remoteFileLength);
if (remoteFileLength == 745)
{
System.Console.WriteLine("远程文件不存在.");
return false;
}
// 判断要下载的文件夹是否存在
if (File.Exists(localfile))
{
writeStream = File.OpenWrite(localfile); // 存在则打开要下载的文件
startPosition = writeStream.Length; // 获取已经下载的长度
if (startPosition >= remoteFileLength)
{
System.Console.WriteLine("本地文件长度" + startPosition + "已经大于等于远程文件长度" + remoteFileLength);
writeStream.Close();
return false;
}
else
{
writeStream.Seek(startPosition, SeekOrigin.Current); // 本地文件写入位置定位
}
}
else
{
writeStream = new FileStream(localfile, FileMode.Create);// 文件不保存创建一个文件
startPosition = 0;
}
try
{
HttpWebRequest myRequest = (HttpWebRequest)HttpWebRequest.Create(url);// 打开网络连接
if (startPosition > 0)
{
myRequest.AddRange((int)startPosition);// 设置Range值,与上面的writeStream.Seek用意相同,是为了定义远程文件读取位置
}
Stream readStream = myRequest.GetResponse().GetResponseStream();// 向服务器请求,获得服务器的回应数据流
byte[] btArray = new byte[512];// 定义一个字节数据,用来向readStream读取内容和向writeStream写入内容
int contentSize = readStream.Read(btArray, 0, btArray.Length);// 向远程文件读第一次
long currPostion = startPosition;
while (contentSize > 0)// 如果读取长度大于零则继续读
{
currPostion += contentSize;
int percent = (int)(currPostion * 100 / remoteFileLength);
System.Console.WriteLine("percent=" + percent + "%");
writeStream.Write(btArray, 0, contentSize);// 写入本地文件
contentSize = readStream.Read(btArray, 0, btArray.Length);// 继续向远程文件读取
}
//关闭流
writeStream.Close();
readStream.Close();
flag = true; //返回true下载成功
}
catch (Exception)
{
writeStream.Close();
flag = false; //返回false下载失败
}
return flag;
}
// 从文件头得到远程文件的长度
private static long GetHttpLength(string url)
{
long length = 0;
try
{
HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(url);// 打开网络连接
HttpWebResponse rsp = (HttpWebResponse)req.GetResponse();
if (rsp.StatusCode == HttpStatusCode.OK)
{
length = rsp.ContentLength;// 从文件头得到远程文件的长度
}
rsp.Close();
return length;
}
catch (Exception e)
{
return length;
}
}
}
}

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<controls:MetroWindow x:Class="HaoYue.MediaDownloader.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:HaoYue.MediaDownloader"
xmlns:controls="clr-namespace:MahApps.Metro.Controls;assembly=MahApps.Metro"
mc:Ignorable="d"
Title="皓月流媒体下载器(m3u8版) Ver 0.0.1 alpha" Height="450" Width="645">
<Grid>
<Label Content="m3u8流媒体URL地址" HorizontalAlignment="Left" Margin="10,11,0,0" VerticalAlignment="Top" Width="133"/>
<TextBox HorizontalAlignment="Left" x:Name="TextUrl" Height="23" Margin="148,10,0,0" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Width="399"/>
<Button x:Name="BtnDoStart" Content="开 始 解 析" HorizontalAlignment="Left" Margin="552,11,0,0" VerticalAlignment="Top" Width="75" Click="DoStart"/>
<Label Content="处理日志:" HorizontalAlignment="Left" Margin="10,32,0,0" VerticalAlignment="Top"/>
<ListBox x:Name="ListLog" HorizontalAlignment="Left" Height="137" Margin="10,62,0,0" VerticalAlignment="Top" Width="617" IsSynchronizedWithCurrentItem="True"
Background="#888888"
/>
<Label Content="下载进度:" HorizontalAlignment="Left" Margin="10,392,0,0" VerticalAlignment="Top"/>
<ProgressBar HorizontalAlignment="Left" Height="4" Margin="84,402,0,0" VerticalAlignment="Top" Width="543"/>
</Grid>
</controls:MetroWindow>

