249 lines
7.3 KiB
C#
249 lines
7.3 KiB
C#
using AxiReplay;
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using MAME.Core;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using UnityEngine;
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using UnityEngine.UI;
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using AxibugEmuOnline.Client;
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using AxibugEmuOnline.Client.ClientCore;
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using AxibugProtobuf;
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using static AxibugEmuOnline.Client.NesControllerMapper;
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using VirtualNes.Core;
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using System.Linq;
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using AxibugEmuOnline.Client.Event;
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public class UMAME : MonoBehaviour, IEmuCore
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{
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public static UMAME instance { get; private set; }
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public MAMEEmu emu { get; private set; }
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UniLog mUniLog;
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UniMouse mUniMouse;
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[HideInInspector]
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public UniVideoPlayer mUniVideoPlayer;
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UniSoundPlayer mUniSoundPlayer;
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UniKeyboard mUniKeyboard;
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UniResources mUniResources;
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public Text mFPS;
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private Canvas mCanvas;
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public List<RomInfo> HadGameList = new List<RomInfo>();
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string mChangeRomName = string.Empty;
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public UniTimeSpan mTimeSpan;
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public bool bQuickTestRom = false;
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public string mQuickTestRom = string.Empty;
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public ReplayWriter mReplayWriter;
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public ReplayReader mReplayReader;
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public long currEmuFrame => emu.currEmuFrame;
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public static System.Diagnostics.Stopwatch sw = System.Diagnostics.Stopwatch.StartNew();
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public static bool bInGame { get; private set; }
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public static bool bLogicUpdatePause { get; private set; }
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public string EmuDataPath { get { return App.PersistentDataPath(Platform); } }
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public string RomPath => EmuDataPath + "/RemoteRoms/";
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public string SavePath => EmuDataPath + "/sav/";
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public RomPlatformType Platform { get { return mPlatform; } }
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RomPlatformType mPlatform = RomPlatformType.Cps1;
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public uint Frame => (uint)emu.currEmuFrame;
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void Awake()
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{
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//ÉèΪ60Ö¡
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Application.targetFrameRate = 60;
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// Ç¿ÖƺáÆÁ
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Screen.orientation = ScreenOrientation.LandscapeLeft;
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instance = this;
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mFPS = GameObject.Find("FPS").GetComponent<Text>();
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mCanvas = GameObject.Find("Canvas").GetComponent<Canvas>();
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mCanvas.worldCamera = Camera.main;
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emu = new MAMEEmu();
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mUniLog = new UniLog();
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mUniMouse = this.gameObject.AddComponent<UniMouse>();
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mUniVideoPlayer = this.gameObject.AddComponent<UniVideoPlayer>();
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mUniSoundPlayer = GameObject.Find("Audio").transform.GetComponent<UniSoundPlayer>();
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mUniKeyboard = this.gameObject.AddComponent<UniKeyboard>();
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mUniResources = new UniResources();
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mChangeRomName = string.Empty;
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mTimeSpan = new UniTimeSpan();
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emu.Init(RomPath, mUniLog, mUniResources, mUniVideoPlayer, mUniSoundPlayer, mUniKeyboard, mUniMouse, mTimeSpan);
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}
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void OnEnable()
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{
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}
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void OnDisable()
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{
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StopGame();
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}
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#region ʵÏÖ½Ó¿Ú
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public object GetState()
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{
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return SaveState();
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}
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public byte[] GetStateBytes()
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{
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return SaveState();
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}
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public void LoadState(object state)
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{
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LoadState((byte[])state);
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}
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public void LoadStateFromBytes(byte[] data)
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{
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LoadState(data);
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}
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public void Pause()
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{
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bLogicUpdatePause = false;
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}
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public void Resume()
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{
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bLogicUpdatePause = true;
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}
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public MsgBool StartGame(RomFile romFile)
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{
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mPlatform = romFile.Platform;
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mTimeSpan.InitStandTime();
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if (LoadGame(romFile.FileName, false))
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return true;
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else
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return "Rom¼ÓÔØʧ°Ü";
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}
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public void Dispose()
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{
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StopGame();
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}
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public void DoReset()
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{
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StopGame();
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LoadGame(mChangeRomName, false);
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}
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public IControllerSetuper GetControllerSetuper()
