17 lines
517 B
C#
17 lines
517 B
C#
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using UnityEngine;
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public static class AppEnvironment
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{
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#if DEBUG
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public static readonly bool DebugMode = true;
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#else
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public static readonly bool DebugMode = false;
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#endif
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public static readonly bool EnableCustomUnhandledExceptionHandler = true;
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public static readonly bool TemporaryDisableCustomExceptionForm = false;
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public static readonly bool EnableLogger = false;
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public static readonly bool EnableSuperSlowCPULogger = false;
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public static readonly bool EnableOpenGLDebug = false;
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}
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