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
//引用
using MahApps.Metro.Controls;
namespace HaoYue.MediaDownloader
{
public class ModelOfM3u8
{
public string Path { get; set; }
/// <summary>
/// [0] 视频格式 [1]m3u8文件
/// </summary>
public int filetype { get; set; }
}
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : MetroWindow
{
public MainWindow()
{
InitializeComponent();
}
string mypath = Environment.CurrentDirectory;
private void DoStart(object sender, RoutedEventArgs e)
{
AddLog("处理");
if (this.TextUrl.Text == "")
{
AddLog("Url为空");
}
else
{
this.TextUrl.IsEnabled = false;
this.BtnDoStart.IsEnabled = false;
string ThisTaskDir = mypath + "\\Download\\" + DateTime.Now.ToString("yyyyMMdd-hhmmss.FFF") + "\\";
if (!Directory.Exists(ThisTaskDir))
{
Directory.CreateDirectory(ThisTaskDir);
AddLog("创建媒体任务目录 "+ThisTaskDir);
}
string FileName = this.TextUrl.Text.Substring(this.TextUrl.Text.LastIndexOf('/')+1);
string SiteDir = this.TextUrl.Text.Substring(0,this.TextUrl.Text.LastIndexOf('/'));
AddLog("开始下载m3u8文件 " + FileName);
HttpHelper.Download(this.TextUrl.Text,ThisTaskDir + FileName);
AddLog("下载完毕");
CheckM3u8File(ThisTaskDir + FileName);
AddLog("处理完毕");
}
}
private List<ModelOfM3u8> CheckM3u8File(string FilePath)
{
AddLog("开始解析m3u8文件");
var ALLList = new List<ModelOfM3u8>();
string FileText = File.ReadAllText(FilePath);
foreach (string s in FileText.Split('\n'))
{
if (s.Trim().Length > 0 && s.Trim().Substring(0, 1) != "#")//去空格后长度不为1 且不是注释
{
int filetype = 0;
if (s.Substring(s.LastIndexOf(".")).Contains("m3u8"))
{
filetype = 1;
}
ALLList.Add(new ModelOfM3u8() { Path = s ,filetype = filetype});
}
}
AddLog("解析完毕,共"+ALLList.Where(w => w.filetype == 0 ).Count()+"个ts视频切片");
return ALLList;
}
public void AddLog(string str)
{
this.ListLog.Items.Add(DateTime.Now.ToString("hh:mm:ss >") + str);
//要使用显示最后一行
this.ListLog.SelectedIndex = this.ListLog.Items.Count - 1;
this.ListLog.ScrollIntoView(this.ListLog.SelectedIndex);
//待续...
}
}
}

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using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// 有关程序集的一般信息由以下
// 控制。更改这些特性值可修改
// 与程序集关联的信息。
[assembly: AssemblyTitle("HaoYue.MediaDownloader")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HaoYue.MediaDownloader")]
[assembly: AssemblyCopyright("Copyright © 2018")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// 将 ComVisible 设置为 false 会使此程序集中的类型
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
//请将此类型的 ComVisible 特性设置为 true。
[assembly: ComVisible(false)]
//若要开始生成可本地化的应用程序,请设置
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
//例如,如果您在源文件中使用的是美国英语,
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
//对以下 NeutralResourceLanguage 特性的注释。 更新
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
//(未在页面中找到资源时使用,
//或应用程序资源字典中找到时使用)
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
//(未在页面中找到资源时使用,
//、应用程序或任何主题专用资源字典中找到时使用)
)]
// 程序集的版本信息由下列四个值组成:
//
// 主版本
// 次版本
// 生成号
// 修订号
//
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
// 方法是按如下所示使用“*”: :
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本: 4.0.30319.42000
//
// 对此文件的更改可能导致不正确的行为,如果
// 重新生成代码,则所做更改将丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace HaoYue.MediaDownloader.Properties
{
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HaoYue.MediaDownloader.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 覆盖当前线程的 CurrentUICulture 属性
/// 使用此强类型的资源类的资源查找。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace HaoYue.MediaDownloader.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="ControlzEx" version="3.0.2.4" targetFramework="net452" />
<package id="MahApps.Metro" version="1.6.5" targetFramework="net452" />
</packages>