稳定初版
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13
.gitignore
vendored
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13
.gitignore
vendored
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@ -0,0 +1,13 @@
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/*.vsconfig
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/Library/
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/Temp/
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/UserSettings/
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/.vs/
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/*.csproj
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/*.sln
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/obj/
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/logs/
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/Output/
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**/switch_keys/*.keys
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**/switch_keys/*.keys.meta
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**/NintendoSDKPlugin/
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@ -1,7 +1,9 @@
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#if UNITY_EDITOR_WIN
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Text.RegularExpressions;
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using UnityEditor;
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@ -37,12 +39,12 @@ namespace AxibugEmuOnline.Editors
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}
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[MenuItem("Axibug移植工具/Switch/AxibugNSPTools/Build With RepackNSP(打包NSP并重新构建NPS)")]
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static void BuildWithRepackNSP()
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public static void BuildWithRepackNSP()
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{
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if (!CheckEnvironmentVariable())
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return;
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if (!EditorUtility.DisplayDialog("횅훰관斤口", $"셨崎댔관?", "셨崎", "혤句"))
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if (!EditorUtility.DisplayDialog("打包", $"确认打包NSP?", "继续", "取消"))
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return;
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var levels = new List<string>();
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@ -68,7 +70,7 @@ namespace AxibugEmuOnline.Editors
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#endif
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string targetName = $"{Application.productName}_{titleid}.nsp";
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string _locationPathName = $"Output/NSPBuild/{targetName}";
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string _locationPathName = $"Output/NSPBuild/{targetName}";
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var options = new BuildPlayerOptions
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{
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scenes = levels.ToArray(),
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@ -81,7 +83,7 @@ namespace AxibugEmuOnline.Editors
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{
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BuildReport report = BuildPipeline.BuildPlayer(options);
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}
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catch(Exception ex)
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catch (Exception ex)
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{
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Debug.LogError($"[AxibugNSPTools] Unity Build NSP 错误:{ex.ToString()}");
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return;
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@ -146,13 +148,13 @@ namespace AxibugEmuOnline.Editors
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#region 清理临时目录
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CleanDirectory(Path.Combine(nspParentDir, "repacker_extract"));
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CleanDirectory(Path.Combine(Path.GetTempPath(), "NCA"));
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CleanDirectory(Path.Combine(WorkRoot, "hacpack_backup"));
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CleanDirectory(Path.Combine(nspParentDir, "hacpack_backup"));
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#endregion
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"解包NSP文件", 0.2f);
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#region 解包NSP文件
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string extractPath = Path.Combine(nspParentDir, "repacker_extract");
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ExecuteCommand($"{tools["authoringTool"]} extract -o \"{extractPath}\" \"{nspFilePath}\"");
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ExecuteCommand($"{tools["authoringTool"]} extract -o \"{extractPath}\" \"{nspFilePath}\"", nspParentDir);
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string controlPath = null;
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string programPath = null;
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@ -166,19 +168,32 @@ namespace AxibugEmuOnline.Editors
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#region 重建NCA/NSP
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string tmpPath = Path.Combine(Path.GetTempPath(), "NCA");
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"路쉔NCA", 0.6f);
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string programNCA = BuildProgramNCA(tmpPath, titleID, programPath);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"路쉔NCA", 0.7f);
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string controlNCA = BuildControlNCA(tmpPath, titleID, controlPath);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"路쉔NCA", 0.8f);
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BuildMetaNCA(tmpPath, titleID, programNCA, controlNCA);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"重建 Program NCA", 0.3f);
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string programNCA = BuildProgramNCA(tmpPath, titleID, programPath, nspParentDir);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"重建 Control NCA", 0.4f);
