AxibugRedirector/AxibugInject/ConsoleShow.cs
2023-09-22 17:17:54 +08:00

89 lines
2.8 KiB
C#

using System;
using System.IO;
using System.Runtime.InteropServices;
namespace ClassLibrary1
{
static class ConsoleShow
{
static bool bFlag = false;
public static void Log(string str)
{
if (!bFlag)
{
bFlag = true;
AllocConsole();
// stdout's handle seems to always be equal to 7
IntPtr defaultStdout = new IntPtr(7);
IntPtr currentStdout = GetStdHandle(StdOutputHandle);
if (currentStdout != defaultStdout)
// reset stdout
SetStdHandle(StdOutputHandle, defaultStdout);
// reopen stdout
TextWriter writer = new StreamWriter(Console.OpenStandardOutput())
{ AutoFlush = true };
Console.SetOut(writer);
}
WriteLine(str);
FileLog.Log(str);
}
/// <summary>
/// 启动控制台
/// </summary>
/// <returns></returns>
[DllImport("kernel32.dll")]
public static extern bool AllocConsole();
/// <summary>
/// 释放控制台
/// </summary>
/// <returns></returns>
[DllImport("kernel32.dll")]
public static extern bool FreeConsole();
// P/Invoke required:
private const UInt32 StdOutputHandle = 0xFFFFFFF5;
[DllImport("kernel32.dll")]
private static extern IntPtr GetStdHandle(UInt32 nStdHandle);
[DllImport("kernel32.dll")]
private static extern void SetStdHandle(UInt32 nStdHandle, IntPtr handle);
/// <summary>
/// 输出信息
/// </summary>
/// <param name="format"></param>
/// <param name="args"></param>
public static void WriteLine(string format, params object[] args)
{
WriteLine(string.Format(format, args));
}
/// <summary>
/// 输出信息
/// </summary>
/// <param name="output"></param>
public static void WriteLine(string output)
{
Console.ForegroundColor = GetConsoleColor(output);
Console.WriteLine(@"[{0}]{1}", DateTimeOffset.Now, output);
}
/// <summary>
/// 根据输出文本选择控制台文字颜色
/// </summary>
/// <param name="output"></param>
/// <returns></returns>
private static ConsoleColor GetConsoleColor(string output)
{
if (output.StartsWith("警告")) return ConsoleColor.Yellow;
if (output.StartsWith("错误")) return ConsoleColor.Red;
if (output.StartsWith("注意")) return ConsoleColor.Green;
return ConsoleColor.Gray;
}
}
}