32 lines
718 B
C#
32 lines
718 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Essgee.EventArguments;
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namespace Essgee.Emulation.Audio
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{
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interface IAudio
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{
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event EventHandler<EnqueueSamplesEventArgs> EnqueueSamples;
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void OnEnqueueSamples(EnqueueSamplesEventArgs e);
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(string Name, string Description)[] RuntimeOptions { get; }
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object GetRuntimeOption(string name);
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void SetRuntimeOption(string name, object value);
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void Startup();
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void Shutdown();
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void Reset();
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void Step(int clockCyclesInStep);
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void SetSampleRate(int rate);
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void SetOutputChannels(int channels);
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void SetClockRate(double clock);
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void SetRefreshRate(double refresh);
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}
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}
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