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string controlNCA = BuildControlNCA(tmpPath, titleID, controlPath, nspParentDir);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"重建 Meta NCA", 0.5f);
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BuildMetaNCA(tmpPath, titleID, programNCA, controlNCA, nspParentDir);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"重建NSP", 0.6f);
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string outputNSP = BuildFinalNSP(nspFilePath, nspParentDir, tmpPath, titleID, nspParentDir);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"重建NSP", 0.9f);
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string outputNSP = BuildFinalNSP(nspFilePath, nspParentDir, tmpPath, titleID);
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"路쉔NSP", 1f);
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Debug.Log($"[AxibugNSPTools]Repacking completed: {outputNSP}");
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EditorUtility.ClearProgressBar();
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#endregion
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}
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#endregion
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EditorUtility.DisplayProgressBar("AxibugNSPTools", $"清理临时目录", 1);
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#region 清理临时目录
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CleanDirectory(Path.Combine(nspParentDir, "repacker_extract"));
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CleanDirectory(Path.Combine(Path.GetTempPath(), "NCA"));
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CleanDirectory(Path.Combine(nspParentDir, "hacpack_backup"));
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#endregion
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System.Diagnostics.Process.Start("explorer", "/select,\"" + outputNSP.Trim() + "\"");
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EditorUtility.ClearProgressBar();
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}
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#region 辅助方法
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static string GetUserInput()
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@ -186,14 +201,12 @@ namespace AxibugEmuOnline.Editors
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Console.Write("Enter the NSP filepath: ");
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return Console.ReadLine();
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}
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static string ExtractTitleID(string path)
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{
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var match = Regex.Match(path, @"0100[\dA-Fa-f]{12}");
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return match.Success ? match.Value : null;
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}
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static void CleanDirectory(string path)
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{
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if (Directory.Exists(path))
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@ -214,8 +227,9 @@ namespace AxibugEmuOnline.Editors
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}
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}
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static string ExecuteCommand(string command)
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static string ExecuteCommand(string command, string workdir)
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{
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Debug.Log($"调用cmd=>{command}");
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var process = new System.Diagnostics.Process()
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{
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StartInfo = new System.Diagnostics.ProcessStartInfo
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@ -227,7 +241,8 @@ namespace AxibugEmuOnline.Editors
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UseShellExecute = false,
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CreateNoWindow = true,
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StandardOutputEncoding = Encoding.UTF8, // 明确指定编码
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StandardErrorEncoding = Encoding.UTF8
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StandardErrorEncoding = Encoding.UTF8,
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WorkingDirectory = workdir
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}
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};
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@ -274,36 +289,36 @@ namespace AxibugEmuOnline.Editors
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#endregion
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#region NCA构建逻辑
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static string BuildProgramNCA(string tmpPath, string titleID, string programDir)
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static string BuildProgramNCA(string tmpPath, string titleID, string programDir, string workdir)
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{
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string args = $"-k \"{prodKeysPath}\" -o \"{tmpPath}\" --titleid {titleID} " +
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$"--type nca --ncatype program --exefsdir \"{programDir}/fs0\" " +
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$"--romfsdir \"{programDir}/fs1\" --logodir \"{programDir}/fs2\"";
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string output = ExecuteCommand($"{tools["hacPack"]} {args}");
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string output = ExecuteCommand($"{tools["hacPack"]} {args}", workdir);
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return ParseNCAOutput(output, "Program");
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}
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static string BuildControlNCA(string tmpPath, string titleID, string controlDir)
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static string BuildControlNCA(string tmpPath, string titleID, string controlDir, string workdir)
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{
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string args = $"-k \"{prodKeysPath}\" -o \"{tmpPath}\" --titleid {titleID} " +
