24 lines
589 B
C#
24 lines
589 B
C#
//using MAME.Core;
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//using UnityEngine;
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//public class UniMouse : MonoBehaviour, IMouse
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//{
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// static int mX, mY;
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// public byte[] buttons = new byte[2];
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// void Update()
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// {
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// mX = (int)Input.mousePosition.x;
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// mY = (int)Input.mousePosition.y;
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// buttons[0] = Input.GetMouseButton(0) ? (byte)1 : (byte)0;
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// buttons[1] = Input.GetMouseButton(1) ? (byte)1 : (byte)0;
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// }
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// public void MouseXY(out int X, out int Y, out byte[] MouseButtons)
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// {
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// X = mX;
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// Y = mY * -1;
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// MouseButtons = buttons;
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// }
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//}
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