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{
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return mUniKeyboard.ControllerMapper;
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}
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#endregion
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bool LoadGame(string loadRom, bool bReplay = false)
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{
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emu.ResetRomRoot(RomPath);
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//Application.targetFrameRate = 60;
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mReplayWriter = new ReplayWriter(mChangeRomName, "fuck", ReplayData.ReplayFormat.FM32IP64, Encoding.UTF8);
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mChangeRomName = loadRom;
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StopGame();
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//¶ÁÈ¡ROM
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emu.LoadRom(mChangeRomName);
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//¶ÁÈ¡³É¹¦
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if (emu.bRom)
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{
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if (bReplay)
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{
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string Path = SavePath + Machine.sName + ".rp";
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mReplayReader = new ReplayReader(Path);
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mUniKeyboard.SetRePlay(true);
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}
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//¶ÁÈ¡ROMÖ®ºó»ñµÃ¿í¸ß³õʼ»¯»Ãæ
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int _width; int _height; IntPtr _framePtr;
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emu.GetGameScreenSize(out _width, out _height, out _framePtr);
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App.log.Debug($"_width->{_width}, _height->{_height}, _framePtr->{_framePtr}");
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mUniVideoPlayer.Initialize(_width, _height, _framePtr);
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//³õʼ»¯ÒôƵ
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mUniSoundPlayer.Initialize();
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//¿ªÊ¼ÓÎÏ·
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emu.StartGame();
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bInGame = true;
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bLogicUpdatePause = true;
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return true;
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}
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else
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{
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App.log.Debug($"ROM¼ÓÔØʧ°Ü");
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return false;
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}
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}
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void Update()
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{
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mFPS.text = ($"fpsv {mUniVideoPlayer.videoFPS.ToString("F2")} fpsa {mUniSoundPlayer.audioFPS.ToString("F2")}");
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if (!bInGame)
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return;
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if (bLogicUpdatePause)
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{
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PushEmulatorFrame();
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if (InGameUI.Instance.IsNetPlay)
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FixEmulatorFrame();
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}
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mUniVideoPlayer.ApplyFilterEffect();
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mUniVideoPlayer.ApplyScreenScaler();
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}
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//ÊÇ·ñÌøÖ¡£¬µ¥»úÎÞЧ
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void FixEmulatorFrame()
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{
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var skipFrameCount = App.roomMgr.netReplay.GetSkipFrameCount();
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if (skipFrameCount > 0) App.log.Debug($"SKIP FRAME : {skipFrameCount}");
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for (var i = 0; i < skipFrameCount; i++)
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if (!PushEmulatorFrame())
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break;
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}
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bool PushEmulatorFrame()
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{
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//²É¼¯±¾Ö¡Input
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bool bhadNext = mUniKeyboard.SampleInput();
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//Èç¹ûδÊÕµ½InputÊý¾Ý,ºËÐÄÖ¡²»Íƽø
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if (!bhadNext) return false;
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//·ÅÐÐÏÂÒ»Ö¡
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//emu.UnlockNextFreme();
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//ÍÆÖ¡
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emu.UpdateFrame();
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return true;
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}
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public void SaveReplay()
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{
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string Path = SavePath + Machine.sName + ".rp";
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string dbgPath = SavePath + Machine.sName + ".rpwrite";
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mReplayWriter.SaveData(Path, true, dbgPath);
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}
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public void StopGame()
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{
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if (bInGame)
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{
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emu.StopGame();
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mUniVideoPlayer.StopVideo();
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mUniSoundPlayer.StopPlay();
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bInGame = false;
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bLogicUpdatePause = false;
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}
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}
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byte[] SaveState()
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{
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if (!Directory.Exists(SavePath))
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Directory.CreateDirectory(SavePath);
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MemoryStream ms = new MemoryStream();
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BinaryWriter bw = new BinaryWriter(ms);
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emu.SaveState(bw);
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byte[] data = ms.ToArray();
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bw.Close();
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ms.Close();
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return data;
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//byte[] screenData = UMAME.instance.mUniVideoPlayer.GetScreenImg();
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//FileStream fsImg = new FileStream(SavePath + Machine.sName + ".jpg", FileMode.Create);
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//fsImg.Write(screenData, 0, screenData.Length);
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//fsImg.Close();
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}
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void LoadState(byte[] data)
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{
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MemoryStream fs = new MemoryStream(data);
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BinaryReader br = new BinaryReader(fs);
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emu.LoadState(br);
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br.Close();
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fs.Close();
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}
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} |