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$"--type nca --ncatype control --romfsdir \"{controlDir}/fs0\"";
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string output = ExecuteCommand($"{tools["hacPack"]} {args}");
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string output = ExecuteCommand($"{tools["hacPack"]} {args}", workdir);
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return ParseNCAOutput(output, "Control");
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}
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static void BuildMetaNCA(string tmpPath, string titleID, string programNCA, string controlNCA)
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static void BuildMetaNCA(string tmpPath, string titleID, string programNCA, string controlNCA, string workdir)
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{
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string args = $"-k \"{prodKeysPath}\" -o \"{tmpPath}\" --titleid {titleID} " +
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$"--type nca --ncatype meta --titletype application " +
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$"--programnca \"{programNCA}\" --controlnca \"{controlNCA}\"";
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ExecuteCommand($"{tools["hacPack"]} {args}");
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ExecuteCommand($"{tools["hacPack"]} {args}", workdir);
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}
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static string BuildFinalNSP(string origPath, string parentDir, string tmpPath, string titleID)
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static string BuildFinalNSP(string origPath, string parentDir, string tmpPath, string titleID, string workdir)
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{
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string outputPath = origPath.Replace(".nsp", "_repacked.nsp");
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if (File.Exists(outputPath)) File.Delete(outputPath);
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@ -311,7 +326,7 @@ namespace AxibugEmuOnline.Editors
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string args = $"-k \"{prodKeysPath}\" -o \"{parentDir}\" --titleid {titleID} " +
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$"--type nsp --ncadir \"{tmpPath}\"";
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ExecuteCommand($"{tools["hacPack"]} {args}");
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ExecuteCommand($"{tools["hacPack"]} {args}", workdir);
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File.Move(Path.Combine(parentDir, $"{titleID}.nsp"), outputPath);
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return outputPath;
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}
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@ -320,8 +335,11 @@ namespace AxibugEmuOnline.Editors
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{
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var line = output.Split('\n')
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.FirstOrDefault(l => l.Contains($"Created {type} NCA:"));
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return line?.Split(':').Last().Trim();
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//return line?.Split(':').Last().Trim();
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return line?.Substring(line.IndexOf("NCA:") + "NCA:".Length).Trim();
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}
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#endregion
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}
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}
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#endif
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,8 +0,0 @@
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@ -1,152 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Application>
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<Title>
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<Language>AmericanEnglish</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>BritishEnglish</Language>
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<Name>Homebrew Menu</Name>
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||||
<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Japanese</Language>
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<Name>Homebrew Menu</Name>
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||||
<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>French</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>German</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>LatinAmericanSpanish</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Spanish</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Italian</Language>
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<Name>Homebrew Menu</Name>
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||||
<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Dutch</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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||||
<Language>CanadianFrench</Language>
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<Name>Homebrew Menu</Name>
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||||
<Publisher>Yellows8</Publisher>
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||||
</Title>
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<Title>
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<Language>Portuguese</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Title>
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<Language>Russian</Language>
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<Name>Homebrew Menu</Name>
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<Publisher>Yellows8</Publisher>
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</Title>
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<Isbn/>
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<StartupUserAccount>Required</StartupUserAccount>
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<UserAccountSwitchLock>Disable</UserAccountSwitchLock>
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<ParentalControl>None</ParentalControl>
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<SupportedLanguage>AmericanEnglish</SupportedLanguage>
