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sin365 2024-08-16 14:51:15 +08:00
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using System;
using System.Linq;
using System.Runtime.ConstrainedExecution;
using System.Runtime.InteropServices;
public static class MyUnSafeCommon
{
public static ref T GetArrayDataReference<T>(T[] array)
{
if (array == null) throw new ArgumentNullException(nameof(array));
if (array.Length == 0) throw new ArgumentException("Array cannot be empty", nameof(array));
return ref array[0];
}
//public unsafe static ref T GetArrayDataReference<T>(T[] array) where T : struct
//{
// fixed (T* ptr = array)
// {
// return ref ArrayElementAsRef<T>(ptr, 0);
// }
//}
//public unsafe static ref T ArrayElementAsRef<T>(void* ptr, int index) where T : struct
//{
// return ref Unity.Collections.LowLevel.Unsafe.UnsafeUtility.ArrayElementAsRef<T>(ptr, index);
//}
}
public static class MyBitOperations
{
// 计算一个整数的位计数(也称为汉明重量)
public static int PopCount(uint value)
{
int count = 0;
while (value != 0)
{
value &= value - 1; // 清除最低位的1
count++;
}
return count;
}
// 如果需要处理long或int等其他类型可以添加重载
public static int PopCount(int value)
{
return PopCount((uint)value); // 对于int简单地将其视为无符号的uint来处理
}
// 对于long你可能需要更复杂的处理或额外的迭代但基本思想相同
public static int PopCount(long value)
{
int count = 0;
value = value - ((value >> 1) & 0x5555555555555555L); // 每两位一组求和
value = (value & 0x3333333333333333L) + ((value >> 2) & 0x3333333333333333L); // 每四位一组求和
value = (value + (value >> 4)) & 0x0f0f0f0f0f0f0f0fL; // 每八位一组求和
count = (int)((value * 0x0101010101010101L) >> 56); // 计算总和
return count;
}
// 向右旋转指定数量的位等效于BitOperations.RotateRight
public static uint RotateRight(uint value, int count)
{
// 确保旋转位数在有效范围内对于uint0到31
count &= 31;
// 使用位移和位或操作来实现旋转
// 先右移count位
uint rightShifted = value >> count;
// 然后左移(32 - count)位,并将结果与右移的结果进行位或操作
// 注意由于uint是无符号的所以左移不会导致符号扩展
uint leftShifted = (value << (32 - count)) & 0xFFFFFFFF; // 实际上对于uint& 0xFFFFFFFF是多余的但在这里为了清晰性而保留
// 组合结果
return rightShifted | leftShifted;
}
// 如果需要处理ulong可以添加类似的重载
public static ulong RotateRight(ulong value, int count)
{
// 确保旋转位数在有效范围内对于ulong0到63
count &= 63;
// 使用位移和位或操作来实现旋转
// 注意ulong需要64位操作
ulong rightShifted = value >> count;
ulong leftShifted = (value << (64 - count)) & 0xFFFFFFFFFFFFFFFF; // 同样对于ulong& 0xFFFFFFFFFFFFFFFF是多余的但保留以增加清晰性
// 组合结果
return rightShifted | leftShifted;
}
}
public static class MyStruct
{
[StructLayout(LayoutKind.Sequential)]
public struct Vector256<T> where T : struct, IComparable, IComparable<T>, IEquatable<T>, IFormattable
{
public T[] data;
// 假设Vector256总是包含8个元素对于uint来说总共32字节
public const int ElementCount = 8;
// 私有构造函数,用于内部创建实例
public Vector256(T[] data)
{
if (data == null || data.Length != ElementCount)
throw new ArgumentException("Data array must contain exactly 8 elements.");
this.data = data;
}
// 静态Create方法用于从T类型的数组创建Vector256实例
public static Vector256<T> Create(params T[] values)
{
if (values.Length > ElementCount)
throw new ArgumentException("Too many values provided.");
T[] fullData = new T[ElementCount];
Array.Copy(values, 0, fullData, 0, values.Length);
// 对于uint默认值是0
if (typeof(T) == typeof(uint))
{
for (int i = values.Length; i < ElementCount; i++)
{
fullData[i] = (T)(object)0u; // 使用显式类型转换来避免编译时错误
}
}
return new Vector256<T>(fullData);
}
// 静态Zero属性返回一个所有元素都为0的Vector256<T>实例
public static Vector256<T> Zero
{
get
{
if (typeof(T) == typeof(uint))
{
uint[] zeroData = new uint[ElementCount];
//Array.Fill(zeroData, 0u); // 使用Array.Fill来填充所有元素为0
return new Vector256<T>((T[])(object)zeroData); // 显式类型转换以绕过泛型约束
}
// 如果T不是uint这里可能需要抛出一个异常或者返回一个默认构造的Vector256<T>
// 但由于泛型约束实际上T必须是uint或者同时满足其他接口的类型但在这个上下文中我们只关心uint
// 因此,这里实际上不会执行到
throw new InvalidOperationException("Zero property is only valid for Vector256<uint>.");
}
}
// ... 可以根据需要添加更多重载
// 为了方便调试可以重写ToString方法
public override string ToString()
{
return string.Join(", ", Array.ConvertAll(data, x => x.ToString()));
}
}
// 模拟 Avx2.ConvertToVector256Int32
public static Vector256<uint> ConvertToVector256Int32(byte[] source)
{
if (source.Length < 32) // 32 bytes for 8 uints
throw new ArgumentException("Source array must be at least 32 bytes long.");
uint[] uints = new uint[8];
for (int i = 0; i < 8; i++)
{
uints[i] = BitConverter.ToUInt32(source, i * 4);
}
return new Vector256<uint>(uints);
}
// 模拟 Avx2.ShiftLeftLogical
public static Vector256<int> ShiftLeftLogical(Vector256<int> metaVec, int shift)
{
int[] shifted = new int[8];
for (int i = 0; i < 8; i++)
{
shifted[i] = (int)(metaVec.data[i] << shift);
}
return new Vector256<int>(shifted);
}
// 模拟 Avx2.And
public static Vector256<int> And(Vector256<int> data1, Vector256<int> data2)
{
int[] result = new int[8];
for (int i = 0; i < 8; i++)
{
result[i] = data1.data[i] & data2.data[i];
}
return new Vector256<int>(result);
}
// 模拟 Avx2.And
public static Vector256<uint> And(Vector256<uint> data1, Vector256<uint> data2)
{
uint[] result = new uint[8];
for (int i = 0; i < 8; i++)
{
result[i] = data1.data[i] & data2.data[i];
}
return new Vector256<uint>(result);
}
// 模拟 Avx2.Or
public static Vector256<int> Or(Vector256<int> data1, Vector256<int> data2)
{
int[] result = new int[8];
for (int i = 0; i < 8; i++)
{
result[i] = data1.data[i] | data2.data[i];
}
return new Vector256<int>(result);
}
// 模拟 Avx2.Or
public static Vector256<uint> Or(Vector256<uint> data1, Vector256<uint> data2)
{
uint[] result = new uint[8];
for (int i = 0; i < 8; i++)
{
result[i] = data1.data[i] | data2.data[i];
}
return new Vector256<uint>(result);
}
// 模拟 Avx2.Xor
public static Vector256<int> Xor(Vector256<int> data1, Vector256<int> data2)
{
int[] result = new int[8];
for (int i = 0; i < 8; i++)
{
result[i] = data1.data[i] ^ data2.data[i];
}
return new Vector256<int>(result);
}
public static Vector256<uint> Xor(Vector256<uint> data1, Vector256<uint> data2)
{
uint[] result = new uint[8];
for (int i = 0; i < 8; i++)
{
result[i] = data1.data[i] ^ data2.data[i];
}
return new Vector256<uint>(result);
}
// 模拟 Avx2.Permute2x128 (只模拟上下两半交换)
public static Vector256<uint> Permute2x128(Vector256<uint> data)
{
uint[] swapped = new uint[8];
Array.Copy(data.data, 4, swapped, 0, 4);
Array.Copy(data.data, 0, swapped, 4, 4);
return new Vector256<uint>(swapped);
}
// 模拟 Avx2.Permute2x128 (只模拟上下两半交换)
public static Vector256<int> Permute2x128(Vector256<int> data)
{
int[] swapped = new int[8];
Array.Copy(data.data, 4, swapped, 0, 4);
Array.Copy(data.data, 0, swapped, 4, 4);
return new Vector256<int>(swapped);
}
// 模拟 Avx2.CompareEqual
public static Vector256<int> CompareEqual(Vector256<int> left, Vector256<int> right)
{
int[] result = new int[8];
for (int i = 0; i < 8; i++)
{
result[i] = (left.data[i] == right.data[i]) ? -1 : 0; // 通常使用-1或全1表示真0表示假
}
return new Vector256<int>(result);
}
// 模拟 MaskedStore 操作
public static void MaskedStore(Vector256<int> destination, Vector256<int> mask, Vector256<int> source)
{
//if (destination.Length < 8 || mask.Length != 8 || source.data.Length != 8)
// throw new ArgumentException("Arrays must be of length 8 and match in size.");
for (int i = 0; i < 8; i++)
{
// 如果掩码中的值为非零(表示真),则写入源向量的值
if (mask.data[i] != 0)
{
destination.data[i] = source.data[i];
}
// 如果掩码中的值为零表示假则不修改destination[i]
}
}
// 注意这不是AVX2的gather指令的直接模拟而是一个简化的示例
public static Vector256<int> GatherVector256(T[] source, int[] indices)
{
if (source.Length < 8 || indices.Length < 8)
throw new ArgumentException("Source array and indices array must be large enough.");
int[] gatheredData = new int[8];
for (int i = 0; i < 8; i++)
{
int index = indices[i];
if (index < 0 || index >= source.Length)
gatheredData[i] = source[index];
}
return new Vector256<int>(gatheredData);
}
// 模拟 ShiftRightLogicalVariable接受两个 Vector256<uint> 参数
// 第一个参数是要右移的向量,第二个参数是每个元素要右移的位数
public static Vector256<uint> ShiftRightLogicalVariable(this Vector256<uint> vector, Vector256<uint> shiftCounts)
{
if (vector.data.Length != shiftCounts.data.Length)
{
throw new ArgumentException("Both vectors must have the same number of elements.");
}
uint[] shiftedData = new uint[Vector256<uint>.ElementCount];
for (int i = 0; i < vector.data.Length; i++)
{
// 注意:这里假设 shiftCounts.data[i] 中的值是有效的右移位数(非负且小于 32
// 如果需要,可以添加额外的检查来处理无效值
int shiftCount = (int)shiftCounts.data[i] & 0x1F; // 限制右移位数在 0 到 31 之间
shiftedData[i] = vector.data[i] >> shiftCount;
}
return new Vector256<uint>(shiftedData);
}
}

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//[module: System.Runtime.CompilerServices.SkipLocalsInit]

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using OptimeGBA;
using System;
using UnityEngine;
public class AudioProvider : MonoBehaviour
{
[SerializeField]
private AudioSource m_as;
private RingBuffer<float> _buffer;
private TimeSpan lastElapsed;
public double audioFPS { get; private set; }
float lastData = 0;
public void Awake()
{
//var dummy = AudioClip.Create("dummy", 1,2, AudioSettings.outputSampleRate, false);
AudioClip clip = AudioClip.Create("blank", GbaAudio.SampleRate * 2, 2, GbaAudio.SampleRate, true);
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m_as.clip = clip;
m_as.playOnAwake = true;
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m_as.spatialBlend = 1;
}
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{
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}
}
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// }
// data[i] = rawFloat;
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// data[i + fill] = rawFloat;
// lastData = rawFloat;
//}
}
public void AudioReady(float[] data)
{
if (!Emulator.instance.EnableAudio) return;
var current = Emulator.sw.Elapsed;
var delta = current - lastElapsed;
lastElapsed = current;
audioFPS = 1d / delta.TotalSeconds;
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serializedVersion: 2

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@ -126,8 +126,7 @@ namespace OptimeGBA
if (sample < CurrentSampleOutPos)
{
Console.Error.WriteLine("Tried to set amplitude backward in time!");
Console.WriteLine(System.Environment.StackTrace);
//Console.WriteLine("Tried to set amplitude backward in time!");
}
ChannelSample[channel] = sample;

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d2f0e6f7505a3d04bb84e704d1ed8d33
guid: 89bf553b1fa17dd4fa93a74803b75d0a
MonoImporter:
externalObjects: {}
serializedVersion: 2

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@ -1,770 +0,0 @@
using static Util;
using static OptimeGBA.Bits;
using static OptimeGBA.MemoryUtil;
using System;
using System.Text;
namespace OptimeGBA
{
public enum SpiEepromState
{
Ready,
ReadStatus,
WriteStatus,
SetReadAddress,
SetWriteAddress,
ReadData,
WriteData,
Done,
}
public enum ExternalMemoryType
{
None,
Eeprom,
Flash,
FlashWithInfrared
}
public enum CartridgeState
{
Dummy,
ReadCartridgeHeader,
ReadRomChipId1,
Dummy2,
ReadRomChipId2,
Key2DataRead,
SecureAreaRead,
ReadRomChipId3,
}
public class CartridgeNds
{
Nds Nds;
byte[] Rom;
byte[] SecureArea = new byte[0x4000];
public uint[] EncLutKeycodeLevel1 = new uint[0x412];
public uint[] EncLutKeycodeLevel2 = new uint[0x412];
public uint[] EncLutKeycodeLevel3 = new uint[0x412];
public uint IdCode;
public string IdString;
public CartridgeNds(Nds nds)
{
Nds = nds;
Rom = Nds.Provider.Rom;
for (uint i = 0; i < 0x412; i++)
{
uint val = GetUint(Nds.Provider.Bios7, 0x30 + i * 4);
EncLutKeycodeLevel1[i] = val;
EncLutKeycodeLevel2[i] = val;
EncLutKeycodeLevel3[i] = val;
}
if (Rom.Length >= 0x10)
{
IdCode = GetUint(Rom, 0x0C);
Span<byte> gameIdSpan = stackalloc byte[4];
for (int i = 0; i < 4; i++)
{
gameIdSpan[i] = GetByte(Rom, 0x0C + (uint)i);
}
IdString = Encoding.ASCII.GetString(gameIdSpan);
Console.WriteLine("Game ID: " + IdString);
}
InitKeycode(EncLutKeycodeLevel1, 1);
InitKeycode(EncLutKeycodeLevel2, 2);
InitKeycode(EncLutKeycodeLevel3, 3);
if (!Nds.Provider.DirectBoot && Rom.Length >= 0x8000 && GetUint(Rom, 0x4000) == 0xE7FFDEFF)
{
for (uint i = 0; i < 0x4000; i++)
{
SecureArea[i] = Rom[0x4000 + i];
}
Console.WriteLine("Encrypting first 2KB of secure area");
SetUlong(SecureArea, 0x0000, 0x6A624F7972636E65); // Write in "encryObj"
// Encrypt first 2K of the secure area with KEY1
for (uint i = 0x0000; i < 0x0800; i += 8)
{
// Console.WriteLine("Encrypted ulong at " + Hex(i, 16));
ulong raw = GetUlong(SecureArea, i);
ulong encrypted = Encrypt64(EncLutKeycodeLevel3, raw);
SetUlong(SecureArea, i, encrypted);
// Console.WriteLine("Before:" + Hex(raw, 16));
// Console.WriteLine("After :" + Hex(encrypted, 16));
}
Console.WriteLine(Hex(GetUint(SecureArea, 0x0010), 8));
// Double-encrypt KEY1
SetUlong(SecureArea, 0x0000, Encrypt64(EncLutKeycodeLevel2, GetUlong(SecureArea, 0x0000)));
}
for (uint i = 0; i < ExternalMemory.Length; i++)
{
ExternalMemory[i] = 0xFF;
}
}
ulong PendingCommand;
// some GBATek example
// TODO: Replace this with something more realistic, maybe from a game DB
public uint RomChipId = 0x00001FC2;
// State
public CartridgeState State;
public uint DataPos;
public uint BytesTransferred;
public bool Key1Encryption;
public bool Key2Encryption;
public uint TransferLength;
public uint PendingDummyWrites;
public bool ReadyBit23;
public byte BlockSize;
public bool SlowTransferClock;
public bool BusyBit31;
// AUXSPICNT
public byte SpiBaudRate;
public bool SpiChipSelHold = false;
public bool SpiBusy = false;
public bool Slot1SpiMode = false;
public bool TransferReadyIrq = false;
public bool Slot1Enable = false;
// Shared External Memory State
public SpiEepromState SpiEepromState;
public byte SpiOutData;
public uint SpiAddress;
public uint SpiBytesWritten;
public bool ExternalMemoryWriteEnable;
// only one game called art academy uses more than 1MB
public byte[] ExternalMemory = new byte[1048576];
// EEPROM state
public byte EepromWriteProtect;
// Flash state
// From Nocash's original DS
// TODO: use more realistic flash ID
byte[] FlashId = new byte[] { 0x20, 0x40, 0x12 };
public SpiFlashState SpiFlashState;
public byte FlashIdIndex;
// ROMCTRL
byte ROMCTRLB0;
byte ROMCTRLB1;
bool ReleaseReset;
// cart input
uint InData;
public byte ReadHwio8(bool fromArm7, uint addr)
{
byte val = 0;
if (fromArm7 == Nds.MemoryControl.Nds7Slot1AccessRights)
{
switch (addr)
{
case 0x40001A0: // AUXSPICNT B0
val |= SpiBaudRate;
if (SpiChipSelHold) val = BitSet(val, 6);
if (SpiBusy) val = BitSet(val, 7);
// Console.WriteLine("AUXSPICNT B0 read");
break;
case 0x40001A1: // AUXSPICNT B1
if (Slot1SpiMode) val = BitSet(val, 5);
if (TransferReadyIrq) val = BitSet(val, 6);
if (Slot1Enable) val = BitSet(val, 7);
break;
case 0x40001A2: // AUXSPIDATA
return SpiOutData;
case 0x40001A4: // ROMCTRL B0
return ROMCTRLB0;
case 0x40001A5: // ROMCTRL B1
return ROMCTRLB1;
case 0x40001A6: // ROMCTRL B2
if (ReleaseReset) val = BitSet(val, 5);
if (ReadyBit23) val = BitSet(val, 7);
break;
case 0x40001A7: // ROMCTRL B3
val |= BlockSize;
if (SlowTransferClock) val = BitSet(val, 3);
if (BusyBit31) val = BitSet(val, 7);
break;
case 0x4100010: // From cartridge
if (Slot1Enable)
{
ReadData(fromArm7);
}
return (byte)(InData >> 0);
case 0x4100011:
return (byte)(InData >> 8);
case 0x4100012:
return (byte)(InData >> 16);
case 0x4100013:
return (byte)(InData >> 24);
}
}
else
{
Console.WriteLine((fromArm7 ? "ARM7" : "ARM9") + " tried to read from Slot 1 @ " + Hex(addr, 8));
}
return val;
}
public void WriteHwio8(bool fromArm7, uint addr, byte val)
{
if (fromArm7 == Nds.MemoryControl.Nds7Slot1AccessRights)
{
switch (addr)
{
case 0x40001A0: // AUXSPICNT B0
SpiBaudRate = (byte)(val & 0b11);
SpiChipSelHold = BitTest(val, 6);
SpiBusy = BitTest(val, 7);
return;
case 0x40001A1: // AUXSPICNT B1
Slot1SpiMode = BitTest(val, 5);
TransferReadyIrq = BitTest(val, 6);
Slot1Enable = BitTest(val, 7);
return;
case 0x40001A2: // AUXSPIDATA
SpiTransferTo(val);
break;
case 0x40001A4: // ROMCTRL B0
ROMCTRLB0 = val;
break;
case 0x40001A5: // ROMCTRL B1
ROMCTRLB1 = val;
break;
case 0x40001A6: // ROMCTRL B2
if (BitTest(val, 5)) ReleaseReset = true;
break;
case 0x40001A7: // ROMCTRL B3
BlockSize = (byte)(val & 0b111);
SlowTransferClock = BitTest(val, 3);
if (BitTest(val, 7) && !BusyBit31 && Slot1Enable)
{
ProcessCommand(fromArm7);
}
break;
}
if (Slot1Enable)
{
switch (addr)
{
case 0x40001A8: // Slot 1 Command out
case 0x40001A9:
case 0x40001AA:
case 0x40001AB:
case 0x40001AC:
case 0x40001AD:
case 0x40001AE:
case 0x40001AF:
if (Slot1Enable)
{
int shiftBy = (int)((7 - (addr & 7)) * 8);
PendingCommand &= (ulong)(~(0xFFUL << shiftBy));
PendingCommand |= (ulong)val << shiftBy;
}
return;
}
}
}
else
{
Console.WriteLine((fromArm7 ? "ARM7" : "ARM9") + " tried to read from Slot 1 @ " + Hex(addr, 8));
}
}
public void ProcessCommand(bool fromArm7)
{
ulong cmd = PendingCommand;
if (Key1Encryption)
{
cmd = Decrypt64(EncLutKeycodeLevel2, cmd);
}
// Console.WriteLine("Slot 1 CMD: " + Hex(cmd, 16));
if (BlockSize == 0)
{
TransferLength = 0;
}
else if (BlockSize == 7)
{
TransferLength = 4;
}
else
{
TransferLength = 0x100U << BlockSize;
}
if (TransferLength != 0)
{
DataPos = 0;
BytesTransferred = 0;
}
BusyBit31 = true;
if (cmd == 0x9F00000000000000)
{
State = CartridgeState.Dummy;
}
else if (cmd == 0x0000000000000000)
{
// Console.WriteLine("Slot 1: Putting up cartridge header");
State = CartridgeState.ReadCartridgeHeader;
}
else if (cmd == 0x9000000000000000)
{
// Console.WriteLine("Slot 1: Putting up ROM chip ID 1");
State = CartridgeState.ReadRomChipId1;
}
else if ((cmd & 0xFF00000000000000) == 0x3C00000000000000)
{
// Console.WriteLine("Slot 1: Enabled KEY1 encryption");
State = CartridgeState.Dummy2;
Key1Encryption = true;
}
else if ((cmd & 0xF000000000000000) == 0x2000000000000000)
{
// Console.WriteLine("Slot 1: Get Secure Area Block");
State = CartridgeState.SecureAreaRead;
DataPos = (uint)(((cmd >> 44) & 0xFFFF) * 0x1000);
// Console.WriteLine("Secure area read pos: " + Hex(DataPos, 8));
}
else if ((cmd & 0xF000000000000000) == 0x4000000000000000)
{
// Console.WriteLine("Slot 1: Enable KEY2");
State = CartridgeState.Dummy2;
}
else if ((cmd & 0xF000000000000000) == 0x1000000000000000)
{
// Console.WriteLine("Slot 1: Putting up ROM chip ID 2");
State = CartridgeState.ReadRomChipId2;
}
else if ((cmd & 0xF000000000000000) == 0xA000000000000000)
{
// Console.WriteLine("Slot 1: Enter main data mode");
State = CartridgeState.Dummy2;
Key1Encryption = false;
}
else if ((cmd & 0xFF00000000FFFFFF) == 0xB700000000000000)
{
// On a real DS, KEY2 encryption is transparent to software,
// as it is all handled in the hardware cartridge interface.
// Plus, DS ROM dumps are usually KEY2 decrypted, so in most cases
// there's actually no need to actually handle KEY2 encryption in
// an emulator.
// Console.WriteLine("KEY2 data read");
State = CartridgeState.Key2DataRead;
DataPos = (uint)((cmd >> 24) & 0xFFFFFFFF);
// Console.WriteLine("Addr: " + Hex(DataPos, 8));
}
else if (cmd == 0xB800000000000000)
{
// Console.WriteLine("Slot 1: Putting up ROM chip ID 3");
State = CartridgeState.ReadRomChipId3;
}
else
{
// throw new NotImplementedException("Slot 1: unimplemented command " + Hex(cmd, 16));
}
// If block size is zero, no transfer will take place, signal end.
if (TransferLength == 0)
{
FinishTransfer();
}
else
{
ReadyBit23 = true;
// Trigger Slot 1 DMA
Nds.Scheduler.AddEventRelative(SchedulerId.None, 0, RepeatCartridgeTransfer);
// Console.WriteLine("Trigger slot 1 DMA, Dest: " + Hex(Nds.Dma7.Ch[3].DmaDest, 8));
}
}
public void ReadData(bool fromArm7)
{
if (!ReadyBit23)
{
InData = 0;
return;
}
uint val = 0xFFFFFFFF;
switch (State)
{
case CartridgeState.Dummy: // returns all 1s
break;
case CartridgeState.ReadCartridgeHeader:
val = GetUint(Rom, DataPos & 0xFFF);
break;
case CartridgeState.ReadRomChipId1:
case CartridgeState.ReadRomChipId2:
case CartridgeState.ReadRomChipId3:
val = RomChipId;
break;
case CartridgeState.Key2DataRead:
// Console.WriteLine("Key2 data read");
if (DataPos < Rom.Length)
{
if (DataPos < 0x8000)
{
DataPos = 0x8000 + (DataPos & 0x1FF);
}
val = GetUint(Rom, DataPos);
}
break;
case CartridgeState.SecureAreaRead:
val = GetUint(SecureArea, DataPos - 0x4000);
// Console.WriteLine("Secure area read: Pos: " + Hex(DataPos, 8) + " Val: " + Hex(val, 4));
break;
default:
throw new NotImplementedException("Slot 1: bad state");
}
DataPos += 4;
BytesTransferred += 4;
if (BytesTransferred >= TransferLength)
{
FinishTransfer();
}
else
{
// TODO: Slot 1 DMA transfers
Nds.Scheduler.AddEventRelative(SchedulerId.None, 0, RepeatCartridgeTransfer);
}
InData = val;
}
public void RepeatCartridgeTransfer(long cyclesLate)
{
// Console.WriteLine(Hex(Nds.Dma7.Ch[3].DmaDest, 8));
if (Nds.MemoryControl.Nds7Slot1AccessRights)
{
Nds.Dma7.Repeat((byte)DmaStartTimingNds7.Slot1);
}
else
{
Nds.Dma9.Repeat((byte)DmaStartTimingNds9.Slot1);
}
}
public void FinishTransfer()
{
ReadyBit23 = false;
BusyBit31 = false;
if (TransferReadyIrq)
{
if (Nds.MemoryControl.Nds7Slot1AccessRights)
{
Nds.HwControl7.FlagInterrupt((uint)InterruptNds.Slot1DataTransferComplete);
}
else
{
Nds.HwControl9.FlagInterrupt((uint)InterruptNds.Slot1DataTransferComplete);
}
}
}
// From the Key1 Encryption section of GBATek.
// Thanks Martin Korth.
public static ulong Encrypt64(uint[] encLut, ulong val)
{
uint y = (uint)val;
uint x = (uint)(val >> 32);
for (uint i = 0; i < 0x10; i++)
{
uint z = encLut[i] ^ x;
x = encLut[0x012 + (byte)(z >> 24)];
x = encLut[0x112 + (byte)(z >> 16)] + x;
x = encLut[0x212 + (byte)(z >> 8)] ^ x;
x = encLut[0x312 + (byte)(z >> 0)] + x;
x ^= y;
y = z;
}
uint outLower = x ^ encLut[0x10];
uint outUpper = y ^ encLut[0x11];
return ((ulong)outUpper << 32) | outLower;
}
public static ulong Decrypt64(uint[] encLut, ulong val)
{
uint y = (uint)val;
uint x = (uint)(val >> 32);
for (uint i = 0x11; i >= 0x02; i--)
{
uint z = encLut[i] ^ x;
x = encLut[0x012 + (byte)(z >> 24)];
x = encLut[0x112 + (byte)(z >> 16)] + x;
x = encLut[0x212 + (byte)(z >> 8)] ^ x;
x = encLut[0x312 + (byte)(z >> 0)] + x;
x ^= y;
y = z;
}
uint outLower = x ^ encLut[0x1];
uint outUpper = y ^ encLut[0x0];
return ((ulong)outUpper << 32) | outLower;
}
// modulo is always 0x08
public void ApplyKeycode(uint[] encLut, Span<uint> keyCode, uint modulo)
{
ulong encrypted1 = Encrypt64(encLut, ((ulong)keyCode[2] << 32) | keyCode[1]);
keyCode[1] = (uint)encrypted1;
keyCode[2] = (uint)(encrypted1 >> 32);
ulong encrypted0 = Encrypt64(encLut, ((ulong)keyCode[1] << 32) | keyCode[0]);
keyCode[0] = (uint)encrypted0;
keyCode[1] = (uint)(encrypted0 >> 32);
ulong scratch = 0;
for (uint i = 0; i < 0x12; i++)
{
encLut[i] ^= BSwap32(keyCode[(int)(i % modulo)]);
}
// EncLut is stored in uint for convenience so iterate in uints as well
for (uint i = 0; i < 0x412; i += 2)
{
scratch = Encrypt64(encLut, scratch);
encLut[i + 0] = (uint)(scratch >> 32);
encLut[i + 1] = (uint)scratch;
}
}
public void InitKeycode(uint[] encLut, uint level)
{
Span<uint> keyCode = stackalloc uint[3];
keyCode[0] = IdCode;
keyCode[1] = IdCode / 2;
keyCode[2] = IdCode * 2;
// For game cartridge KEY1 decryption, modulo is always 2 (says 8 in GBATek)
// but is 2 when divided by four to convert from byte to uint
if (level >= 1) ApplyKeycode(encLut, keyCode, 2);
if (level >= 2) ApplyKeycode(encLut, keyCode, 2);
keyCode[1] *= 2;
keyCode[2] /= 2;
if (level >= 3) ApplyKeycode(encLut, keyCode, 2); //
}
public static uint BSwap32(uint val)
{
return
((val >> 24) & 0x000000FF) |
((val >> 8) & 0x0000FF00) |
((val << 8) & 0x00FF0000) |
((val << 24) & 0xFF000000);
}
public void SpiTransferTo(byte val)
{
// currently only EEPROM support
if (Slot1Enable)
{
var saveType = ExternalMemoryType.Eeprom;
// TODO: use a game DB to get memory type
switch (saveType)
{
case ExternalMemoryType.None:
break;
case ExternalMemoryType.Eeprom:
switch (SpiEepromState)
{
case SpiEepromState.Ready:
switch (val)
{
case 0x06: // Write Enable
ExternalMemoryWriteEnable = true;
SpiEepromState = SpiEepromState.Ready;
break;
case 0x04: // Write Disable
ExternalMemoryWriteEnable = false;
SpiEepromState = SpiEepromState.Ready;
break;
case 0x5: // Read Status Register
SpiEepromState = SpiEepromState.ReadStatus;
break;
case 0x1: // Write Status Register
SpiEepromState = SpiEepromState.WriteStatus;
break;
case 0x9F: // Read JEDEC ID (returns 0xFF on EEPROM/FLASH)
SpiOutData = 0xFF;
break;
case 0x3: // Read
SpiEepromState = SpiEepromState.SetReadAddress;
SpiAddress = 0;
SpiBytesWritten = 0;
break;
case 0x2: // Write
SpiEepromState = SpiEepromState.SetWriteAddress;
SpiAddress = 0;
SpiBytesWritten = 0;
break;
}
break;
case SpiEepromState.ReadStatus:
byte status = 0;
if (ExternalMemoryWriteEnable) status = BitSet(status, 1);
status |= (byte)(EepromWriteProtect << 2);
SpiOutData = status;
break;
case SpiEepromState.WriteStatus:
ExternalMemoryWriteEnable = BitTest(val, 1);
EepromWriteProtect = (byte)((val >> 2) & 0b11);
break;
case SpiEepromState.SetReadAddress:
SpiAddress <<= 8;
SpiAddress |= val;
if (++SpiBytesWritten == 2)
{
SpiEepromState = SpiEepromState.ReadData;
}
break;
case SpiEepromState.ReadData:
SpiOutData = ExternalMemory[SpiAddress];
SpiAddress++;
break;
case SpiEepromState.SetWriteAddress:
SpiAddress <<= 8;
SpiAddress |= val;
if (++SpiBytesWritten == 2)
{
SpiEepromState = SpiEepromState.WriteData;
}
break;
case SpiEepromState.WriteData:
ExternalMemory[SpiAddress] = val;
SpiOutData = 0;
SpiAddress++;
break;
}
break;
case ExternalMemoryType.FlashWithInfrared:
switch (SpiFlashState)
{
case SpiFlashState.TakePrefix:
if (val == 0)
{
SpiFlashState = SpiFlashState.Ready;
Console.WriteLine("Flash with IR command");
}
break;
case SpiFlashState.Ready:
// Console.WriteLine("SPI: Receive command! " + Hex(val, 2));
SpiOutData = 0x00;
switch (val)
{
case 0x06:
ExternalMemoryWriteEnable = true;
break;
case 0x04:
ExternalMemoryWriteEnable = false;
break;
case 0x9F:
SpiFlashState = SpiFlashState.Identification;
SpiAddress = 0;
break;
case 0x03:
SpiFlashState = SpiFlashState.ReceiveAddress;
SpiAddress = 0;
SpiBytesWritten = 0;
break;
case 0x0B:
throw new NotImplementedException("slot1 flash fast read");
case 0x0A:
throw new NotImplementedException("slot1 flash write");
case 0x02:
throw new NotImplementedException("slot1 flash program");
case 0x05: // Identification
// Console.WriteLine("SPI ID");
SpiAddress = 0;
SpiOutData = 0x00;
break;
case 0x00:
break;
// default:
// throw new NotImplementedException("SPI: Unimplemented command: " + Hex(val, 2));
}
break;
case SpiFlashState.ReceiveAddress:
// Console.WriteLine("SPI: Address byte write: " + Hex(val, 2));
SpiAddress <<= 8;
SpiAddress |= val;
if (++SpiBytesWritten == 3)
{
SpiBytesWritten = 0;
SpiFlashState = SpiFlashState.Reading;
// Console.WriteLine("SPI: Address written: " + Hex(Address, 6));
}
break;
case SpiFlashState.Reading:
// Console.WriteLine("SPI: Read from address: " + Hex(Address, 6));
// Nds7.Cpu.Error("SPI");
SpiOutData = ExternalMemory[SpiAddress];
SpiAddress++;
SpiAddress &= 0xFFFFFF;
break;
case SpiFlashState.Identification:
SpiOutData = FlashId[SpiAddress];
SpiAddress++;
SpiAddress %= 3;
break;
}
break;
}
if (!SpiChipSelHold)
{
SpiEepromState = SpiEepromState.Ready;
SpiFlashState = SpiFlashState.TakePrefix;
}
}
}
public byte[] GetSave()
{
return ExternalMemory;
}
public void LoadSave(byte[] sav)
{
sav.CopyTo(ExternalMemory, 0);
}
}
}

