AxibugEmuOnline/References/VirtuaNESex_src_191105/NES/Mapper/Mapper165.h
2024-08-05 17:58:53 +08:00

32 lines
745 B
C++

//////////////////////////////////////////////////////////////////////////
// Mapper165 Fire Emblem Chinese version //
//////////////////////////////////////////////////////////////////////////
class Mapper165 : public Mapper
{
public:
Mapper165( NES* parent ) : Mapper(parent) {}
void Reset();
void Write( WORD addr, BYTE data );
void PPU_ChrLatch( WORD addr );
// For state save
BOOL IsStateSave() { return TRUE; }
void SaveState( LPBYTE p );
void LoadState( LPBYTE p );
protected:
BYTE reg[8];
BYTE prg0, prg1;
BYTE chr0, chr1, chr2, chr3;
BYTE we_sram;
BYTE latch;
private:
void SetBank_CPU();
void SetBank_PPU();
void SetBank_PPUSUB( int bank, int page );
};