Essgee.Unity/Assets/Plugins/Essgee/Emulation/ExtDevices/Nintendo/ISerialDevice.cs

21 lines
382 B
C#
Raw Normal View History

2025-01-02 17:55:16 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Essgee.EventArguments;
namespace Essgee.Emulation.ExtDevices.Nintendo
{
public interface ISerialDevice
{
event EventHandler<SaveExtraDataEventArgs> SaveExtraData;
void Initialize();
void Shutdown();
byte ExchangeBit(int left, byte data);
}
}