View File

@ -1,8 +1,9 @@
using System;
using System.Runtime.CompilerServices;
namespace OptimeGBA
{
sealed class Bits
public sealed class Bits
{
public const uint BIT_0 = (1 << 0);
public const uint BIT_1 = (1 << 1);
@ -121,6 +122,11 @@ namespace OptimeGBA
{
return (byte)(n >> (pos * 8));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static byte GetByteIn(uint n, int pos)
{
return (byte)(n >> (pos * 8));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static byte GetByteIn(ulong n, int pos)
@ -203,5 +209,46 @@ namespace OptimeGBA
{
return (short)(((short)val << (15 - pos)) >> (15 - pos));
}
public static byte[] FloatArrayToByteBuffer(float[] datas)
{
byte[] result = new byte[datas.Length * 4];
for (int i = 0; i < datas.Length; i++)
{
byte[] signalBytes = BitConverter.GetBytes(datas[i]);
result[4 * i] = signalBytes[0];
result[4 * i + 1] = signalBytes[1];
result[4 * i + 2] = signalBytes[2];
result[4 * i + 3] = signalBytes[3];
}
return result;
}
public static float[] ByteToFloatArray(byte[] srcByte)
{
unsafe
{
int FLOATLEN = sizeof(float);
int srcLen = srcByte.Length;
int dstLen = srcLen / FLOATLEN;
float[] dstFloat = new float[dstLen];
for (int i = 0; i < dstLen; i++)
{
float temp = 0.0F;
void* pf = &temp;
fixed (byte* pxb = srcByte)
{
byte* px = pxb;
px += i * FLOATLEN;
for (int j = 0; j < FLOATLEN; j++)
{
*((byte*)pf + j) = *(px + j);
}
dstFloat[i] = temp;
}
}
return dstFloat;
}
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: bc5bdea9f2094294da4dcefeebda8f63
guid: c452c8124018a2748ba32716b989a1ea
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -5,12 +5,12 @@ namespace OptimeGBA
{
public class Cp15
{
Nds Nds;
/*Nds Nds;
public Cp15(Nds nds)
{
Nds = nds;
}
}*/
public uint ControlRegister;
@ -27,25 +27,25 @@ namespace OptimeGBA
ControlRegister = rdVal;
ControlRegister |= 0b00000000000000000000000001111000;
ControlRegister &= 0b00000000000011111111000010000101;
Nds.Mem9.UpdateTcmSettings();
//Nds.Mem9.UpdateTcmSettings();
break;
case 0x704:
case 0x782:
Nds.Cpu9.Halted = true;
//Nds.Cpu9.Halted = true;
break;
case 0x910:
DataTcmSettings = rdVal;
Nds.Mem9.UpdateTcmSettings();
//Nds.Mem9.UpdateTcmSettings();
break;
case 0x911:
InstTcmSettings = rdVal;
Nds.Mem9.UpdateTcmSettings();
//Nds.Mem9.UpdateTcmSettings();
break;
default:
// Console.WriteLine($"UNIMPLEMENTED TO CP15 {opcode1},C{cRn},C{cRm},{opcode2}: {HexN(rdVal, 8)}");
// Debug.Log($"UNIMPLEMENTED TO CP15 {opcode1},C{cRn},C{cRm},{opcode2}: {HexN(rdVal, 8)}");
break;
}
@ -75,7 +75,7 @@ namespace OptimeGBA
break;
default:
Console.WriteLine($"UNIMPLEMENTED FROM CP15 {opcode1},C{cRn},C{cRm},{opcode2}");
//Debug.Log($"UNIMPLEMENTED FROM CP15 {opcode1},C{cRn},C{cRm},{opcode2}");
break;
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 930c82bbb70e8d54d8bed296233fb78a
guid: 082cf1137d5d5114c8755e473d5857b5
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 9d57248ed47e4cf4a922bbb7f923b6e9
guid: d1b25dbe9e7a7eb4a8af44963c72a602
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -231,10 +231,10 @@ namespace OptimeGBA
if (c.DmaLength == 0) c.DmaLength = 0x4000;
}
// Console.WriteLine($"Starting DMA {ci}");
// Console.WriteLine($"SRC: {Util.HexN(srcAddr, 7)}");
// Console.WriteLine($"DEST: {Util.HexN(destAddr, 7)}");
// Console.WriteLine($"LENGTH: {Util.HexN(c.DmaLength, 4)}");
// Debug.Log($"Starting DMA {ci}");
// Debug.Log($"SRC: {Util.HexN(srcAddr, 7)}");
// Debug.Log($"DEST: {Util.HexN(destAddr, 7)}");
// Debug.Log($"LENGTH: {Util.HexN(c.DmaLength, 4)}");
int destOffsPerUnit;
int sourceOffsPerUnit;

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 5c4ffd474f58e654b873b37f5ca89d16
guid: 36717f7dc90280e41826611c592f97a3
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -1,417 +0,0 @@
using static OptimeGBA.Bits;
using static Util;
using System;
namespace OptimeGBA
{
public enum DmaStartTimingNds9 : byte
{
Immediately = 0,
VBlank = 1,
HBlank = 2,
UponRenderBegin = 3,
MainMemoryDisplay = 4,
Slot1 = 5,
Slot2 = 6,
GeometryCommandFifo = 7,
}
public enum DmaStartTimingNds7 : byte
{
Immediately = 0,
VBlank = 1,
Slot1 = 2,
Misc = 3,
}
public sealed class DmaChannelNds
{
public bool Nds7;
public DmaChannelNds(bool nds7)
{
Nds7 = nds7;
}
public uint DMASAD;
public uint DMADAD;
public uint DMACNT_L;
public uint DmaSource;
public uint DmaDest;
public uint DmaLength;
// DMACNT_H
public DmaDestAddrCtrl DestAddrCtrl;
public DmaSrcAddrCtrl SrcAddrCtrl;
public bool Repeat;
public bool TransferType;
public byte StartTiming;
public bool FinishedIRQ;
public bool Enabled; // Don't directly set to false, use Disable()
public uint DMACNT_H;
public byte ReadHwio8(uint addr)
{
// DMASAD, DMADAD, and DMACNT_L are write-only
byte val = 0;
switch (addr)
{
case 0x0A: // DMACNT_H B0
case 0x0B: // DMACNT_H B1
val = GetByteIn(GetControl(), addr & 1);
break;
}
return val;
}
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x00: // DMASAD B0
case 0x01: // DMASAD B1
case 0x02: // DMASAD B2
case 0x03: // DMASAD B3
DMASAD = SetByteIn(DMASAD, val, addr & 3);
break;
case 0x04: // DMADAD B0
case 0x05: // DMADAD B1
case 0x06: // DMADAD B2
case 0x07: // DMADAD B3
DMADAD = SetByteIn(DMADAD, val, addr & 3);
break;
case 0x08: // DMACNT_L B0
case 0x09: // DMACNT_L B1
DMACNT_L = SetByteIn(DMACNT_L, val, addr & 1);
break;
case 0x0A: // DMACNT_H B0
case 0x0B: // DMACNT_H B1
DMACNT_H = SetByteIn(DMACNT_H, val, addr & 1);
UpdateControl();
break;
}
}
public void UpdateControl()
{
DestAddrCtrl = (DmaDestAddrCtrl)BitRange(DMACNT_H, 5, 6);
SrcAddrCtrl = (DmaSrcAddrCtrl)BitRange(DMACNT_H, 7, 8);
Repeat = BitTest(DMACNT_H, 9);
TransferType = BitTest(DMACNT_H, 10);
if (!Nds7)
{
StartTiming = (byte)BitRange(DMACNT_H, 11, 13);
}
else
{
StartTiming = (byte)BitRange(DMACNT_H, 12, 13);
}
FinishedIRQ = BitTest(DMACNT_H, 14);
if (BitTest(DMACNT_H, 15))
{
Enable();
}
else
{
Disable();
}
}
public uint GetControl()
{
uint val = 0;
val |= ((uint)DestAddrCtrl & 0b11) << 5;
val |= ((uint)SrcAddrCtrl & 0b11) << 7;
if (Repeat) val = BitSet(val, 9);
if (TransferType) val = BitSet(val, 10);
val |= ((uint)StartTiming & 0b111) << 11;
if (FinishedIRQ) val = BitSet(val, 14);
if (Enabled) val = BitSet(val, 15);
DMACNT_H = val;
return val;
}
public void Enable()
{
if (!Enabled)
{
DmaSource = DMASAD;
DmaDest = DMADAD;
DmaLength = DMACNT_L;
}
Enabled = true;
GetControl();
}
public void Disable()
{
Enabled = false;
GetControl();
}
}
public unsafe sealed class DmaNds
{
bool Nds7;
Memory Mem;
HwControl HwControl;
public DmaChannelNds[] Ch;
static readonly uint[] DmaSourceMask = { 0x07FFFFFF, 0x0FFFFFFF, 0x0FFFFFFF, 0x0FFFFFFF };
static readonly uint[] DmaDestMask = { 0x07FFFFFF, 0x07FFFFFF, 0x07FFFFFF, 0x0FFFFFFFF };
public byte[] DmaFill = new byte[16];
public bool DmaLock;
public DmaNds(bool nds7, Memory mem, HwControlNds hwControl)
{
Nds7 = nds7;
Mem = mem;
HwControl = hwControl;
Ch = new DmaChannelNds[4] {
new DmaChannelNds(Nds7),
new DmaChannelNds(Nds7),
new DmaChannelNds(Nds7),
new DmaChannelNds(Nds7),
};
}
public byte ReadHwio8(uint addr)
{
if (addr >= 0x40000B0 && addr <= 0x40000BB)
{
return Ch[0].ReadHwio8(addr - 0x40000B0);
}
else if (addr >= 0x40000BC && addr <= 0x40000C7)
{
return Ch[1].ReadHwio8(addr - 0x40000BC);
}
else if (addr >= 0x40000C8 && addr <= 0x40000D3)
{
return Ch[2].ReadHwio8(addr - 0x40000C8);
}
else if (addr >= 0x40000D4 && addr <= 0x40000DF)
{
return Ch[3].ReadHwio8(addr - 0x40000D4);
}
else if (addr >= 0x40000E0 && addr <= 0x40000EF)
{
return DmaFill[addr & 0xF];
}
throw new Exception("This shouldn't happen.");
}
public void WriteHwio8(uint addr, byte val)
{
if (addr >= 0x40000B0 && addr <= 0x40000BB)
{
bool oldEnabled = Ch[0].Enabled;
Ch[0].WriteHwio8(addr - 0x40000B0, val);
if (!oldEnabled && Ch[0].Enabled) ExecuteImmediate(0);
return;
}
else if (addr >= 0x40000BC && addr <= 0x40000C7)
{
bool oldEnabled = Ch[1].Enabled;
Ch[1].WriteHwio8(addr - 0x40000BC, val);
if (!oldEnabled && Ch[1].Enabled) ExecuteImmediate(1);
return;
}
else if (addr >= 0x40000C8 && addr <= 0x40000D3)
{
bool oldEnabled = Ch[2].Enabled;
Ch[2].WriteHwio8(addr - 0x40000C8, val);
if (!oldEnabled && Ch[2].Enabled) ExecuteImmediate(2);
return;
}
else if (addr >= 0x40000D4 && addr <= 0x40000DF)
{
bool oldEnabled = Ch[3].Enabled;
Ch[3].WriteHwio8(addr - 0x40000D4, val);
if (!oldEnabled && Ch[3].Enabled) ExecuteImmediate(3);
return;
}
else if (addr >= 0x40000E0 && addr <= 0x40000EF)
{
DmaFill[addr & 0xF] = val;
return;
}
throw new Exception("This shouldn't happen.");
}
public void ExecuteDma(DmaChannelNds c, uint ci)
{
DmaLock = true;
// Console.WriteLine("NDS: Executing DMA");
// Console.WriteLine("Source: " + Util.Hex(c.DmaSource, 8));
// Console.WriteLine("Dest: " + Util.Hex(c.DmaDest, 8));
// Console.WriteLine("Length: " + c.DmaLength);
if (!Nds7)
{
c.DmaSource &= 0x0FFFFFFF;
c.DmaDest &= 0x0FFFFFFF;
// All NDS9 DMAs use 21-bit length
c.DmaLength &= 0x1FFFFF;
// Value of zero is treated as maximum length
if (c.DmaLength == 0) c.DmaLength = 0x200000;
}
else
{
// Least significant 28 (or 27????) bits
c.DmaSource &= DmaSourceMask[ci];
c.DmaDest &= DmaDestMask[ci];
if (ci == 3)
{
// DMA 3 is 16-bit length
c.DmaLength &= 0xFFFF;
// Value of zero is treated as maximum length
if (c.DmaLength == 0) c.DmaLength = 0x10000;
}
else
{
// DMA 0-2 are 14-bit length
c.DmaLength &= 0x3FFF;
// Value of zero is treated as maximum length
if (c.DmaLength == 0) c.DmaLength = 0x4000;
}
}
// if (c.DmaLength != 1 && ci == 3)
// {
// Console.WriteLine(((DmaStartTimingNds7)c.StartTiming).ToString());
// Console.WriteLine("DMA length " + c.DmaLength);
// }
// Console.WriteLine($"Starting DMA {ci}");
// Console.WriteLine($"SRC: {Util.HexN(srcAddr, 7)}");
// Console.WriteLine($"DEST: {Util.HexN(destAddr, 7)}");
// Console.WriteLine($"LENGTH: {Util.HexN(c.DmaLength, 4)}");
int destOffsPerUnit;
int sourceOffsPerUnit;
if (c.TransferType)
{
switch (c.DestAddrCtrl)
{
case DmaDestAddrCtrl.Increment: destOffsPerUnit = +4; break;
case DmaDestAddrCtrl.Decrement: destOffsPerUnit = -4; break;
case DmaDestAddrCtrl.IncrementReload: destOffsPerUnit = +4; break;
default: destOffsPerUnit = 0; break;
}
switch (c.SrcAddrCtrl)
{
case DmaSrcAddrCtrl.Increment: sourceOffsPerUnit = +4; break;
case DmaSrcAddrCtrl.Decrement: sourceOffsPerUnit = -4; break;
default: sourceOffsPerUnit = 0; break;
}
}
else
{
switch (c.DestAddrCtrl)
{
case DmaDestAddrCtrl.Increment: destOffsPerUnit = +2; break;
case DmaDestAddrCtrl.Decrement: destOffsPerUnit = -2; break;
case DmaDestAddrCtrl.IncrementReload: destOffsPerUnit = +2; break;
default: destOffsPerUnit = 0; break;
}
switch (c.SrcAddrCtrl)
{
case DmaSrcAddrCtrl.Increment: sourceOffsPerUnit = +2; break;
case DmaSrcAddrCtrl.Decrement: sourceOffsPerUnit = -2; break;
default: sourceOffsPerUnit = 0; break;
}
}
uint origLength = c.DmaLength;
// TODO: NDS DMA timings
if (c.TransferType)
{
for (; c.DmaLength > 0; c.DmaLength--)
{
Mem.Write32(c.DmaDest & ~3u, Mem.Read32(c.DmaSource & ~3u));
// Gba.Tick(Gba.Cpu.Timing32[(c.DmaSource >> 24) & 0xF]);
// Gba.Tick(Gba.Cpu.Timing32[(c.DmaDest >> 24) & 0xF]);
c.DmaDest = (uint)(long)(destOffsPerUnit + c.DmaDest);
c.DmaSource = (uint)(long)(sourceOffsPerUnit + c.DmaSource);
}
}
else
{
for (; c.DmaLength > 0; c.DmaLength--)
{
Mem.Write16(c.DmaDest & ~1u, Mem.Read16(c.DmaSource & ~1u));
// Gba.Tick(Nds.Timing8And16[(c.DmaSource >> 24) & 0xF]);
// Gba.Tick(Nds.Timing8And16[(c.DmaDest >> 24) & 0xF]);
c.DmaDest = (uint)(long)(destOffsPerUnit + c.DmaDest);
c.DmaSource = (uint)(long)(sourceOffsPerUnit + c.DmaSource);
}
}
if (c.DestAddrCtrl == DmaDestAddrCtrl.IncrementReload)
{
if (c.Repeat)
{
c.DmaDest = c.DMADAD;
}
}
if (c.FinishedIRQ)
{
HwControl.FlagInterrupt((uint)InterruptNds.Dma0 + ci);
}
DmaLock = false;
}
public void ExecuteImmediate(uint ci)
{
DmaChannelNds c = Ch[ci];
// Console.WriteLine($"NDS{(Nds9 ? "9" : "7")}: Ch{ci} immediate DMA from:{Hex(c.DMASAD, 8)} to:{Hex(c.DMADAD, 8)}");
if (c.Enabled && c.StartTiming == (byte)DmaStartTimingNds9.Immediately)
{
c.Disable();
ExecuteDma(c, ci);
}
}
public bool Repeat(byte val)
{
bool executed = false;
if (!DmaLock)
{
for (uint ci = 0; ci < 4; ci++)
{
DmaChannelNds c = Ch[ci];
if (c.StartTiming == val)
{
executed = true;
c.DmaLength = c.DMACNT_L;
ExecuteDma(c, ci);
}
}
}
return executed;
}
}
}

246
Assets/emulator/Emulator.cs Normal file
View File

@ -0,0 +1,246 @@
using OptimeGBA;
using System;
using System.IO;
using System.Threading;
using UnityEngine;
using UnityEngine.UI;
public class Emulator : MonoBehaviour
{
public static Emulator instance;
const int FrameCycles = 70224 * 4;
const int ScanlineCycles = 1232;
const float FrameRate = 59.7275f;
static bool SyncToAudio = true;
//public Renderer screenRenderer;
public VideoProvider videoProvider;
public AudioProvider audioProvider;
public static System.Diagnostics.Stopwatch sw = System.Diagnostics.Stopwatch.StartNew();
public bool ShowBackBuf = false;
public bool RunEmulator;
public bool EnableAudio;
public bool BootBIOS = false;
public bool RomLoaded { get; private set; } = false;
public Gba gba;
Thread EmulationThread;
AutoResetEvent ThreadSync = new AutoResetEvent(false);
private int _samplesAvailable;
//private PipeStream _pipeStream;
private byte[] _buffer;
public float audioGain = 1.0f;
// key delegate
public delegate bool IsKeyPressed(GBAKeyCode keyCode);
public IsKeyPressed KeyPressed;
public Button btnStart;
private void Awake()
{
instance = this;
//BetterStreamingAssets.Initialize();
// must set it to 60 or it won't sync with audio or run too fast.
Application.targetFrameRate = (int)FrameRate;
//audioSource = GetComponent<AudioSource>();
//AudioClip clip = AudioClip.Create("blank", GbaAudio.SampleRate * 2, 2, GbaAudio.SampleRate, true);
//audioSource.clip = clip;
//audioSource.playOnAwake = true;
//audioSource.enabled = false;
//screenRenderer.material.mainTexture = new Texture2D(240, 160, TextureFormat.RGBA32, false, false);
// Get Unity Buffer size
AudioSettings.GetDSPBufferSize(out int bufferLength, out _);
_samplesAvailable = bufferLength;
// Must be set to 32768
var audioConfig = AudioSettings.GetConfiguration();
audioConfig.sampleRate = GbaAudio.SampleRate;
AudioSettings.Reset(audioConfig);
// Prepare our buffer
//_pipeStream = new PipeStream();
//_pipeStream.MaxBufferLength = _samplesAvailable * 2 * sizeof(float);
_buffer = new byte[_samplesAvailable * 2 * sizeof(float)];
}
void Start()
{
byte[] bios = Resources.Load<TextAsset>("gba_bios.bin").bytes;
//byte[] bios = BetterStreamingAssets.ReadAllBytes("gba_bios.bin");
Debug.Log(bios.Length);
gba = new Gba(new ProviderGba(bios, new byte[0], "", audioProvider.AudioReady) { BootBios = BootBIOS });
EmulationThread = new Thread(EmulationThreadHandler);
EmulationThread.Name = "Emulation Core";
EmulationThread.Start();
btnStart.onClick.AddListener(
() =>
{
byte[] romdata = Resources.Load<TextAsset>("mario_world.gba").bytes;
LoadRom(romdata, "mario_world.gba");
}
);
}
// Update is called once per frame
void Update()
{
if (RomLoaded)
{
videoProvider.OnRenderFrame();
}
OnUpdateFrame();
}
public void LoadRom(byte[] rom, string name)
{
string savPath = Application.persistentDataPath + "/" + name.Substring(0, name.Length - 3) + "sav";
byte[] sav = new byte[0];
if (File.Exists(savPath))
{
Debug.Log($"{savPath} exists, loading");
try
{
sav = File.ReadAllBytes(savPath);
}
catch
{
Debug.Log("Failed to load .sav file!");
}
}
else
{
Debug.Log(".sav not available");
}
LoadRomAndSave(rom, sav, savPath);
Debug.Log("Load Rom Success");
audioProvider.Initialize();
RomLoaded = true;
RunEmulator = true;
}
public void LoadRomAndSave(byte[] rom, byte[] sav, string savPath)
{
var bios = gba.Provider.Bios;
gba = new Gba(new ProviderGba(bios, rom, savPath, audioProvider.AudioReady) { BootBios = BootBIOS });
gba.Mem.SaveProvider.LoadSave(sav);
}
public void ResetGba()
{
byte[] save = gba.Mem.SaveProvider.GetSave();
ProviderGba p = gba.Provider;
gba = new Gba(p);
gba.Mem.SaveProvider.LoadSave(save);
}
public void EmulationThreadHandler()
{
while (true)
{
ThreadSync.WaitOne();
int cyclesLeft = 70224 * 4;
while (cyclesLeft > 0 && !gba.Cpu.Errored)
{
cyclesLeft -= (int)gba.Step();
}
while (!SyncToAudio && !gba.Cpu.Errored && RunEmulator)
{
gba.Step();
}
}
}
public int GetOutputSampleRate()
{
return AudioSettings.outputSampleRate;
}
public int GetSamplesAvailable()
{
return _samplesAvailable;
}
//private void OnAudioFilterRead(float[] data, int channels)
//{
// if (!EnableAudio) return;
// int r = _pipeStream.Read(_buffer, 0, data.Length * sizeof(float));
// float[] pcm = CoreUtil.ByteToFloatArray(_buffer);
// Array.Copy(pcm, data, data.Length);
//}
public void RunCycles(int cycles)
{
while (cycles > 0 && !gba.Cpu.Errored && RunEmulator)
{
cycles -= (int)gba.Step();
}
}
int CyclesLeft;
public void RunFrame()
{
CyclesLeft += FrameCycles;
while (CyclesLeft > 0 && !gba.Cpu.Errored)
{
CyclesLeft -= (int)gba.Step();
}
}
public void RunScanline()
{
CyclesLeft += ScanlineCycles;
while (CyclesLeft > 0 && !gba.Cpu.Errored)
{
CyclesLeft -= (int)gba.Step();
}
}
public void OnUpdateFrame()
{
gba.Keypad.B = KeyPressed(GBAKeyCode.B);
gba.Keypad.A = KeyPressed(GBAKeyCode.A);
gba.Keypad.Left = KeyPressed(GBAKeyCode.Left);
gba.Keypad.Up = KeyPressed(GBAKeyCode.Up);
gba.Keypad.Right = KeyPressed(GBAKeyCode.Right);
gba.Keypad.Down = KeyPressed(GBAKeyCode.Down);
gba.Keypad.Start = KeyPressed(GBAKeyCode.Start);
gba.Keypad.Select = KeyPressed(GBAKeyCode.Select);
gba.Keypad.L = KeyPressed(GBAKeyCode.L);
gba.Keypad.R = KeyPressed(GBAKeyCode.R);
SyncToAudio = !(Input.GetKey(KeyCode.Tab) || Input.GetKey(KeyCode.Space));
if (RunEmulator)
{
ThreadSync.Set();
}
if (gba.Mem.SaveProvider.Dirty)
{
DumpSav();
}
}
public void DumpSav()
{
try
{
//File.WriteAllBytesAsync(gba.Provider.SavPath, gba.Mem.SaveProvider.GetSave());
File.WriteAllBytes(gba.Provider.SavPath, gba.Mem.SaveProvider.GetSave());
}
catch
{
Debug.Log("Failed to write .sav file!");
}
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d82a940594010314bbfb9de2d3865d64
guid: 515e71167c74b044984b170a2a141f10
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,38 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class EmulatorGUI : MonoBehaviour
{
private Dictionary<GBAKeyCode, KeyCode> keyboardKeyCodeMap;
private Emulator emulator;
void Start()
{
keyboardKeyCodeMap = new Dictionary<GBAKeyCode, KeyCode>()
{
{ GBAKeyCode.Start,KeyCode.Return},
{ GBAKeyCode.Select,KeyCode.Backspace},
{ GBAKeyCode.Left,KeyCode.A},
{ GBAKeyCode.Right,KeyCode.D},
{ GBAKeyCode.Up,KeyCode.W},
{ GBAKeyCode.Down,KeyCode.S},
{ GBAKeyCode.A,KeyCode.J},
{ GBAKeyCode.B,KeyCode.K},
{ GBAKeyCode.L,KeyCode.U},
{ GBAKeyCode.R,KeyCode.I},
};
emulator = GameObject.FindObjectOfType<Emulator>();
emulator.KeyPressed += GetKey;
}
public bool GetKey(GBAKeyCode keyCode)
{
#if UNITY_EDITOR || UNITY_STANDALONE
bool input = Input.GetKey( keyboardKeyCodeMap[keyCode]);
if(input) return true;else return false;
#endif
}
}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 0aa73f4dabd6dcd44b7d5eaa5cbf4c68
guid: 2a6d4732564041e4d85a5fbef37546d6
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -0,0 +1,20 @@
{
"name": "GBA",
"rootNamespace": "",
"references": [
"GUID:d3a8dd703fcbca94f97e175973c255f5",
"GUID:43b6de571eb529e4b8cd209457a5f570",
"GUID:d8b63aba1907145bea998dd612889d6b",
"GUID:2665a8d13d1b3f18800f46e256720795",
"GUID:5e90fee04fdf7164fa71eeef34c6a431"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 54cc43fb16a4d83469407e3e8e248065
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -940,11 +940,11 @@ namespace OptimeGBA
this.enabled = true;
this.frameSequencerStep = 0;
// Console.WriteLine("Enabled PSGs!");
// Debug.Log("Enabled PSGs!");
}
else
{
// Console.WriteLine("Disabled PSGs...");
// Debug.Log("Disabled PSGs...");
// Disable and write zeros on everything upon main disabling
this.noise_enabled = false;

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 05f5a54c4470e584daa86a0c04ddd943
guid: ab02a6abe06f10f468911df855dd7604
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -31,8 +31,8 @@ namespace OptimeGBA
Ppu = new PpuGba(this, Scheduler);
Keypad = new Keypad();
Dma = new DmaGba(this);
Timers = new Timers(GbaAudio, HwControl, Scheduler, false, true);
HwControl = new HwControlGba(this);
Timers = new Timers(GbaAudio, HwControl, Scheduler, false, true);
Cpu = new Arm7(StateChange, Mem, false, false, null);
Cpu.SetTimingsTable(
@ -132,11 +132,6 @@ namespace OptimeGBA
Mem.InitPageTables();
Cpu.InitFlushPipeline();
#if UNSAFE
Console.WriteLine("Starting in memory UNSAFE mode");
#else
Console.WriteLine("Starting in memory SAFE mode");
#endif
}
public uint Step()