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<SupportedLanguage>BritishEnglish</SupportedLanguage>
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<SupportedLanguage>Japanese</SupportedLanguage>
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<SupportedLanguage>French</SupportedLanguage>
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<SupportedLanguage>German</SupportedLanguage>
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<SupportedLanguage>LatinAmericanSpanish</SupportedLanguage>
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||||
<SupportedLanguage>Spanish</SupportedLanguage>
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<SupportedLanguage>Italian</SupportedLanguage>
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<SupportedLanguage>Dutch</SupportedLanguage>
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<SupportedLanguage>CanadianFrench</SupportedLanguage>
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<SupportedLanguage>Russian</SupportedLanguage>
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<Screenshot>Allow</Screenshot>
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<VideoCapture>Disable</VideoCapture>
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<PresenceGroupId>0x0104444444441001</PresenceGroupId>
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||||
<DisplayVersion>2.0</DisplayVersion>
|
||||
<Rating>
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||||
<Organization>CERO</Organization>
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||||
<Age>12</Age>
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||||
</Rating>
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||||
<Rating>
|
||||
<Organization>ESRB</Organization>
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||||
<Age>10</Age>
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||||
</Rating>
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||||
<Rating>
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||||
<Organization>USK</Organization>
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||||
<Age>12</Age>
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||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>PEGI</Organization>
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||||
<Age>12</Age>
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||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>PEGIPortugal</Organization>
|
||||
<Age>12</Age>
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||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>PEGIBBFC</Organization>
|
||||
<Age>12</Age>
|
||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>Russian</Organization>
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||||
<Age>12</Age>
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||||
</Rating>
|
||||
<Rating>
|
||||
<Organization>ACB</Organization>
|
||||
<Age>13</Age>
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||||
</Rating>
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||||
<Rating>
|
||||
<Organization>OFLC</Organization>
|
||||
<Age>13</Age>
|
||||
</Rating>
|
||||
<DataLossConfirmation>Required</DataLossConfirmation>
|
||||
<PlayLogPolicy>All</PlayLogPolicy>
|
||||
<SaveDataOwnerId>0x0104444444441001</SaveDataOwnerId>
|
||||
<UserAccountSaveDataSize>0x0000000003e00000</UserAccountSaveDataSize>
|
||||
<UserAccountSaveDataJournalSize>0x0000000000180000</UserAccountSaveDataJournalSize>
|
||||
<DeviceSaveDataSize>0x0000000000000000</DeviceSaveDataSize>
|
||||
<DeviceSaveDataJournalSize>0x0000000000000000</DeviceSaveDataJournalSize>
|
||||
<BcatDeliveryCacheStorageSize>0x0000000000000000</BcatDeliveryCacheStorageSize>
|
||||
<ApplicationErrorCodeCategory/>
|
||||
<AddOnContentBaseId>0x0104444444442001</AddOnContentBaseId>
|
||||
<LogoType>Nintendo</LogoType>
|
||||
<LocalCommunicationId>0x0104444444441001</LocalCommunicationId>
|
||||
<LogoHandling>Auto</LogoHandling>
|
||||
<SeedForPseudoDeviceId>0x0000000000000000</SeedForPseudoDeviceId>
|
||||
<BcatPassphrase/>
|
||||
<AddOnContentRegistrationType>AllOnLaunch</AddOnContentRegistrationType>
|
||||
<UserAccountSaveDataSizeMax>0x0000000000000000</UserAccountSaveDataSizeMax>
|
||||
<UserAccountSaveDataJournalSizeMax>0x0000000000000000</UserAccountSaveDataJournalSizeMax>
|
||||
<DeviceSaveDataSizeMax>0x0000000000000000</DeviceSaveDataSizeMax>
|
||||
<DeviceSaveDataJournalSizeMax>0x0000000000000000</DeviceSaveDataJournalSizeMax>
|
||||
<TemporaryStorageSize>0x0000000000000000</TemporaryStorageSize>
|
||||
<CacheStorageSize>0x0000000000000000</CacheStorageSize>
|
||||
<CacheStorageJournalSize>0x0000000000000000</CacheStorageJournalSize>
|
||||
<CacheStorageDataAndJournalSizeMax>0x0000000000000000</CacheStorageDataAndJournalSizeMax>
|
||||
<CacheStorageIndexMax>0x0000000000000000</CacheStorageIndexMax>
|
||||
<Hdcp>None</Hdcp>
|
||||
<CrashReport>Deny</CrashReport>
|
||||
<RuntimeAddOnContentInstall>Deny</RuntimeAddOnContentInstall>
|
||||
<PlayLogQueryableApplicationId>0x0000000000000000</PlayLogQueryableApplicationId>
|
||||
<PlayLogQueryCapability>None</PlayLogQueryCapability>
|
||||
<Repair>None</Repair>
|
||||
<Attribute>None</Attribute>
|
||||
<ProgramIndex>0</ProgramIndex>
|
||||
<RequiredNetworkServiceLicenseOnLaunch>None</RequiredNetworkServiceLicenseOnLaunch>
|
||||
</Application>
|
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27
README.md
27
README.md
@ -1,5 +1,32 @@
|
||||
*本文仅作技术研究,因为合规原因,本文不提供任何法律敏感和版权相关的诸如SDK的文件。
|
||||
|
||||
------------
|
||||
|
||||
Unity Switch 开发打包移植相关的一系列教程,by 皓月狩魂(Sin365) axibug.com
|
||||
初版分享:
|
||||
|
||||
声明:
|
||||
*文章和开源代码仓库,仅作技术研究,因为合规原因,不包含也提供任何法律敏感和版权相关的诸如SDK的文件。
|
||||
*请自行获取,建议您使用官方授权的开发套件。
|
||||
*谢绝讨论任何技术外的,诸如NS移植游戏开发的性质等无意义问题,我只是技术爱好者。相互尊重,相互学习。
|
||||
|
||||
文章:
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||||
|
||||
1.Unity Switch 开发/打包/移植教程(包含如何重新Repack NSP,让捣鼓后的零售机运行)
|
||||
http://note.axibug.com/blog/post/akiragatsu/UnitySwitchDev
|
||||
|
||||
2.Unity下Switch开发文件存储踩坑,以及解决方案范例 (Unity Switch下不能用System.IO,只能用nn.fs)
|
||||
http://note.axibug.com/blog/post/akiragatsu/UnitySwitchDevForIO
|
||||
|
||||
3.Switch系统错误码,方便排查问题 (我AxiNSApi中也提供了转换打印,方便排查)
|
||||
http://note.axibug.com/blog/post/akiragatsu/SwitchErrCode
|
||||
|
||||
4.Switch TitleID规则
|
||||
http://note.axibug.com/blog/post/akiragatsu/SwitchTitleID
|
||||
|
||||
|
||||
------------
|
||||
|
||||
### 1. Nintendo SDK
|
||||
|
||||
> 这个我不会提供任何文件,或者建议您使用任天堂官方授权的开发套件(笑)
|
||||
|
Loading…
Reference in New Issue
Block a user