AxibugRedirector/AxibugInject/ws2_32.cs

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6.2 KiB
C#
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using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Net.Sockets;
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using System.Net;
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namespace AxibugInject
{
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public class ws2_32
{
/*
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public const int SOCKET_ERROR = -1;
public const int INVALID_SOCKET = ~0;
[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern Int32 WSACleanup();
[DllImport("Ws2_32.dll")]
public static extern int WSAStartup(ushort Version, out WSAData Data);
[DllImport("Ws2_32.dll")]
public static extern SocketError WSAGetLastError();
[DllImport("Ws2_32.dll")]
public static extern IntPtr socket(AddressFamily af, SocketType type, ProtocolType protocol);
[DllImport("Ws2_32.dll")]
public static unsafe extern int send(IntPtr SocketHandle, byte[] buf, int len, int flags);
[DllImport("Ws2_32.dll")]
public static extern int recv(IntPtr SocketHandle, byte[] buf, int len, int flags);
[DllImport("Ws2_32.dll")]
public static unsafe extern int send([In] IntPtr s, [In] byte* buf, [In] int len, [In] int flags);
[DllImport("Ws2_32.dll")]
public static unsafe extern int recv([In] IntPtr s, [Out] byte* buf, [In] int len, [In] int flags);
[DllImport("ws2_32.dll", CharSet = CharSet.Auto, SetLastError = true)]
public static extern IntPtr accept(IntPtr socketHandle, ref sockaddr_in socketAddress, ref int addressLength);
[DllImport("Ws2_32.dll")]
public static extern int listen(IntPtr s, int backlog);
[DllImport("Ws2_32.dll", CharSet = CharSet.Ansi)]
public static extern uint inet_addr(string cp);
[DllImport("Ws2_32.dll")]
public static extern ushort htons(ushort hostshort);
[DllImport("Ws2_32.dll")]
public static unsafe extern int connect(IntPtr SocketHandle, ref sockaddr_in addr, int addrsize);
[DllImport("Ws2_32.dll")]
public static extern int closesocket(IntPtr SocketHandle);
[DllImport("Ws2_32.dll")]
public static unsafe extern int getpeername(IntPtr SocketHandle, sockaddr_in* addr, int* addrsize);
[DllImport("Ws2_32.dll")]
public static unsafe extern int bind(IntPtr SocketHandle, ref sockaddr_in addr, int namelen);
[DllImport("Ws2_32.dll")]
public static unsafe extern sbyte* inet_ntoa(int _in);
[DllImport("Ws2_32.dll")]
public static unsafe extern ulong htonl(ulong hostlong);
[DllImport("Ws2_32.dll")]
public static unsafe extern ulong ntohl(ulong netlong);
[DllImport("Ws2_32.dll")]
public static unsafe extern ushort ntohs(ushort netshort);
[DllImport("ws2_32.dll", SetLastError = true)]
public static extern SocketError setsockopt([In] IntPtr socketHandle, [In] SocketOptionLevel optionLevel, [In] SocketOptionName optionName, [In] ref int optionValue, [In] int optionLength);
[DllImport("ws2_32.dll", CharSet = CharSet.Unicode, SetLastError = true, CallingConvention = CallingConvention.StdCall)]
public static extern IntPtr WSASocket(AddressFamily af, SocketType socket_type, ProtocolType protocol,
IntPtr lpProtocolInfo, Int32 group, SocketConstructorFlags dwFlags);
[DllImport("ws2_32.dll", SetLastError = true)]
public static unsafe extern int sendto(IntPtr Socket, byte* buff, int len, SocketFlags flags, sockaddr_in To, int tolen);
[DllImport("ws2_32.dll", SetLastError = true)]
public static unsafe extern int recvfrom(IntPtr Socket, byte* buff, int len, SocketFlags flags, ref sockaddr_in To, int tolen);
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public unsafe struct WSAData
{
public ushort Version;
public ushort HighVersion;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 257)]
public string Description;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 129)]
public string SystemStatus;
public ushort MaxSockets;
public ushort MaxUdpDg;
sbyte* lpVendorInfo;
}
public enum AddressFamily : int
{
Unknown = 0,
InterNetworkv4 = 2,
Ipx = 4,
AppleTalk = 17,
NetBios = 17,
InterNetworkv6 = 23,
Irda = 26,
BlueTooth = 32
}
public enum SocketType : int
{
Unknown = 0,
Stream = 1,
DGram = 2,
Raw = 3,
Rdm = 4,
SeqPacket = 5
}
public enum ProtocolType : int
{
BlueTooth = 3,
Tcp = 6,
Udp = 17,
ReliableMulticast = 113
}
public unsafe struct fd_set
{
public const int FD_SETSIZE = 64;
public uint fd_count;
public fixed uint fd_array[FD_SETSIZE];
}
[Flags]
public enum SocketConstructorFlags
{
WSA_FLAG_MULTIPOINT_C_LEAF = 4,
WSA_FLAG_MULTIPOINT_C_ROOT = 2,
WSA_FLAG_MULTIPOINT_D_LEAF = 0x10,
WSA_FLAG_MULTIPOINT_D_ROOT = 8,
WSA_FLAG_OVERLAPPED = 1
}
*/
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/// <summary>
/// Internet socket address structure.
/// </summary>
public struct sockaddr_in
{
/// <summary>
/// Protocol family indicator.
/// </summary>
public ushort sin_family;
/// <summary>
/// Protocol port.
/// </summary>
public ushort sin_port;
/// <summary>
/// Actual address value.
/// </summary>
public uint sin_addr;
/// <summary>
/// Address content list.
/// </summary>
//[MarshalAs(UnmanagedType.LPStr, SizeConst=8)]
//public string sin_zero;
public long sin_zero;
}
/*
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public enum SocketFlags
{
Broadcast = 0x400,
ControlDataTruncated = 0x200,
DontRoute = 4,
MaxIOVectorLength = 0x10,
Multicast = 0x800,
None = 0,
OutOfBand = 1,
Partial = 0x8000,
Peek = 2,
Truncated = 0x100
}*/
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}
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}