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
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@ -319,7 +319,7 @@ namespace OptimeGBA
const int CyclesPerSample = 16777216 / SampleRate;
// public CircularBuffer<short> SampleBuffer = new CircularBuffer<short>(32768, 0);
public const uint SampleBufferMax = 256;
public short[] SampleBuffer = new short[SampleBufferMax];
public float[] SampleBuffer = new float[SampleBufferMax];
public uint SampleBufferPos = 0;
public bool AudioReady;
@ -409,8 +409,8 @@ namespace OptimeGBA
VisBufB.Insert(CurrentValueB);
}
SampleBuffer[SampleBufferPos++] = (short)((fifoA + psgA) * 64);
SampleBuffer[SampleBufferPos++] = (short)((fifoB + psgB) * 64);
SampleBuffer[SampleBufferPos++] = ((fifoA + psgA) * 64f)/ SampleRate;
SampleBuffer[SampleBufferPos++] = ((fifoB + psgB) * 64f)/ SampleRate;
if (SampleBufferPos >= SampleBufferMax)
{

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@ -1,5 +1,5 @@
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@ -1,150 +0,0 @@
using System;
using static OptimeGBA.Bits;
namespace OptimeGBA
{
public enum InterruptNds
{
VBlank = 0,
HBlank = 1,
VCounterMatch = 2,
Timer0Overflow = 3,
Timer1Overflow = 4,
Timer2Overflow = 5,
Timer3Overflow = 6,
Rtc = 7,
Dma0 = 8,
Dma1 = 9,
Dma2 = 10,
Dma3 = 11,
Keypad = 12,
GamePak = 13,
// 14, 15, unused
IpcSync = 16,
IpcSendFifoEmpty = 17,
IpcRecvFifoPending = 18,
Slot1DataTransferComplete = 19,
Slot1rq = 20,
GeometryFifo = 21, // ARM9 only
ScreenUnfold = 22, // ARM7 only
SpiBus = 23, // ARM7 only
Wifi = 24, // ARM7 only
}
public sealed class HwControlNds : HwControl
{
Arm7 Cpu;
public HwControlNds(Arm7 cpu)
{
Cpu = cpu;
}
public byte Postflg; // POSTFLG
public byte ReadHwio8(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000208: // IME
if (IME) val = BitSet(val, 0);
break;
case 0x4000210: // IE B0
return (byte)(IE >> 0);
case 0x4000211: // IE B1
return (byte)(IE >> 8);
case 0x4000212: // IE B2
return (byte)(IE >> 16);
case 0x4000213: // IE B3
return (byte)(IE >> 24);
case 0x4000214: // IF B0
return (byte)(IF >> 0);
case 0x4000215: // IF B1
return (byte)(IF >> 8);
case 0x4000216: // IF B2
return (byte)(IF >> 16);
case 0x4000217: // IF B3
return (byte)(IF >> 24);
}
return val;
}
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x4000208: // IME
IME = BitTest(val, 0);
CheckAndFireInterrupts();
break;
case 0x4000210: // IE B0
IE &= 0xFFFFFF00;
IE |= (uint)((uint)val << 0);
CheckAndFireInterrupts();
break;
case 0x4000211: // IE B1
IE &= 0xFFFF00FF;
IE |= (uint)((uint)val << 8);
CheckAndFireInterrupts();
break;
case 0x4000212: // IE B2
IE &= 0xFF00FFFF;
IE |= (uint)((uint)val << 16);
CheckAndFireInterrupts();
break;
case 0x4000213: // IE B3
IE &= 0x00FFFFFF;
IE |= (uint)((uint)val << 24);
CheckAndFireInterrupts();
break;
case 0x4000214: // IF B0
IF &= ~(uint)((uint)val << 0);
CheckAndFireInterrupts();
break;
case 0x4000215: // IF B1
IF &= ~(uint)((uint)val << 8);
CheckAndFireInterrupts();
break;
case 0x4000216: // IF B2
IF &= ~(uint)((uint)val << 16);
CheckAndFireInterrupts();
break;
case 0x4000217: // IF B3
IF &= ~(uint)((uint)val << 24);
CheckAndFireInterrupts();
break;
}
}
public override void FlagInterrupt(uint i)
{
IF |= (uint)(1 << (int)i);
CheckAndFireInterrupts();
}
public void CheckAndFireInterrupts()
{
Available = (IE & IF & 0xFFFFFFFF) != 0;
Cpu.FlagInterrupt = Available && IME;
if (Cpu.Armv5)
{
if (Available && IME)
{
Cpu.Halted = false;
}
}
else
{
if (Available)
{
Cpu.Halted = false;
}
}
}
}
}

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@ -1,11 +0,0 @@
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@ -1,207 +0,0 @@
using System;
using static OptimeGBA.Bits;
namespace OptimeGBA
{
public sealed class Ipc
{
Nds Nds;
byte Id;
public Ipc(Nds nds, byte id)
{
Nds = nds;
Id = id;
}
public CircularBuffer<uint> RecvFifo = new CircularBuffer<uint>(16, 0);
public uint LastSendValue;
public uint LastRecvValue;
public bool SendFifoEmptyIrqLevel;
public bool RecvFifoPendingIrqLevel;
public byte IpcSyncDataOut;
// IPCSYNC
public bool EnableRemoteIrq;
// IPCFIFOCNT
public bool EnableSendFifoEmptyIrq;
public bool EnableRecvFifoPendingIrq;
public bool FifoError;
public bool EnableFifos;
public byte ReadHwio8(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000180: // IPCSYNC B0
val |= GetRemote().IpcSyncDataOut;
break;
case 0x4000181: // IPCSYNC B1
val |= IpcSyncDataOut;
if (EnableRemoteIrq) val = BitSet(val, 14 - 8);
break;
case 0x4000184: // IPCFIFOCNT B0
if (GetRemote().RecvFifo.Entries == 0) val = BitSet(val, 0); // Send FIFO empty
if (GetRemote().RecvFifo.Entries == 16) val = BitSet(val, 1); // Send FIFO full
if (EnableSendFifoEmptyIrq) val = BitSet(val, 2);
CheckSendFifoEmptyIrq("IPCFIFOCNT bit enable");
break;
case 0x4000185: // IPCFIFOCNT B1
if (RecvFifo.Entries == 0) val = BitSet(val, 0); // Receive FIFO empty
if (RecvFifo.Entries == 16) val = BitSet(val, 1); // Receive FIFO full
if (EnableRecvFifoPendingIrq) val = BitSet(val, 2);
CheckRecvFifoPendingIrq("IPCFIFOCNT bit enable");
if (FifoError) val = BitSet(val, 6);
if (EnableFifos) val = BitSet(val, 7);
break;
case 0x4100000: // IPCFIFORECV B0
if (RecvFifo.Entries > 0)
{
if (EnableFifos)
{
LastRecvValue = RecvFifo.Pop();
GetRemote().CheckSendFifoEmptyIrq("remote pop");
}
}
else
{
FifoError = true;
}
val = GetByteIn(LastRecvValue, addr & 3);
break;
case 0x4100001: // IPCFIFORECV B1
case 0x4100002: // IPCFIFORECV B2
case 0x4100003: // IPCFIFORECV B3
val = GetByteIn(LastRecvValue, addr & 3);
break;
}
return val;
}
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x4000180: // IPCSYNC B0
break;
case 0x4000181: // IPCSYNC B1
IpcSyncDataOut = (byte)(val & 0xF);
// send IRQ to remote
if (BitTest(val, 13 - 8) && GetRemote().EnableRemoteIrq)
{
// Console.WriteLine($"[{Id}] Sending IRQ");
switch (Id)
{
case 0:
Nds.HwControl7.FlagInterrupt((uint)InterruptNds.IpcSync);
break;
case 1:
Nds.HwControl9.FlagInterrupt((uint)InterruptNds.IpcSync);
break;
}
}
EnableRemoteIrq = BitTest(val, 14 - 8);
break;
case 0x4000184: // IPCFIFOCNT B0
EnableSendFifoEmptyIrq = BitTest(val, 2);
if (BitTest(val, 3))
{
GetRemote().RecvFifo.Reset();
}
break;
case 0x4000185: // IPCFIFOCNT B1
EnableRecvFifoPendingIrq = BitTest(val, 2);
if (BitTest(val, 6))
{
FifoError = false;
}
EnableFifos = BitTest(val, 7);
break;
case 0x4000188: // IPCFIFOSEND B0
case 0x4000189: // IPCFIFOSEND B1
case 0x400018A: // IPCFIFOSEND B2
LastSendValue = SetByteIn(LastSendValue, val, addr & 3);
break;
case 0x400018B: // IPCFIFOSEND B3
LastSendValue = SetByteIn(LastSendValue, val, addr & 3);
if (EnableFifos)
{
GetRemote().RecvFifo.Insert(LastSendValue);
bool eligible = true;
// if ((LastSendValue >> 28) == 0x8) eligible = false;
// if ((LastSendValue >> 28) == 0x4) eligible = false;
// if ((LastSendValue >> 28) == 0xC) eligible = false;
// // if ((LastSendValue >> 28) == 0x0) eligible = false;
// if (eligible)
// {
// if (Id == 0) Console.WriteLine("ARM9 to ARM7 " + Util.Hex(LastSendValue, 8));
// // else Console.WriteLine("ARM7 to ARM9 " + Util.Hex(LastSendValue, 8));
// }
unsafe
{
GetRemote().CheckRecvFifoPendingIrq("remote insert R15: " + Util.Hex(Nds.Cpu7.R[15], 8));
}
}
break;
}
}
public Ipc GetRemote()
{
return Nds.Ipcs[Id ^ 1];
}
public void CheckSendFifoEmptyIrq(string from)
{
var prev = SendFifoEmptyIrqLevel;
SendFifoEmptyIrqLevel = GetRemote().RecvFifo.Entries == 0 && EnableSendFifoEmptyIrq;
if (!prev && SendFifoEmptyIrqLevel)
{
// Console.WriteLine($"Flagging ARM{(Id == 0 ? 7 : 9)} IPC Send FIFO Empty IRQ from " + from);
FlagSourceInterrupt(InterruptNds.IpcSendFifoEmpty);
}
}
public void CheckRecvFifoPendingIrq(string from)
{
var prev = RecvFifoPendingIrqLevel;
RecvFifoPendingIrqLevel = RecvFifo.Entries > 0 && EnableRecvFifoPendingIrq;
if (!prev && RecvFifoPendingIrqLevel)
{
// Console.WriteLine($"Flagging ARM{(Id == 0 ? 7 : 9)} IPC Recv FIFO Pending Irq from " + from);
FlagSourceInterrupt(InterruptNds.IpcRecvFifoPending);
}
}
public void FlagSourceInterrupt(InterruptNds interrupt)
{
switch (Id)
{
case 0:
Nds.HwControl9.FlagInterrupt((uint)interrupt);
break;
case 1:
Nds.HwControl7.FlagInterrupt((uint)interrupt);
break;
}
}
}
}

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@ -1,11 +0,0 @@
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@ -0,0 +1,39 @@
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public enum GBAKeyCode
{
Start,
Select,
Left,
Right,
Up,
Down,
A,
B,
L,
R,
}
public class KeyMappingButton : Button, IPointerDownHandler, IPointerUpHandler
{
public bool pressed { private set; get; }
public GBAKeyCode keyCode { private set; get; }
protected override void Awake()
{
pressed = false;
//keyCode = System.Enum.Parse<GBAKeyCode>(gameObject.name);
keyCode = (GBAKeyCode)System.Enum.Parse(keyCode.GetType(),gameObject.name);
}
public override void OnPointerDown(PointerEventData eventData)
{
base.OnPointerDown(eventData);
pressed = true;
}
public override void OnPointerUp(PointerEventData eventData)
{
base.OnPointerUp(eventData);
pressed = false;
}
}

View File

@ -1,5 +1,5 @@
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guid: 3d8b0ab892d8e9640a62fe93c96abfb1
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@ -14,14 +14,6 @@ namespace OptimeGBA
public bool Down;
public bool R;
public bool L;
// DS Exclusive
public bool X;
public bool Y;
public bool DebugButton;
public bool Touch;
public bool ScreensOpen = true; // DS folded
public byte ReadHwio8(uint addr)
{
byte val = 0;
@ -42,14 +34,6 @@ namespace OptimeGBA
if (!L) val = BitSet(val, 9 - 8);
break;
case 0x4000136: // EXTKEYIN - ARM7 only
if (!X) val = BitSet(val, 0);
if (!Y) val = BitSet(val, 1);
if (!DebugButton) val = BitSet(val, 3);
if (!Touch) val = BitSet(val, 6);
if (!ScreensOpen) val = BitSet(val, 7);
// System.Console.WriteLine(Util.Hex(val, 2));
break;
case 0x4000137: // EXTKEYIN B1
val = 0;
break;

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@ -1,5 +1,5 @@
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@ -1,8 +1,6 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Collections.Concurrent;
using static OptimeGBA.Bits;
using System.Runtime.InteropServices;
using static OptimeGBA.MemoryUtil;

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@ -1,5 +1,5 @@
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@ -1,157 +0,0 @@
using System;
using static OptimeGBA.Bits;
using System.Runtime.CompilerServices;
namespace OptimeGBA
{
public class MemoryControlNds
{
public byte SharedRamControl;
public byte[] VRAMCNT = new byte[9];
public bool VramConfigDirty;
// EXMEMCNT
public byte Slot2SramWaitArm9;
public byte Slot2Rom0WaitArm9;
public byte Slot2Rom1WaitArm9;
public byte Slot2RomPhiPinOutArm9;
public byte Slot2SramWaitArm7;
public byte Slot2Rom0WaitArm7;
public byte Slot2Rom1WaitArm7;
public byte Slot2RomPhiPinOutArm7;
// Shared between 7/9 EXMEMCNT/EXMEMSTAT
// true = ARM7
public bool Nds7Slot2AccessRights;
public bool Nds7Slot1AccessRights;
public bool MainMemoryAccessPriority;
public byte ReadHwio8Nds9(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000204:
// Console.WriteLine("read from exmemcnt b0");
val |= (byte)((Slot2SramWaitArm9 & 0b11) << 0);
val |= (byte)((Slot2Rom0WaitArm9 & 0b11) << 2);
val |= (byte)((Slot2Rom1WaitArm9 & 0b1) << 4);
val |= (byte)((Slot2RomPhiPinOutArm9 & 0b11) << 5);
if (Nds7Slot2AccessRights) val = BitSet(val, 7);
break;
case 0x4000205:
// Console.WriteLine("read from exmemcnt b1");
if (Nds7Slot1AccessRights) val = BitSet(val, 3);
if (MainMemoryAccessPriority) val = BitSet(val, 7);
val = BitSet(val, 6);
break;
}
return val;
}
public void WriteHwio8Nds9(uint addr, byte val)
{
switch (addr)
{
case 0x4000204:
// Console.WriteLine("write to exmemcnt b0");
Slot2SramWaitArm9 = (byte)BitRange(val, 0, 1);
Slot2Rom0WaitArm9 = (byte)BitRange(val, 2, 3);
Slot2Rom1WaitArm9 = (byte)BitRange(val, 4, 4);
Slot2RomPhiPinOutArm9 = (byte)BitRange(val, 5, 6);
Nds7Slot2AccessRights = BitTest(val, 7);
break;
case 0x4000205:
// Console.WriteLine("write to exmemcnt b1");
Nds7Slot1AccessRights = BitTest(val, 3);
MainMemoryAccessPriority = BitTest(val, 7);
break;
case 0x4000240: if (VRAMCNT[0] != val) VramConfigDirty = true; VRAMCNT[0] = val; break;
case 0x4000241: if (VRAMCNT[1] != val) VramConfigDirty = true; VRAMCNT[1] = val; break;
case 0x4000242: if (VRAMCNT[2] != val) VramConfigDirty = true; VRAMCNT[2] = val; break;
case 0x4000243: if (VRAMCNT[3] != val) VramConfigDirty = true; VRAMCNT[3] = val; break;
case 0x4000244: if (VRAMCNT[4] != val) VramConfigDirty = true; VRAMCNT[4] = val; break;
case 0x4000245: if (VRAMCNT[5] != val) VramConfigDirty = true; VRAMCNT[5] = val; break;
case 0x4000246: if (VRAMCNT[6] != val) VramConfigDirty = true; VRAMCNT[6] = val; break;
case 0x4000248: if (VRAMCNT[7] != val) VramConfigDirty = true; VRAMCNT[7] = val; break;
case 0x4000249: if (VRAMCNT[8] != val) VramConfigDirty = true; VRAMCNT[8] = val; break;
case 0x4000247:
SharedRamControl = (byte)(val & 0b11);
break;
}
// if (VramEnabledAndSet(2, 2) || VramEnabledAndSet(3, 2))
// {
// throw new NotImplementedException("Implement mapping VRAM banks C and D to ARM7");
// }
}
public byte ReadHwio8Nds7(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000204:
// Console.WriteLine("read from exmemstat b0");
val |= (byte)((Slot2SramWaitArm7 & 0b11) << 0);
val |= (byte)((Slot2Rom0WaitArm7 & 0b11) << 2);
val |= (byte)((Slot2Rom1WaitArm7 & 0b1) << 4);
val |= (byte)((Slot2RomPhiPinOutArm7 & 0b11) << 5);
if (Nds7Slot2AccessRights) val = BitSet(val, 7);
break;
case 0x4000205:
// Console.WriteLine("read from exmemstat b1");
if (Nds7Slot1AccessRights) val = BitSet(val, 3);
if (MainMemoryAccessPriority) val = BitSet(val, 7);
val = BitSet(val, 6);
break;
case 0x4000240:
if (VramEnabledAndSet(2, 2)) val = BitSet(val, 0);
if (VramEnabledAndSet(3, 2)) val = BitSet(val, 1);
break;
case 0x4000241:
return SharedRamControl;
}
return val;
}
public void WriteHwio8Nds7(uint addr, byte val)
{
switch (addr)
{
case 0x4000204:
// Console.WriteLine("write to exmemstat b0");
Slot2SramWaitArm7 = (byte)BitRange(val, 0, 1);
Slot2Rom0WaitArm7 = (byte)BitRange(val, 2, 3);
Slot2Rom1WaitArm7 = (byte)BitRange(val, 4, 4);
Slot2RomPhiPinOutArm7 = (byte)BitRange(val, 5, 6);
break;
}
return;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool VramEnabledAndSet(uint bank, uint mst)
{
uint vramcntMst = VRAMCNT[bank] & 0b111U;
bool vramcntEnable = BitTest(VRAMCNT[bank], 7);
return vramcntEnable && vramcntMst == mst;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint GetOffset(uint bank)
{
return (uint)(VRAMCNT[bank] >> 3) & 0b11U;
}
}
}

View File

@ -1,11 +0,0 @@
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@ -65,7 +65,7 @@ namespace OptimeGBA
}
breakOuterLoop:
Console.WriteLine($"Save Type: {strings[matchedIndex]}");
//Debug.Log($"Save Type: {strings[matchedIndex]}");
switch (matchedIndex)
{
@ -80,7 +80,7 @@ namespace OptimeGBA
{
EepromThreshold = 0x1FFFF00;
}
Console.WriteLine("EEPROM Threshold: " + Util.Hex(EepromThreshold, 8));
//Debug.Log("EEPROM Threshold: " + Util.Hex(EepromThreshold, 8));
break;
case 2: SaveProvider = new Sram(); break;
case 3: SaveProvider = new Flash(Gba, FlashSize.Flash512k); break;
@ -177,7 +177,7 @@ namespace OptimeGBA
~MemoryGba()
{
Console.WriteLine("Cleaning up GBA memory...");
//Debug.Log("Cleaning up GBA memory...");
UnpinByteArray(Bios);
UnpinByteArray(Ewram);
UnpinByteArray(Iwram);

View File

@ -1,5 +1,5 @@
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@ -1,449 +0,0 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Collections.Concurrent;
using static OptimeGBA.Bits;
using System.Runtime.InteropServices;
using static OptimeGBA.MemoryUtil;
using static Util;
namespace OptimeGBA
{
public sealed unsafe class MemoryNds7 : Memory
{
Nds Nds;
public MemoryNds7(Nds nds, ProviderNds provider)
{
Nds = nds;
SaveProvider = new NullSaveProvider();
for (uint i = 0; i < Arm7BiosSize && i < provider.Bios7.Length; i++)
{
Arm7Bios[i] = provider.Bios7[i];
}
}
public const int Arm7BiosSize = 16384;
public const int Arm7WramSize = 65536;
public byte[] Arm7Bios = new byte[Arm7BiosSize];
public byte[] Arm7Wram = new byte[Arm7WramSize];
public byte RCNT;
public override void InitPageTable(byte*[] table, uint[] maskTable, bool write)
{
byte* arm7Bios = TryPinByteArray(Arm7Bios);
byte* mainRam = TryPinByteArray(Nds.MainRam);
byte* arm7Wram = TryPinByteArray(Arm7Wram);
// 12 bits shaved off already, shave off another 12 to get 24
for (uint i = 0; i < 1048576; i++)
{
uint addr = (uint)(i << 12);
switch (i >> 12)
{
case 0x0: // BIOS
if (!write)
{
table[i] = arm7Bios;
}
maskTable[i] = 0x00003FFF;
break;
case 0x2: // Main Memory
table[i] = mainRam;
maskTable[i] = 0x003FFFFF;
break;
case 0x3: // Shared RAM / ARM7 WRAM
if (addr >= 0x03800000)
{
table[i] = arm7Wram;
maskTable[i] = 0x0000FFFF;
}
break;
}
}
}
~MemoryNds7()
{
Console.WriteLine("Cleaning up NDS7 memory...");
UnpinByteArray(Arm7Bios);
UnpinByteArray(Nds.MainRam);
UnpinByteArray(Arm7Wram);
}
public (byte[] array, uint offset) GetSharedRamParams(uint addr)
{
switch (Nds.MemoryControl.SharedRamControl)
{
case 0:
default:
addr &= 0xFFFF; // ARM7 WRAM
return (Arm7Wram, addr);
case 1:
addr &= 0x3FFF; // 1st half of Shared RAM
return (Nds.SharedRam, addr);
case 2:
addr &= 0x3FFF; // 2st half of Shared RAM
addr += 0x4000;
return (Nds.SharedRam, addr);
case 3:
addr &= 0x7FFF; // All 32k of Shared RAM
return (Nds.SharedRam, addr);
}
}
public override byte Read8Unregistered(bool debug, uint addr)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
return GetByte(array, offset);
case 0x4: // I/O Registers
return ReadHwio8(debug, addr);
case 0x6: // ARM7 VRAM
return Nds.Ppu.ReadVram8Arm7(addr);
}
return 0;
}
public override ushort Read16Unregistered(bool debug, uint addr)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
return GetUshort(array, offset);
case 0x4: // I/O Registers
byte f0 = ReadHwio8(debug, addr++);
byte f1 = ReadHwio8(debug, addr++);
ushort u16 = (ushort)((f1 << 8) | (f0 << 0));
return u16;
case 0x6: // VRAM
return (ushort)(
(Nds.Ppu.ReadVram8Arm7(addr + 0) << 0) |
(Nds.Ppu.ReadVram8Arm7(addr + 1) << 8)
);
}
return 0;
}
public override uint Read32Unregistered(bool debug, uint addr)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
return GetUint(array, offset);
case 0x4: // I/O Registers
byte f0 = ReadHwio8(debug, addr++);
byte f1 = ReadHwio8(debug, addr++);
byte f2 = ReadHwio8(debug, addr++);
byte f3 = ReadHwio8(debug, addr++);
uint u32 = (uint)((f3 << 24) | (f2 << 16) | (f1 << 8) | (f0 << 0));
return u32;
case 0x6: // VRAM
return (uint)(
(Nds.Ppu.ReadVram8Arm7(addr + 0) << 0) |
(Nds.Ppu.ReadVram8Arm7(addr + 1) << 8) |
(Nds.Ppu.ReadVram8Arm7(addr + 2) << 16) |
(Nds.Ppu.ReadVram8Arm7(addr + 3) << 24)
);
}
return 0;
}
public override void Write8Unregistered(bool debug, uint addr, byte val)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
SetByte(array, offset, val);
break;
case 0x4: // I/O Registers
WriteHwio8(debug, addr, val);
break;
case 0x6: // ARM7 VRAM
Nds.Ppu.WriteVram8Arm7(addr, val);
break;
}
}
public override void Write16Unregistered(bool debug, uint addr, ushort val)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
SetUshort(array, offset, val);
break;
case 0x4: // I/O Registers
WriteHwio8(debug, addr++, (byte)(val >> 0));
WriteHwio8(debug, addr++, (byte)(val >> 8));
break;
case 0x6: // ARM7 VRAM
Nds.Ppu.WriteVram8Arm7(addr + 0, (byte)(val >> 0));
Nds.Ppu.WriteVram8Arm7(addr + 1, (byte)(val >> 8));
break;
}
}
public override void Write32Unregistered(bool debug, uint addr, uint val)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
SetUint(array, offset, val);
break;
case 0x4: // I/O Registers
WriteHwio8(debug, addr++, (byte)(val >> 0));
WriteHwio8(debug, addr++, (byte)(val >> 8));
WriteHwio8(debug, addr++, (byte)(val >> 16));
WriteHwio8(debug, addr++, (byte)(val >> 24));
break;
case 0x6: // ARM7 VRAM
Nds.Ppu.WriteVram8Arm7(addr + 0, (byte)(val >> 0));
Nds.Ppu.WriteVram8Arm7(addr + 1, (byte)(val >> 8));
Nds.Ppu.WriteVram8Arm7(addr + 2, (byte)(val >> 16));
Nds.Ppu.WriteVram8Arm7(addr + 3, (byte)(val >> 24));
break;
}
}
public byte ReadHwio8(bool debug, uint addr)
{
if (LogHwioAccesses)
{
lock (HwioReadLog)
{
if ((addr & ~1) != 0 && !debug)
{
uint count;
HwioReadLog.TryGetValue(addr, out count);
HwioReadLog[addr] = count + 1;
}
}
}
// Special exceptions for cleanly defined blocks of MMIO
if (addr >= 0x4000400 && addr < 0x4000500) // Audio channels
{
return Nds.Audio.ReadHwio8Channels(addr);
}
switch (addr)
{
case 0x4000004: case 0x4000005: // DISPSTAT
case 0x4000006: case 0x4000007: // VCOUNT
return Nds.Ppu.ReadHwio8Arm7(addr);
case 0x40000B0: case 0x40000B1: case 0x40000B2: case 0x40000B3: // DMA0SAD
case 0x40000B4: case 0x40000B5: case 0x40000B6: case 0x40000B7: // DMA0DAD
case 0x40000B8: case 0x40000B9: case 0x40000BA: case 0x40000BB: // DMA0CNT
case 0x40000BC: case 0x40000BD: case 0x40000BE: case 0x40000BF: // DMA1SAD
case 0x40000C0: case 0x40000C1: case 0x40000C2: case 0x40000C3: // DMA1DAD
case 0x40000C4: case 0x40000C5: case 0x40000C6: case 0x40000C7: // DMA1CNT
case 0x40000C8: case 0x40000C9: case 0x40000CA: case 0x40000CB: // DMA2SAD
case 0x40000CC: case 0x40000CD: case 0x40000CE: case 0x40000CF: // DMA2DAD
case 0x40000D0: case 0x40000D1: case 0x40000D2: case 0x40000D3: // DMA2CNT
case 0x40000D4: case 0x40000D5: case 0x40000D6: case 0x40000D7: // DMA3SAD
case 0x40000D8: case 0x40000D9: case 0x40000DA: case 0x40000DB: // DMA3DAD
case 0x40000DC: case 0x40000DD: case 0x40000DE: case 0x40000DF: // DMA3CNT
case 0x40000E0: case 0x40000E1: case 0x40000E2: case 0x40000E3: // DMA0 Fill Data
case 0x40000E4: case 0x40000E5: case 0x40000E6: case 0x40000E7: // DMA1 Fill Data
case 0x40000E8: case 0x40000E9: case 0x40000EA: case 0x40000EB: // DMA2 Fill Data
case 0x40000EC: case 0x40000ED: case 0x40000EE: case 0x40000EF: // DMA3 Fill Data
return Nds.Dma7.ReadHwio8(addr);
case 0x4000100: case 0x4000101: case 0x4000102: case 0x4000103: // Timer 0
case 0x4000104: case 0x4000105: case 0x4000106: case 0x4000107: // Timer 1
case 0x4000108: case 0x4000109: case 0x400010A: case 0x400010B: // Timer 2
case 0x400010C: case 0x400010D: case 0x400010E: case 0x400010F: // Timer 3
return Nds.Timers7.ReadHwio8(addr);
case 0x4000180: case 0x4000181: case 0x4000182: case 0x4000183: // IPCSYNC
case 0x4000184: case 0x4000185: case 0x4000186: case 0x4000187: // IPCFIFOCNT
case 0x4000188: case 0x4000189: case 0x400018A: case 0x400018B: // IPCFIFOSEND
case 0x4100000: case 0x4100001: case 0x4100002: case 0x4100003: // IPCFIFORECV
return Nds.Ipcs[1].ReadHwio8(addr);
case 0x40001A0: case 0x40001A1: // AUXSPICNT
case 0x40001A2: case 0x40001A3: // AUXSPIDATA
case 0x40001A4: case 0x40001A5: case 0x40001A6: case 0x40001A7: // ROMCTRL
case 0x4100010: case 0x4100011: case 0x4100012: case 0x4100013: // Slot 1 Data In
return Nds.Cartridge.ReadHwio8(true, addr);
case 0x40001C0: case 0x40001C1: // SPICNT
case 0x40001C2: case 0x40001C3: // SPIDATA
return Nds.Spi.ReadHwio8(addr);
case 0x4000136: case 0x4000137: // EXTKEYIN
// Console.WriteLine(Hex(Nds7.Cpu.R[15], 8));
goto case 0x4000130;
case 0x4000130: case 0x4000131: // KEYINPUT
return Nds.Keypad.ReadHwio8(addr);
case 0x4000204: case 0x4000205: // EXMEMSTAT
return Nds.MemoryControl.ReadHwio8Nds7(addr);
case 0x4000208: case 0x4000209: case 0x400020A: case 0x400020B: // IME
case 0x4000210: case 0x4000211: case 0x4000212: case 0x4000213: // IE
case 0x4000214: case 0x4000215: case 0x4000216: case 0x4000217: // IF
return Nds.HwControl7.ReadHwio8(addr);
case 0x4000134:
return 0x80;
case 0x4000135: // Stubbed RCNT
return 0;
case 0x4000138: case 0x4000139: // RTC
return Nds.Rtc.ReadHwio8(addr);
case 0x4000240: case 0x4000241: // Memory Control Status
return Nds.MemoryControl.ReadHwio8Nds7(addr);
case 0x4000500: case 0x4000501: // SOUNDCNT
case 0x4000504: case 0x4000505: // SOUNDBIAS
case 0x4000508: case 0x4000509: // SNDCAPCNT
return Nds.Audio.ReadHwio8(addr);
case 0x4000300:
// Console.WriteLine("NDS7 POSTFLG read");
return Nds.HwControl7.Postflg;
case 0x4000304: case 0x4000305: case 0x4000306: case 0x4000307: // POWCNT1
return Nds.ReadHwio8Arm7(addr);
}
// Console.WriteLine($"NDS7: Unmapped MMIO read addr:{Hex(addr, 8)}");
return 0;
}
public void WriteHwio8(bool debug, uint addr, byte val)
{
if (LogHwioAccesses)
{
lock (HwioWriteLog)
{
if ((addr & ~1) != 0 && !debug)
{
uint count;
HwioWriteLog.TryGetValue(addr, out count);
HwioWriteLog[addr] = count + 1;
}
}
}
// Special exceptions for cleanly defined blocks of MMIO
if (addr >= 0x4000400 && addr < 0x4000500) // Audio channels
{
Nds.Audio.WriteHwio8Channels(addr, val);
return;
}
switch (addr)
{
case 0x4000004: case 0x4000005: // DISPSTAT
case 0x4000006: case 0x4000007: // VCOUNT
Nds.Ppu.WriteHwio8Arm7(addr, val); return;
case 0x40000B0: case 0x40000B1: case 0x40000B2: case 0x40000B3: // DMA0SAD
case 0x40000B4: case 0x40000B5: case 0x40000B6: case 0x40000B7: // DMA0DAD
case 0x40000B8: case 0x40000B9: case 0x40000BA: case 0x40000BB: // DMA0CNT
case 0x40000BC: case 0x40000BD: case 0x40000BE: case 0x40000BF: // DMA1SAD
case 0x40000C0: case 0x40000C1: case 0x40000C2: case 0x40000C3: // DMA1DAD
case 0x40000C4: case 0x40000C5: case 0x40000C6: case 0x40000C7: // DMA1CNT
case 0x40000C8: case 0x40000C9: case 0x40000CA: case 0x40000CB: // DMA2SAD
case 0x40000CC: case 0x40000CD: case 0x40000CE: case 0x40000CF: // DMA2DAD
case 0x40000D0: case 0x40000D1: case 0x40000D2: case 0x40000D3: // DMA2CNT
case 0x40000D4: case 0x40000D5: case 0x40000D6: case 0x40000D7: // DMA3SAD
case 0x40000D8: case 0x40000D9: case 0x40000DA: case 0x40000DB: // DMA3DAD
case 0x40000DC: case 0x40000DD: case 0x40000DE: case 0x40000DF: // DMA3CNT
case 0x40000E0: case 0x40000E1: case 0x40000E2: case 0x40000E3: // DMA0 Fill Data
case 0x40000E4: case 0x40000E5: case 0x40000E6: case 0x40000E7: // DMA1 Fill Data
case 0x40000E8: case 0x40000E9: case 0x40000EA: case 0x40000EB: // DMA2 Fill Data
case 0x40000EC: case 0x40000ED: case 0x40000EE: case 0x40000EF: // DMA3 Fill Data
Nds.Dma7.WriteHwio8(addr, val); return;
case 0x4000100: case 0x4000101: case 0x4000102: case 0x4000103: // Timer 0
case 0x4000104: case 0x4000105: case 0x4000106: case 0x4000107: // Timer 1
case 0x4000108: case 0x4000109: case 0x400010A: case 0x400010B: // Timer 2
case 0x400010C: case 0x400010D: case 0x400010E: case 0x400010F: // Timer 3
Nds.Timers7.WriteHwio8(addr, val); return;
case 0x4000180: case 0x4000181: case 0x4000182: case 0x4000183: // IPCSYNC
case 0x4000184: case 0x4000185: case 0x4000186: case 0x4000187: // IPCFIFOCNT
case 0x4000188: case 0x4000189: case 0x400018A: case 0x400018B: // IPCFIFOSEND
Nds.Ipcs[1].WriteHwio8(addr, val); return;
case 0x40001A0: case 0x40001A1: // AUXSPICNT
case 0x40001A2: case 0x40001A3: // AUXSPIDATA
case 0x40001A4: case 0x40001A5: case 0x40001A6: case 0x40001A7: // ROMCTRL
case 0x40001A8: case 0x40001A9: case 0x40001AA: case 0x40001AB: // Slot 1 Command 0-3
case 0x40001AC: case 0x40001AD: case 0x40001AE: case 0x40001AF: // Slot 1 Command 4-7
Nds.Cartridge.WriteHwio8(true, addr, val); return;
case 0x40001B0: case 0x40001B1: case 0x40001B2: case 0x40001B3: // Slot 1 KEY2 encryption seed
case 0x40001B4: case 0x40001B5: case 0x40001B6: case 0x40001B7:
case 0x40001B8: case 0x40001B9: case 0x40001BA: case 0x40001BB:
return;
case 0x40001C0: case 0x40001C1: // SPICNT
case 0x40001C2: case 0x40001C3: // SPIDATA
Nds.Spi.WriteHwio8(addr, val); return;
case 0x4000204: case 0x4000205: // EXMEMSTAT
Nds.MemoryControl.WriteHwio8Nds7(addr, val); return;
case 0x4000208: case 0x4000209: case 0x400020A: case 0x400020B: // IME
case 0x4000210: case 0x4000211: case 0x4000212: case 0x4000213: // IE
case 0x4000214: case 0x4000215: case 0x4000216: case 0x4000217: // IF
Nds.HwControl7.WriteHwio8(addr, val); return;
case 0x4000134: case 0x4000135: // Stubbed RCNT
return;
case 0x4000138: case 0x4000139: // RTC
Nds.Rtc.WriteHwio8(addr, val); return;
case 0x4000500: case 0x4000501: // SOUNDCNT
case 0x4000504: case 0x4000505: // SOUNDBIAS
case 0x4000508: case 0x4000509: // SNDCAPCNT
Nds.Audio.WriteHwio8(addr, val); return;
case 0x4000300:
Console.WriteLine("NDS7 POSTFLG write");
Nds.HwControl7.Postflg = (byte)(val & 1);
return;
case 0x4000301:
if ((val & 0b11000000) == 0b10000000)
{
Nds.Cpu7.Halted = true;
}
return;
case 0x4000304: case 0x4000305: case 0x4000306: case 0x4000307: // POWCNT1
Nds.WriteHwio8Arm7(addr, val);
return;
}
// Console.WriteLine($"NDS7: Unmapped MMIO write addr:{Hex(addr, 8)} val:{Hex(val, 2)}");
}
}
}

