AxibugEmuOnline/AxibugEmuOnline.Client/Assets/Script/AppMain/Manager/UserDataManager.cs
2024-12-13 17:28:02 +08:00

216 lines
7.2 KiB
C#

using AxibugEmuOnline.Client.ClientCore;
using AxibugEmuOnline.Client.Common;
using AxibugEmuOnline.Client.Event;
using AxibugEmuOnline.Client.Network;
using AxibugProtobuf;
using System.Collections.Generic;
using System.Linq;
namespace AxibugEmuOnline.Client.Manager
{
public class UserDataBase
{
public long UID { get; set; }
public string Account { get; set; }
public string NickName { get; set; }
}
public class MainUserDataBase : UserDataBase
{
public bool IsLoggedIn { get; set; } = false;
}
public class UserDataManager
{
public UserDataManager()
{
//注册重连成功事件,以便后续自动登录
App.network.OnReConnected += OnReConnected;
//网络事件注册
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserOnlinelist, RecvUserOnlinelist);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserJoin, RecvCmdUserJoin);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUserLeave, RecvGetUserLeave);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdModifyNickName, RecvModifyNickName);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUpdateSelfUserInfo, RecvUpdateSelfUserInfo);
NetMsg.Instance.RegNetMsgEvent((int)CommandID.CmdUpdateOtherUserInfo, RecvUpdateOtherUserInfo);
}
public MainUserDataBase userdata { get; private set; } = new MainUserDataBase();
public bool IsLoggedIn => userdata.IsLoggedIn;
Dictionary<long, UserDataBase> DictUID2User = new Dictionary<long, UserDataBase>();
public int OnlinePlayerCount => DictUID2User.Count;
public void InitMainUserData(string UName, long UID)
{
userdata.NickName = UName;
userdata.IsLoggedIn = true;
userdata.UID = UID;
//以及其他数据初始化
//...
}
/// <summary>
/// 登出
/// </summary>
public void LoginOutData()
{
userdata.IsLoggedIn = false;
//以及其他数据清理
//...
}
/// <summary>
/// 当重连成功
/// </summary>
public void OnReConnected()
{
//如果之前已登录,则重新登录
if (userdata.IsLoggedIn)
{
App.login.Login();
}
}
#region
public void UpdateOrAddUser(UserMiniInfo minfo, out bool isNewUser)
{
lock (DictUID2User)
{
if (!DictUID2User.ContainsKey(minfo.UID))
{
DictUID2User[minfo.UID] = new UserDataBase()
{
UID = minfo.UID,
NickName = minfo.NickName,
Account = "",
};
isNewUser = true;
}
else
{
isNewUser = false;
DictUID2User[minfo.UID].NickName = minfo.NickName;
}
}
}
public void RemoveUser(long UID)
{
bool bflag = false;
string UName = "";
lock (DictUID2User)
{
if (DictUID2User.ContainsKey(UID))
{
UName = DictUID2User[UID].NickName;
DictUID2User.Remove(UID);
bflag = true;
}
}
if (bflag)
{
//抛出用户离开事件
Eventer.Instance.PostEvent(EEvent.OnUserLoginOut, UID, UName);
}
}
public UserDataBase GetUserByUid(long UID)
{
lock (DictUID2User)
{
if (DictUID2User.ContainsKey(UID))
{
return DictUID2User[UID];
}
return null;
}
}
public UserDataBase[] GetUserList()
{
UserDataBase[] ulist = new UserDataBase[DictUID2User.Count];
long[] UIDs = DictUID2User.Keys.ToArray();
for (int i = 0; i < UIDs.Length; i++)
{
ulist[i] = DictUID2User[UIDs[i]];
}
return ulist;
}
#endregion
/// <summary>
/// 请求拉取房间列表
/// </summary>
public void Send_GetUserList()
{
Protobuf_UserList msg = new Protobuf_UserList()
{
};
App.network.SendToServer((int)CommandID.CmdUserOnlinelist, ProtoBufHelper.Serizlize(msg));
}
public void RecvUserOnlinelist(byte[] reqData)
{
Protobuf_UserList_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserList_RESP>(reqData);
DictUID2User.Clear();
for (int i = 0; i < msg.UserList.Count; i++)
{
UserMiniInfo mi = msg.UserList[i];
UpdateOrAddUser(mi, out bool isNewUser);
}
Eventer.Instance.PostEvent(EEvent.OnUserListAllUpdate);
}
public void RecvCmdUserJoin(byte[] reqData)
{
Protobuf_UserJoin_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserJoin_RESP>(reqData);
UpdateOrAddUser(msg.UserInfo, out bool isNewUser);
if (isNewUser)
{
Eventer.Instance.PostEvent(EEvent.OnUserLogin, msg.UserInfo.UID, msg.UserInfo.NickName);
OverlayManager.PopTip($"玩家[{msg.UserInfo.NickName}]上线了");
}
}
public void RecvGetUserLeave(byte[] reqData)
{
Protobuf_UserLeave_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_UserLeave_RESP>(reqData);
RemoveUser(msg.UID);
}
/// <summary>
/// 发送修改昵称请求
/// </summary>
/// <param name="NickName"></param>
public void Send_ModifyNickName(string NickName)
{
Protobuf_Modify_NickName msg = new Protobuf_Modify_NickName()
{
NickName = NickName
};
App.network.SendToServer((int)CommandID.CmdModifyNickName, ProtoBufHelper.Serizlize(msg));
}
void RecvModifyNickName(byte[] reqData)
{
Protobuf_Modify_NickName_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Modify_NickName_RESP>(reqData);
}
private void RecvUpdateSelfUserInfo(byte[] reqData)
{
Protobuf_Update_UserInfo_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Update_UserInfo_RESP>(reqData);
userdata.NickName = msg.UserInfo.NickName;
Eventer.Instance.PostEvent(EEvent.OnSelfInfoUpdate);
}
private void RecvUpdateOtherUserInfo(byte[] reqData)
{
Protobuf_Update_OtherUserInfo_RESP msg = ProtoBufHelper.DeSerizlize<Protobuf_Update_OtherUserInfo_RESP>(reqData);
UserDataBase userdata = GetUserByUid(msg.UID);
if (userdata == null)
return;
userdata.NickName = msg.UserInfo.NickName;
//TODO其他
Eventer.Instance.PostEvent(EEvent.OnOtherUserInfoUpdate, msg.UID);
}
}
}