GBA.Unity/Assets/Iris/Iris.NDS/PPU.cs

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2024-08-14 16:02:39 +08:00
namespace Iris.NDS
{
public sealed class PPU
{
private const int KB = 1024;
private readonly Common.System.PresentFrame_Delegate _presentFrameCallback;
internal PPU(Common.System.PresentFrame_Delegate presentFrameCallback)
{
_presentFrameCallback = presentFrameCallback;
}
internal void Step()
{
// TODO
}
}
}