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@ -1,622 +0,0 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Collections.Concurrent;
using static OptimeGBA.Bits;
using System.Runtime.InteropServices;
using static OptimeGBA.MemoryUtil;
using static Util;
namespace OptimeGBA
{
public sealed unsafe class MemoryNds9 : Memory
{
Nds Nds;
public MemoryNds9(Nds nds, ProviderNds provider)
{
Nds = nds;
SaveProvider = new NullSaveProvider();
for (uint i = 0; i < Arm9BiosSize && i < provider.Bios9.Length; i++)
{
Arm9Bios[i] = provider.Bios9[i];
}
}
public const int Arm9BiosSize = 4096;
public byte[] Arm9Bios = new byte[Arm9BiosSize];
public const int ItcmSize = 32768;
public byte[] Itcm = new byte[ItcmSize];
public const int DtcmSize = 16384;
public byte[] Dtcm = new byte[DtcmSize];
public uint DtcmBase = 0;
public uint ItcmVirtualSize = 0;
public uint DtcmVirtualSize = 0;
public bool ItcmLoadMode = false;
public bool DtcmLoadMode = false;
public override void InitPageTable(byte*[] table, uint[] maskTable, bool write)
{
byte* mainRam = TryPinByteArray(Nds.MainRam);
byte* arm9Bios = TryPinByteArray(Arm9Bios);
byte* dtcm = TryPinByteArray(Dtcm);
byte* itcm = TryPinByteArray(Itcm);
// 12 bits shaved off already, shave off another 12 to get 24
for (uint i = 0; i < 1048576; i++)
{
table[i] = null; // Clear everything out first, since on ARM9 things can move around
uint addr = (uint)(i << 12);
switch (i >> 12)
{
case 0x2: // Main Memory
table[i] = mainRam;
maskTable[i] = 0x003FFFFF;
break;
case 0xFF: // BIOS
if (!write)
{
table[i] = arm9Bios;
}
maskTable[i] = 0x00000FFF;
break;
}
if (addr >= DtcmBase && addr < DtcmBase + DtcmVirtualSize)
{
if (write || !DtcmLoadMode)
{
// Console.WriteLine("DTCM page set at " + Util.Hex(addr, 8));
table[i] = dtcm;
}
maskTable[i] = 0x00003FFF;
}
// ITCM is immovable
// ITCM has higher priority so write pages in after DTCM
if (addr < ItcmVirtualSize)
{
if (write || !ItcmLoadMode)
{
table[i] = itcm;
}
maskTable[i] = 0x00007FFF;
}
}
}
~MemoryNds9()
{
Console.WriteLine("Cleaning up NDS9 memory...");
UnpinByteArray(Nds.MainRam);
UnpinByteArray(Arm9Bios);
UnpinByteArray(Dtcm);
UnpinByteArray(Itcm);
}
public void UpdateTcmSettings()
{
// Console.WriteLine("Data TCM Settings: " + Util.Hex(Nds.Cp15.DataTcmSettings, 8));
ItcmVirtualSize = 512U << (int)((Nds.Cp15.InstTcmSettings >> 1) & 0x1F);
DtcmVirtualSize = 512U << (int)((Nds.Cp15.DataTcmSettings >> 1) & 0x1F);
DtcmBase = (uint)(Nds.Cp15.DataTcmSettings & 0xFFFFF000);
ItcmLoadMode = BitTest(Nds.Cp15.ControlRegister, 19);
DtcmLoadMode = BitTest(Nds.Cp15.ControlRegister, 17);
Console.WriteLine("ITCM set to: " + Util.Hex(0, 8) + " - " + Util.Hex(ItcmVirtualSize - 1, 8));
Console.WriteLine("DTCM set to: " + Util.Hex(DtcmBase, 8) + " - " + Util.Hex(DtcmBase + DtcmVirtualSize - 1, 8));
InitPageTables();
}
public (byte[] array, uint offset) GetSharedRamParams(uint addr)
{
switch (Nds.MemoryControl.SharedRamControl)
{
case 0:
default:
addr &= 0x7FFF; // All 32k of Shared RAM
return (Nds.SharedRam, addr);
case 1:
addr &= 0x3FFF; // 2nd half of Shared RAM
addr += 0x4000;
return (Nds.SharedRam, addr);
case 2:
addr &= 0x3FFF; // 1st half of Shared RAM
return (Nds.SharedRam, addr);
case 3:
// throw new NotImplementedException("Implement unmapping Shared RAM from ARM9 without EmptyPage, since some game can possibly try to write to the EmptyPage");
EmptyPage[0] = 0;
return (EmptyPage, 0); // Unmapped
}
}
public override byte Read8Unregistered(bool debug, uint addr)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
return GetByte(array, offset);
case 0x4: // I/O Registers
return ReadHwio8(debug, addr);
case 0x5: // PPU Palettes
return Nds.Ppu.ReadPalettes8(addr);
case 0x6: // VRAM
return Nds.Ppu.ReadVram8Arm9(addr);
case 0x7: // PPU OAM
return Nds.Ppu.ReadOam8(addr);
}
return 0;
}
public override ushort Read16Unregistered(bool debug, uint addr)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
return GetUshort(array, offset);
case 0x4: // I/O Registers
byte f0 = ReadHwio8(debug, addr++);
byte f1 = ReadHwio8(debug, addr++);
ushort u16 = (ushort)((f1 << 8) | (f0 << 0));
return u16;
case 0x5: // PPU Palettes
return Nds.Ppu.ReadPalettes16(addr);
case 0x6: // VRAM
return (ushort)(
(Nds.Ppu.ReadVram8Arm9(addr + 0) << 0) |
(Nds.Ppu.ReadVram8Arm9(addr + 1) << 8)
);
case 0x7: // PPU OAM
return Nds.Ppu.ReadOam16(addr);
}
return 0;
}
public override uint Read32Unregistered(bool debug, uint addr)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
return GetUint(array, offset);
case 0x4: // I/O Registers
if (addr >= 0x4000320 && addr < 0x40006A4) // 3D
{
return Nds.Ppu3D.ReadHwio32(addr);
}
byte f0 = ReadHwio8(debug, addr + 0);
byte f1 = ReadHwio8(debug, addr + 1);
byte f2 = ReadHwio8(debug, addr + 2);
byte f3 = ReadHwio8(debug, addr + 3);
uint u32 = (uint)((f3 << 24) | (f2 << 16) | (f1 << 8) | (f0 << 0));
return u32;
case 0x5: // PPU Palettes
return Nds.Ppu.ReadPalettes32(addr);
case 0x6: // VRAM
return (uint)(
(Nds.Ppu.ReadVram8Arm9(addr + 0) << 0) |
(Nds.Ppu.ReadVram8Arm9(addr + 1) << 8) |
(Nds.Ppu.ReadVram8Arm9(addr + 2) << 16) |
(Nds.Ppu.ReadVram8Arm9(addr + 3) << 24)
);
case 0x7: // PPU OAM
return Nds.Ppu.ReadOam32(addr);
}
return 0;
}
public override void Write8Unregistered(bool debug, uint addr, byte val)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
SetByte(array, offset, val);
break;
case 0x4: // I/O Registers
WriteHwio8(debug, addr, val);
break;
case 0x5: // PPU Palettes - duplicated across upper-lower in 8-bit??
Console.WriteLine("NDS: 8-bit write to palettes");
// Nds.Ppu.WritePalettes8(addr + 0, val);
// Nds.Ppu.WritePalettes8(addr + 1, val);
break;
}
}
public override void Write16Unregistered(bool debug, uint addr, ushort val)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
SetUshort(array, offset, val);
break;
case 0x4: // I/O Registers
WriteHwio8(debug, addr++, (byte)(val >> 0));
WriteHwio8(debug, addr++, (byte)(val >> 8));
break;
case 0x5: // PPU Palettes
Nds.Ppu.WritePalettes16(addr, val);
break;
case 0x6: // VRAM
Nds.Ppu.WriteVram8Arm9(addr + 0, (byte)(val >> 0));
Nds.Ppu.WriteVram8Arm9(addr + 1, (byte)(val >> 8));
break;
case 0x7: // PPU OAM
Nds.Ppu.WriteOam16(addr, val);
break;
}
}
public override void Write32Unregistered(bool debug, uint addr, uint val)
{
switch (addr >> 24)
{
case 0x3: // Shared RAM
(byte[] array, uint offset) = GetSharedRamParams(addr);
SetUint(array, offset, val);
break;
case 0x4: // I/O Registers
if (addr >= 0x4000320 && addr < 0x40006A4) // 3D
{
Nds.Ppu3D.WriteHwio32(addr, val);
return;
}
WriteHwio8(debug, addr++, (byte)(val >> 0));
WriteHwio8(debug, addr++, (byte)(val >> 8));
WriteHwio8(debug, addr++, (byte)(val >> 16));
WriteHwio8(debug, addr++, (byte)(val >> 24));
break;
case 0x5: // PPU Palettes
Nds.Ppu.WritePalettes32(addr, val);
break;
case 0x6: // VRAM
Nds.Ppu.WriteVram8Arm9(addr + 0, (byte)(val >> 0));
Nds.Ppu.WriteVram8Arm9(addr + 1, (byte)(val >> 8));
Nds.Ppu.WriteVram8Arm9(addr + 2, (byte)(val >> 16));
Nds.Ppu.WriteVram8Arm9(addr + 3, (byte)(val >> 24));
break;
case 0x7: // PPU OAM
Nds.Ppu.WriteOam32(addr, val);
break;
}
}
public byte ReadHwio8(bool debug, uint addr)
{
if (LogHwioAccesses)
{
lock (HwioReadLog) {
if ((addr & ~1) != 0 && !debug)
{
uint count;
HwioReadLog.TryGetValue(addr, out count);
HwioReadLog[addr] = count + 1;
}
}
}
if (addr >= 0x4000320 && addr < 0x40006A4) // 3D
{
Console.Error.WriteLine("8-bit or 16-bit read to 3D");
return 0;
}
switch (addr)
{
// Engine A
case 0x4000000: case 0x4000001: case 0x4000002: case 0x4000003: // DISPCNT A
case 0x4000004: case 0x4000005: // DISPSTAT
case 0x4000006: case 0x4000007: // VCOUNT
case 0x4000008: case 0x4000009: // BG0CNT
case 0x400000A: case 0x400000B: // BG1CNT
case 0x400000C: case 0x400000D: // BG2CNT
case 0x400000E: case 0x400000F: // BG3CNT
case 0x4000010: case 0x4000011: case 0x4000012: case 0x4000013: // BG0OFS
case 0x4000014: case 0x4000015: case 0x4000016: case 0x4000017: // BG1OFS
case 0x4000018: case 0x4000019: case 0x400001A: case 0x400001B: // BG2OFS
case 0x400001C: case 0x400001D: case 0x400001E: case 0x400001F: // BG3OFS
case 0x4000020: case 0x4000021: case 0x4000022: case 0x4000023: // BG2PA/PB
case 0x4000024: case 0x4000025: case 0x4000026: case 0x4000027: // BG2PC/PD
case 0x4000028: case 0x4000029: case 0x400002A: case 0x400002B: // BG2X
case 0x400002C: case 0x400002D: case 0x400002E: case 0x400002F: // BG2Y
case 0x4000030: case 0x4000031: case 0x4000032: case 0x4000033: // BG3PA/PB
case 0x4000034: case 0x4000035: case 0x4000036: case 0x4000037: // BG3PC/PD
case 0x4000038: case 0x4000039: case 0x400003A: case 0x400003B: // BG3X
case 0x400003C: case 0x400003D: case 0x400003E: case 0x400003F: // BG3Y
case 0x4000040: case 0x4000041: case 0x4000042: case 0x4000043: // WINH
case 0x4000044: case 0x4000045: case 0x4000046: case 0x4000047: // WINV
case 0x4000048: case 0x4000049: case 0x400004A: case 0x400004B: // WININ/OUT
case 0x400004C: case 0x400004D: // MOSAIC
case 0x4000050: case 0x4000051: // BLDCNT
case 0x4000052: case 0x4000053: // BLDALPHA
case 0x4000054: case 0x4000055: // BLDY
case 0x4000060: case 0x4000061: // DISP3DCNT
case 0x4000064: case 0x4000065: case 0x4000066: case 0x4000067: // DISPCAPCNT
case 0x400006C: case 0x400006D: // MASTER_BRIGHT
// Engine B
case 0x4001000: case 0x4001001: case 0x4001002: case 0x4001003: // DISPCNT A
case 0x4001008: case 0x4001009: // BG0CNT
case 0x400100A: case 0x400100B: // BG1CNT
case 0x400100C: case 0x400100D: // BG2CNT
case 0x400100E: case 0x400100F: // BG3CNT
case 0x4001010: case 0x4001011: case 0x4001012: case 0x4001013: // BG0OFS
case 0x4001014: case 0x4001015: case 0x4001016: case 0x4001017: // BG1OFS
case 0x4001018: case 0x4001019: case 0x400101A: case 0x400101B: // BG2OFS
case 0x400101C: case 0x400101D: case 0x400101E: case 0x400101F: // BG3OFS
case 0x4001020: case 0x4001021: case 0x4001022: case 0x4001023: // BG2PA/PB
case 0x4001024: case 0x4001025: case 0x4001026: case 0x4001027: // BG2PC/PD
case 0x4001028: case 0x4001029: case 0x400102A: case 0x400102B: // BG2X
case 0x400102C: case 0x400102D: case 0x400102E: case 0x400102F: // BG2Y
case 0x4001030: case 0x4001031: case 0x4001032: case 0x4001033: // BG3PA/PB
case 0x4001034: case 0x4001035: case 0x4001036: case 0x4001037: // BG3PC/PD
case 0x4001038: case 0x4001039: case 0x400103A: case 0x400103B: // BG3X
case 0x400103C: case 0x400103D: case 0x400103E: case 0x400103F: // BG3Y
case 0x4001040: case 0x4001041: case 0x4001042: case 0x4001043: // WINH
case 0x4001044: case 0x4001045: case 0x4001046: case 0x4001047: // WINV
case 0x4001048: case 0x4001049: case 0x400104A: case 0x400104B: // WININ/OUT
case 0x400104C: case 0x400104D: // MOSAIC
case 0x4001050: case 0x4001051: // BLDCNT
case 0x4001052: case 0x4001053: // BLDALPHA
case 0x4001054: case 0x4001055: // BLDY
case 0x400106C: case 0x400106D: // MASTER_BRIGHT
return Nds.Ppu.ReadHwio8Arm9(addr);
case 0x40000B0: case 0x40000B1: case 0x40000B2: case 0x40000B3: // DMA0SAD
case 0x40000B4: case 0x40000B5: case 0x40000B6: case 0x40000B7: // DMA0DAD
case 0x40000B8: case 0x40000B9: case 0x40000BA: case 0x40000BB: // DMA0CNT
case 0x40000BC: case 0x40000BD: case 0x40000BE: case 0x40000BF: // DMA1SAD
case 0x40000C0: case 0x40000C1: case 0x40000C2: case 0x40000C3: // DMA1DAD
case 0x40000C4: case 0x40000C5: case 0x40000C6: case 0x40000C7: // DMA1CNT
case 0x40000C8: case 0x40000C9: case 0x40000CA: case 0x40000CB: // DMA2SAD
case 0x40000CC: case 0x40000CD: case 0x40000CE: case 0x40000CF: // DMA2DAD
case 0x40000D0: case 0x40000D1: case 0x40000D2: case 0x40000D3: // DMA2CNT
case 0x40000D4: case 0x40000D5: case 0x40000D6: case 0x40000D7: // DMA3SAD
case 0x40000D8: case 0x40000D9: case 0x40000DA: case 0x40000DB: // DMA3DAD
case 0x40000DC: case 0x40000DD: case 0x40000DE: case 0x40000DF: // DMA3CNT
case 0x40000E0: case 0x40000E1: case 0x40000E2: case 0x40000E3: // DMA0 Fill Data
case 0x40000E4: case 0x40000E5: case 0x40000E6: case 0x40000E7: // DMA1 Fill Data
case 0x40000E8: case 0x40000E9: case 0x40000EA: case 0x40000EB: // DMA2 Fill Data
case 0x40000EC: case 0x40000ED: case 0x40000EE: case 0x40000EF: // DMA3 Fill Data
return Nds.Dma9.ReadHwio8(addr);
case 0x4000100: case 0x4000101: case 0x4000102: case 0x4000103: // Timer 0
case 0x4000104: case 0x4000105: case 0x4000106: case 0x4000107: // Timer 1
case 0x4000108: case 0x4000109: case 0x400010A: case 0x400010B: // Timer 2
case 0x400010C: case 0x400010D: case 0x400010E: case 0x400010F: // Timer 3
return Nds.Timers9.ReadHwio8(addr);
case 0x4000180: case 0x4000181: case 0x4000182: case 0x4000183: // IPCSYNC
case 0x4000184: case 0x4000185: case 0x4000186: case 0x4000187: // IPCFIFOCNT
case 0x4000188: case 0x4000189: case 0x400018A: case 0x400018B: // IPCFIFOSEND
case 0x4100000: case 0x4100001: case 0x4100002: case 0x4100003: // IPCFIFORECV
return Nds.Ipcs[0].ReadHwio8(addr);
case 0x40001A0: case 0x40001A1: // AUXSPICNT
case 0x40001A2: case 0x40001A3: // AUXSPIDATA
case 0x40001A4: case 0x40001A5: case 0x40001A6: case 0x40001A7: // ROMCTRL
case 0x4100010: case 0x4100011: case 0x4100012: case 0x4100013: // Slot 1 Data In
return Nds.Cartridge.ReadHwio8(false, addr);
case 0x4000208: case 0x4000209: case 0x400020A: case 0x400020B: // IME
case 0x4000210: case 0x4000211: case 0x4000212: case 0x4000213: // IE
case 0x4000214: case 0x4000215: case 0x4000216: case 0x4000217: // IF
return Nds.HwControl9.ReadHwio8(addr);
case 0x4000130: case 0x4000131: // KEYINPUT
return Nds.Keypad.ReadHwio8(addr);
case 0x4000204: case 0x4000205: // EXMEMCNT
case 0x4000240: case 0x4000241: case 0x4000242: case 0x4000243: // VRAMCNT
case 0x4000244: case 0x4000245: case 0x4000246: case 0x4000247: // VRAMCNT, WRAMCNT
case 0x4000248: case 0x4000249: // VRAMCNT
return Nds.MemoryControl.ReadHwio8Nds9(addr);
case 0x4000280: case 0x4000281: case 0x4000282: case 0x4000283: // DIVCNT B3
case 0x4000290: case 0x4000291: case 0x4000292: case 0x4000293: // DIV_NUMER
case 0x4000294: case 0x4000295: case 0x4000296: case 0x4000297: // DIV_NUMER
case 0x4000298: case 0x4000299: case 0x400029A: case 0x400029B: // DIV_DENOM
case 0x400029C: case 0x400029D: case 0x400029E: case 0x400029F: // DIV_DENOM
case 0x40002A0: case 0x40002A1: case 0x40002A2: case 0x40002A3: // DIV_RESULT
case 0x40002A4: case 0x40002A5: case 0x40002A6: case 0x40002A7: // DIV_RESULT
case 0x40002A8: case 0x40002A9: case 0x40002AA: case 0x40002AB: // DIVREM_RESULT
case 0x40002AC: case 0x40002AD: case 0x40002AE: case 0x40002AF: // DIVREM_RESULT
case 0x40002B0: case 0x40002B1: // SQRTCNT
case 0x40002B4: case 0x40002B5: case 0x40002B6: case 0x40002B7: // SQRT_RESULT
case 0x40002B8: case 0x40002B9: case 0x40002BA: case 0x40002BB: // SQRT_PARAM
case 0x40002BC: case 0x40002BD: case 0x40002BE: case 0x40002BF: // SQRT_PARAM
return Nds.Math.ReadHwio8(addr);
case 0x4000300:
// Console.WriteLine("NDS9 POSTFLG read");
return Nds.HwControl9.Postflg;
case 0x4000304: case 0x4000305: case 0x4000306: case 0x4000307: // POWCNT1
return Nds.ReadHwio8Arm9(addr);
}
// Console.WriteLine($"NDS9: Unmapped MMIO read addr:{Hex(addr, 8)}");
return 0;
}
public void WriteHwio8(bool debug, uint addr, byte val)
{
if (LogHwioAccesses)
{
lock (HwioWriteLog) {
if ((addr & ~1) != 0 && !debug)
{
uint count;
HwioWriteLog.TryGetValue(addr, out count);
HwioWriteLog[addr] = count + 1;
}
}
}
if (addr >= 0x4000320 && addr < 0x40006A4) // 3D
{
// Console.Error.WriteLine($"8-bit or 16-bit write to 3D addr:{Hex(addr, 8)} val:{Hex(val, 2)}");
return;
}
switch (addr)
{
// Engine A
case 0x4000000: case 0x4000001: case 0x4000002: case 0x4000003: // DISPCNT A
case 0x4000004: case 0x4000005: // DISPSTAT
case 0x4000006: case 0x4000007: // VCOUNT
case 0x4000008: case 0x4000009: // BG0CNT
case 0x400000A: case 0x400000B: // BG1CNT
case 0x400000C: case 0x400000D: // BG2CNT
case 0x400000E: case 0x400000F: // BG3CNT
case 0x4000010: case 0x4000011: case 0x4000012: case 0x4000013: // BG0OFS
case 0x4000014: case 0x4000015: case 0x4000016: case 0x4000017: // BG1OFS
case 0x4000018: case 0x4000019: case 0x400001A: case 0x400001B: // BG2OFS
case 0x400001C: case 0x400001D: case 0x400001E: case 0x400001F: // BG3OFS
case 0x4000020: case 0x4000021: case 0x4000022: case 0x4000023: // BG2PA/PB
case 0x4000024: case 0x4000025: case 0x4000026: case 0x4000027: // BG2PC/PD
case 0x4000028: case 0x4000029: case 0x400002A: case 0x400002B: // BG2X
case 0x400002C: case 0x400002D: case 0x400002E: case 0x400002F: // BG2Y
case 0x4000030: case 0x4000031: case 0x4000032: case 0x4000033: // BG3PA/PB
case 0x4000034: case 0x4000035: case 0x4000036: case 0x4000037: // BG3PC/PD
case 0x4000038: case 0x4000039: case 0x400003A: case 0x400003B: // BG3X
case 0x400003C: case 0x400003D: case 0x400003E: case 0x400003F: // BG3Y
case 0x4000040: case 0x4000041: case 0x4000042: case 0x4000043: // WINH
case 0x4000044: case 0x4000045: case 0x4000046: case 0x4000047: // WINV
case 0x4000048: case 0x4000049: case 0x400004A: case 0x400004B: // WININ/OUT
case 0x400004C: case 0x400004D: // MOSAIC
case 0x4000050: case 0x4000051: // BLDCNT
case 0x4000052: case 0x4000053: // BLDALPHA
case 0x4000054: case 0x4000055: // BLDY
case 0x4000060: case 0x4000061: // DISP3DCNT
case 0x4000064: case 0x4000065: case 0x4000066: case 0x4000067: // DISPCAPCNT
case 0x400006C: case 0x400006D: // MASTER_BRIGHT
// Engine B
case 0x4001000: case 0x4001001: case 0x4001002: case 0x4001003: // DISPCNT A
case 0x4001008: case 0x4001009: // BG0CNT
case 0x400100A: case 0x400100B: // BG1CNT
case 0x400100C: case 0x400100D: // BG2CNT
case 0x400100E: case 0x400100F: // BG3CNT
case 0x4001010: case 0x4001011: case 0x4001012: case 0x4001013: // BG0OFS
case 0x4001014: case 0x4001015: case 0x4001016: case 0x4001017: // BG1OFS
case 0x4001018: case 0x4001019: case 0x400101A: case 0x400101B: // BG2OFS
case 0x400101C: case 0x400101D: case 0x400101E: case 0x400101F: // BG3OFS
case 0x4001020: case 0x4001021: case 0x4001022: case 0x4001023: // BG2PA/PB
case 0x4001024: case 0x4001025: case 0x4001026: case 0x4001027: // BG2PC/PD
case 0x4001028: case 0x4001029: case 0x400102A: case 0x400102B: // BG2X
case 0x400102C: case 0x400102D: case 0x400102E: case 0x400102F: // BG2Y
case 0x4001030: case 0x4001031: case 0x4001032: case 0x4001033: // BG3PA/PB
case 0x4001034: case 0x4001035: case 0x4001036: case 0x4001037: // BG3PC/PD
case 0x4001038: case 0x4001039: case 0x400103A: case 0x400103B: // BG3X
case 0x400103C: case 0x400103D: case 0x400103E: case 0x400103F: // BG3Y
case 0x4001040: case 0x4001041: case 0x4001042: case 0x4001043: // WINH
case 0x4001044: case 0x4001045: case 0x4001046: case 0x4001047: // WINV
case 0x4001048: case 0x4001049: case 0x400104A: case 0x400104B: // WININ/OUT
case 0x400104C: case 0x400104D: // MOSAIC
case 0x4001050: case 0x4001051: // BLDCNT
case 0x4001052: case 0x4001053: // BLDALPHA
case 0x4001054: case 0x4001055: // BLDY
case 0x400106C: case 0x400106D: // MASTER_BRIGHT
Nds.Ppu.WriteHwio8Arm9(addr, val); return;
case 0x40000B0: case 0x40000B1: case 0x40000B2: case 0x40000B3: // DMA0SAD
case 0x40000B4: case 0x40000B5: case 0x40000B6: case 0x40000B7: // DMA0DAD
case 0x40000B8: case 0x40000B9: case 0x40000BA: case 0x40000BB: // DMA0CNT
case 0x40000BC: case 0x40000BD: case 0x40000BE: case 0x40000BF: // DMA1SAD
case 0x40000C0: case 0x40000C1: case 0x40000C2: case 0x40000C3: // DMA1DAD
case 0x40000C4: case 0x40000C5: case 0x40000C6: case 0x40000C7: // DMA1CNT
case 0x40000C8: case 0x40000C9: case 0x40000CA: case 0x40000CB: // DMA2SAD
case 0x40000CC: case 0x40000CD: case 0x40000CE: case 0x40000CF: // DMA2DAD
case 0x40000D0: case 0x40000D1: case 0x40000D2: case 0x40000D3: // DMA2CNT
case 0x40000D4: case 0x40000D5: case 0x40000D6: case 0x40000D7: // DMA3SAD
case 0x40000D8: case 0x40000D9: case 0x40000DA: case 0x40000DB: // DMA3DAD
case 0x40000DC: case 0x40000DD: case 0x40000DE: case 0x40000DF: // DMA3CNT
case 0x40000E0: case 0x40000E1: case 0x40000E2: case 0x40000E3: // DMA0 Fill Data
case 0x40000E4: case 0x40000E5: case 0x40000E6: case 0x40000E7: // DMA1 Fill Data
case 0x40000E8: case 0x40000E9: case 0x40000EA: case 0x40000EB: // DMA2 Fill Data
case 0x40000EC: case 0x40000ED: case 0x40000EE: case 0x40000EF: // DMA3 Fill Data
Nds.Dma9.WriteHwio8(addr, val); return;
case 0x4000100: case 0x4000101: case 0x4000102: case 0x4000103: // Timer 0
case 0x4000104: case 0x4000105: case 0x4000106: case 0x4000107: // Timer 1
case 0x4000108: case 0x4000109: case 0x400010A: case 0x400010B: // Timer 2
case 0x400010C: case 0x400010D: case 0x400010E: case 0x400010F: // Timer 3
Nds.Timers9.WriteHwio8(addr, val); return;
case 0x4000180: case 0x4000181: case 0x4000182: case 0x4000183: // IPCSYNC
case 0x4000184: case 0x4000185: case 0x4000186: case 0x4000187: // IPCFIFOCNT
case 0x4000188: case 0x4000189: case 0x400018A: case 0x400018B: // IPCFIFOSEND
Nds.Ipcs[0].WriteHwio8(addr, val); return;
case 0x40001A0: case 0x40001A1: // AUXSPICNT
case 0x40001A2: case 0x40001A3: // AUXSPIDATA
case 0x40001A4: case 0x40001A5: case 0x40001A6: case 0x40001A7: // ROMCTRL
case 0x40001A8: case 0x40001A9: case 0x40001AA: case 0x40001AB: // Slot 1 Command 0-3
case 0x40001AC: case 0x40001AD: case 0x40001AE: case 0x40001AF: // Slot 1 Command 4-7
Nds.Cartridge.WriteHwio8(false, addr, val); return;
case 0x40001B0: case 0x40001B1: case 0x40001B2: case 0x40001B3: // Slot 1 KEY2 encryption seed
case 0x40001B4: case 0x40001B5: case 0x40001B6: case 0x40001B7:
case 0x40001B8: case 0x40001B9: case 0x40001BA: case 0x40001BB:
return;
case 0x4000208: case 0x4000209: case 0x400020A: case 0x400020B: // IME
case 0x4000210: case 0x4000211: case 0x4000212: case 0x4000213: // IE
case 0x4000214: case 0x4000215: case 0x4000216: case 0x4000217: // IF
Nds.HwControl9.WriteHwio8(addr, val); return;
case 0x4000204: case 0x4000205: // EXMEMCNT
case 0x4000240: case 0x4000241: case 0x4000242: case 0x4000243: // VRAMCNT
case 0x4000244: case 0x4000245: case 0x4000246: case 0x4000247: // VRAMCNT, WRAMCNT
case 0x4000248: case 0x4000249: // VRAMCNT
Nds.MemoryControl.WriteHwio8Nds9(addr, val); return;
case 0x4000280: case 0x4000281: case 0x4000282: case 0x4000283: // DIVCNT B3
case 0x4000290: case 0x4000291: case 0x4000292: case 0x4000293: // DIV_NUMER
case 0x4000294: case 0x4000295: case 0x4000296: case 0x4000297: // DIV_NUMER
case 0x4000298: case 0x4000299: case 0x400029A: case 0x400029B: // DIV_DENOM
case 0x400029C: case 0x400029D: case 0x400029E: case 0x400029F: // DIV_DENOM
case 0x40002A0: case 0x40002A1: case 0x40002A2: case 0x40002A3: // DIV_RESULT
case 0x40002A4: case 0x40002A5: case 0x40002A6: case 0x40002A7: // DIV_RESULT
case 0x40002A8: case 0x40002A9: case 0x40002AA: case 0x40002AB: // DIVREM_RESULT
case 0x40002AC: case 0x40002AD: case 0x40002AE: case 0x40002AF: // DIVREM_RESULT
case 0x40002B0: case 0x40002B1: // SQRTCNT
case 0x40002B4: case 0x40002B5: case 0x40002B6: case 0x40002B7: // SQRT_RESULT
case 0x40002B8: case 0x40002B9: case 0x40002BA: case 0x40002BB: // SQRT_PARAM
case 0x40002BC: case 0x40002BD: case 0x40002BE: case 0x40002BF: // SQRT_PARAM
Nds.Math.WriteHwio8(addr, val); return;
case 0x4000300:
Console.WriteLine("NDS9 POSTFLG write");
Nds.HwControl9.Postflg = (byte)(val & 0b11);
return;
case 0x4000304: case 0x4000305: case 0x4000306: case 0x4000307:// POWCNT1
Nds.WriteHwio8Arm9(addr, val);
return;
}
// Console.WriteLine($"NDS9: Unmapped MMIO write addr:{Hex(addr, 8)} val:{Hex(val, 2)}");
}
}
}

