24 lines
550 B
C#
24 lines
550 B
C#
using System;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[CreateAssetMenu(fileName = "CrossMapCfg", menuName = "Tools/AxiPrefabCachec", order = 0)]
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public class AxiPrefabCache : ScriptableObject
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{
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public List<AxiPrefabCache_Com2GUID> caches = new List<AxiPrefabCache_Com2GUID>();
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}
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[Serializable]
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public class AxiPrefabCache_Com2GUID
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{
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public string SrcFullName;
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public string SrcName;
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public string GUID;
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public string ToName;
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public string ToPATH;
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public string ToGUID;
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public MonoScript monoScript;
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} |