AxibugEmuOnline/References/VirtuaNESex_src_191105/EmulatorDlg.cpp
2024-08-05 17:58:53 +08:00

137 lines
4.4 KiB
C++

//
// エミュレータダイアログクラス
//
//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <string>
using namespace std;
#include "VirtuaNESres.h"
#include "DebugOut.h"
#include "App.h"
#include "Pathlib.h"
#include "Wnd.h"
#include "EmulatorDlg.h"
DLG_MESSAGE_BEGIN(CEmulatorDlg)
// メッセージ
DLG_ON_MESSAGE( WM_INITDIALOG, OnInitDialog )
DLG_ON_MESSAGE( WM_HSCROLL, OnHScroll )
// コマンド
DLG_COMMAND_BEGIN()
DLG_ON_COMMAND( IDOK, OnOK )
DLG_ON_COMMAND( IDCANCEL, OnCancel )
DLG_ON_COMMAND( IDDEFAULT, OnDefault )
DLG_COMMAND_END()
DLG_MESSAGE_END()
INT CEmulatorDlg::DoModal( HWND hWndParent )
{
return ::DialogBoxParam( CApp::GetPlugin(), MAKEINTRESOURCE(IDD_CFG_EMULATOR),
hWndParent, g_DlgProc, (LPARAM)this );
}
void CEmulatorDlg::OnInitialMember()
{
BTNCHECK( IDC_EMU_ILLEGALOP, Config.emulator.bIllegalOp );
BTNCHECK( IDC_EMU_FOURPLAYER, Config.emulator.bFourPlayer );
BTNCHECK( IDC_EMU_AUTOFRAMESKIP, Config.emulator.bAutoFrameSkip );
BTNCHECK( IDC_EMU_THROTTLE, Config.emulator.bThrottle );
BTNCHECK( IDC_EMU_BACKGROUND, Config.emulator.bBackground );
BTNCHECK( IDC_EMU_CRCCHECK, Config.emulator.bCrcCheck );
BTNCHECK( IDC_EMU_DISKTHROTTLE, Config.emulator.bDiskThrottle );
BTNCHECK( IDC_EMU_LOADFULLSCREEN, Config.emulator.bLoadFullscreen );
BTNCHECK( IDC_EMU_DOUBLEEXECUTE, Config.general.bDoubleExecute );
BTNCHECK( IDC_EMU_STARTUPLAUNCHER,Config.general.bStartupLauncher );
BTNCHECK( IDC_EMU_PNGSNAPSHOT, Config.emulator.bPNGsnapshot );
// スライダ
::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETRANGE, TRUE, MAKELONG(1,60) );
::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETPOS, TRUE, (WPARAM)Config.emulator.nThrottleFPS/10 );
::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETTICFREQ, 2, 0 );
::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETLINESIZE, 0, 1 );
::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_SETPAGESIZE, 0, 1 );
// FPS値
CHAR str[64];
::wsprintf( str, "%d", Config.emulator.nThrottleFPS );
::SetDlgItemText( m_hWnd, IDC_EMU_FPS, str );
// プライオリティコンボボックス
::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_RESETCONTENT, 0, 0 );
INT i, j;
for( i = IDS_EMU_PRIORITY_IDLE, j = 0; i <= IDS_EMU_PRIORITY_REALTIME; i++, j++ ) {
CApp::LoadString( i, str, sizeof(str) );
::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_INSERTSTRING, (WPARAM)j, (LPARAM)str );
}
::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_SETCURSEL, (WPARAM)Config.emulator.nPriority, 0 );
}
DLGMSG CEmulatorDlg::OnInitDialog( DLGMSGPARAM )
{
// DEBUGOUT( "CEmulatorDlg::OnInitDialog\n" );
m_ConfigSave = Config.emulator;
OnInitialMember();
return TRUE;
}
DLGMSG CEmulatorDlg::OnHScroll( DLGMSGPARAM )
{
// DEBUGOUT( "CEmulatorDlg::OnHScroll\n" );
INT pos = ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_GETPOS, 0, 0 );
CHAR str[16];
::wsprintf( str, "%d", pos*10 );
::SetDlgItemText( m_hWnd, IDC_EMU_FPS, str );
return FALSE;
}
DLGCMD CEmulatorDlg::OnOK( DLGCMDPARAM )
{
// DEBUGOUT( "CEmulatorDlg::OnOK\n" );
Config.emulator.bIllegalOp = IsBTNCHECK( IDC_EMU_ILLEGALOP );
Config.emulator.bFourPlayer = IsBTNCHECK( IDC_EMU_FOURPLAYER );
Config.emulator.bAutoFrameSkip = IsBTNCHECK( IDC_EMU_AUTOFRAMESKIP );
Config.emulator.bThrottle = IsBTNCHECK( IDC_EMU_THROTTLE );
Config.emulator.bBackground = IsBTNCHECK( IDC_EMU_BACKGROUND );
Config.emulator.bCrcCheck = IsBTNCHECK( IDC_EMU_CRCCHECK );
Config.emulator.bDiskThrottle = IsBTNCHECK( IDC_EMU_DISKTHROTTLE );
Config.emulator.bLoadFullscreen = IsBTNCHECK( IDC_EMU_LOADFULLSCREEN );
Config.general.bDoubleExecute = IsBTNCHECK( IDC_EMU_DOUBLEEXECUTE );
Config.general.bStartupLauncher = IsBTNCHECK( IDC_EMU_STARTUPLAUNCHER );
Config.emulator.bPNGsnapshot = IsBTNCHECK( IDC_EMU_PNGSNAPSHOT );
Config.emulator.nThrottleFPS = 10 * ::SendDlgItemMessage( m_hWnd, IDC_EMU_THROTTLE_SLIDER, TBM_GETPOS, 0, 0 );
Config.emulator.nPriority = ::SendDlgItemMessage( m_hWnd, IDC_EMU_PRIORITY_COMBO, CB_GETCURSEL, 0, 0 );
::EndDialog( m_hWnd, IDOK );
}
DLGCMD CEmulatorDlg::OnCancel( DLGCMDPARAM )
{
// DEBUGOUT( "CEmulatorDlg::OnCancel\n" );
Config.emulator = m_ConfigSave;
::EndDialog( m_hWnd, IDCANCEL );
}
DLGCMD CEmulatorDlg::OnDefault( DLGCMDPARAM )
{
// DEBUGOUT( "CEmulatorDlg::OnDefault\n" );
Config.emulator.Default();
OnInitialMember();
}