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@ -1,396 +0,0 @@
using System;
using static OptimeGBA.MemoryUtil;
using static OptimeGBA.Bits;
using static Util;
namespace OptimeGBA
{
public unsafe sealed class Nds
{
public ProviderNds Provider;
// ARM9 side
public MemoryNds9 Mem9;
public Arm7 Cpu9;
public HwControlNds HwControl9;
public DmaNds Dma9;
public Timers Timers9;
public Nds9Math Math;
// ARM7 side
public MemoryNds7 Mem7;
public Arm7 Cpu7;
public HwControlNds HwControl7;
public Spi Spi;
public NdsAudio Audio;
public DmaNds Dma7;
public Timers Timers7;
public Scheduler Scheduler;
public Cp15 Cp15;
public CartridgeNds Cartridge;
// Based off of EXMEMCNT ownership rules, there 1 is ARM7
public Ipc[] Ipcs; // 0: ARM9 to ARM7, 1: ARM7 to ARM9
public PpuNds Ppu;
public PpuNds3D Ppu3D;
public MemoryControlNds MemoryControl;
public Keypad Keypad = new Keypad();
public RtcNds Rtc;
public byte[] MainRam = new byte[4194304];
public byte[] SharedRam = new byte[32768];
public int Arm9PendingTicks;
public ulong Steps;
public Nds(ProviderNds provider)
{
Provider = provider;
Scheduler = new Scheduler();
Ipcs = new Ipc[] {
new Ipc(this, 0),
new Ipc(this, 1),
};
Cp15 = new Cp15(this);
Cartridge = new CartridgeNds(this);
Ppu = new PpuNds(this, Scheduler);
Ppu3D = new PpuNds3D(this, Scheduler);
MemoryControl = new MemoryControlNds();
Rtc = new RtcNds();
// ARM9 Init
Mem9 = new MemoryNds9(this, Provider);
Cpu9 = new Arm7(StateChangeArm9, Mem9, true, true, Cp15);
HwControl9 = new HwControlNds(Cpu9);
Dma9 = new DmaNds(false, Mem9, HwControl9);
Timers9 = new Timers(null, HwControl9, Scheduler, true, false);
Math = new Nds9Math(this);
Mem9.InitPageTables();
Cpu9.InitFlushPipeline();
Cpu9.SetVectorMode(true);
// screw it
Cpu9.SetTimingsTable(
Cpu9.Timing8And16,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
Cpu9.SetTimingsTable(
Cpu9.Timing32,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
Cpu9.SetTimingsTable(
Cpu9.Timing8And16InstrFetch,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
Cpu9.SetTimingsTable(
Cpu9.Timing32InstrFetch,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
// ARM7 init
Mem7 = new MemoryNds7(this, Provider);
Spi = new Spi(this);
Audio = new NdsAudio(this);
Cpu7 = new Arm7(StateChangeArm7, Mem7, false, false, null);
HwControl7 = new HwControlNds(Cpu7);
Dma7 = new DmaNds(true, Mem7, HwControl7);
Timers7 = new Timers(null, HwControl7, Scheduler, true, true);
Mem7.InitPageTables();
Cpu7.InitFlushPipeline();
// screw it
Cpu7.SetTimingsTable(
Cpu7.Timing8And16,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
Cpu7.SetTimingsTable(
Cpu7.Timing32,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
Cpu7.SetTimingsTable(
Cpu7.Timing8And16InstrFetch,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
Cpu7.SetTimingsTable(
Cpu7.Timing32InstrFetch,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1
);
#if UNSAFE
Console.WriteLine("Starting in memory UNSAFE mode");
#else
Console.WriteLine("Starting in memory SAFE mode");
#endif
if (provider.DirectBoot)
{
var rom = provider.Rom;
// Firmware init
MemoryControl.SharedRamControl = 3;
HwControl7.Postflg = 1;
HwControl9.Postflg = 1;
Cartridge.Slot1Enable = true;
Cpu9.IRQDisable = true;
Cpu9.FIQDisable = true;
// Thanks Hydr8gon / fleroviux lol
Mem7.Write16(0x4000184, 0x8501); // IPCFIFOCNT7
Mem9.Write16(0x4000184, 0x8501); // IPCFIFOCNT9
Cp15.TransferTo(0, 0x0005707D, 1, 0, 0); // CP15 Control
Cp15.TransferTo(0, 0x0300000A, 9, 1, 0); // Data TCM base/size
Cp15.TransferTo(0, 0x00000020, 9, 1, 1); // Instruction TCM size
Mem9.Write8(0x4000247, 0x03); // WRAMCNT
Mem9.Write16(0x4000304, 0x0001); // POWCNT1
Mem7.Write16(0x4000504, 0x0200); // SOUNDBIAS
Mem9.Write32(0x027FF800, 0x1FC2); // Chip ID 1
Mem9.Write32(0x027FF804, 0x1FC2); // Chip ID 2
Mem9.Write16(0x027FF850, 0x5835); // ARM7 BIOS CRC
Mem9.Write16(0x027FF880, 0x0007); // Message from ARM9 to ARM7
Mem9.Write16(0x027FF884, 0x0006); // ARM7 boot task
Mem9.Write32(0x027FFC00, 0x1FC2); // Copy of chip ID 1
Mem9.Write32(0x027FFC04, 0x1FC2); // Copy of chip ID 2
Mem9.Write16(0x027FFC10, 0x5835); // Copy of ARM7 BIOS CRC
Mem9.Write16(0x027FFC40, 0x0001); // Boot indicator
Mem9.Write32(0x027FF864, 0);
Mem9.Write32(0x027FF868, (uint)(GetUshort(Provider.Firmware, 0x20) << 3));
Mem9.Write16(0x027FF874, GetUshort(Provider.Firmware, 0x26));
Mem9.Write16(0x027FF876, GetUshort(Provider.Firmware, 0x04));
// Copy in header
if (rom.Length >= 0x170)
{
for (uint i = 0; i < 0x170; i++)
{
Mem9.Write8(0x027FFE00 + i, rom[i]);
}
}
for (uint i = 0; i < 0x70; i++)
{
Mem9.Write8(0x27FFC80 + i, Provider.Firmware[0x3FF00 + i]);
}
Mem9.Write32(0x027FF864, 0);
Mem9.Write32(0x027FF868, (uint)(GetUshort(Provider.Firmware, 0x20) << 3));
Mem9.Write16(0x027FF874, GetUshort(Provider.Firmware, 0x26));
Mem9.Write16(0x027FF876, GetUshort(Provider.Firmware, 0x04));
if (rom.Length >= 0x20)
{
uint arm7RomOffset = GetUint(rom, 0x30);
uint arm7EntryAddr = GetUint(rom, 0x34);
uint arm7RamAddr = GetUint(rom, 0x38);
uint arm7Size = GetUint(rom, 0x3C);
// ROM offset is aligned by 0x1000
Console.WriteLine("ARM7 ROM Offset: " + Hex(arm7RomOffset, 8));
Console.WriteLine("ARM7 RAM Address: " + Hex(arm7RamAddr, 8));
Console.WriteLine("ARM7 Entry: " + Hex(arm7EntryAddr, 8));
Console.WriteLine("ARM7 Size: " + arm7Size);
for (uint i = 0; i < arm7Size; i++)
{
Mem7.Write8(arm7RamAddr + i, rom[arm7RomOffset + i]);
}
Cpu7.R[13] = 0x3002F7C;
Cpu7.SetModeReg(13, Arm7Mode.IRQ, 0x3003F80);
Cpu7.SetModeReg(13, Arm7Mode.SVC, 0x3003FC0);
Cpu7.R[12] = arm7EntryAddr;
Cpu7.R[14] = arm7EntryAddr;
Cpu7.R[15] = arm7EntryAddr;
Cpu7.InitFlushPipeline();
uint arm9RomOffset = GetUint(rom, 0x20);
uint arm9EntryAddr = GetUint(rom, 0x24);
uint arm9RamAddr = GetUint(rom, 0x28);
uint arm9Size = GetUint(rom, 0x2C);
Console.WriteLine("ARM9 ROM Offset: " + Hex(arm9RomOffset, 8));
Console.WriteLine("ARM9 RAM Address: " + Hex(arm9RamAddr, 8));
Console.WriteLine("ARM9 Entry: " + Hex(arm9EntryAddr, 8));
Console.WriteLine("ARM9 Size: " + arm9Size);
for (uint i = 0; i < arm9Size; i++)
{
Mem9.Write8(arm9RamAddr + i, rom[arm9RomOffset + i]);
}
Cpu9.R[13] = 0x380FD80;
Cpu9.SetModeReg(13, Arm7Mode.IRQ, 0x380FF80);
Cpu9.SetModeReg(13, Arm7Mode.SVC, 0x380FFC0);
Cpu9.R[12] = arm9EntryAddr;
Cpu9.R[14] = arm9EntryAddr;
Cpu9.R[15] = arm9EntryAddr;
Cpu9.InitFlushPipeline();
}
}
}
public uint Step()
{
Steps++;
long beforeTicks = Scheduler.CurrentTicks;
while (Scheduler.CurrentTicks < Scheduler.NextEventTicks)
{
// Running both CPUs at 1CPI at 32 MHz causes the firmware to loop the setup screen,
// so don't do that when not debugging simple test ROMs
// Cpu7.Execute();
// Cpu9.Execute();
// Scheduler.CurrentTicks += 1;
// TODO: Proper NDS timings
// TODO: Figure out a better way to implement halting
uint ticks7 = 0;
// Run 32 ARM7 instructions at a time, who needs tight synchronization
const uint instrsAtATime = 32;
if (!Cpu7.Halted)
{
for (uint i = 0; i < instrsAtATime; i++)
{
if (!Cpu7.Halted)
{
ticks7 += Cpu7.Execute();
}
else
{
ticks7 += instrsAtATime;
break;
}
}
}
else
{
ticks7 += instrsAtATime;
}
Arm9PendingTicks += (int)ticks7 * 2; // ARM9 runs at twice the speed of ARM7
while (Arm9PendingTicks > 0)
{
if (!Cpu9.Halted)
{
Arm9PendingTicks -= (int)Cpu9.Execute();
}
else
{
Arm9PendingTicks -= (int)(Scheduler.NextEventTicks - Scheduler.CurrentTicks) * 2;
break;
}
}
Ppu3D.Run();
Scheduler.CurrentTicks += ticks7;
}
long current = Scheduler.CurrentTicks;
long next = Scheduler.NextEventTicks;
Scheduler.PopFirstEvent().Callback(current - next);
return (uint)(Scheduler.CurrentTicks - beforeTicks);
}
public void DoNothing(long cyclesLate) { }
public void Tick(uint cycles)
{
Scheduler.CurrentTicks += cycles;
}
public void HaltSkip(long cyclesOffset) { }
// POWCNT1
public bool EnableDisplay;
public bool Enable2DEngineA;
public bool Enable3DRenderingEngine;
public bool Enable3DGeometryEngine;
public bool Enable2DEngineB;
public bool DisplaySwap;
public byte ReadHwio8Arm9(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000304:
if (EnableDisplay) val = BitSet(val, 0);
if (Enable2DEngineA) val = BitSet(val, 1);
if (Enable3DRenderingEngine) val = BitSet(val, 2);
if (Enable3DGeometryEngine) val = BitSet(val, 3);
break;
case 0x4000305:
if (Enable2DEngineB) val = BitSet(val, 1);
if (DisplaySwap) val = BitSet(val, 7);
break;
}
return val;
}
public void WriteHwio8Arm9(uint addr, byte val)
{
switch (addr)
{
case 0x4000304:
EnableDisplay = BitTest(val, 0);
Enable2DEngineA = BitTest(val, 1);
Enable3DRenderingEngine = BitTest(val, 2);
Enable3DGeometryEngine = BitTest(val, 3);
break;
case 0x4000305:
Enable2DEngineB = BitTest(val, 1);
DisplaySwap = BitTest(val, 7);
break;
}
}
public void StateChangeArm9() { }
// POWCNT2
public bool EnableSpeakers;
public bool EnableWifi;
public byte ReadHwio8Arm7(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000304:
if (EnableSpeakers) val = BitSet(val, 0);
if (EnableWifi) val = BitSet(val, 1);
break;
}
return val;
}
public void WriteHwio8Arm7(uint addr, byte val)
{
switch (addr)
{
case 0x4000304:
EnableSpeakers = BitTest(val, 0);
EnableWifi = BitTest(val, 1);
break;
}
}
public void StateChangeArm7() { }
}
}

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using System;
using static OptimeGBA.Bits;
namespace OptimeGBA
{
public unsafe sealed class Nds9Math
{
public Nds Nds;
public Nds9Math(Nds nds)
{
Nds = nds;
}
public long DIV_NUMER;
public long DIV_DENOM;
public long DIV_RESULT;
public long DIVREM_RESULT;
public uint SQRT_RESULT;
public ulong SQRT_PARAM;
// DIVCNT
public uint DivisionMode;
public bool DividedByZero;
public bool DivideBusy;
// SQRTCNT
public bool SqrtUse64BitInput;
public bool SqrtBusy;
public byte ReadHwio8(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000280: // DIVCNT B0
val |= (byte)(DivisionMode & 0b11);
break;
case 0x4000281: // DIVCNT B1
if (DividedByZero) val = BitSet(val, 6);
if (DivideBusy) val = BitSet(val, 7);
break;
case 0x4000282: // DIVCNT B2
case 0x4000283: // DIVCNT B3
break;
case 0x4000290: // DIV_NUMER B0
case 0x4000291: // DIV_NUMER B1
case 0x4000292: // DIV_NUMER B2
case 0x4000293: // DIV_NUMER B3
case 0x4000294: // DIV_NUMER B4
case 0x4000295: // DIV_NUMER B5
case 0x4000296: // DIV_NUMER B6
case 0x4000297: // DIV_NUMER B7
return GetByteIn(DIV_NUMER, addr & 7);
case 0x4000298: // DIV_DENOM B0
case 0x4000299: // DIV_DENOM B1
case 0x400029A: // DIV_DENOM B2
case 0x400029B: // DIV_DENOM B3
case 0x400029C: // DIV_DENOM B4
case 0x400029D: // DIV_DENOM B5
case 0x400029E: // DIV_DENOM B6
case 0x400029F: // DIV_DENOM B7
return GetByteIn(DIV_DENOM, addr & 7);
case 0x40002A0: // DIV_RESULT B0
case 0x40002A1: // DIV_RESULT B1
case 0x40002A2: // DIV_RESULT B2
case 0x40002A3: // DIV_RESULT B3
case 0x40002A4: // DIV_RESULT B4
case 0x40002A5: // DIV_RESULT B5
case 0x40002A6: // DIV_RESULT B6
case 0x40002A7: // DIV_RESULT B7
return GetByteIn(DIV_RESULT, addr & 7);
case 0x40002A8: // DIVREM_RESULT B0
case 0x40002A9: // DIVREM_RESULT B1
case 0x40002AA: // DIVREM_RESULT B2
case 0x40002AB: // DIVREM_RESULT B3
case 0x40002AC: // DIVREM_RESULT B4
case 0x40002AD: // DIVREM_RESULT B5
case 0x40002AE: // DIVREM_RESULT B6
case 0x40002AF: // DIVREM_RESULT B7
return GetByteIn(DIVREM_RESULT, addr & 7);
case 0x40002B0: // SQRTCNT B0
if (SqrtUse64BitInput) val = BitSet(val, 0);
break;
case 0x40002B1: // SQRTCNT B0
break;
case 0x40002B4: // SQRT_RESULT B0
case 0x40002B5: // SQRT_RESULT B1
case 0x40002B6: // SQRT_RESULT B2
case 0x40002B7: // SQRT_RESULT B3
return GetByteIn(SQRT_RESULT, addr & 3);
case 0x40002B8: // SQRT_PARAM B0
case 0x40002B9: // SQRT_PARAM B1
case 0x40002BA: // SQRT_PARAM B2
case 0x40002BB: // SQRT_PARAM B3
case 0x40002BC: // SQRT_PARAM B4
case 0x40002BD: // SQRT_PARAM B5
case 0x40002BE: // SQRT_PARAM B6
case 0x40002BF: // SQRT_PARAM B7
return GetByteIn(SQRT_PARAM, addr & 7);
default:
throw new NotImplementedException("Read from DS math @ " + Util.Hex(addr, 8));
}
return val;
}
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x4000280: // DIVCNT B0
DivisionMode = (byte)(val & 0b11);
Divide();
break;
case 0x4000281: // DIVCNT B1
case 0x4000282: // DIVCNT B2
case 0x4000283: // DIVCNT B3
break;
case 0x4000290: // DIV_NUMER B0
case 0x4000291: // DIV_NUMER B1
case 0x4000292: // DIV_NUMER B2
case 0x4000293: // DIV_NUMER B3
case 0x4000294: // DIV_NUMER B4
case 0x4000295: // DIV_NUMER B5
case 0x4000296: // DIV_NUMER B6
case 0x4000297: // DIV_NUMER B7
DIV_NUMER = SetByteIn(DIV_NUMER, val, addr & 7);
Divide();
break;
case 0x4000298: // DIV_DENOM B0
case 0x4000299: // DIV_DENOM B1
case 0x400029A: // DIV_DENOM B2
case 0x400029B: // DIV_DENOM B3
case 0x400029C: // DIV_DENOM B4
case 0x400029D: // DIV_DENOM B5
case 0x400029E: // DIV_DENOM B6
case 0x400029F: // DIV_DENOM B7
DIV_DENOM = SetByteIn(DIV_DENOM, val, addr & 7);
Divide();
break;
case 0x40002B0: // SQRTCNT B0
SqrtUse64BitInput = BitTest(val, 0);
TakeSquareRoot();
break;
case 0x40002B1: // SQRTCNT B0
break;
case 0x40002B8: // SQRT_PARAM B0
case 0x40002B9: // SQRT_PARAM B1
case 0x40002BA: // SQRT_PARAM B2
case 0x40002BB: // SQRT_PARAM B3
case 0x40002BC: // SQRT_PARAM B4
case 0x40002BD: // SQRT_PARAM B5
case 0x40002BE: // SQRT_PARAM B6
case 0x40002BF: // SQRT_PARAM B7
SQRT_PARAM = SetByteIn(SQRT_PARAM, val, addr & 7);
TakeSquareRoot();
return;
// default:
// throw new NotImplementedException("Write to DS math @ " + Util.Hex(addr, 8));
}
}
public void Divide()
{
DividedByZero = DIV_DENOM == 0;
switch (DivisionMode)
{
case 0: // 32bit / 32bit
if ((int)DIV_NUMER == int.MinValue && (int)DIV_DENOM == -1) // Overflow
{
DIV_RESULT = (long)(int)DIV_NUMER ^ (0xFFFFFFFFL << 32);
DIVREM_RESULT = 0;
}
else if ((int)DIV_DENOM != 0)
{
DIV_RESULT = (int)DIV_NUMER / (int)DIV_DENOM;
DIVREM_RESULT = (int)DIV_NUMER % (int)DIV_DENOM;
}
else // Division by 0
{
DIV_RESULT = (((int)DIV_NUMER < 0) ? 1 : -1) ^ (0xFFFFFFFFL << 32);
DIVREM_RESULT = (int)DIV_NUMER;
}
break;
case 3:
case 1: // 64bit / 32bit
if (DIV_NUMER == long.MinValue && (int)DIV_DENOM == -1) // Overflow
{
DIV_RESULT = DIV_NUMER;
DIVREM_RESULT = 0;
}
else if ((int)DIV_DENOM != 0)
{
DIV_RESULT = DIV_NUMER / (int)DIV_DENOM;
DIVREM_RESULT = DIV_NUMER % (int)DIV_DENOM;
}
else // Division by 0
{
DIV_RESULT = (DIV_NUMER < 0) ? 1 : -1;
DIVREM_RESULT = DIV_NUMER;
}
break;
case 2: // 64bit / 64bit
if (DIV_NUMER == long.MinValue && DIV_DENOM == -1) // Overflow
{
DIV_RESULT = DIV_NUMER;
DIVREM_RESULT = 0;
}
else if (DIV_DENOM != 0)
{
DIV_RESULT = DIV_NUMER / DIV_DENOM;
DIVREM_RESULT = DIV_NUMER % DIV_DENOM;
}
else // Division by 0
{
DIV_RESULT = (DIV_NUMER < 0) ? 1 : -1;
DIVREM_RESULT = DIV_NUMER;
}
break;
}
// Console.WriteLine("Divison Mode: " + DivisionMode);
// Console.WriteLine("Numerator : " + DIV_NUMER);
// Console.WriteLine("Demoninator: " + DIV_DENOM);
// Console.WriteLine("Result : " + DIV_RESULT);
// Console.WriteLine("Remainder : " + DIVREM_RESULT);
}
public void TakeSquareRoot()
{
if (SqrtUse64BitInput)
{
ulong val = SQRT_PARAM;
uint final = 0;
ulong rem = 0;
uint prod = 0;
const uint nbits = 32;
const int topShift = 62;
for (int i = 0; i < nbits; i++)
{
rem = (rem << 2) + ((val >> topShift) & 0x3);
val <<= 2;
final <<= 1;
prod = (final << 1) + 1;
if (rem >= prod)
{
rem -= prod;
final++;
}
}
SQRT_RESULT = final;
}
else
{
SQRT_RESULT = (uint)Math.Sqrt((uint)SQRT_PARAM);
}
}
}
}

