20 lines
344 B
C#
20 lines
344 B
C#
using UnityEngine;
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public class UEGLog : IEssgeeLogger
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{
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public void Debug(string message)
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{
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UnityEngine.Debug.Log(message);
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}
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public void Warning(string message)
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{
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UnityEngine.Debug.LogWarning(message);
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}
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public void Err(string message)
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{
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UnityEngine.Debug.LogError(message);
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}
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}
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