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using static OptimeGBA.Bits;
using static OptimeGBA.MemoryUtil;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Numerics;
namespace OptimeGBA
{
public class CustomSample
{
public short[] Data; // In PCM16
public uint LoopPoint; // In samples
public uint RepeatMode;
public CustomSample(short[] data, uint loopPoint, uint repeatMode)
{
Data = data;
LoopPoint = loopPoint;
RepeatMode = repeatMode;
}
}
public class AudioChannelNds
{
// SOUNDxCNT
public uint Volume;
public byte VolumeDiv;
public bool Hold;
public byte Pan;
public byte PulseDuty;
public byte RepeatMode;
public byte Format;
public bool Playing;
public uint SOUNDSAD;
public uint SOUNDTMR;
public uint SOUNDPNT;
public uint SOUNDLEN;
public uint SamplePos;
public uint Timer;
public uint Interval;
public int CurrentValue;
public int AdpcmIndex;
public int AdpcmLoopValue;
public int AdpcmLoopIndex;
public uint AdpcmLoopCurrentData;
public uint CurrentData;
public bool DebugEnable = true;
public uint DebugAdpcmSaved;
public uint DebugAdpcmRestored;
public long DebugStartTicks;
}
public class NdsAudio
{
Nds Nds;
public NdsAudio(Nds nds)
{
Nds = nds;
for (uint i = 0; i < 16; i++)
{
Channels[i] = new AudioChannelNds();
}
Sample(0);
}
public AudioChannelNds[] Channels = new AudioChannelNds[16];
public const int SampleRate = 32768;
public bool EnableBlipBufResampling = true;
public BlipBuf BlipBuf = new BlipBuf(32, true, 16);
public bool Record = false;
public WavWriter WavWriter = new WavWriter(SampleRate);
public WavWriter WavWriterSinc = new WavWriter(SampleRate);
public int SampleTimer = 0;
public const uint SampleBufferMax = 256;
public short[] SampleBuffer = new short[SampleBufferMax];
public uint SampleBufferPos = 0;
public static sbyte[] IndexTable = { -1, -1, -1, -1, 2, 4, 6, 8 };
public static short[] AdpcmTable = {
0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x0010, 0x0011, 0x0013, 0x0015,
0x0017, 0x0019, 0x001C, 0x001F, 0x0022, 0x0025, 0x0029, 0x002D, 0x0032, 0x0037, 0x003C, 0x0042,
0x0049, 0x0050, 0x0058, 0x0061, 0x006B, 0x0076, 0x0082, 0x008F, 0x009D, 0x00AD, 0x00BE, 0x00D1,
0x00E6, 0x00FD, 0x0117, 0x0133, 0x0151, 0x0173, 0x0198, 0x01C1, 0x01EE, 0x0220, 0x0256, 0x0292,
0x02D4, 0x031C, 0x036C, 0x03C3, 0x0424, 0x048E, 0x0502, 0x0583, 0x0610, 0x06AB, 0x0756, 0x0812,
0x08E0, 0x09C3, 0x0ABD, 0x0BD0, 0x0CFF, 0x0E4C, 0x0FBA, 0x114C, 0x1307, 0x14EE, 0x1706, 0x1954,
0x1BDC, 0x1EA5, 0x21B6, 0x2515, 0x28CA, 0x2CDF, 0x315B, 0x364B, 0x3BB9, 0x41B2, 0x4844, 0x4F7E,
0x5771, 0x602F, 0x69CE, 0x7462, 0x7FFF
};
// SOUNDCNT
public byte MasterVolume;
public uint LeftOutputFrom;
public uint RightOutputFrom;
public bool Ch1ToMixer;
public bool Ch3ToMixer;
public bool MasterEnable;
// SOUNDBIAS
public ushort SOUNDBIAS;
// SNDCAPCNT
byte SNDCAP0CNT;
byte SNDCAP1CNT;
public byte ReadHwio8(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000500: // SOUNDCNT B0
val |= (byte)(MasterVolume & 0x7FU);
break;
case 0x4000501: // SOUNDCNT B1
val |= (byte)((LeftOutputFrom & 0b11) << 0);
val |= (byte)((RightOutputFrom & 0b11) << 2);
if (Ch1ToMixer) val = BitSet(val, 4);
if (Ch3ToMixer) val = BitSet(val, 5);
if (MasterEnable) val = BitSet(val, 7);
break;
case 0x4000504:
return (byte)(SOUNDBIAS >> 0);
case 0x4000505:
return (byte)(SOUNDBIAS >> 8);
case 0x4000508:
return SNDCAP0CNT;
case 0x4000509:
return SNDCAP1CNT;
}
return val;
}
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x4000500: // SOUNDCNT B0
MasterVolume = (byte)(val & 0x7FU);
break;
case 0x4000501: // SOUNDCNT B1
LeftOutputFrom = (byte)((val >> 0) & 0b11);
RightOutputFrom = (byte)((val >> 2) & 0b11);
Ch1ToMixer = BitTest(val, 4);
Ch3ToMixer = BitTest(val, 5);
MasterEnable = BitTest(val, 7);
break;
case 0x4000504:
SOUNDBIAS &= 0xFF00;
SOUNDBIAS |= (ushort)(val << 0);
break;
case 0x4000505:
SOUNDBIAS &= 0x00FF;
SOUNDBIAS |= (ushort)(val << 8);
break;
case 0x4000508:
SNDCAP0CNT = val;
break;
case 0x4000509:
SNDCAP1CNT = val;
break;
}
}
public byte ReadHwio8Channels(uint addr)
{
var c = Channels[(addr >> 4) & 0xF];
byte val = 0;
switch (addr & 0xF)
{
case 0x0:
val |= (byte)(c.Volume & 0x7F);
break;
case 0x1:
val |= c.VolumeDiv;
if (c.Hold) val = BitSet(val, 7);
break;
case 0x2:
val |= c.Pan;
break;
case 0x3:
val |= c.PulseDuty;
val |= (byte)(c.RepeatMode << 3);
val |= (byte)(c.Format << 5);
if (c.Playing) val = BitSet(val, 7);
break;
}
return val;
}
public void WriteHwio8Channels(uint addr, byte val)
{
var c = Channels[(addr >> 4) & 0xF];
switch (addr & 0xF)
{
case 0x0:
c.Volume = (byte)(val & 0x7F);
break;
case 0x1:
c.VolumeDiv = (byte)(val & 3);
c.Hold = BitTest(val, 7);
break;
case 0x2:
c.Pan = (byte)(val & 0x7F);
break;
case 0x3:
c.PulseDuty = (byte)(val & 7);
c.RepeatMode = (byte)((val >> 3) & 3);
c.Format = (byte)((val >> 5) & 3);
if (!c.Playing && BitTest(val, 7))
{
StartChannel(c);
}
c.Playing = BitTest(val, 7);
break;
case 0x4:
case 0x5:
case 0x6:
case 0x7:
Console.WriteLine(Util.Hex(Nds.Cpu7.GetCurrentInstrAddr(), 8));
// Console.WriteLine(Nds.MemoryControl.SharedRamControl);
c.SOUNDSAD = SetByteIn(c.SOUNDSAD, val, addr & 3) & 0x7FFFFFC;
if (c.Playing)
{
StartChannel(c);
}
break;
case 0x8:
case 0x9:
c.SOUNDTMR = SetByteIn(c.SOUNDTMR, val, addr & 1);
c.Interval = 2 * (0x10000 - c.SOUNDTMR);
break;
case 0xA:
case 0xB:
c.SOUNDPNT = SetByteIn(c.SOUNDPNT, val, addr & 1);
break;
case 0xC:
case 0xD:
case 0xE:
case 0xF:
c.SOUNDLEN = SetByteIn(c.SOUNDLEN, val, addr & 3) & 0x3FFFFF;
break;
}
}
public void StartChannel(AudioChannelNds c)
{
c.SamplePos = 0;
c.Timer = 0;
c.CurrentValue = 0;
c.DebugStartTicks = Nds.Scheduler.CurrentTicks;
}
public void Sample(long cyclesLate)
{
long left = 0;
long right = 0;
for (int i = 0; i < 16; i++)
{
var c = Channels[i];
if (c.Playing)
{
c.Timer += 1024;
while (c.Timer >= c.Interval && c.Interval != 0)
{
c.Timer -= c.Interval;
// Advance sample
switch (c.Format)
{
case 0: // PCM8
if (c.SamplePos >= (c.SOUNDPNT + c.SOUNDLEN) * 4)
{
switch (c.RepeatMode)
{
case 1: // Infinite
c.SamplePos = c.SOUNDPNT * 4;
break;
case 2: // One-shot
c.Playing = false;
if (!c.Hold)
{
c.CurrentValue = 0;
}
break;
}
}
if ((c.SamplePos & 3) == 0)
{
c.CurrentData = Nds.Mem7.Read32(c.SOUNDSAD + c.SamplePos);
}
c.CurrentValue = (short)((byte)c.CurrentData << 8);
c.CurrentData >>= 8;
c.SamplePos++;
break;
case 1: // PCM16
if (c.SamplePos >= (c.SOUNDPNT + c.SOUNDLEN) * 2)
{
switch (c.RepeatMode)
{
case 1: // Infinite
c.SamplePos = c.SOUNDPNT * 2;
break;
case 2: // One-shot
c.Playing = false;
if (!c.Hold)
{
c.CurrentValue = 0;
}
break;
}
}
if ((c.SamplePos & 1) == 0)
{
c.CurrentData = Nds.Mem7.Read32(c.SOUNDSAD + c.SamplePos * 2);
}
c.CurrentValue = (short)c.CurrentData;
c.CurrentData >>= 16;
c.SamplePos++;
break;
case 2: // IMA-ADPCM
if ((c.SamplePos & 7) == 0)
{
c.CurrentData = Nds.Mem7.Read32(c.SOUNDSAD + c.SamplePos / 2);
// ADPCM header
if (c.SamplePos == 0)
{
c.CurrentValue = (short)c.CurrentData;
// Console.WriteLine("header set " + x++);
// Console.WriteLine("interval: " + Util.Hex(c.Interval, 8));
c.AdpcmIndex = Math.Clamp((int)(c.CurrentData >> 16), 0, 88);
}
// Console.WriteLine("addr: " + Util.Hex(c.Source, 8));
}
if (c.SamplePos > 7)
{
// End of sound, loop or stop
if (c.SamplePos >= (c.SOUNDPNT + c.SOUNDLEN) * 8)
{
switch (c.RepeatMode)
{
case 1: // Infinite
c.SamplePos = c.SOUNDPNT * 8;
c.CurrentValue = c.AdpcmLoopValue;
c.AdpcmIndex = c.AdpcmLoopIndex;
c.CurrentData = c.AdpcmLoopCurrentData;
// Console.WriteLine($"Ch{i}: Loaded at " + c.SampleNum);
c.DebugAdpcmRestored = c.SamplePos;
break;
case 2: // One-shot
c.Playing = false;
if (!c.Hold)
{
c.CurrentValue = 0;
}
break;
}
}
else
{
byte data = (byte)(c.CurrentData & 0xF);
short tableVal = AdpcmTable[c.AdpcmIndex];
int diff = tableVal / 8;
if ((data & 1) != 0) diff += tableVal / 4;
if ((data & 2) != 0) diff += tableVal / 2;
if ((data & 4) != 0) diff += tableVal / 1;
if ((data & 8) == 8)
{
c.CurrentValue = Math.Max((int)c.CurrentValue - diff, -0x7FFF);
}
else
{
c.CurrentValue = Math.Min((int)c.CurrentValue + diff, 0x7FFF);
}
c.AdpcmIndex = Math.Clamp(c.AdpcmIndex + IndexTable[data & 7], 0, 88);
c.CurrentData >>= 4;
// Save value and ADPCM table index for loop
if (c.SamplePos == c.SOUNDPNT * 8)
{
c.AdpcmLoopValue = c.CurrentValue;
c.AdpcmLoopIndex = c.AdpcmIndex;
c.AdpcmLoopCurrentData = c.CurrentData;
c.DebugAdpcmSaved = c.SamplePos;
// Console.WriteLine($"Ch{i}: Saved at " + c.SampleNum);
}
}
}
c.SamplePos++;
break;
case 3: // Pulse / Noise
if (((c.SamplePos ^ 7) & 7) <= c.PulseDuty)
{
c.CurrentValue = -0x7FFF;
}
else
{
c.CurrentValue = 0x7FFF;
}
c.SamplePos++;
break;
}
if (EnableBlipBufResampling)
{
long timeTicks = Nds.Scheduler.CurrentTicks - cyclesLate + 1024 - (c.Timer % 1024);
double timeSec = (double)timeTicks / 33513982D;
double timeSample = (double)timeTicks / (33513982D / (double)SampleRate);
if (c.DebugEnable)
{
uint effectiveVol = c.Volume;
if (effectiveVol == 127) effectiveVol++;
long leftCh = ((((long)c.CurrentValue * (16 >> c.VolumeDiv)) * effectiveVol) * (127 - c.Pan)) >> 10;
long rightCh = ((((long)c.CurrentValue * (16 >> c.VolumeDiv)) * effectiveVol) * c.Pan) >> 10;
BlipBuf.SetValue(i, timeSample, leftCh, rightCh);
}
else
{
BlipBuf.SetValue(i, timeSample, 0, 0);
}
}
}
if (c.DebugEnable)
{
uint effectiveVol = c.Volume;
if (effectiveVol == 127) effectiveVol++;
left += ((((long)c.CurrentValue * (16 >> c.VolumeDiv)) * effectiveVol) * (127 - c.Pan)) >> 10;
right += ((((long)c.CurrentValue * (16 >> c.VolumeDiv)) * effectiveVol) * c.Pan) >> 10;
}
}
}
// Decimate samples to 32768 hz
// Since 33513982 hz / 1024 ≅ 32728.498 hz
SampleTimer += SampleRate * 1024;
while (SampleTimer >= 33513982)
{
SampleTimer -= 33513982;
BlipBuf.ReadOutSample();
// 28 bits now, after mixing all channels
// add master volume to get 35 bits
// add
// strip 19 to get 16 bits for our short output
uint effectiveMasterVol = MasterVolume;
if (effectiveMasterVol == 127) effectiveMasterVol++;
short leftFinalSinc = (short)(((long)BlipBuf.CurrentValL * effectiveMasterVol) >> 16);
short rightFinalSinc = (short)(((long)BlipBuf.CurrentValR * effectiveMasterVol) >> 16);
short leftFinal = (short)((left * effectiveMasterVol) >> 16);
short rightFinal = (short)((right * effectiveMasterVol) >> 16);
if (EnableBlipBufResampling)
{
SampleBuffer[SampleBufferPos++] = leftFinalSinc;
SampleBuffer[SampleBufferPos++] = rightFinalSinc;
}
else
{
SampleBuffer[SampleBufferPos++] = leftFinal;
SampleBuffer[SampleBufferPos++] = rightFinal;
}
if (Record)
{
WavWriterSinc.AddSample(leftFinalSinc, rightFinalSinc);
WavWriter.AddSample(leftFinal, rightFinal);
}
if (SampleBufferPos >= SampleBufferMax)
{
SampleBufferPos = 0;
Nds.Provider.AudioCallback(SampleBuffer);
}
}
Nds.Scheduler.AddEventRelative(SchedulerId.ApuSample, 1024 - cyclesLate, Sample);
}
}
}

View File

@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: aac09fde41176a14b888ed3e2d5d4676
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,117 @@
using System;
using System.Collections.Generic;
using System.IO;
public class PipeStream : Stream
{
private readonly Queue<byte> _buffer = new Queue<byte>();
private long _maxBufferLength = 8192*4;
public long MaxBufferLength
{
get { return _maxBufferLength; }
set { _maxBufferLength = value; }
}
public new void Dispose()
{
_buffer.Clear();
}
public override void Flush()
{
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotImplementedException();
}
public override void SetLength(long value)
{
throw new NotImplementedException();
}
public override int Read(byte[] buffer, int offset, int count)
{
if (offset != 0)
throw new NotImplementedException("Offsets with value of non-zero are not supported");
if (buffer == null)
throw new ArgumentException("Buffer is null");
if (offset + count > buffer.Length)
throw new ArgumentException("The sum of offset and count is greater than the buffer length. ");
if (offset < 0 || count < 0)
throw new ArgumentOutOfRangeException("offset", "offset or count is negative.");
if (count == 0)
return 0;
int readLength = 0;
lock (_buffer)
{
// fill the read buffer
for (; readLength < count && Length > 0; readLength++)
{
buffer[readLength] = _buffer.Dequeue();
}
}
return readLength;
}
private bool ReadAvailable(int count)
{
return (Length >= count);
}
public override void Write(byte[] buffer, int offset, int count)
{
if (buffer == null)
throw new ArgumentException("Buffer is null");
if (offset + count > buffer.Length)
throw new ArgumentException("The sum of offset and count is greater than the buffer length. ");
if (offset < 0 || count < 0)
throw new ArgumentOutOfRangeException("offset", "offset or count is negative.");
if (count == 0)
return;
lock (_buffer)
{
while (Length >= _maxBufferLength)
return;
// queue up the buffer data
foreach (byte b in buffer)
{
_buffer.Enqueue(b);
}
}
}
public override bool CanRead
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanWrite
{
get { return true; }
}
public override long Length
{
get { return _buffer.Count; }
}
public override long Position
{
get { return 0; }
set { throw new NotImplementedException(); }
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 177ba151dcfeb3046a3b7a0db12fec0b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 01c48e13c41f22a45ab867df39d272b6
guid: 11d62ad7b3245cc4bbce8635df978afc
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -16,7 +16,7 @@ namespace OptimeGBA
{
Gba = gba;
Scheduler = scheduler;
Renderer = new PpuRenderer(null, 240, 160);
Renderer = new PpuRenderer(240, 160);
Scheduler.AddEventRelative(SchedulerId.Ppu, 960, EndDrawingToHblank);

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 03dc9232a0ce9c44ea7bda048c1ff906
guid: ebff50650dda02d42a9df8547d689656
MonoImporter:
externalObjects: {}
serializedVersion: 2

View File

@ -1,925 +0,0 @@
using static OptimeGBA.Bits;
using static OptimeGBA.MemoryUtil;
using System.Runtime.CompilerServices;
using System;
namespace OptimeGBA
{
public sealed unsafe class PpuNds
{
Nds Nds;
Scheduler Scheduler;
public PpuRenderer[] Renderers;
public PpuNds(Nds nds, Scheduler scheduler)
{
Nds = nds;
Scheduler = scheduler;
Renderers = new PpuRenderer[] {
new PpuRenderer(nds, 256, 192),
new PpuRenderer(nds, 256, 192)
};
Scheduler.AddEventRelative(SchedulerId.Ppu, 1536, EndDrawingToHblank);
}
// Raw VRAM Blocks
public byte[] VramA = new byte[131072];
public byte[] VramB = new byte[131072];
public byte[] VramC = new byte[131072];
public byte[] VramD = new byte[131072];
public byte[] VramE = new byte[65536];
public byte[] VramF = new byte[16384];
public byte[] VramG = new byte[16384];
public byte[] VramH = new byte[32768];
public byte[] VramI = new byte[16384];
// Built arrays (Passed to PpuRenderer for rendering)
public byte[] VramLcdc = new byte[671744];
public byte[] VramBgA = new byte[524288];
public byte[] VramObjA = new byte[262144];
public byte[] VramBgB = new byte[131072];
public byte[] VramObjB = new byte[131072];
public bool DebugDisableVramUpdates;
public byte ReadVram8Arm9(uint addr)
{
switch (addr & 0xFFE00000)
{
case 0x06000000: // Engine A BG VRAM
return ReadVram8Arm9BgA(addr);
case 0x06200000: // Engine B BG VRAM
return ReadVram8Arm9BgB(addr);
case 0x06400000: // Engine A OBJ VRAM
return ReadVram8Arm9ObjA(addr);
case 0x06600000: // Engine B OBJ VRAM
return ReadVram8Arm9ObjB(addr);
case 0x06800000: // LCDC VRAM
return ReadVram8Arm9Lcdc(addr);
}
return 0;
}
public byte ReadVram8Arm9BgA(uint addr)
{
addr &= 0x1FFFFF;
byte val = 0;
uint offs = Nds.MemoryControl.GetOffset(0) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(0, 1))
{
val |= VramA[addr & 0x1FFFF];
}
offs = Nds.MemoryControl.GetOffset(1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(1, 1))
{
val |= VramB[addr & 0x1FFFF];
}
offs = Nds.MemoryControl.GetOffset(2) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(2, 1))
{
val |= VramC[addr & 0x1FFFF];
}
offs = Nds.MemoryControl.GetOffset(3) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(3, 1))
{
val |= VramD[addr & 0x1FFFF];
}
if (addr >= 0 && addr < 0x10000 && Nds.MemoryControl.VramEnabledAndSet(4, 1))
{
val |= VramE[addr & 0xFFFF];
}
offs = (Nds.MemoryControl.GetOffset(5) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(5) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(5, 1))
{
val |= VramF[addr & 0x3FFF];
}
offs = (Nds.MemoryControl.GetOffset(6) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(6) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(6, 1))
{
val |= VramG[addr & 0x3FFF];
}
return val;
}
public byte ReadVram8Arm9BgB(uint addr)
{
byte val = 0;
addr &= 0x1FFFFF;
if (addr < 0x20000 && Nds.MemoryControl.VramEnabledAndSet(2, 4))
{
val |= VramC[addr & 0x1FFFF];
}
if (addr < 0x8000 && Nds.MemoryControl.VramEnabledAndSet(7, 1))
{
val |= VramH[addr & 0x7FFF];
}
if (addr >= 0x8000 && addr < 0xC000 && Nds.MemoryControl.VramEnabledAndSet(8, 1))
{
val |= VramI[addr & 0x3FFF];
}
return val;
}
public byte ReadVram8Arm9ObjA(uint addr)
{
byte val = 0;
addr &= 0x1FFFFF;
uint offs = (Nds.MemoryControl.GetOffset(0) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(0, 2))
{
val |= VramA[addr & 0x1FFFF];
}
offs = (Nds.MemoryControl.GetOffset(1) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(1, 2))
{
val |= VramB[addr & 0x1FFFF];
}
if (addr >= 0 && addr < 0x10000 && Nds.MemoryControl.VramEnabledAndSet(4, 2))
{
val |= VramE[addr & 0xFFFF];
}
offs = (Nds.MemoryControl.GetOffset(5) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(5) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(5, 2))
{
val |= VramF[addr & 0x3FFF];
}
offs = (Nds.MemoryControl.GetOffset(6) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(6) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(6, 2))
{
val |= VramG[addr & 0x3FFF];
}
return val;
}
public byte ReadVram8Arm9ObjB(uint addr)
{
byte val = 0;
addr &= 0x1FFFFF;
if (addr < 0x20000 && Nds.MemoryControl.VramEnabledAndSet(3, 4))
{
val |= VramD[addr & 0x1FFFF];
}
if (addr < 0x4000 && Nds.MemoryControl.VramEnabledAndSet(8, 2))
{
val |= VramI[addr & 0x3FFF];
}
return val;
}
public byte ReadVram8Arm9Lcdc(uint addr)
{
switch (addr & 0xE0000)
{
case 0x00000: // A
if (Nds.MemoryControl.VramEnabledAndSet(0, 0))
return VramA[addr & 0x1FFFF];
return 0;
case 0x20000: // B
if (Nds.MemoryControl.VramEnabledAndSet(1, 0))
return VramB[addr & 0x1FFFF];
return 0;
case 0x40000: // C
if (Nds.MemoryControl.VramEnabledAndSet(2, 0))
return VramC[addr & 0x1FFFF];
return 0;
case 0x60000: // D
if (Nds.MemoryControl.VramEnabledAndSet(3, 0))
return VramD[addr & 0x1FFFF];
return 0;
case 0x80000: // E, F, G, H
switch (addr & 0xFF000)
{
case 0x00000:
if (Nds.MemoryControl.VramEnabledAndSet(4, 0))
return VramE[addr & 0xFFFF];
return 0;
case 0x90000: // F
if (Nds.MemoryControl.VramEnabledAndSet(5, 0))
return VramF[addr & 0x3FFF];
return 0;
case 0x94000: // G
if (Nds.MemoryControl.VramEnabledAndSet(6, 0))
return VramG[addr & 0x3FFF];
return 0;
case 0x98000: // H
if (Nds.MemoryControl.VramEnabledAndSet(7, 0))
return VramH[addr & 0x7FFF];
return 0;
}
break;
case 0x8A000: // I
if (Nds.MemoryControl.VramEnabledAndSet(8, 0))
return VramI[addr & 0x3FFF];
return 0;
}
return 0;
}
public void WriteVram8Arm9(uint addr, byte val)
{
uint offs;
byte readVal = 0;
switch (addr & 0xFFE00000)
{
case 0x06000000: // Engine A BG VRAM
addr &= 0x1FFFFF;
offs = Nds.MemoryControl.GetOffset(0) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(0, 1))
{
readVal |= val; VramA[addr & 0x1FFFF] = val;
}
offs = Nds.MemoryControl.GetOffset(1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(1, 1))
{
readVal |= val; VramB[addr & 0x1FFFF] = val;
}
offs = Nds.MemoryControl.GetOffset(2) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(2, 1))
{
readVal |= val; VramC[addr & 0x1FFFF] = val;
}
offs = Nds.MemoryControl.GetOffset(3) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(3, 1))
{
readVal |= val; VramD[addr & 0x1FFFF] = val;
}
if (addr >= 0 && addr < 0x10000 && Nds.MemoryControl.VramEnabledAndSet(4, 1))
{
readVal |= val; VramE[addr & 0xFFFF] = val;
}
offs = (Nds.MemoryControl.GetOffset(5) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(5) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(5, 1))
{
readVal |= val; VramF[addr & 0x3FFF] = val;
}
offs = (Nds.MemoryControl.GetOffset(6) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(6) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(6, 1))
{
readVal |= val; VramG[addr & 0x3FFF] = val;
}
VramBgA[addr & 0x1FFFFF] = readVal;
break;
case 0x06200000: // Engine B BG VRAM
addr &= 0x1FFFFF;
if (addr < 0x20000 && Nds.MemoryControl.VramEnabledAndSet(2, 4))
{
readVal |= val; VramC[addr & 0x1FFFF] = val;
}
if (addr < 0x8000 && Nds.MemoryControl.VramEnabledAndSet(7, 1))
{
readVal |= val; VramH[addr & 0x7FFF] = val;
}
if (addr >= 0x8000 && addr < 0xC000 && Nds.MemoryControl.VramEnabledAndSet(8, 1))
{
readVal |= val; VramI[addr & 0x3FFF] = val;
}
VramBgB[addr & 0x1FFFF] = readVal;
break;
case 0x06400000: // Engine A OBJ VRAM
addr &= 0x1FFFFF;
offs = (Nds.MemoryControl.GetOffset(0) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(0, 2))
{
readVal |= val; VramA[addr & 0x1FFFF] = val;
}
offs = (Nds.MemoryControl.GetOffset(1) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(1, 2))
{
readVal |= val; VramB[addr & 0x1FFFF] = val;
}
if (addr >= 0 && addr < 0x10000 && Nds.MemoryControl.VramEnabledAndSet(4, 2))
{
readVal |= val; VramE[addr & 0xFFFF] = val;
}
offs = (Nds.MemoryControl.GetOffset(5) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(5) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(5, 2))
{
readVal |= val; VramF[addr & 0x3FFF] = val;
}
offs = (Nds.MemoryControl.GetOffset(6) & 1) * 0x4000 + ((Nds.MemoryControl.GetOffset(6) >> 1) & 1) * 0x10000;
if (addr >= offs && addr < 0x4000 + offs && Nds.MemoryControl.VramEnabledAndSet(6, 2))
{
readVal |= val; VramG[addr & 0x3FFF] = val;
}
VramObjA[addr & 0xFFFFF] = readVal;
break;
case 0x06600000: // Engine B OBJ VRAM
addr &= 0x1FFFFF;
if (addr < 0x20000 && Nds.MemoryControl.VramEnabledAndSet(3, 4))
{
readVal |= val; VramD[addr & 0x1FFFF] = val;
}
if (addr < 0x4000 && Nds.MemoryControl.VramEnabledAndSet(8, 2))
{
readVal |= val; VramI[addr & 0x3FFF] = val;
}
VramObjB[addr & 0x1FFFF] = readVal;
break;
case 0x06800000: // LCDC VRAM
switch (addr & 0xFFFE0000)
{
case 0x06800000: // A
if (Nds.MemoryControl.VramEnabledAndSet(0, 0))
readVal |= val; VramA[addr & 0x1FFFF] = val;
break;
case 0x06820000: // B
if (Nds.MemoryControl.VramEnabledAndSet(1, 0))
readVal |= val; VramB[addr & 0x1FFFF] = val;
break;
case 0x06840000: // C
if (Nds.MemoryControl.VramEnabledAndSet(2, 0))
readVal |= val; VramC[addr & 0x1FFFF] = val;
break;
case 0x06860000: // D
if (Nds.MemoryControl.VramEnabledAndSet(3, 0))
readVal |= val; VramD[addr & 0x1FFFF] = val;
break;
case 0x06880000: // E, F, G, H
switch (addr & 0xFFFFF000)
{
case 0x68800000:
if (Nds.MemoryControl.VramEnabledAndSet(4, 0))
readVal |= val; VramE[addr & 0xFFFF] = val;
break;
case 0x06890000: // F
if (Nds.MemoryControl.VramEnabledAndSet(5, 0))
readVal |= val; VramF[addr & 0x3FFF] = val;
break;
case 0x06894000: // G
if (Nds.MemoryControl.VramEnabledAndSet(6, 0))
readVal |= val; VramG[addr & 0x3FFF] = val;
break;
case 0x06898000: // H
if (Nds.MemoryControl.VramEnabledAndSet(7, 0))
readVal |= val; VramH[addr & 0x7FFF] = val;
break;
}
break;
case 0x068A0000: // I
if (Nds.MemoryControl.VramEnabledAndSet(8, 0))
readVal |= val; VramI[addr & 0x3FFF] = val;
break;
}
addr &= 0xFFFFF;
if (addr < 671744)
{
VramLcdc[addr] = readVal;
}
break;
}
}
public byte ReadVram8Arm7(uint addr)
{
uint offs;
byte val = 0;
addr &= 0x1FFFFF;
offs = (Nds.MemoryControl.GetOffset(2) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(2, 2))
{
val |= VramC[addr & 0x1FFFF];
}
offs = (Nds.MemoryControl.GetOffset(3) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(3, 2))
{
val |= VramD[addr & 0x1FFFF];
}
return val;
}
public void WriteVram8Arm7(uint addr, byte val)
{
uint offs;
addr &= 0x1FFFFF;
offs = (Nds.MemoryControl.GetOffset(2) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(2, 2))
{
VramC[addr & 0x1FFFF] = val;
}
offs = (Nds.MemoryControl.GetOffset(3) & 1) * 0x20000;
if (addr >= offs && addr < 0x20000 + offs && Nds.MemoryControl.VramEnabledAndSet(3, 2))
{
VramD[addr & 0x1FFFF] = val;
}
}
public void CompileVram()
{
if (Nds.MemoryControl.VramConfigDirty && !DebugDisableVramUpdates)
{
Nds.MemoryControl.VramConfigDirty = false;
if (Renderers[0].DisplayMode == 2) // LCDC MODE
{
uint index = 0;
VramA.CopyTo(VramLcdc, index); index += 131072;
VramB.CopyTo(VramLcdc, index); index += 131072;
VramC.CopyTo(VramLcdc, index); index += 131072;
VramD.CopyTo(VramLcdc, index); index += 131072;
VramE.CopyTo(VramLcdc, index); index += 65536;
VramF.CopyTo(VramLcdc, index); index += 16384;
VramG.CopyTo(VramLcdc, index); index += 16384;
VramH.CopyTo(VramLcdc, index); index += 32768;
VramI.CopyTo(VramLcdc, index); index += 16384;
}
else
{
Console.WriteLine("VRAM reconfigured, recompiling from scratch");
for (uint i = 0; i < 524288; i++)
{
VramBgA[i] = ReadVram8Arm9(0x06000000 + i);
}
for (uint i = 0; i < 262144; i++)
{
VramObjA[i] = ReadVram8Arm9(0x06400000 + i);
}
for (uint i = 0; i < 131072; i++)
{
VramBgB[i] = ReadVram8Arm9(0x06200000 + i);
}
for (uint i = 0; i < 131072; i++)
{
VramObjB[i] = ReadVram8Arm9(0x06600000 + i);
}
}
}
}
public long ScanlineStartCycles;
public uint DISPCNTAValue;
public uint DISPCNTBValue;
// DISPSTAT
public bool VCounterMatch7;
public bool VBlankIrqEnable7;
public bool HBlankIrqEnable7;
public bool VCounterIrqEnable7;
public uint VCountSetting7;
public bool VCounterMatch9;
public bool VBlankIrqEnable9;
public bool HBlankIrqEnable9;
public bool VCounterIrqEnable9;
public uint VCountSetting9;
// State
public uint VCount;
public long GetScanlineCycles()
{
return Scheduler.CurrentTicks - ScanlineStartCycles;
}
public byte ReadHwio8Arm9(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000000: // DISPCNTA B0
return (byte)(DISPCNTAValue >> 0);
case 0x4000001: // DISPCNTA B1
return (byte)(DISPCNTAValue >> 8);
case 0x4000002: // DISPCNTA B2
return (byte)(DISPCNTAValue >> 16);
case 0x4000003: // DISPCNTA B3
return (byte)(DISPCNTAValue >> 24);
case 0x4000004: // DISPSTAT B0
// Vblank flag is set in scanlines 192-261, not including 262 for some reason
if (VCount >= 192 && VCount <= 261) val = BitSet(val, 0);
// Hblank flag is set at cycle 1606, not cycle 1536
if (GetScanlineCycles() >= 1606) val = BitSet(val, 1);
if (VCounterMatch9) val = BitSet(val, 2);
if (VBlankIrqEnable9) val = BitSet(val, 3);
if (HBlankIrqEnable9) val = BitSet(val, 4);
if (VCounterIrqEnable9) val = BitSet(val, 5);
val |= (byte)((VCountSetting9 >> 1) & 0x80);
return val;
case 0x4000005: // DISPSTAT B1
val |= (byte)VCountSetting9;
return val;
case 0x4000006: // VCOUNT B0 - B1 only exists for Nintendo DS
val |= (byte)VCount;
return val;
case 0x4000007:
val |= (byte)((VCount >> 8) & 1);
return val;
case 0x4001000: // DISPCNTB B0
return (byte)(DISPCNTBValue >> 0);
case 0x4001001: // DISPCNTB B1
return (byte)(DISPCNTBValue >> 8);
case 0x4001002: // DISPCNTB B2
return (byte)(DISPCNTBValue >> 16);
case 0x4001003: // DISPCNTB B3
return (byte)(DISPCNTBValue >> 24);
}
if (addr >= 0x4000000 && addr < 0x4000058)
{
return Renderers[0].ReadHwio8(addr & 0xFF);
}
if (addr >= 0x4001000 && addr < 0x4001058)
{
return Renderers[1].ReadHwio8(addr & 0xFF);
}
return val;
}
public void WriteHwio8Arm9(uint addr, byte val)
{
switch (addr)
{
// A lot of these DISPCNT values are shared between A/B.
case 0x4000000: // DISPCNT B0
// A
Renderers[0].Bg0Is3D = BitTest(val, 3);
// A+B
Renderers[0].BgMode = BitRange(val, 0, 2);
Renderers[0].ObjCharOneDimensional = BitTest(val, 4);
Renderers[0].BitmapObjShape = BitTest(val, 5);
Renderers[0].BitmapObjMapping = BitTest(val, 6);
Renderers[0].ForcedBlank = BitTest(val, 7);
Renderers[0].BackgroundSettingsDirty = true;
DISPCNTAValue &= 0xFFFFFF00;
DISPCNTAValue |= (uint)(val << 0);
break;
case 0x4000001: // DISPCNT B1
// A+B
Renderers[0].ScreenDisplayBg[0] = BitTest(val, 8 - 8);
Renderers[0].ScreenDisplayBg[1] = BitTest(val, 9 - 8);
Renderers[0].ScreenDisplayBg[2] = BitTest(val, 10 - 8);
Renderers[0].ScreenDisplayBg[3] = BitTest(val, 11 - 8);
Renderers[0].ScreenDisplayObj = BitTest(val, 12 - 8);
Renderers[0].Window0DisplayFlag = BitTest(val, 13 - 8);
Renderers[0].Window1DisplayFlag = BitTest(val, 14 - 8);
Renderers[0].ObjWindowDisplayFlag = BitTest(val, 15 - 8);
Renderers[0].AnyWindowEnabled = (val & 0b11100000) != 0;
Renderers[0].BackgroundSettingsDirty = true;
DISPCNTAValue &= 0xFFFF00FF;
DISPCNTAValue |= (uint)(val << 8);
break;
case 0x4000002: // DISPCNT B2
// A
Renderers[0].LcdcVramBlock = BitRange(val, 2, 3);
Renderers[0].BitmapObj1DBoundary = BitTest(val, 6);
// A+B
// var oldDisplayMode = Renderers[0].DisplayMode;
// if (Renderers[0].DisplayMode != oldDisplayMode) VramDirty = true;
Renderers[0].DisplayMode = BitRange(val, 0, 1);
Renderers[0].TileObj1DBoundary = BitRange(val, 4, 5);
Renderers[0].HBlankIntervalFree = BitTest(val, 7);
Renderers[0].BackgroundSettingsDirty = true;
DISPCNTAValue &= 0xFF00FFFF;
DISPCNTAValue |= (uint)(val << 16);
break;
case 0x4000003: // DISPCNT B3
// A
Renderers[0].CharBaseBlockCoarse = BitRange(val, 0, 2);
Renderers[0].MapBaseBlockCoarse = BitRange(val, 3, 5);
// A+B
Renderers[0].BgExtendedPalettes = BitTest(val, 6);
Renderers[0].ObjExtendedPalettes = BitTest(val, 7);
DISPCNTAValue &= 0x00FFFFFF;
DISPCNTAValue |= (uint)(val << 24);
break;
case 0x4000004: // DISPSTAT B0
VBlankIrqEnable9 = BitTest(val, 3);
HBlankIrqEnable9 = BitTest(val, 4);
VCounterIrqEnable9 = BitTest(val, 5);
VCountSetting9 &= 0x0FFU;
VCountSetting9 |= (uint)((val & 0x80) << 1);
break;
case 0x4000005: // DISPSTAT B1
VCountSetting9 &= 0x100U;
VCountSetting9 |= val;
break;
case 0x4000006: // Vcount
case 0x4000007:
// throw new NotImplementedException("NDS: write to vcount");
break;
case 0x4001000: // DISPCNTB B0
// A+B
Renderers[1].BgMode = BitRange(val, 0, 2);
Renderers[1].ObjCharOneDimensional = BitTest(val, 4);
Renderers[1].BitmapObjShape = BitTest(val, 5);
Renderers[1].BitmapObjMapping = BitTest(val, 6);
Renderers[1].ForcedBlank = BitTest(val, 7);
Renderers[1].BackgroundSettingsDirty = true;
DISPCNTBValue &= 0xFFFFFF00;
DISPCNTBValue |= (uint)(val << 0);
break;
case 0x4001001: // DISPCNTB B1
// A+B
Renderers[1].ScreenDisplayBg[0] = BitTest(val, 8 - 8);
Renderers[1].ScreenDisplayBg[1] = BitTest(val, 9 - 8);
Renderers[1].ScreenDisplayBg[2] = BitTest(val, 10 - 8);
Renderers[1].ScreenDisplayBg[3] = BitTest(val, 11 - 8);
Renderers[1].ScreenDisplayObj = BitTest(val, 12 - 8);
Renderers[1].Window0DisplayFlag = BitTest(val, 13 - 8);
Renderers[1].Window1DisplayFlag = BitTest(val, 14 - 8);
Renderers[1].ObjWindowDisplayFlag = BitTest(val, 15 - 8);
Renderers[1].AnyWindowEnabled = (val & 0b11100000) != 0;
Renderers[1].BackgroundSettingsDirty = true;
DISPCNTBValue &= 0xFFFF00FF;
DISPCNTBValue |= (uint)(val << 8);
break;
case 0x4001002: // DISPCNTB B2
// A+B
// var oldDisplayModeB = Renderers[1].DisplayMode;
// if (Renderers[1].DisplayMode != oldDisplayModeB) VramDirty = true;
Renderers[1].DisplayMode = BitRange(val, 0, 1);
Renderers[1].TileObj1DBoundary = BitRange(val, 4, 5);
Renderers[1].HBlankIntervalFree = BitTest(val, 7);
Renderers[1].BackgroundSettingsDirty = true;
DISPCNTBValue &= 0xFF00FFFF;
DISPCNTBValue |= (uint)(val << 16);
break;
case 0x4001003: // DISPCNTB B3
// A+B
Renderers[1].BgExtendedPalettes = BitTest(val, 6);
Renderers[1].ObjExtendedPalettes = BitTest(val, 7);
DISPCNTBValue &= 0x00FFFFFF;
DISPCNTBValue |= (uint)(val << 24);
break;
}
if (addr >= 0x4000000 && addr < 0x4000058)
{
Renderers[0].WriteHwio8(addr & 0xFF, val);
}
if (addr >= 0x4001000 && addr < 0x4001058)
{
Renderers[1].WriteHwio8(addr & 0xFF, val);
}
}
public byte ReadHwio8Arm7(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x4000004: // DISPSTAT B0
// Vblank flag is set in scanlines 192-261, not including 262 for some reason
if (VCount >= 192 && VCount <= 261) val = BitSet(val, 0);
// Hblank flag is set at cycle 1606, not cycle 1536
if (GetScanlineCycles() >= 1606) val = BitSet(val, 1);
if (VCounterMatch7) val = BitSet(val, 2);
if (VBlankIrqEnable7) val = BitSet(val, 3);
if (HBlankIrqEnable7) val = BitSet(val, 4);
if (VCounterIrqEnable7) val = BitSet(val, 5);
val |= (byte)((VCountSetting7 >> 1) & 0x80);
return val;
case 0x4000005: // DISPSTAT B1
val |= (byte)VCountSetting7;
return val;
}
return 0;
}
public void WriteHwio8Arm7(uint addr, byte val)
{
switch (addr)
{
case 0x4000004: // DISPSTAT B0
VBlankIrqEnable7 = BitTest(val, 3);
HBlankIrqEnable7 = BitTest(val, 4);
VCounterIrqEnable7 = BitTest(val, 5);
VCountSetting7 &= 0x0FFU;
VCountSetting7 |= (uint)((val & 0x80) << 1);
break;
case 0x4000005: // DISPSTAT B1
VCountSetting7 &= 0x100U;
VCountSetting7 |= val;
break;
}
}
public byte ReadOam8(uint addr)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
return GetByte(Renderers[id].Oam, addr);
}
public ushort ReadOam16(uint addr)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
return GetUshort(Renderers[id].Oam, addr);
}
public uint ReadOam32(uint addr)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
return GetUint(Renderers[id].Oam, addr);
}
public void WriteOam16(uint addr, ushort val)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
SetUshort(Renderers[id].Oam, addr, val);
}
public void WriteOam32(uint addr, uint val)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
SetUint(Renderers[id].Oam, addr, val);
}
public byte ReadPalettes8(uint addr)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
return GetByte(Renderers[id].Palettes, addr);
}
public ushort ReadPalettes16(uint addr)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
return GetUshort(Renderers[id].Palettes, addr);
}
public uint ReadPalettes32(uint addr)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
return GetUint(Renderers[id].Palettes, addr);
}
public void WritePalettes16(uint addr, ushort val)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
if (GetUshort(Renderers[id].Palettes, addr) != val)
{
SetUshort(Renderers[id].Palettes, addr, val);
}
}
public void WritePalettes32(uint addr, uint val)
{
addr &= 0x7FF;
var id = addr >= 0x400 ? 1 : 0;
addr &= 0x3FF;
if (GetUint(Renderers[id].Palettes, addr) != val)
{
SetUint(Renderers[id].Palettes, addr, val);
}
}
public void EndDrawingToHblank(long cyclesLate)
{
Scheduler.AddEventRelative(SchedulerId.Ppu, 594 - cyclesLate, EndHblank);
// if (HBlankIrqEnable)
// {
// Gba.HwControl.FlagInterrupt(InterruptGba.HBlank);
// }
if (Renderers[0].DisplayMode == 2) // LCDC MODE
{
Renderers[0].RenderScanlineNds(VCount, VramLcdc, VramLcdc);
}
else
{
if (Renderers[0].DebugEnableRendering) Renderers[0].RenderScanlineNds(VCount, VramBgA, VramObjA);
}
if (Renderers[1].DisplayMode == 2)
{
Renderers[1].RenderScanlineNds(VCount, VramLcdc, VramLcdc);
}
else
{
if (Renderers[1].DebugEnableRendering) Renderers[1].RenderScanlineNds(VCount, VramBgB, VramObjB);
}
Renderers[0].IncrementMosaicCounters();
Renderers[1].IncrementMosaicCounters();
Nds.Dma9.Repeat((byte)DmaStartTimingNds9.HBlank);
}
public void EndVblankToHblank(long cyclesLate)
{
Scheduler.AddEventRelative(SchedulerId.Ppu, 594 - cyclesLate, EndHblank);
// if (HBlankIrqEnable)
// {
// Nds.HwControl.FlagInterrupt(InterruptGba.HBlank);
// }
}
public void EndHblank(long cyclesLate)
{
ScanlineStartCycles = Scheduler.CurrentTicks;
if (VCount != 262)
{
VCount++;
if (VCount > 191)
{
Scheduler.AddEventRelative(SchedulerId.Ppu, 1536 - cyclesLate, EndVblankToHblank);
if (VCount == 192)
{
// Nds.Dma.RepeatVblank();
if (VBlankIrqEnable7)
{
Nds.HwControl7.FlagInterrupt((uint)InterruptNds.VBlank);
}
if (VBlankIrqEnable9)
{
Nds.HwControl9.FlagInterrupt((uint)InterruptNds.VBlank);
}
Renderers[0].RunVblankOperations();
Renderers[1].RunVblankOperations();
Renderers[0].TotalFrames++;
if (Renderers[0].DebugEnableRendering) Renderers[0].SwapBuffers();
if (Renderers[1].DebugEnableRendering) Renderers[1].SwapBuffers();
Renderers[0].RenderingDone = true;
}
}
else
{
Scheduler.AddEventRelative(SchedulerId.Ppu, 1536 - cyclesLate, EndDrawingToHblank);
}
}
else
{
VCount = 0;
Scheduler.AddEventRelative(SchedulerId.Ppu, 1536 - cyclesLate, EndDrawingToHblank);
// CompileVram();
// Pre-render sprites for line zero
fixed (byte* vramObjA = VramObjA, vramObjB = VramObjB)
{
if (Renderers[0].DebugEnableObj && Renderers[0].ScreenDisplayObj) Renderers[0].RenderObjs(0, vramObjA);
if (Renderers[1].DebugEnableObj && Renderers[1].ScreenDisplayObj) Renderers[1].RenderObjs(0, vramObjB);
}
}
VCounterMatch7 = VCount == VCountSetting7;
VCounterMatch9 = VCount == VCountSetting9;
if (VCounterMatch7 && VCounterIrqEnable7)
{
Nds.HwControl7.FlagInterrupt((uint)InterruptNds.VCounterMatch);
}
if (VCounterMatch9 && VCounterIrqEnable9)
{
Nds.HwControl9.FlagInterrupt((uint)InterruptNds.VCounterMatch);
}
}
}
}

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@ -1,32 +1,34 @@
using System;
using System.IO;
using System.Runtime.CompilerServices;
using static MyStruct;
using Avx2 = MyStruct;
using static OptimeGBA.Bits;
using static OptimeGBA.CoreUtil;
using static OptimeGBA.Bits;
using System.Runtime.CompilerServices;
using System;
using static OptimeGBA.MemoryUtil;
using Unity.Burst.Intrinsics;
using static Unity.Burst.Intrinsics.X86;
namespace OptimeGBA
{
public sealed unsafe class PpuRenderer
{
public int Width;
public int Height;
public Nds Nds;
public PpuRenderer(Nds nds, int width, int height)
public PpuRenderer(int width, int height)
{
Width = width;
Height = height;
Nds = nds;
Backgrounds = new Background[4] {
new Background(Nds != null, 0),
new Background(Nds != null, 1),
new Background(Nds != null, 2),
new Background(Nds != null, 3),
new Background(false, 0),
new Background(false, 1),
new Background(false, 2),
new Background(false, 3),
};
Array.Fill(DebugEnableBg, true);
//Array.Fill(DebugEnableBg, true);
for (int i = 0; i < DebugEnableBg.Length; i++)
{
DebugEnableBg[i] = true;
}
int ScreenBufferSize = Width * Height;
#if UNSAFE
@ -54,14 +56,14 @@ namespace OptimeGBA
ScreenBack[i] = 0x7FFF;
}
if (nds == null)
//if (nds == null)
{
DisplayMode = 1;
}
// Load 3D placeholder
// Why do I waste time on useless crap like this
Stream img = typeof(PpuRenderer).Assembly.GetManifestResourceStream("OptimeGBA-OpenTK.resources.3d-placeholder.raw");
/*Stream img = typeof(PpuRenderer).Assembly.GetManifestResourceStream("OptimeGBA-OpenTK.resources.3d-placeholder.raw");
if (img == null)
{
img = typeof(PpuRenderer).Assembly.GetManifestResourceStream("OptimeGBA-SDL.resources.3d-placeholder.raw");
@ -86,7 +88,7 @@ namespace OptimeGBA
b >>= 3;
PlaceholderFor3D[index++] = (ushort)((b << 10) | (g << 5) | r);
}
}*/
for (uint i = 0; i < Width; i++)
WinMasks[i + 8] = 0b111111;
@ -316,43 +318,6 @@ namespace OptimeGBA
}
}
public void RenderScanlineNds(uint vcount, byte[] bgVramArr, byte[] objVramArr)
{
if (!ForcedBlank)
{
fixed (byte* bgVram = bgVramArr, objVram = objVramArr)
{
switch (DisplayMode)
{
case 1: // Regular rendering
PrepareBackgroundAndWindow(vcount);
RenderBgModes(vcount, bgVram);
if (DebugForce3DLayer) {
uint srcBase = (uint)(vcount * Width);
for (uint i = 0; i < Width; i++)
{
BgLo[i + 8] = BgHi[i + 8];
BgHi[i + 8] = (uint)(Nds.Ppu3D.Screen[srcBase + i]);
}
}
Composite(vcount);
if (DebugEnableObj && ScreenDisplayObj && vcount != 191) RenderObjs(vcount + 1, objVram);
break;
case 2: // LCDC Mode
RenderMode3(vcount, bgVram);
break;
}
}
}
else
{
RenderWhiteScanline(vcount);
}
}
public void RunVblankOperations()
{
Backgrounds[2].CopyAffineParams();
@ -493,51 +458,16 @@ namespace OptimeGBA
Backgrounds[1].Mode = BackgroundMode.Char;
Backgrounds[2].Mode = BackgroundMode.Char;
Backgrounds[3].Mode = BackgroundMode.Char;
if (Nds == null)
{
switch (BgMode)
{
case 1:
Backgrounds[2].Mode = BackgroundMode.Affine;
break;
case 2:
Backgrounds[2].Mode = BackgroundMode.Affine;
Backgrounds[3].Mode = BackgroundMode.Affine;
break;
}
}
else
{
if (Bg0Is3D)
{
Backgrounds[0].Mode = BackgroundMode.Display3D;
}
switch (BgMode)
{
case 1:
Backgrounds[3].Mode = BackgroundMode.Affine;
break;
case 2:
Backgrounds[2].Mode = BackgroundMode.Affine;
Backgrounds[3].Mode = BackgroundMode.Affine;
break;
case 3:
Backgrounds[3].Mode = BackgroundMode.Extended;
break;
case 4:
Backgrounds[2].Mode = BackgroundMode.Affine;
Backgrounds[3].Mode = BackgroundMode.Extended;
break;
case 5:
Backgrounds[2].Mode = BackgroundMode.Extended;
Backgrounds[3].Mode = BackgroundMode.Extended;
break;
case 6:
Backgrounds[0].Mode = BackgroundMode.Display3D;
Backgrounds[2].Mode = BackgroundMode.Large;
break;
}
switch (BgMode)
{
case 1:
Backgrounds[2].Mode = BackgroundMode.Affine;
break;
case 2:
Backgrounds[2].Mode = BackgroundMode.Affine;
Backgrounds[3].Mode = BackgroundMode.Affine;
break;
}
// Extended mode backgrounds have extra options
@ -620,154 +550,8 @@ namespace OptimeGBA
}
}
//[MethodImpl(MethodImplOptions.AggressiveOptimization | MethodImplOptions.AggressiveInlining)]
//private void _RenderCharBackground(
// uint vcount, byte* vram,
// byte* palettes,
// byte* winMasks,
// uint* hi, uint* lo,
// Background bg, bool mosaicX
// )
//{
// uint charBase = bg.CharBaseBlock * CharBlockSize + CharBaseBlockCoarse * CoarseBlockSize;
// uint mapBase = bg.MapBaseBlock * MapBlockSize + MapBaseBlockCoarse * CoarseBlockSize;
// uint pixelY = bg.VerticalOffset + vcount;
// if (bg.EnableMosaic)
// {
// pixelY -= BgMosaicYCounter;
// }
// uint pixelYWrapped = pixelY & 255;
// uint screenSizeBase = bg.ScreenSize * 2;
// uint verticalOffsetBlocks = CharBlockHeightTable[screenSizeBase + ((pixelY & 511) >> 8)];
// uint mapVertOffset = MapBlockSize * verticalOffsetBlocks;
// uint tileY = pixelYWrapped >> 3;
// uint intraTileY = pixelYWrapped & 7;
// uint pixelX = bg.HorizontalOffset;
// uint intraTileX = bg.HorizontalOffset & 7;
// uint lineIndex = 8 - intraTileX;
// uint tilesToRender = (uint)(Width / 8);
// if (lineIndex < 8) tilesToRender++;
// uint mosaicXCounter = BgMosaicX;
// // Every byte of these vectors are filled
// Vector256<int> metaVec = Vector256.Create((bg.Priority << 8) | (1 << bg.Id));
// for (uint tile = 0; tile < tilesToRender; tile++)
// {
// uint pixelXWrapped = pixelX & 255;
// // 2 bytes per tile
// uint tileX = pixelXWrapped >> 3;
// uint horizontalOffsetBlocks = CharBlockWidthTable[screenSizeBase + ((pixelX & 511) >> 8)];
// uint mapHoriOffset = MapBlockSize * horizontalOffsetBlocks;
// uint mapEntryIndex = mapBase + mapVertOffset + mapHoriOffset + tileY * 64 + tileX * 2;
// uint mapEntry = GetUshort(vram, mapEntryIndex);
// uint tileNumber = mapEntry & 1023; // 10 bits
// bool xFlip = BitTest(mapEntry, 10);
// bool yFlip = BitTest(mapEntry, 11);
// uint effectiveIntraTileY = intraTileY;
// if (yFlip)
// {
// effectiveIntraTileY ^= 7;
// }
// Vector256<uint> clearMaskVec;
// Vector256<uint> indicesVec = Vector256<uint>.Zero;
// uint paletteRow = 0;
// if (bg.Use8BitColor)
// {
// clearMaskVec = Vector256.Create(0xFFU);
// uint vramTileAddr = charBase + tileNumber * 64 + effectiveIntraTileY * 8;
// ulong data = GetUlong(vram, vramTileAddr);
// if (data != 0)
// {
// indicesVec = Avx2.ConvertToVector256Int32((byte*)&data).AsUInt32();
// if (xFlip)
// {
// // First, reverse within 128-bit lanes
// indicesVec = Avx2.Shuffle(indicesVec, 0b00_01_10_11);
// // Then, swap upper and lower halves
// indicesVec = Avx2.Permute2x128(indicesVec, indicesVec, 1);
// }
// indicesVec = Avx2.And(indicesVec, clearMaskVec);
// }
// else
// {
// pixelX += 8;
// lineIndex += 8;
// continue;
// }
// }
// else
// {
// clearMaskVec = Vector256.Create(0xFU);
// paletteRow = (mapEntry >> 12) & 0xF;
// uint vramTileAddr = charBase + tileNumber * 32 + effectiveIntraTileY * 4;
// uint data = GetUint(vram, vramTileAddr);
// if (data != 0)
// {
// Vector256<uint> shifts;
// if (xFlip)
// {
// shifts = Vector256.Create(28U, 24U, 20U, 16U, 12U, 8U, 4U, 0U);
// }
// else
// {
// shifts = Vector256.Create(0U, 4U, 8U, 12U, 16U, 20U, 24U, 28U);
// }
// indicesVec = Vector256.Create(data);
// indicesVec = Avx2.ShiftRightLogicalVariable(indicesVec, shifts);
// indicesVec = Avx2.And(indicesVec, clearMaskVec);
// }
// else
// {
// pixelX += 8;
// lineIndex += 8;
// continue;
// }
// }
// Vector256<int> color = Avx2.GatherVector256((int*)((ushort*)palettes + paletteRow * 16), indicesVec.AsInt32(), sizeof(ushort));
// color = Avx2.And(color, Vector256.Create(0xFFFF));
// // Weave metadata (priority, ID) into color data
// color = Avx2.Or(color, Avx2.ShiftLeftLogical(metaVec, 16));
// Vector256<int> winMask = Avx2.ConvertToVector256Int32((byte*)(winMasks + lineIndex));
// winMask = Avx2.And(winMask, metaVec);
// winMask = Avx2.CompareEqual(winMask, Vector256<int>.Zero);
// // Get important color bits
// Vector256<int> clear = Avx2.And(indicesVec, clearMaskVec).AsInt32();
// // Are those bits clear?
// clear = Avx2.CompareEqual(clear, Vector256<int>.Zero);
// // Merge with window mask
// winMask = Avx2.Or(winMask, clear);
// winMask = Avx2.Xor(winMask, Vector256.Create(0xFFFFFFFF).AsInt32());
// // Push back covered pixels from hi to lo
// Avx2.MaskStore((int*)(lo + lineIndex), winMask, Avx2.LoadVector256((int*)(hi + lineIndex)));
// Avx2.MaskStore((int*)(hi + lineIndex), winMask, color);
// pixelX += 8;
// lineIndex += 8;
// }
//}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void _RenderCharBackground(
unsafe private void _RenderCharBackground(
uint vcount, byte* vram,
byte* palettes,
byte* winMasks,
@ -802,7 +586,7 @@ namespace OptimeGBA
uint mosaicXCounter = BgMosaicX;
// Every byte of these vectors are filled
Vector256<int> metaVec = Vector256<int>.Create((bg.Priority << 8) | (1 << bg.Id));
v256 metaVec = new v256((int)((bg.Priority << 8) | (1 << bg.Id)));
for (uint tile = 0; tile < tilesToRender; tile++)
{
@ -825,29 +609,28 @@ namespace OptimeGBA
effectiveIntraTileY ^= 7;
}
Vector256<uint> clearMaskVec;
Vector256<uint> indicesVec = Vector256<uint>.Zero;
v256 clearMaskVec;
v256 indicesVec;
uint paletteRow = 0;
if (bg.Use8BitColor)
{
clearMaskVec = Vector256<uint>.Create(0xFFU);
clearMaskVec = new v256(0xFFU);
uint vramTileAddr = charBase + tileNumber * 64 + effectiveIntraTileY * 8;
ulong data = GetUlong(vram, vramTileAddr);
if (data != 0)
{
//indicesVec = Avx2.ConvertToVector256Int32((byte*)&data).AsUInt32();
indicesVec = Avx2.ConvertToVector256Int32(data).AsUInt32();
indicesVec = Avx2.mm256_cvtepu8_epi32(new v128(data));
if (xFlip)
{
// First, reverse within 128-bit lanes
indicesVec = Avx2.Shuffle(indicesVec, 0b00_01_10_11);
indicesVec = Avx2.mm256_shuffle_epi32(indicesVec, 0b00_01_10_11);
// Then, swap upper and lower halves
indicesVec = Avx2.Permute2x128(indicesVec, indicesVec, 1);
indicesVec = Avx2.mm256_permute2x128_si256(indicesVec, indicesVec, 1);
}
indicesVec = Avx2.And(indicesVec, clearMaskVec);
indicesVec = Avx2.mm256_and_si256(indicesVec, clearMaskVec);
}
else
{
@ -858,7 +641,7 @@ namespace OptimeGBA
}
else
{
clearMaskVec = Vector256<uint>.Create(0xFU);
clearMaskVec = new v256(0xFU);
paletteRow = (mapEntry >> 12) & 0xF;
uint vramTileAddr = charBase + tileNumber * 32 + effectiveIntraTileY * 4;
@ -867,18 +650,18 @@ namespace OptimeGBA
if (data != 0)
{
Vector256<uint> shifts;
v256 shifts;
if (xFlip)
{
shifts = Vector256<uint>.Create(28U, 24U, 20U, 16U, 12U, 8U, 4U, 0U);
shifts = new v256(28U, 24U, 20U, 16U, 12U, 8U, 4U, 0U);
}
else
{
shifts = Vector256<uint>.Create(0U, 4U, 8U, 12U, 16U, 20U, 24U, 28U);
shifts = new v256(0U, 4U, 8U, 12U, 16U, 20U, 24U, 28U);
}
indicesVec = Vector256<uint>.Create(data);
indicesVec = Avx2.ShiftRightLogicalVariable(indicesVec, shifts);
indicesVec = Avx2.And(indicesVec, clearMaskVec);
indicesVec = new v256(data);
indicesVec = Avx2.mm256_srlv_epi32(indicesVec, shifts);
indicesVec = Avx2.mm256_and_si256(indicesVec, clearMaskVec);
}
else
{
@ -888,25 +671,28 @@ namespace OptimeGBA
}
}
Vector256<int> color = Avx2.GatherVector256((int*)((ushort*)palettes + paletteRow * 16), indicesVec.AsInt32(), sizeof(ushort));
color = Avx2.And(color, Vector256<int>.Create(0xFFFF));
v256 color = Avx2.mm256_i32gather_epi32((int*)((ushort*)palettes + paletteRow * 16), indicesVec, sizeof(ushort));
color = Avx2.mm256_and_si256(color, new v256(0xFFFF));
// Weave metadata (priority, ID) into color data
color = Avx2.Or(color, Avx2.ShiftLeftLogical(metaVec, 16));
color = Avx2.mm256_or_si256(color, Avx2.mm256_slli_epi32(metaVec, 16));
Vector256<int> winMask = Avx2.ConvertToVector256Int32((byte*)(winMasks + lineIndex));
winMask = Avx2.And(winMask, metaVec);
winMask = Avx2.CompareEqual(winMask, Vector256<int>.Zero);
ulong addr = GetUlong(winMasks, lineIndex);
v256 winMask = Avx2.mm256_cvtepi8_epi32(new v128(addr));
winMask = Avx2.mm256_and_si256(winMask, metaVec);
winMask = Avx2.mm256_cmpeq_epi32(winMask, new v256((byte)0));
// Get important color bits
Vector256<int> clear = Avx2.And(indicesVec, clearMaskVec).AsInt32();
v256 clear = Avx2.mm256_and_si256(indicesVec, clearMaskVec);
// Are those bits clear?
clear = Avx2.CompareEqual(clear, Vector256<int>.Zero);
clear = Avx2.mm256_cmpeq_epi32(clear, new v256(0));
// Merge with window mask
winMask = Avx2.Or(winMask, clear);
winMask = Avx2.Xor(winMask, Vector256<int>.Create(0xFFFFFFFF).AsInt32());
winMask = Avx2.mm256_or_si256(winMask, clear);
winMask = Avx2.mm256_xor_si256(winMask, new v256(int.MinValue));
// Push back covered pixels from hi to lo
Avx2.MaskStore((int*)(lo + lineIndex), winMask, Avx2.LoadVector256((int*)(hi + lineIndex)));
Avx2.MaskStore((int*)(hi + lineIndex), winMask, color);
// This render the front image
Avx2.mm256_maskstore_epi32((void*)(lo + lineIndex), winMask, Avx2.mm256_stream_load_si256((void*)(hi + lineIndex)));
// This render the background, has some bugs
Avx2.mm256_maskstore_epi32((void*)(hi + lineIndex), winMask, color);
pixelX += 8;
lineIndex += 8;
@ -1178,7 +964,7 @@ namespace OptimeGBA
uint tileX = (uint)(objX / 8);
uint tileY = (uint)(objY / 8);
uint charBase = Nds != null ? 0U : 0x10000U;
uint charBase = false ? 0U : 0x10000U;
tile <<= (int)TileObj1DBoundary;
uint effectiveTileNumber = (uint)(tile + tileX);
@ -1362,22 +1148,16 @@ namespace OptimeGBA
public bool BgIsEnabled(int id)
{
if (Nds == null)
switch (BgMode)
{
switch (BgMode)
{
case 1:
if (id == 3) return false;
break;
case 2:
if (id == 0) return false;
if (id == 1) return false;
break;
}
}
else
{
if (BgMode == 6 && (id == 0 || id == 2)) return false;
case 1:
if (id == 3) return false;
break;
case 2:
if (id == 0) return false;
if (id == 1) return false;
break;
}
return ScreenDisplayBg[id] && DebugEnableBg[id];
@ -1403,25 +1183,12 @@ namespace OptimeGBA
RenderAffineBitmapBackground(vcount, vram, bg, false);
break;
case BackgroundMode.Display3D:
Render3DBackground(vcount, vram, bg);
//Render3DBackground(vcount, vram, bg);
break;
}
}
}
public void Render3DBackground(uint vcount, byte* vram, Background bg)
{
uint srcBase = (uint)(vcount * Width);
ushort meta = bg.GetMeta();
for (uint i = 0; i < Width; i++)
{
if (Nds.Ppu3D.Screen[srcBase + i] != 0)
PlaceBgPixel(i + 8, Nds.Ppu3D.Screen[srcBase + i], meta);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RenderAffineBitmapBackground(uint vcount, byte* vram, Background bg, bool fullColor)
{

View File

@ -1,5 +1,5 @@
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@ -1,6 +1,6 @@
namespace OptimeGBA
{
public delegate void AudioCallback(short[] stereo16BitInterleavedData);
public delegate void AudioCallback(float[] stereo16BitInterleavedData);
public abstract class Provider {
public bool OutputAudio = true;

View File

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@ -9,7 +9,7 @@ namespace OptimeGBA
public byte[] Bios;
public byte[] Rom;
public string RomName;
public string RomId;
public ProviderGba(byte[] bios, byte[] rom, string savPath, AudioCallback audioCallback)
@ -18,6 +18,10 @@ namespace OptimeGBA
Rom = rom;
AudioCallback = audioCallback;
SavPath = savPath;
if (rom.Length > 0xA0 + 12)
{
RomName = Encoding.ASCII.GetString(Rom, 0xA0, 12);
}
if (rom.Length >= 0xAC + 4)
{

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@ -1,26 +0,0 @@
using System.Text;
namespace OptimeGBA
{
public sealed class ProviderNds : Provider
{
public bool DirectBoot = true;
public byte[] Bios7;
public byte[] Bios9;
public byte[] Firmware;
public byte[] Rom;
public string RomId;
public ProviderNds(byte[] bios7, byte[] bios9, byte[] firmware, byte[] rom, string savPath, AudioCallback audioCallback)
{
Bios7 = bios7;
Bios9 = bios9;
Firmware = firmware;
Rom = rom;
AudioCallback = audioCallback;
SavPath = savPath;
}
}
}

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@ -0,0 +1,72 @@
using System.Threading;
public class RingBuffer<T>
{
private readonly T[] buffer;
private readonly int capacity;
private int writePos;
private int readPos;
private int count;
public RingBuffer(int capacity)
{
this.capacity = capacity;
this.buffer = new T[capacity];
this.writePos = 0;
this.readPos = 0;
this.count = 0;
}
public void Write(T item)
{
int localWritePos;
int localReadPos;
do
{
localWritePos = Volatile.Read(ref writePos);
localReadPos = Volatile.Read(ref readPos);
int nextWritePos = (localWritePos + 1) % capacity;
if (nextWritePos == localReadPos)
{
// 缓冲区已满,覆盖最旧的未读数据
Interlocked.CompareExchange(ref readPos, (localReadPos + 1) % capacity, localReadPos);
}
}
while (Interlocked.CompareExchange(ref writePos, (localWritePos + 1) % capacity, localWritePos) != localWritePos);
buffer[localWritePos] = item;
Interlocked.Increment(ref count);
}
public bool TryRead(out T item)
{
item = default(T);
int localReadPos;
int localWritePos;
do
{
localReadPos = Volatile.Read(ref readPos);
localWritePos = Volatile.Read(ref writePos);
if (localReadPos == localWritePos)
{
return false; // 缓冲区为空
}
}
while (Interlocked.CompareExchange(ref readPos, (localReadPos + 1) % capacity, localReadPos) != localReadPos);
item = buffer[localReadPos];
Interlocked.Decrement(ref count);
return true;
}
public int Available()
{
return Volatile.Read(ref count);
}
}

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@ -1,162 +0,0 @@
using System;
using static OptimeGBA.Bits;
namespace OptimeGBA
{
public enum RtcNdsState
{
ReceivingCommand,
CommandEntered
}
public class RtcNds
{
public void UpdateTime()
{
var now = DateTime.Now;
DateAndTime[0] = ConvertToBcd((byte)(now.Year % 100));
DateAndTime[1] = ConvertToBcd((byte)now.Month);
DateAndTime[2] = ConvertToBcd((byte)now.Day);
DateAndTime[3] = ConvertToBcd((byte)now.DayOfWeek);
DateAndTime[4] = ConvertToBcd((byte)now.Hour);
DateAndTime[5] = ConvertToBcd((byte)now.Minute);
DateAndTime[6] = ConvertToBcd((byte)now.Second);
}
public static byte ConvertToBcd(byte val)
{
uint upper = val / 10U;
uint lower = val % 10U;
return (byte)((upper << 4) | lower);
}
public byte ReadHwio8(uint addr)
{
switch (addr)
{
case 0x4000138:
return Rtc;
}
return 0;
}
byte Rtc;
byte Command;
int BitsWritten;
byte Status1;
byte[] DateAndTime = new byte[7];
RtcNdsState State;
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x4000138:
if (BitTest(val, 2)) // CS
{
if (BitTest(Rtc, 1) && !BitTest(val, 1)) // /SC to low
{
switch (State)
{
case RtcNdsState.ReceivingCommand:
Command |= (byte)((val & 1) << (7 - BitsWritten));
if (++BitsWritten == 8)
{
State = RtcNdsState.CommandEntered;
// Console.WriteLine("RTC: command set " + Util.Hex(Command, 2));
BitsWritten = 0;
switch ((Command >> 1) & 0b111)
{
case 0:
// Console.WriteLine("RTC status 1");
break;
case 1:
// Console.WriteLine("RTC status 2");
break;
case 2:
// Console.WriteLine("RTC date and time");
UpdateTime();
break;
case 3:
// Console.WriteLine("RTC time");
UpdateTime();
break;
}
}
break;
case RtcNdsState.CommandEntered:
if (!BitTest(val, 4)) // Read
{
val &= 0xFE; // Erase bit 0
int commandBits = (Command >> 1) & 0b111;
int byteNum = BitsWritten / 8;
int bitNum = (BitsWritten % 8);
switch (commandBits)
{
case 0: // Status 1
// Console.WriteLine("status 1 read");
val |= (byte)((Status1 >> BitsWritten) & 1);
break;
case 2: // Date & Time (7 bytes)
val |= (byte)((DateAndTime[byteNum] >> bitNum) & 1);
break;
case 3: // Time (3 bytes);
val |= (byte)((DateAndTime[byteNum + 4] >> bitNum) & 1);
break;
default:
// Console.WriteLine("RTC: unknown command read " + commandBits);
break;
}
}
else
{
byte bit = (byte)(val & 1U);
switch ((Command >> 1) & 0b111)
{
case 0: // Status 1
if (BitsWritten >= 1 && BitsWritten <= 3)
{
// Console.WriteLine("status 1 write ");
Status1 &= (byte)(~(1 << BitsWritten));
Status1 |= (byte)(bit << BitsWritten);
}
break;
}
}
BitsWritten++;
break;
}
}
else if (!BitTest(Rtc, 1) && BitTest(val, 1) && !BitTest(val, 4))
{
val &= 0xFE;
val |= (byte)(Rtc & 1);
}
}
else
{
Command = 0;
BitsWritten = 0;
State = RtcNdsState.ReceivingCommand;
}
Rtc = val;
break;
}
}
}
}

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@ -1,176 +0,0 @@
using System;
//using NAudio.Dsp;
using static OptimeGBA.CoreUtil;
namespace OptimeGBA
{
public class SoundgoodizerFilterChannel
{
// Each biquad filter has a slope of 12db/oct so 2 biquads chained gets us 24db/oct
//BiQuadFilter[] LowFilters = new BiQuadFilter[2];
//BiQuadFilter[] MidFilters = new BiQuadFilter[4];
//BiQuadFilter[] HighFilters = new BiQuadFilter[2];
public float OutLow = 0;
public float OutMid = 0;
public float OutHigh = 0;
public bool DbPerOct24;
public SoundgoodizerFilterChannel(bool dbPerOct24, float sampleRate, float lowHz, float highHz)
{
DbPerOct24 = dbPerOct24;
// q = 1/sqrt(2) maximally flat "butterworth" filter
float q = 1F/(float)Math.Sqrt(2);
//LowFilters[0] = BiQuadFilter.LowPassFilter(sampleRate, lowHz, q);
//LowFilters[1] = BiQuadFilter.LowPassFilter(sampleRate, lowHz, q);
//MidFilters[0] = BiQuadFilter.HighPassFilter(sampleRate, lowHz, q);
//MidFilters[1] = BiQuadFilter.LowPassFilter(sampleRate, highHz, q);
//MidFilters[2] = BiQuadFilter.HighPassFilter(sampleRate, lowHz, q);
//MidFilters[3] = BiQuadFilter.LowPassFilter(sampleRate, highHz, q);
//HighFilters[0] = BiQuadFilter.HighPassFilter(sampleRate, highHz, q);
//HighFilters[1] = BiQuadFilter.HighPassFilter(sampleRate, highHz, q);
}
public void ChangeFilterParams(bool dbPerOct24, float sampleRate, float lowHz, float highHz)
{
DbPerOct24 = dbPerOct24;
float q = 1F/(float)Math.Sqrt(2);
//LowFilters[0].SetLowPassFilter(sampleRate, lowHz, q);
//LowFilters[1].SetLowPassFilter(sampleRate, lowHz, q);
//MidFilters[0].SetHighPassFilter(sampleRate, lowHz, q);
//MidFilters[1].SetLowPassFilter(sampleRate, highHz, q);
//MidFilters[2].SetHighPassFilter(sampleRate, lowHz, q);
//MidFilters[3].SetLowPassFilter(sampleRate, highHz, q);
//HighFilters[0].SetHighPassFilter(sampleRate, highHz, q);
//HighFilters[1].SetHighPassFilter(sampleRate, highHz, q);
}
public void Process(float inVal)
{
OutLow = inVal;
OutMid = inVal;
OutHigh = inVal;
//for (int i = 0; i < (DbPerOct24 ? 2 : 1); i++)
//{
// OutLow = LowFilters[i].Transform(OutLow);
//}
//for (int i = 0; i < (DbPerOct24 ? 4 : 2); i++)
//{
// OutMid = MidFilters[i].Transform(OutMid);
//}
//for (int i = 0; i < (DbPerOct24 ? 2 : 1); i++)
//{
// OutHigh = HighFilters[i].Transform(OutHigh);
//}
}
}
public class Soundgoodizer
{
public float MixLevel = 0.6F;
public SoundgoodizerFilterChannel L;
public SoundgoodizerFilterChannel R;
public float OutL = 0;
public float OutR = 0;
//SimpleCompressor CompressorLow;
//SimpleCompressor CompressorMid;
//SimpleCompressor CompressorHigh;
//SimpleCompressor CompressorMaster;
public float PreGainLow = 1.78F;
public float PreGainMid = 2.09F;
public float PreGainHigh = 2.20F;
public float PreGainMaster = 1;
public float PostGainLow = 1.91F;
public float PostGainMid = 1.00F;
public float PostGainHigh = 1.40F;
public bool DbPerOct24;
public float SampleRate;
public float LowHz;
public float HighHz;
// Default filter cutoffs based on Soundgoodizer Preset A from FL Studio
public Soundgoodizer(float sampleRate) : this(true, sampleRate, 200, 3000) { }
public Soundgoodizer(bool dbPerOct24, float sampleRate, float lowHz, float highHz)
{
DbPerOct24 = dbPerOct24;
SampleRate = sampleRate;
LowHz = lowHz;
HighHz = highHz;
L = new SoundgoodizerFilterChannel(dbPerOct24, sampleRate, lowHz, highHz);
R = new SoundgoodizerFilterChannel(dbPerOct24, sampleRate, lowHz, highHz);
// Compressor parameters also taken from Soundgoodizer Preset A
//CompressorLow = new SimpleCompressor(2.0, 137.48, sampleRate);
//CompressorMid = new SimpleCompressor(2.0, 85.53, sampleRate);
//CompressorHigh = new SimpleCompressor(2.0, 85.53, sampleRate);
//CompressorMaster = new SimpleCompressor(2.0, 85.53, sampleRate);
}
public void ChangeFilterParams(bool dbPerOct24, float sampleRate, float lowHz, float highHz)
{
DbPerOct24 = dbPerOct24;
SampleRate = sampleRate;
LowHz = lowHz;
HighHz = highHz;
if (lowHz > highHz) Swap(ref highHz, ref lowHz);
L.ChangeFilterParams(dbPerOct24, sampleRate, lowHz, highHz);
R.ChangeFilterParams(dbPerOct24, sampleRate, lowHz, highHz);
}
public void Process(float inL, float inR)
{
L.Process(inL);
R.Process(inR);
// Apply pre-gain (Soundgoodizer Preset A)
double outLowL = L.OutLow * PreGainLow;
double outLowR = R.OutLow * PreGainLow;
double outMidL = L.OutMid * PreGainMid;
double outMidR = R.OutMid * PreGainMid;
double outHighL = L.OutHigh * PreGainHigh;
double outHighR = R.OutHigh * PreGainHigh;
//CompressorLow.Process(ref outLowL, ref outLowR);
//CompressorMid.Process(ref outMidL, ref outMidR);
//CompressorHigh.Process(ref outHighL, ref outHighR);
// Apply post-gain (Soundgoodizer Preset A)
outLowL *= PostGainLow;
outLowR *= PostGainLow;
outMidL *= PostGainMid;
outMidR *= PostGainMid;
outHighL *= PostGainHigh;
outHighR *= PostGainHigh;
double outL = outLowL + outMidL + outHighL;
double outR = outLowR + outMidR + outHighR;
outL *= PreGainMaster;
outR *= PreGainMaster;
//CompressorMaster.Process(ref outL, ref outR);
OutL = (float)(MixLevel * outL + (1 - MixLevel) * inL);
OutR = (float)(MixLevel * outR + (1 - MixLevel) * inR);
}
}
}

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@ -1,11 +0,0 @@
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@ -1,183 +0,0 @@
using static OptimeGBA.Bits;
using static OptimeGBA.MemoryUtil;
namespace OptimeGBA
{
public enum SpiDevice : byte
{
PowerManager = 0,
Firmware = 1,
Touchscreen = 2
}
public enum SpiTouchscreenState
{
Ready,
Command,
}
public unsafe sealed class Spi
{
public Nds Nds;
public Spi(Nds nds)
{
Nds = nds;
Flash = new SpiFlash(Nds.Provider.Firmware);
}
// From Nocash's original DS
byte[] Id = new byte[] { 0x20, 0x40, 0x12 };
// SPICNT
byte BaudRate;
SpiDevice DeviceSelect;
bool TransferSize;
bool ChipSelHold;
bool EnableIrq;
bool EnableSpi;
bool Busy;
// Flash
public SpiFlash Flash;
// Touchscreen state
public SpiTouchscreenState TouchscreenState;
public byte TouchscreenCommand;
public byte TouchscreenDataByte;
public ushort TouchAdcX;
public ushort TouchAdcY;
public void SetTouchPos(uint x, uint y)
{
ushort adcX1 = GetUshort(Flash.Data, 0x3FF58);
ushort adcY1 = GetUshort(Flash.Data, 0x3FF5A);
byte scrX1 = Flash.Data[0x3FF5C];
byte scrY1 = Flash.Data[0x3FF5D];
ushort adcX2 = GetUshort(Flash.Data, 0x3FF5E);
ushort adcY2 = GetUshort(Flash.Data, 0x3FF60);
byte scrX2 = Flash.Data[0x3FF62];
byte scrY2 = Flash.Data[0x3FF63];
// Convert screen coords to calibrated ADC touchscreen coords
TouchAdcX = (ushort)((x - (scrX1 - 1)) * (adcX2 - adcX1) / (scrX2 - scrX1) + adcX1);
TouchAdcY = (ushort)((y - (scrY1 - 1)) * (adcY2 - adcY1) / (scrY2 - scrY1) + adcY1);
}
public void ClearTouchPos()
{
TouchAdcX = 0;
TouchAdcY = 0xFFF;
}
public byte OutData;
public byte ReadHwio8(uint addr)
{
byte val = 0;
switch (addr)
{
case 0x40001C0: // SPICNT B0
val |= BaudRate;
if (Busy) val = BitSet(val, 7);
break;
case 0x40001C1: // SPICNT B1
val |= (byte)DeviceSelect;
if (TransferSize) val = BitSet(val, 2);
if (ChipSelHold) val = BitSet(val, 3);
if (EnableIrq) val = BitSet(val, 6);
if (EnableSpi) val = BitSet(val, 7);
break;
case 0x40001C2: // SPIDATA
// Console.WriteLine("SPI: Read! " + Hex(InData, 2));
if (!EnableSpi) return 0;
return OutData;
}
return val;
}
public void WriteHwio8(uint addr, byte val)
{
switch (addr)
{
case 0x40001C0: // SPICNT B0
BaudRate = (byte)(val & 0b11);
break;
case 0x40001C1: // SPICNT B1
DeviceSelect = (SpiDevice)(val & 0b11);
TransferSize = BitTest(val, 2);
bool oldChipSelHold = ChipSelHold;
ChipSelHold = BitTest(val, 3);
EnableIrq = BitTest(val, 6);
EnableSpi = BitTest(val, 7);
if (!EnableSpi)
{
ChipSelHold = false;
}
break;
case 0x40001C2: // SPIDATA
TransferTo(val);
break;
}
}
public void TransferTo(byte val)
{
if (EnableSpi)
{
switch (DeviceSelect)
{
case SpiDevice.Firmware:
OutData = Flash.TransferTo(val, TransferSize);
break;
case SpiDevice.Touchscreen:
TransferToTouchscreen(val);
break;
case SpiDevice.PowerManager:
// Console.WriteLine("Power manager access");
break;
}
}
if (!ChipSelHold)
{
Flash.Deselect();
TouchscreenState = SpiTouchscreenState.Ready;
}
}
public void TransferToTouchscreen(byte val)
{
switch (TouchscreenState)
{
case SpiTouchscreenState.Ready:
TouchscreenState = SpiTouchscreenState.Command;
OutData = 0;
TouchscreenCommand = val;
TouchscreenDataByte = 0;
break;
case SpiTouchscreenState.Command:
switch ((TouchscreenCommand >> 4) & 0b111)
{
case 1: // Y position
// Shift 12-byte up left three to get start with 1-bit dummy
OutData = (byte)((TouchAdcY << 3) >> (8 * (1 - (TouchscreenDataByte & 1))));
break;
case 5: // X position
OutData = (byte)((TouchAdcX << 3) >> (8 * (1 - (TouchscreenDataByte & 1))));
// Console.WriteLine("Y");
break;
}
TouchscreenDataByte++;
break;
}
}
}
}

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@ -1,11 +0,0 @@
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@ -1,110 +0,0 @@
using System;
using static Util;
namespace OptimeGBA
{
public enum SpiFlashState
{
Ready,
Identification,
ReceiveAddress,
Reading,
Status,
TakePrefix, // For cartridges with IR and Flash
}
public unsafe sealed class SpiFlash
{
public byte[] Data;
public SpiFlash(byte[] data) {
Data = data;
}
// Firmware flash state
public SpiFlashState FlashState;
public bool EnableWrite;
public byte IdIndex;
public uint Address;
public byte AddressByteNum = 0;
// From Nocash's original DS
byte[] Id = new byte[] { 0x20, 0x40, 0x12 };
public byte OutData;
public byte TransferTo(byte val, bool transferSize)
{
switch (FlashState)
{
case SpiFlashState.Ready:
// Console.WriteLine("SPI: Receive command! " + Hex(val, 2));
OutData = 0x00;
switch (val)
{
case 0x06:
EnableWrite = true;
break;
case 0x04:
EnableWrite = false;
break;
case 0x9F:
FlashState = SpiFlashState.Identification;
IdIndex = 0;
break;
case 0x03:
FlashState = SpiFlashState.ReceiveAddress;
Address = 0;
AddressByteNum = 0;
break;
case 0x05: // Identification
// Console.WriteLine("SPI ID");
OutData = 0x00;
break;
case 0x00:
break;
default:
throw new NotImplementedException("SPI: Unimplemented command: " + Hex(val, 2));
}
break;
case SpiFlashState.ReceiveAddress:
// Console.WriteLine("SPI: Address byte write: " + Hex(val, 2));
Address |= (uint)(val << ((2 - AddressByteNum) * 8));
AddressByteNum++;
if (AddressByteNum > 2)
{
AddressByteNum = 0;
FlashState = SpiFlashState.Reading;
// Console.WriteLine("SPI: Address written: " + Hex(Address, 6));
}
break;
case SpiFlashState.Reading:
// Console.WriteLine("SPI: Read from address: " + Hex(Address, 6));
// Nds7.Cpu.Error("SPI");
if (Address < 0x40000)
{
OutData = Data[Address];
}
else
{
OutData = 0;
}
Address += transferSize ? 2U : 1U;
Address &= 0xFFFFFF;
break;
case SpiFlashState.Identification:
OutData = Id[IdIndex];
IdIndex++;
IdIndex %= 3;
break;
}
return OutData;
}
public void Deselect()
{
FlashState = SpiFlashState.Ready;
}
}
}

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@ -1,11 +0,0 @@
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@ -68,6 +68,7 @@ namespace OptimeGBA
ReloadVal &= 0x00FF;
ReloadVal |= ((uint)val << 8);
RecalculateInterval();
break;
case 0x02: // TMCNT_H B0
PrescalerSel = (uint)(val & 0b11);
@ -103,7 +104,7 @@ namespace OptimeGBA
Reload();
Timers.Scheduler.AddEventRelative(GetSchedulerId(), CalculateOverflowCycles(), TimerOverflow);
EnableCycles = CalculateAlignedCurrentTicks();
// Console.WriteLine($"[Timer] {Id} Enable");
// Debug.Log($"[Timer] {Id} Enable");
}
Enabled = true;
@ -212,7 +213,7 @@ namespace OptimeGBA
}
EnableCycles = CalculateAlignedCurrentTicks() - cyclesLate;
// Console.WriteLine($"[Timer] {Id} Overflow");
// Debug.Log($"[Timer] {Id} Overflow");
}
public void UnscheduledTimerIncrement()

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@ -1,5 +1,5 @@
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@ -11,18 +11,18 @@ static class Util
public static void WriteDebug(string text)
{
// Console.WriteLine(text);
// Debug.Log(text);
}
public static string Pad(string n, int width, char padChar)
{
return n.Length >= width ? n : string.Join(padChar, new int[width - (n.Length + 1)]) + n;
}
//public static string Pad(string n, int width, char padChar)
//{
// return n.Length >= width ? n : string.Join(padChar, new int[width - (n.Length + 1)]) + n;
//}
public static string RightPad(string n, int width, char z)
{
return n.Length >= width ? n : n + string.Join(z, new int[width - (n.Length + 1)]);
}
//public static string RightPad(string n, int width, char z)
//{
// return n.Length >= width ? n : n + string.Join(z, new int[width - (n.Length + 1)]);
//}
public static string Hex(long i, int digits)
{

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@ -1,5 +1,5 @@
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@ -0,0 +1,90 @@
using OptimeGBA;
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.UI;
public class VideoProvider : MonoBehaviour
{
public RawImage m_drawCanvas;
private RectTransform m_drawCanvasrect;
private IntPtr wrapTexBufferPointer;
private Texture2D wrapTex;
private int TexBufferSize;
uint[] wrapTexBuffer = new uint[240 * 160];
Color32[] DisplayColorBuffer = new Color32[240 * 160];
public void OnRenderFrame()
{
if (wrapTex == null)
{
wrapTex = new Texture2D(240, 160, TextureFormat.RGBA32, false);
wrapTex.filterMode = FilterMode.Point;
//wrapTexBuffer = screenData;
// 固定数组,防止垃圾回收器移动它
GCHandle handle = GCHandle.Alloc(wrapTexBuffer, GCHandleType.Pinned);
// 获取数组的指针
wrapTexBufferPointer = handle.AddrOfPinnedObject();
m_drawCanvas.texture = wrapTex;
TexBufferSize = wrapTexBuffer.Length * 4;
m_drawCanvasrect = m_drawCanvas.GetComponent<RectTransform>();
float targetWidth = ((float)240 / 160) * m_drawCanvasrect.rect.height;
m_drawCanvasrect.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, targetWidth);
}
DrawDisplay();
}
public void DrawDisplay()
{
var buf = Emulator.instance.ShowBackBuf ? Emulator.instance.gba.Ppu.Renderer.ScreenBack : Emulator.instance.gba.Ppu.Renderer.ScreenFront;
unsafe
{
for (uint i = 0; i < 240 * 160; i++)
{
wrapTexBuffer[i] = PpuRenderer.ColorLutCorrected[buf[i] & 0x7FFF];
fixed (uint* p = &wrapTexBuffer[i])
{
byte* bp = (byte*)p;
DisplayColorBuffer[i] = new Color32(*(bp++), *(bp++), *(bp++), *(bp++));
}
}
}
//wrapTex.LoadRawTextureData(wrapTexBufferPointer, TexBufferSize);
wrapTex.SetPixels32(DisplayColorBuffer, 0);
wrapTex.Apply();
}
//public void SetDrawData(uint[] screenData, byte[] lineColorMode, int screenWidth, int screenHeight)
//{
// if (wrapTex == null)
// {
// //wrapTex = new Texture2D(272, 240, TextureFormat.BGRA32, false);
// wrapTex = new Texture2D(272, 240, TextureFormat.RGBA32, false);
// wrapTex.filterMode = FilterMode.Point;
// wrapTexBuffer = screenData;
// // 固定数组,防止垃圾回收器移动它
// GCHandle handle = GCHandle.Alloc(wrapTexBuffer, GCHandleType.Pinned);
// // 获取数组的指针
// wrapTexBufferPointer = handle.AddrOfPinnedObject();
// Image.texture = wrapTex;
// Image.material.SetTexture("_MainTex", wrapTex);
// TexBufferSize = wrapTexBuffer.Length * 4;
// }
// wrapTex.LoadRawTextureData(wrapTexBufferPointer, TexBufferSize);
// wrapTex.Apply();
//}
}

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@ -1,106 +0,0 @@
using System.IO;
using System.Collections.Generic;
public class WavWriter {
public const int BitsPerSample = 16;
public const int Channels = 2;
public int SampleRate;
public int RecordBufferAt;
public List<short> RecordBuffer = new List<short>();
public WavWriter(int sampleRate) {
SampleRate = sampleRate;
}
public void AddSample(short valL, short valR) {
RecordBuffer.Add(valL);
RecordBuffer.Add(valR);
RecordBufferAt += 2;
}
public void Save(string path) {
var file = File.OpenWrite(path);
// RIFF header
file.WriteByte(0x52);
file.WriteByte(0x49);
file.WriteByte(0x46);
file.WriteByte(0x46);
int size = RecordBuffer.Count * Channels * (BitsPerSample / 2) - 8 + 44;
file.WriteByte((byte)(size >> 0));
file.WriteByte((byte)(size >> 8));
file.WriteByte((byte)(size >> 16));
file.WriteByte((byte)(size >> 24));
// WAVE
file.WriteByte(0x57);
file.WriteByte(0x41);
file.WriteByte(0x56);
file.WriteByte(0x45);
// Subchunk1ID "fmt "
file.WriteByte(0x66);
file.WriteByte(0x6d);
file.WriteByte(0x74);
file.WriteByte(0x20);
// Subchunk1Size
file.WriteByte(16);
file.WriteByte(0);
file.WriteByte(0);
file.WriteByte(0);
// AudioFormat
file.WriteByte(1);
file.WriteByte(0);
// 2 channels
file.WriteByte(Channels);
file.WriteByte(0);
// Sample rate
file.WriteByte((byte)(SampleRate >> 0));
file.WriteByte((byte)(SampleRate >> 8));
file.WriteByte((byte)(SampleRate >> 16));
file.WriteByte((byte)(SampleRate >> 24));
// ByteRate
// SampleRate * NumChannels * BitsPerSample/8
int byteRate = SampleRate * Channels * (BitsPerSample / 8);
file.WriteByte((byte)(byteRate >> 0));
file.WriteByte((byte)(byteRate >> 8));
file.WriteByte((byte)(byteRate >> 16));
file.WriteByte((byte)(byteRate >> 24));
// BlockAlign
// NumChannels * BitsPerSample / 8
int blockAlign = Channels * (BitsPerSample / 8);
file.WriteByte((byte)(blockAlign >> 0));
file.WriteByte((byte)(blockAlign >> 8));
// BitsPerSample
file.WriteByte(16);
file.WriteByte(0);
// Subchunk2ID "data"
file.WriteByte(0x64);
file.WriteByte(0x61);
file.WriteByte(0x74);
file.WriteByte(0x61);
// NumSamples * NumChannels * BitsPerSample/8
int subchunk2Size = RecordBufferAt * 2 * (BitsPerSample / 8);
file.WriteByte((byte)(subchunk2Size >> 0));
file.WriteByte((byte)(subchunk2Size >> 8));
file.WriteByte((byte)(subchunk2Size >> 16));
file.WriteByte((byte)(subchunk2Size >> 24));
for (int i = 0; i < RecordBufferAt; i++) {
file.WriteByte((byte)(RecordBuffer[i] >> 0));
file.WriteByte((byte)(RecordBuffer[i] >> 8));
}
}
}

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